Publish to Glassfish server stucks at 15% and all the other progresses are blocked - eclipse

When I try to run a project (Only this project and others work fine), it always stucks at the publishing(copy and paste point). It can work perfectly fine until one time I(not sure) accidentally click incrementally publish and then stop it forcefully. Then this problem persists. I try to clean the server and also try to empty the domain folder but none of them works. It is like very strange bug.
I don't want to try creating a new domain since I have add JAAS configuration and JNDI in this domain. Or can anyone tell me how to import the configuration into a new domain?
If I wait long time for it to finish, random problem occurs:
The problem is other project can be run in debug and this project also can previously. It is all just out of sudden when I forcefully stop some process in eclipse tho I am not sure whether it is because of.
This is so annoying and can anyone give some constructive advice? Thx a lot!
Anyone encountering similar situation and sharing his/her experience here will be appreciated. It does not have to be exactly same and any lead or hint are welcome, please.

Actually, I think it is definitely an eclipse bug.
Creating a new workspace and importing all the related projects and glassfish servers can solve the problems though I don't know the actual reason.

Related

Unity: just keep loading infitely on "Application.Reload" every time i enter in play mode

The problem
Hi, I have been experiencing this kind of loading infitely on the window screen: "Application.Reload" since two or three days ago. This just happened spontaneously without any reason. I have been seaching for a solution, but the uniques fixes i had found are not working for me.
The unique not permanet solution that I came up is just use the Task Manager and close up Unity.
The possible fixes that I have tried:
"Just locate the project folder in the system explorer and click on properties" (This only work one time per application or maybe it just do not work.)
"You can check to see if there is any place in your project path that is not in English" (It just do not work.)
These are the fixes that I have tried.
Example of the problem
Meanwhile I am writing this question, I want to re-confirm this is a infinite load. So I open up my Unity Proyect, enter in the Play Mode and write this question.
This is the result:
https://i.stack.imgur.com/sTA48.png
Edit: the image actually shows the longest time i have been waiting. (1:48:34hs)
Thank in advance for any kind of help!
As I know, this problem persist as well in any Unity Operation, it can happen on Reload, Importing, Asset Indexer, etc. Is just a problem that doesn't affect Unity, and devs marked it as WNF (We'll Not Fix).
I have been struggling with this problem for some years now and the only solution I found was to close it from Task Manager and reopen it.

Deploying solution with mulitple windows forms projects

I apologize if this has been answered in another post, I can't seem to find it if it has. Anyway, I have built a back end utility for a fellow streamer friend of mine but I can't seem to figure out what I'm doing wrong when it comes to deploying it. This is a project that will be expanded on in the future, and possibly have more windows form projects. So here is what I am running into (With Pictures):
Here is my solution explorer with the projects:
When I go to build the deployment I've tried making all the projects "outputs" and got this error. Thinking it was there were too many Project Outputs I changed it to where the startup project would be the output and the others would be either source or content files. Still got these errors. Here is the File System Setup:
And when I go to run the build to create the deployment, here are the errors I receive:
I don't know/don't see what I am doing wrong here and would very much appreciate a point in the right direction. Thank you all so much in advance.
Check your updates. I remember there is an option to review or check the status of latest updates.
I found this article about that issue but it looks like a general error with updates or the installation
It is not too long but maybe it does not help. I hope it helps, good luck

How can I prevent "No such module 'Alamofire'" as an error in Xcode?

My Xcode keeps giving me the error "No such module 'Alamofire'" even though I've built and run it a few times, on this project. It seems like this happens randomly. I can usually solve it by quitting Xcode and reinstalling my pods in the project. However, this is annoying and a waste of time. Is this something other people are dealing with? Did I install it improperly? What is going on?
Sometimes I also encounter this problem. In my case, this is due to lack of disk space on mac os. When I free up enough space this problem is solved.
So, I got the same problem with a different pod, Realm Swift. The answer to this was to go into Product > Scheme > Manage Scheme, then uncheck everything but the pod. After that, I built the project successfully. Then I went back into Manage Scheme and checked my project and unchecked the pod. I had to try a few different combinations before I got one working, but this solved the problem.

Error while loading JSP page

I am doing a Web Project in java using Eclipse. Even After making changes in the code, when i run the program,the change is not reflected. I am pretty sure that the programming part is correct. Can someone please help me with this?.
Thanks in advance..
Are you sure the code is correct ?? If so there are chances that your server is maintaining an instance of the previous compilation. try deleting your module work directory and cleaning your server. hope it helps.
You need to clean your server's work directory when this occurs. Also building the project explicitly will solve this issue.

Problems with PyDev & Eclipse Juno on osX10.8

I have had this problems for a couple of times but usually could solve it by an update. However, this fix does not work for me anymore.
Actually, two problems here:
The minor one: I have osX 10.8.3 and Eclipse Juno (M20130204-1200) installed. Since a good amount of time, it takes eclipse ~ 4-5 minutes to start up for the first time after the system start. Once it was closed and is re-opend again, it starts up quick. I think this problem came since apple started to mess around with the JRE? Does anybody also experienced this delay? Could it be that one of the installed plugins checks for updates and causes the delay?
The major one: after eclipse is fully up & running, I can not open .py files anymore. When I open my pydev project (btw. pydev 2.7.3), eclipse freezes and I need to kill the whole thing and restart. -> I can not use it for python coding anymore, which is my primary task...
Suggestions? Re-install eclipse maybe?
Thank you for suggestions,
El
Can't really comment on #1, but for #2, can you try attaching jvisualvm to see what's going on there? (and create a thread-dump and post it somewhere so that I can take a look at it).
I'd ask you to create a bug-report for that, but the new tracker is still not up (I hope I'm able to put it up right after the funding at http://igg.me/at/liclipse is finished).
The problem was resolved by following these steps. They essentially disable one
JRE.http://support.apple.com/kb/HT5559?viewlocale=en_US