How do I close a screen (call Navigator.pop) when a certain value changes?
I am using riverpod to watch for the values.
Use the WidgetRef.listen to listen to state changes. From the docs:
Listen to a provider and call listener whenever its value changes.
This is useful for showing modals or other imperative logic.
The code is going to be something like this:
class MyHomePage extends ConsumerWidget {
const MyHomePage({super.key});
#override
Widget build(context, ref) {
ref.listen(theProvider, (previous, next) {
if (isTheEnd(next)) {
Navigator.of(context).pop();
}
});
...
Here's a complete example:
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
void main() {
runApp(
const ProviderScope(
child: MyApp(),
),
);
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends ConsumerWidget {
const MyHomePage({super.key});
#override
Widget build(context, ref) {
ref.listen(counterProvider, (previous, next) {
if (next % 2 == 0) {
showDialog(
context: context,
builder: (_) => AlertDialog(
title: Text('Value is even: $next'),
),
);
}
});
final counter = ref.watch(counterProvider);
return Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'You have pushed the button this many times:',
),
Text(
'$counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => ref.read(counterProvider.notifier).increment(),
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
final counterProvider = StateNotifierProvider<Counter, int>((ref) {
return Counter();
});
class Counter extends StateNotifier<int> {
Counter() : super(0);
void increment() => state++;
}
You need to create some kind of Function that handle that. The function required a build context to get the Navigator and you could call the Navigator.of(context).pop or Navigator.pop(context) when you want.
onChangeValue(BuildContext context, dynamic value){
if(value!=null){
Navigator.of(context).pop();
}
}
I have a problem with using the Image error builder. For example I want to change another widget in the tree to not have a colour. I thought about using a boolean flag but it seems messy. Is there a simple way to do this. Below is an example of what i mean
return Stack(
children: [
Image.file(
File("Some path"),
errorBuilder: (BuildContext context, Object exception, StackTrace stackTrace) {
// If error builder draws i want the container below colour to become transparent...
// how do i do this?
return Text('Error');
},
),
Container(
height: 100,
width: 200,
color: Colors.red,
),
],
);
You can copy paste run full code below
You can use StreamBuilder and call _events.add(Colors.transparent); in errorBuilder
In working demo, I use image.network to simulate your case, you can directly modify to Image.file
code snippet
Image.file(
File(widget.path),
errorBuilder:
(BuildContext context, Object exception, StackTrace stackTrace) {
_events.add(Colors.transparent);
return Text('Error');
},
),
StreamBuilder<Color>(
stream: _events.stream,
builder: (BuildContext context, AsyncSnapshot<Color> snapshot) {
return Container(
height: 100,
width: 200,
color: snapshot.data,
);
})
working demo
full code
import 'package:flutter/material.dart';
import 'dart:async';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ImageHandelError(
path: 'https://picsum.photos/250?image=9',
),
ImageHandelError(
path: 'not exist',
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
class ImageHandelError extends StatefulWidget {
String path;
ImageHandelError({this.path});
#override
_ImageHandelErrorState createState() => _ImageHandelErrorState();
}
class _ImageHandelErrorState extends State<ImageHandelError> {
StreamController<Color> _events;
#override
initState() {
super.initState();
_events = StreamController<Color>();
_events.add(Colors.red);
}
#override
Widget build(BuildContext context) {
return Stack(
children: [
Image.network(
widget.path,
errorBuilder:
(BuildContext context, Object exception, StackTrace stackTrace) {
_events.add(Colors.transparent);
return Text('Error');
},
),
StreamBuilder<Color>(
stream: _events.stream,
builder: (BuildContext context, AsyncSnapshot<Color> snapshot) {
return Container(
height: 100,
width: 200,
color: snapshot.data,
);
})
],
);
}
}
I would advice you to use an empty image to fill the gap when ever error happen
child: FadeInImage.assetNetwork(
image: "https://cdn-icons-png.flaticon.com/512/270/270014.png",
fit: BoxFit.fitWidth,
placeholder: Assets.logo_place_holder,//this the image you have prepared
imageErrorBuilder: (_, __, ___) {
return Image.asset(Assets.logo_place_holder); //this is what will fill the Container in case error happened
},
),
or you can Just return a Container and assign color to it and it will spared to fill out the area
this is what it will look like
and this what its look like with Container
this is what it will look like
return Container(color: Colors.red,);
I want to fetch data from an API and set those data to the central state(provider) after creating a screen.( similar scenario of react useEfect function)
class MyApp2 extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ChangeNotifierProvider<Counter>(
child: MyHomePage(title: 'Flutter Demo Home Page'),
create: (BuildContext context) => Counter());
}
}
class _MyHomePageState extends State<MyHomePage> {
void _incrementCounter(dynamic count) {
count.incrementCounter();
}
int fetchData() {
//api request code
return data; // return fetched data
}
#override
Widget build(BuildContext context) {
final count = Provider.of<Counter>(context);
count.setCounter(fetchData());
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'${count.counter}',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => _incrementCounter(count),
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
class Counter with ChangeNotifier{
int counter= 0;
void setCounter(int x){
counter =x;
notifyListeners();
}
void clearCounter(){
counter =0;
notifyListeners();
}
void incrementCounter(){
counter++;
notifyListeners();
}
}
It throws and exception and it doesn't work.
setState() or markNeedsBuild() called during build.
If I remove the notifyListeners() function, the app runs without any exceptions but the widget what I want to rebuild isn't rebuilt.
void setCounter(int x){
counter =x;
// notifyListeners();
}
What is the best way to do that?
I am also new to Provider. So this may not be a good solution.
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: MyApp2(),
);
}
}
class MyApp2 extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ChangeNotifierProvider<Counter>(
child: MyHomePage(title: 'Flutter Demo Home Page'),
create: (BuildContext context) => Counter(),
);
}
}
class MyHomePage extends StatefulWidget {
final String title;
const MyHomePage({Key key, this.title}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Consumer<Counter>(
builder: (context, counter, _) {
if (counter.waiting)
return CircularProgressIndicator();
else
return Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Consumer<Counter>(
builder: (context, counter, _) {
return Text(
'${counter.counter}',
style: Theme.of(context).textTheme.display1,
);
},
),
],
);
},
),
),
floatingActionButton: FloatingActionButton(
onPressed: Provider.of<Counter>(context).incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
class Counter with ChangeNotifier {
int _counter;
bool _waiting;
Counter(){
_waiting = true;
_fetchCounterFromApi();
}
Future<void>_fetchCounterFromApi() async{
_counter = await Future<int>.delayed(Duration(seconds: 2),() => 4);//Do Api request;
_waiting = false;
notifyListeners();
}
int get counter => _counter;
bool get waiting => _waiting;
void incrementCounter() {
_counter++;
notifyListeners();
}
}
I'm trying to start a new screen within an onTap but I get the following error:
Navigator operation requested with a context that does not include a
Navigator.
The code I am using to navigate is:
onTap: () { Navigator.of(context).pushNamed('/settings'); },
I have set up a route in my app as follows:
routes: <String, WidgetBuilder>{
'/settings': (BuildContext context) => new SettingsPage(),
},
I've tried to copy the code using the stocks sample application. I've looked at the Navigator and Route documentation and can't figure out how the context can be made to include a Navigator. The context being used in the onTap is referenced from the parameter passed into the build method:
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
SettingsPage is a class as follows:
class SettingsPage extends Navigator {
Widget buildAppBar(BuildContext context) {
return new AppBar(
title: const Text('Settings')
);
}
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: buildAppBar(context),
);
}
}
TLDR: Wrap the widget which needs to access to Navigator into a Builder or extract that sub-tree into a class. And use the new BuildContext to access Navigator.
This error is unrelated to the destination. It happens because you used a context that doesn't contain a Navigator instance as parent.
How do I create a Navigator instance then ?
This is usually done by inserting in your widget tree a MaterialApp or WidgetsApp. Although you can do it manually by using Navigator directly but less recommended. Then, all children of such widget can access NavigatorState using Navigator.of(context).
Wait, I already have a MaterialApp/WidgetsApp !
That's most likely the case. But this error can still happens when you use a context that is a parent of MaterialApp/WidgetsApp.
This happens because when you do Navigator.of(context), it will start from the widget associated to the context used. And then go upward in the widget tree until it either find a Navigator or there's no more widget.
In the first case, everything is fine. In the second, it throws a
Navigator operation requested with a context that does not include a Navigator.
So, how do I fix it ?
First, let's reproduce this error :
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Center(
child: RaisedButton(
child: Text("Foo"),
onPressed: () => Navigator.pushNamed(context, "/"),
),
),
);
}
}
This example creates a button that attempts to go to '/' on click but will instead throw an exception.
Notice here that in the
onPressed: () => Navigator.pushNamed(context, "/"),
we used context passed by to build of MyApp.
The problem is, MyApp is actually a parent of MaterialApp. As it's the widget who instantiate MaterialApp! Therefore MyApp's BuildContext doesn't have a MaterialApp as parent!
To solve this problem, we need to use a different context.
In this situation, the easiest solution is to introduce a new widget as child of MaterialApp. And then use that widget's context to do the Navigator call.
There are a few ways to achieve this. You can extract home into a custom class :
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHome()
);
}
}
class MyHome extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Center(
child: RaisedButton(
child: Text("Foo"),
onPressed: () => Navigator.pushNamed(context, "/"),
),
);
}
}
Or you can use Builder :
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Builder(
builder: (context) => Center(
child: RaisedButton(
child: Text("Foo"),
onPressed: () => Navigator.pushNamed(context, "/"),
),
),
),
);
}
}
Hy guys, i have the same problem. This is occur for me. The solution what i found is very simple. Only what i did is in a simple code:
void main() {
runApp(MaterialApp(
home: YOURAPP() ,
),
);
}
I hope was useful.
Make sure your current parent widget not with same level with MaterialApp
Wrong Way
class HomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
centerTitle: true,
title: Text('Title'),
),
body: Center(
child: Padding(
padding: EdgeInsets.symmetric(vertical: 8.0, horizontal: 16.0),
child: RaisedButton(
onPressed: () {
//wrong way: use context in same level tree with MaterialApp
Navigator.push(context,
MaterialPageRoute(builder: (context) => ScanScreen()));
},
child: const Text('SCAN')),
)),
),
);
}
}
Right way
void main() => runApp(MaterialApp(
title: "App",
home: HomeScreen(),
));
class HomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
centerTitle: true,
title: Text('Title'),
),
body: Center(
child: Padding(
padding: EdgeInsets.symmetric(vertical: 8.0, horizontal: 16.0),
child: RaisedButton(
onPressed: () {
//right way: use context in below level tree with MaterialApp
Navigator.push(context,
MaterialPageRoute(builder: (context) => ScanScreen()));
},
child: const Text('SCAN')),
)),
);
}
}
Just like with a Scaffold you can use a GlobalKey. It doesn't need context.
final _navKey = GlobalKey<NavigatorState>();
void _navigateToLogin() {
_navKey.currentState.popUntil((r) => r.isFirst);
_navKey.currentState.pushReplacementNamed(LoginRoute.name);
}
#override
Widget build(BuildContext context) {
return MaterialApp(
navigatorKey: _navKey,
...
);
}
I set up this simple example for routing in a flutter app:
import 'package:flutter/material.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
home: new MyHomePage(),
routes: <String, WidgetBuilder>{
'/settings': (BuildContext context) => new SettingsPage(),
},
);
}
}
class MyHomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('TestProject'),
),
body: new Center(
child: new FlatButton(
child: const Text('Go to Settings'),
onPressed: () => Navigator.of(context).pushNamed('/settings')
)
)
);
}
}
class SettingsPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('SettingsPage'),
),
body: new Center(
child: new Text('Settings')
)
);
}
}
Note, that the SettingsPage extends StatelessWidget and not Navigator. I'm not able to reproduce your error.
Does this example help you in building your app? Let me know if I can help you with anything else.
You should rewrite your code in main.dart
FROM:
void main() => runApp(MyApp());
TO
void main() {
runApp(MaterialApp(
title: 'Your title',
home: MyApp(),));}
The point is to have the home property to be your first page
this worked for me, I hope it will help someone in the future
A complete and tested solution:
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:my-app/view/main-view.dart';
class SplashView extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: Builder(
builder: (context) => new _SplashContent(),
),
routes: <String, WidgetBuilder>{
'/main': (BuildContext context) => new MainView()}
);
}
}
class _SplashContent extends StatefulWidget{
#override
_SplashContentState createState() => new _SplashContentState();
}
class _SplashContentState extends State<_SplashContent>
with SingleTickerProviderStateMixin {
var _iconAnimationController;
var _iconAnimation;
startTimeout() async {
var duration = const Duration(seconds: 3);
return new Timer(duration, handleTimeout);
}
void handleTimeout() {
Navigator.pushReplacementNamed(context, "/main");
}
#override
void initState() {
super.initState();
_iconAnimationController = new AnimationController(
vsync: this, duration: new Duration(milliseconds: 2000));
_iconAnimation = new CurvedAnimation(
parent: _iconAnimationController, curve: Curves.easeIn);
_iconAnimation.addListener(() => this.setState(() {}));
_iconAnimationController.forward();
startTimeout();
}
#override
Widget build(BuildContext context) {
return new Center(
child: new Image(
image: new AssetImage("images/logo.png"),
width: _iconAnimation.value * 100,
height: _iconAnimation.value * 100,
)
);
}
}
As per this comment If your navigator is inside Material context navigator push will give this error. if you create a new widget and assign it to the material app home navigator will work.
This won't work
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: new Text("Title"),
),
body: new Center(child: new Text("Click Me")),
floatingActionButton: new FloatingActionButton(
child: new Icon(Icons.add),
backgroundColor: Colors.orange,
onPressed: () {
print("Clicked");
Navigator.push(
context,
new MaterialPageRoute(builder: (context) => new AddTaskScreen()),
);
},
),
),
);
}
}
This will work
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new HomeScreen());
}
}
class HomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text("Title"),
),
body: new Center(child: new Text("Click Me")),
floatingActionButton: new FloatingActionButton(
child: new Icon(Icons.add),
backgroundColor: Colors.orange,
onPressed: () {
print("Clicked");
Navigator.push(
context,
new MaterialPageRoute(builder: (context) => new AddTaskScreen()),
);
},
),
);
}
}
I was facing the same problem and solved by removing home from MaterialApp and use initialRoute instead.
return MaterialApp(
debugShowCheckedModeBanner: false,
initialRoute: '/',
routes: {
'/': (context) => MyApp(),
'/settings': (context) => SettingsPage(),
},
);
And
onTap: () => {
Navigator.pushNamed(context, "/settings")
},
It is Simple
instead using this normal code
`runApp(BasicBankingSystem());`
wrap it with MaterialApp
runApp(MaterialApp(home: BasicBankingSystem()));
It happens because the context on the widget that tries to navigate is still using the material widget.
The short answer for the solution is to :
extract your widget
that has navigation to new class so it has a different context when calling the navigation
When your screen is not navigated from other screen,you don't initially have access to the navigator,Because it is not instantiated yet.So in that case wrap your widget with builder and extract context from there.This worked for me.
builder: (context) => Center(
child: RaisedButton(
child: Text("Foo"),
onPressed: () => Navigator.pushNamed(context, "/"),
),
You ca use this plugin
https://pub.dev/packages/get/versions/2.0.2
in The MaterialApp assign property navigatorKey: Get.key,
MaterialApp(
navigatorKey: Get.key,
initialRoute: "/",
);
you can access Get.toNamed("Your route name");
Change your main function example:
void main() {
runApp(
MaterialApp(
title: 'Your title',
home: MyApp(),
)
);
}
use this
void main() {
runApp(MaterialApp(debugShowCheckedModeBanner: false, home: MyApp()),);
}
instead of this
void main() {runApp(MyApp());}
Wrap with materialapp
reproduce code
import 'dart:convert';
import 'package:flutter/material.dart';
void main() {
// reproduce code
runApp(MyApp());
// working switch //
// runApp(
//
// MaterialApp(debugShowCheckedModeBanner: false, home: MyApp()),);
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body:
Column(mainAxisAlignment: MainAxisAlignment.center, children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
height: 100,
width: 100,
child: ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => IntroPage(Isscar4: true)),
);
},
child: RichText(
text: TextSpan(
text: 'CAR',
style: TextStyle(
letterSpacing: 3,
color: Colors.white,
fontWeight: FontWeight.w400),
children: [
TextSpan(
text: '4',
style: TextStyle(
fontSize: 25,
color: Colors.red,
fontWeight: FontWeight.bold))
],
)),
),
),
],
),
SizedBox(
height: 10,
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
height: 100,
width: 100,
child: ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => IntroPage(Isscar4: false)),
);
},
child: RichText(
text: TextSpan(
text: 'BIKE',
style: TextStyle(
letterSpacing: 3,
color: Colors.white,
fontWeight: FontWeight.w400),
children: [
TextSpan(
text: '2',
style: TextStyle(
fontSize: 25,
color: Colors.red,
fontWeight: FontWeight.bold))
],
)),
),
),
],
)
])));
}
MaterialApp Swithwidget(istrue) {
return MaterialApp(
home: Scaffold(
body: IntroPage(
Isscar4: istrue,
),
),
);
}
}
class Hi extends StatelessWidget {
const Hi({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Container(
child: Text("df"),
);
}
}
class IntroPage extends StatelessWidget {
final Isscar4;
IntroPage({
Key? key,
required this.Isscar4,
}) : super(key: key);
List<Widget> listPagesViewModel = [];
List<IntroModel> models = [];
#override
Widget build(BuildContext context) {
List<dynamic> intro = fetchIntroApi(Isscar4);
intro.forEach((element) {
var element2 = element as Map<String, dynamic>;
var cd = IntroModel.fromJson(element2);
models.add(cd);
});
models.forEach((element) {
listPagesViewModel.add(Text(""));
});
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Container(),
));
}
List fetchIntroApi(bool bool) {
var four = bool;
if (four) {
var data =
'[ {"name_Title": "title name1","description": "description1"}, {"name_Title": "title name2","description": "description2"}, {"name_Title": "title name3","description": "description3"}, {"name_Title": "title name4","description": "description4"} ]';
return json.decode(data);
} else {
var data =
'[ {"name_Title": "title name","description": "description1"}, {"name_Title": "title name2","description": "description2"}, {"name_Title": "title name3","description": "description3"} ]';
return json.decode(data);
}
}
}
class IntroModel {
String? nameTitle;
String? description;
IntroModel({this.nameTitle, this.description});
IntroModel.fromJson(Map<String, dynamic> json) {
nameTitle = json['name_Title'];
description = json['description'];
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = new Map<String, dynamic>();
data['name_Title'] = this.nameTitle;
data['description'] = this.description;
return data;
}
}
class Splash extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Splash Screen',
theme: ThemeData(
primarySwatch: Colors.green,
),
home: MyState(),
debugShowCheckedModeBanner: false,
);
}
void main() {
runApp(Splash());
}
class MyState extends StatefulWidget{
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyState> {
#override
void initState() {
super.initState();
Timer(Duration(seconds: 3),
()=>Navigator.pushReplacement(context,
MaterialPageRoute(builder:
(context) =>
Login()
)
)
);
}
#override
Widget build(BuildContext context) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center ,
children: [
Container(
child:
Image.asset("assets/images/herosplash.png"),
),
],
),
);
}
}
Builder(
builder: (context) {
return TextButton(
child: const Text('Bearbeiten'),
onPressed:(){
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const gotothesiteyouwant()),
);
});
}
),
Here, all you need is to make MaterialApp the parent of your Build. This is because the context that you've used to navigate to a different screen is finding a MaterialApp or a WidgetApp as a parent of the build.
And Since in your case, the situation is the opposite, therefore you need to modify it by either calling a new Stateless widget the parent of is the MaterialApp or by simply using a Builder as home: Builder in MaterialApp.
Hope this would help!