I am trying to use the Flow widget of Flutter, aligned to the top-right of the screen, and translating towards left. I tried using Stack + Positioned, I tried using Container + Align.
Flow always sticks to the top-left.
Here is the code I am struggling with;
/// Flutter code sample for Flow
// This example uses the [Flow] widget to create a menu that opens and closes
// as it is interacted with, shown above. The color of the button in the menu
// changes to indicate which one has been selected.
import 'package:flutter/material.dart';
void main() => runApp(FlowApp());
class FlowApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Flow Example'),
),
body: FlowMenu(),
),
);
}
}
class FlowMenu extends StatefulWidget {
#override
_FlowMenuState createState() => _FlowMenuState();
}
class _FlowMenuState extends State<FlowMenu>
with SingleTickerProviderStateMixin {
final double buttonDiameter = 40;
AnimationController menuAnimation;
IconData lastTapped = Icons.notifications;
final List<IconData> menuItems = <IconData>[
Icons.home,
Icons.new_releases,
Icons.notifications,
Icons.settings,
Icons.menu,
];
void _updateMenu(IconData icon) {
if (icon != Icons.menu) setState(() => lastTapped = icon);
}
#override
void initState() {
super.initState();
menuAnimation = AnimationController(
duration: const Duration(milliseconds: 250),
vsync: this,
);
}
Widget flowMenuItem(IconData icon) {
// final double buttonDiameter = MediaQuery.of(context).size.width / menuItems.length;
return Padding(
padding: const EdgeInsets.symmetric(vertical: 0.0),
child: RawMaterialButton(
fillColor: lastTapped == icon ? Colors.amber[700] : Colors.blue,
splashColor: Colors.amber[100],
shape: CircleBorder(),
constraints: BoxConstraints.tight(Size(buttonDiameter, buttonDiameter)),
onPressed: () {
_updateMenu(icon);
menuAnimation.status == AnimationStatus.completed
? menuAnimation.reverse()
: menuAnimation.forward();
},
child: Icon(
icon,
color: Colors.white,
size: buttonDiameter - 10,
),
),
);
}
#override
Widget build(BuildContext context) {
return Container(
width: MediaQuery.of(context).size.width,
decoration: BoxDecoration(color: Colors.green),
child: Align(
alignment: Alignment.topRight,
child: Container(
constraints: BoxConstraints.tight(
Size((buttonDiameter) * menuItems.length, buttonDiameter+5)),
decoration: BoxDecoration(color: Colors.red),
child: Align( //why this align does not work?
alignment: Alignment.topRight,
child: Flow(
delegate: FlowMenuDelegate(menuAnimation: menuAnimation),
children: menuItems
.map<Widget>((IconData icon) => flowMenuItem(icon))
.toList(),
),
),
),
),
);
}
}
class FlowMenuDelegate extends FlowDelegate {
FlowMenuDelegate({this.menuAnimation}) : super(repaint: menuAnimation);
final Animation<double> menuAnimation;
#override
bool shouldRepaint(FlowMenuDelegate oldDelegate) {
return menuAnimation != oldDelegate.menuAnimation;
}
#override
void paintChildren(FlowPaintingContext context) {
double dx = 0.0;
for (int i = 0; i < context.childCount; ++i) {
dx = context.getChildSize(i).width * i;
context.paintChild(
i,
transform: Matrix4.translationValues(
-dx * menuAnimation.value,
0,
0,
),
);
}
}
}
And the resulting screen is;
Can you help me with aligning flow to the top right? Thank you so much, for reading or responding.
ps. It says I am not allowed to create tags. So here is a list for the future: Flow Widget, Align Widget, Flutter
Edit
What I am trying to achieve:
and 2. gifs are achieved.
the last one shows how I failed to align it to the right.
It seems the problem is the Padding widget wrapping the RawMaterialButton widget.
So I have replaced it with Align, and also tweaked a little your animation
Working code as follows
/// Flutter code sample for Flow
// This example uses the [Flow] widget to create a menu that opens and closes
// as it is interacted with, shown above. The color of the button in the menu
// changes to indicate which one has been selected.
import 'package:flutter/material.dart';
void main() => runApp(FlowApp());
class FlowApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Flow Example'),
),
body: FlowMenu(),
),
);
}
}
class FlowMenu extends StatefulWidget {
#override
_FlowMenuState createState() => _FlowMenuState();
}
class _FlowMenuState extends State<FlowMenu>
with SingleTickerProviderStateMixin {
final double buttonDiameter = 40;
AnimationController menuAnimation;
IconData lastTapped = Icons.notifications;
final List<IconData> menuItems = <IconData>[
Icons.home,
Icons.new_releases,
Icons.notifications,
Icons.settings,
Icons.menu,
];
// #override Size getSize(BoxConstraints constraints) => Size(100, 100);
// #override Size getSize(BoxConstraints constraints) => constraints.biggest / 2;
void _updateMenu(IconData icon) {
if (icon != Icons.menu) setState(() => lastTapped = icon);
}
#override
void initState() {
super.initState();
menuAnimation = AnimationController(
duration: const Duration(milliseconds: 250),
vsync: this,
);
}
Widget flowMenuItem(IconData icon) {
// final double buttonDiameter = MediaQuery.of(context).size.width / menuItems.length;
return Container(
decoration: BoxDecoration(
color: Colors.white
),
child: Align(
// padding: const EdgeInsets.symmetric(vertical: 0.0),
alignment: Alignment.topRight,
child: RawMaterialButton(
fillColor: lastTapped == icon ? Colors.amber[700] : Colors.blue,
splashColor: Colors.amber[100],
shape: CircleBorder(),
constraints: BoxConstraints.tight(Size(buttonDiameter, buttonDiameter)),
onPressed: () {
_updateMenu(icon);
menuAnimation.status == AnimationStatus.completed
? menuAnimation.reverse()
: menuAnimation.forward();
},
child: Icon(
icon,
color: Colors.white,
size: buttonDiameter - 10,
),
),
),
);
}
#override
Widget build(BuildContext context) {
return Container(
width: MediaQuery.of(context).size.width,
decoration: BoxDecoration(color: Colors.green),
child: Align(
alignment: Alignment.topRight,
child: Container(
constraints: BoxConstraints.tight(
Size(buttonDiameter * (menuItems.length+1), buttonDiameter+5)),
decoration: BoxDecoration(color: Colors.red),
child: Align(
alignment: Alignment.topRight,
child: Flow(
delegate: FlowMenuDelegate(menuAnimation: menuAnimation),
children: menuItems
.map<Widget>((IconData icon) => flowMenuItem(icon))
.toList(),
),
),
),
),
);
}
}
class FlowMenuDelegate extends FlowDelegate {
FlowMenuDelegate({this.menuAnimation}) : super(repaint: menuAnimation);
final Animation<double> menuAnimation;
#override
bool shouldRepaint(FlowMenuDelegate oldDelegate) {
return menuAnimation != oldDelegate.menuAnimation;
}
// #override Size getSize(BoxConstraints constraints) => constraints.biggest / 2;
#override
void paintChildren(FlowPaintingContext context) {
double dx = 0.0;
for (int i = 0; i < context.childCount; ++i) {
dx = 40.0 * i;
context.paintChild(
i,
transform: Matrix4.translationValues(
-dx * menuAnimation.value,
0,
0,
),
);
}
}
}
solution gif
Related
I want to drag and drop my custom widget with gesture detector. It is showing x- direction and y- direction values but not dragging to anywhere on screen.
Here is my code:
layoutpage:
SizedBox(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
child: Stack(
children: _layoutProvider.tables
.map(
(SectionTable sTable) => Positioned(
top: sTable.top,
left: sTable.left,
child: LayoutWidget(
width: sTable.width,
height: sTable.height,
type: sTable.type.index,
name: sTable.name,
left: sTable.left,
top: sTable.top,
rotate: sTable.rotate,
color: sTable.order != null
? Colors.green
: Colors.grey,
seats: sTable.seats,
),
),
)
.toList()),
),
LayoutWidget:
class LayoutWidget extends StatefulWidget {
late double width;
late double height;
late double left;
late double top;
LayoutWidget({
Key? key,
required this.width,
required this.height,
required this.left,
required this.top,
}) : super(key: key);
#override
State<StatefulWidget> createState() => _LayoutWidgetState();
}
class _LayoutWidgetState extends State<LayoutWidget> {
#override
Widget build(BuildContext context) {
return Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
RotationTransition(
turns: widget.type == 0
? const AlwaysStoppedAnimation(0)
: AlwaysStoppedAnimation(rotationValue / 360),
child: GestureDetector(
onPanUpdate: (details) {
widget.top = widget.top+ details.delta.dy;
widget.left = widget.left+ details.delta.dx;
setState(() {
});
},
onTap: () {
setState(() {
showMenu = !showMenu;
});
},
child: myWidget()
}
Can anyone help why i am unable to drag on screen. Thanks.
I hope you you can get Idea from this code. In this code you can drag Container anywhere in the Screen and set it. And also check this Gesture Detector Overview for Gesture Detector detail.
import 'package:flutter/cupertino.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
class GestureDetectorPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
color: Colors.grey[100],
width: double.infinity,
height: double.infinity,
child: MainContent(),
),
);
}
}
class MainContent extends StatefulWidget {
#override
_MainContentState createState() => _MainContentState();
}
class _MainContentState extends State<MainContent> {
GlobalKey key = GlobalKey();
String dragDirection = '';
String startDXPoint = '50';
String startDYPoint = '50';
String dXPoint;
String dYPoint;
String velocity;
#override
Widget build(BuildContext context) {
return GestureDetector(
onHorizontalDragStart: _onHorizontalDragStartHandler,
onVerticalDragStart: _onVerticalDragStartHandler,
onHorizontalDragUpdate: _onDragUpdateHandler,
onVerticalDragUpdate: _onDragUpdateHandler,
onHorizontalDragEnd: _onDragEnd,
onVerticalDragEnd: _onDragEnd,
dragStartBehavior: DragStartBehavior.start, // default
behavior: HitTestBehavior.translucent,
child: Stack(
children: [
Positioned(
left: double.parse(this.startDXPoint),
top: double.parse(this.startDYPoint),
child: Container(
decoration: BoxDecoration(
color: Colors.green,
borderRadius: BorderRadius.circular(100)
),
child: Center(
child: Padding(
padding: const EdgeInsets.all(20),
child: Text('Draggable', style: TextStyle(fontSize: 14, color: Colors.white),),
),
),
)
),
],
),
);
}
void _onHorizontalDragStartHandler(DragStartDetails details) {
setState(() {
this.dragDirection = "HORIZONTAL";
this.startDXPoint = '${details.globalPosition.dx.floorToDouble()}';
this.startDYPoint = '${details.globalPosition.dy.floorToDouble()}';
});
}
/// Track starting point of a vertical gesture
void _onVerticalDragStartHandler(DragStartDetails details) {
setState(() {
this.dragDirection = "VERTICAL";
this.startDXPoint = '${details.globalPosition.dx.floorToDouble()}';
this.startDYPoint = '${details.globalPosition.dy.floorToDouble()}';
});
}
void _onDragUpdateHandler(DragUpdateDetails details) {
setState(() {
this.dragDirection = "UPDATING";
this.startDXPoint = '${details.globalPosition.dx.floorToDouble()}';
this.startDYPoint = '${details.globalPosition.dy.floorToDouble()}';
});
}
/// Track current point of a gesture
void _onHorizontalDragUpdateHandler(DragUpdateDetails details) {
setState(() {
this.dragDirection = "HORIZONTAL UPDATING";
this.dXPoint = '${details.globalPosition.dx.floorToDouble()}';
this.dYPoint = '${details.globalPosition.dy.floorToDouble()}';
this.velocity = '';
});
}
/// Track current point of a gesture
void _onVerticalDragUpdateHandler(DragUpdateDetails details) {
setState(() {
this.dragDirection = "VERTICAL UPDATING";
this.dXPoint = '${details.globalPosition.dx.floorToDouble()}';
this.dYPoint = '${details.globalPosition.dy.floorToDouble()}';
this.velocity = '';
});
}
/// What should be done at the end of the gesture ?
void _onDragEnd(DragEndDetails details) {
double result = details.velocity.pixelsPerSecond.dx.abs().floorToDouble();
setState(() {
this.velocity = '$result';
});
}
}
You can use the Draggable widget instead. Please try this
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
static const String _title = 'Flutter Code Sample';
#override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: const MyStatefulWidget(),
),
);
}
}
class MyStatefulWidget extends StatefulWidget {
const MyStatefulWidget({Key? key}) : super(key: key);
#override
State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
int acceptedData = 0;
#override
Widget build(BuildContext context) {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
Draggable<int>(
// Data is the value this Draggable stores.
data: 10,
feedback: Container(
color: Colors.deepOrange,
height: 100,
width: 100,
child: const Icon(Icons.directions_run),
),
childWhenDragging: Container(
height: 100.0,
width: 100.0,
color: Colors.pinkAccent,
child: const Center(
child: Text('Child When Dragging'),
),
),
child: Container(
height: 100.0,
width: 100.0,
color: Colors.lightGreenAccent,
child: const Center(
child: Text('Draggable'),
),
),
),
DragTarget<int>(
builder: (
BuildContext context,
List<dynamic> accepted,
List<dynamic> rejected,
) {
return Container(
height: 100.0,
width: 100.0,
color: Colors.cyan,
child: Center(
child: Text('Value is updated to: $acceptedData'),
),
);
},
onAccept: (int data) {
setState(() {
acceptedData += data;
});
},
),
],
);
}
}
What is the best approach for this animation?
Row + Flexible + AnimatedSize + Image ?
or Rive. Thank you in advance.
You can do this using an animated container when one card is selected then another card's height/width will be decreased and the selected container height/width will be increased.
Flutter Cookbook - Animate the properties of a container
I just worked hard to make like this, this will surely help you
import 'dart:math';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
home: Animation(),
));
}
class Animation extends StatefulWidget {
#override
_AnimationState createState() => _AnimationState();
}
class _AnimationState extends State<Animation> {
Map<String, String> map1 = {"0": 'zero', "1": "One", "2": "Two"};
int selectedIndex = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
color: Colors.white,
padding: EdgeInsets.only(left: 6),
child: Animated(
items: map1,
animationDuration: const Duration(milliseconds: 400),
onTap: (index) {
setState(() {
selectedIndex = index;
});
}),
),
),
);
}
}
class Animated extends StatefulWidget {
var items;
final Duration animationDuration;
final Function onTap;
Animated(
{this.items,
this.animationDuration = const Duration(milliseconds: 300),
required this.onTap});
#override
_AnimatedState createState() => _AnimatedState();
}
class _AnimatedState extends State<Animated>
with TickerProviderStateMixin {
int selectedIndex = 0;
late double height = 100, width = 100;
#override
Widget build(BuildContext context) {
/* height = MediaQuery.of(context).size.height;
width = MediaQuery.of(context).size.width;*/
return Container(
height: 100,
width: double.infinity,
padding: EdgeInsets.only(top: 2, bottom: 2),
child: ListView(
scrollDirection: Axis.horizontal,
children: _buildItems(),
),
);
}
List<Widget> _buildItems() {
List<Widget> _Items = [];
for (int i = 0; i < widget.items.length; i++) {
bool isSelected = selectedIndex == i;
_Items.add(
InkWell(
splashColor: Colors.transparent,
onTap: () {
setState(() {
selectedIndex = i;
widget.onTap(selectedIndex);
});
},
child: AnimatedContainer(
width: isSelected == true ? width + 60 : width,
margin: EdgeInsets.only(left: 2, right: 2),
padding:
const EdgeInsets.symmetric(horizontal: 16.0, vertical: 8.0),
duration: widget.animationDuration,
decoration: BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(2.0)),
gradient: LinearGradient(
colors: [
Colors.blue,
Colors.primaries[Random().nextInt(Colors.primaries.length)]
],
),
),
child: Text(widget.items[i.toString()]),
),
),
);
}
return _Items;
}
}
Try this if you want to animate the container
import 'dart:math';
import 'package:flutter/material.dart';
void main() => runApp(const AnimatedContainerApp());
class AnimatedContainerApp extends StatefulWidget {
const AnimatedContainerApp({super.key});
#override
State<AnimatedContainerApp> createState() => _AnimatedContainerAppState();
}
class _AnimatedContainerAppState extends State<AnimatedContainerApp> {
// Define the various properties with default values. Update these properties
// when the user taps a FloatingActionButton.
double _width = 50;
double _height = 50;
Color _color = Colors.green;
BorderRadiusGeometry _borderRadius = BorderRadius.circular(8);
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('AnimatedContainer Demo'),
),
body: Center(
child: AnimatedContainer(
// Use the properties stored in the State class.
width: _width,
height: _height,
decoration: BoxDecoration(
color: _color,
borderRadius: _borderRadius,
),
// Define how long the animation should take.
duration: const Duration(seconds: 1),
// Provide an optional curve to make the animation feel smoother.
curve: Curves.fastOutSlowIn,
),
),
floatingActionButton: FloatingActionButton(
// When the user taps the button
onPressed: () {
// Use setState to rebuild the widget with new values.
setState(() {
// Create a random number generator.
final random = Random();
// Generate a random width and height.
_width = random.nextInt(300).toDouble();
_height = random.nextInt(300).toDouble();
// Generate a random color.
_color = Color.fromRGBO(
random.nextInt(256),
random.nextInt(256),
random.nextInt(256),
1,
);
// Generate a random border radius.
_borderRadius =
BorderRadius.circular(random.nextInt(100).toDouble());
});
},
child: const Icon(Icons.play_arrow),
),
),
);
}
}
I am building a master detail based app and I want to show in splitview. Trying to understand how to push data to another page in same view but couldn't. Want to cover details data in second page. How to push data?
It could be either responsive or not. But I don't want to resolve but only using set state and fill the blank in details page
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
void initState() {
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(
widget.title,
style: TextStyle(color: Colors.black),
),
backgroundColor: Colors.transparent,
elevation: 0,
),
body: Padding(
padding: const EdgeInsets.all(8.0),
child: VerticalSplitView(
left: ListView.builder( itemCount: 12,
itemBuilder: (context, index) {
return Card(
child: InkWell(
splashColor: Colors.blue.withAlpha(30),
onTap: () {
//Navigator.push(context, MaterialPageRoute(builder: (context) => new yapiekle()) );
},
child: Container(
child: Padding(
padding: EdgeInsets.all(12.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
//Center Column contents vertically,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Expanded(
child: ListTile(
leading: Image.network("https://picsum.photos/200/300"),
title: Text("Title"),
subtitle: Text("Subtitle")),
),
//Spacer(),
],
),
),
),
),
);
}
),
right: Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.black),
),
child: Center(
child: FlutterLogo(
size: 256,
)),
),
),
),
);
}
}
class VerticalSplitView extends StatefulWidget {
final Widget left;
final Widget right;
final double ratio;
const VerticalSplitView(
{Key key, #required this.left, #required this.right, this.ratio = 0.5})
: assert(left != null),
assert(right != null),
assert(ratio >= 0),
assert(ratio <= 1),
super(key: key);
#override
_VerticalSplitViewState createState() => _VerticalSplitViewState();
}
class _VerticalSplitViewState extends State<VerticalSplitView> {
final _dividerWidth = 16.0;
//from 0-1
double _ratio;
double _maxWidth;
get _width1 => _ratio * _maxWidth;
get _width2 => (1 - _ratio) * _maxWidth;
#override
void initState() {
super.initState();
_ratio = widget.ratio;
}
#override
Widget build(BuildContext context) {
return LayoutBuilder(builder: (context, BoxConstraints constraints) {
assert(_ratio <= 1);
assert(_ratio >= 0);
if (_maxWidth == null) _maxWidth = constraints.maxWidth - _dividerWidth;
if (_maxWidth != constraints.maxWidth) {
_maxWidth = constraints.maxWidth - _dividerWidth;
}
return SizedBox(
width: constraints.maxWidth,
child: Row(
children: <Widget>[
SizedBox(
width: _width1,
child: widget.left,
),
GestureDetector(
behavior: HitTestBehavior.translucent,
child: SizedBox(
width: _dividerWidth,
height: constraints.maxHeight,
child: RotationTransition(
child: Icon(Icons.drag_handle),
turns: AlwaysStoppedAnimation(0.25),
),
),
onPanUpdate: (DragUpdateDetails details) {
setState(() {
_ratio += details.delta.dx / _maxWidth;
if (_ratio > 1)
_ratio = 1;
else if (_ratio < 0.0) _ratio = 0.0;
});
},
),
SizedBox(
width: _width2,
child: widget.right,
),
],
),
);
});
}
}
I assumed that you want to change the the right page by clicking on the left card widgets. I have been developed something like this. I am using IndexedStack for render on the right side of VerticalSplitView then use provider and consumer for controlling the page to display.
First of all you need to import provider dependency in pubspec.ymal
You can replace this code below for entire of main.dart.
In main.dart you can try to replace this code. The idea is we are going to create IndexedStack that contain the Widget (Page as you prefer). Then we are going to change the index of IndexedStack by using Provider and Consumer.
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:test_indexed_stack/page_data.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MultiProvider(
providers: [
ChangeNotifierProvider(create: (context) {
var pageData = PageData();
return pageData;
}),
],
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
// Set required page same as list length in left of VerticalSplitView
List<Widget> pages = [Text('Page1'), Text('Page2'), Text('Page3'),
Text('Page4'), Text('Page5'), Text('Page6'), Text('Page7'),
Text('Page8'), Text('Page9'), Text('Page10'), Text('Page11'),
Text('Page12'), ];
#override
void initState() {
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(
widget.title,
style: TextStyle(color: Colors.black),
),
backgroundColor: Colors.transparent,
elevation: 0,
),
body: Padding(
padding: const EdgeInsets.all(8.0),
child: VerticalSplitView(
left: ListView.builder( itemCount: 12,
itemBuilder: (context, index) {
return Card(
child: InkWell(
splashColor: Colors.blue.withAlpha(30),
onTap: () {
// Set the current page for change page on the right side.
Provider.of<PageData>(context, listen: false).setCurrentTab(index);
},
child: Container(
child: Padding(
padding: EdgeInsets.all(12.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
//Center Column contents vertically,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Expanded(
child: ListTile(
leading: Image.network("https://picsum.photos/200/300"),
title: Text("Title"),
subtitle: Text("Subtitle")),
),
//Spacer(),
],
),
),
),
),
);
}
),
right: Consumer<PageData>(
builder: (context, pageData, child) {
return Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.black),
),
child: IndexedStack(
children: pages,
index: pageData.currentPage,
)
);
},
),
),
),
);
}
}
class VerticalSplitView extends StatefulWidget {
final Widget left;
final Widget right;
final double ratio;
const VerticalSplitView(
{Key key, #required this.left, #required this.right, this.ratio = 0.5})
: assert(left != null),
assert(right != null),
assert(ratio >= 0),
assert(ratio <= 1),
super(key: key);
#override
_VerticalSplitViewState createState() => _VerticalSplitViewState();
}
class _VerticalSplitViewState extends State<VerticalSplitView> {
final _dividerWidth = 16.0;
//from 0-1
double _ratio;
double _maxWidth;
get _width1 => _ratio * _maxWidth;
get _width2 => (1 - _ratio) * _maxWidth;
#override
void initState() {
super.initState();
_ratio = widget.ratio;
}
#override
Widget build(BuildContext context) {
return LayoutBuilder(builder: (context, BoxConstraints constraints) {
assert(_ratio <= 1);
assert(_ratio >= 0);
if (_maxWidth == null) _maxWidth = constraints.maxWidth - _dividerWidth;
if (_maxWidth != constraints.maxWidth) {
_maxWidth = constraints.maxWidth - _dividerWidth;
}
return SizedBox(
width: constraints.maxWidth,
child: Row(
children: <Widget>[
SizedBox(
width: _width1,
child: widget.left,
),
GestureDetector(
behavior: HitTestBehavior.translucent,
child: SizedBox(
width: _dividerWidth,
height: constraints.maxHeight,
child: RotationTransition(
child: Icon(Icons.drag_handle),
turns: AlwaysStoppedAnimation(0.25),
),
),
onPanUpdate: (DragUpdateDetails details) {
setState(() {
_ratio += details.delta.dx / _maxWidth;
if (_ratio > 1)
_ratio = 1;
else if (_ratio < 0.0) _ratio = 0.0;
});
},
),
SizedBox(
width: _width2,
child: widget.right,
),
],
),
);
});
}
}
You need to create file for Provider and replce the code below.
import 'package:flutter/cupertino.dart';
class PageData extends ChangeNotifier{
PageData();
int _currentPage = 0;
void setCurrentTab(int index){
this._currentPage = index;
notifyListeners();
}
int get currentPage {
return this._currentPage;
}
}
Happy coding :)
if I now want to place a button inside the right widget: "add new post". This new-post-function should create a new post by copying all data from current page to the new post with a new post-ID. In the same function it then should navigate into the new post to edit copy of comment in a copy of current post. Like:
ElevatedButton(
onPressed: () {
addPost();
}
)
addPost() {
String newId = uuid.v1();
var newPost = Entry(
id: newId,
entry: entryProvider.comment,
);
firestoreService.setEntry(newPost);
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => PostScreen(id: newId)));
}
I'm trying to build something similar to the slack app (see screenshot below) where the navigation drawer pushes the screen away instead of going on top.
I've been trying with the Drawer component without success. I've also looked at PageView but it seems that the children need to take 100% of the width.
Does someone have an idea of how to implement it?
EDIT
A similar result can be achieved with a Stack and AnimatedPositioned
class SlidingDrawer extends StatefulWidget {
final Widget drawer;
final Widget child;
final int swipeSensitivity;
final double drawerRatio;
final Color overlayColor;
final double overlayOpacity;
final int animationDuration;
final Curve animationCurve;
SlidingDrawer({
Key key,
#required this.drawer,
#required this.child,
this.swipeSensitivity = 25,
this.drawerRatio = 0.8,
this.overlayColor = Colors.black,
this.overlayOpacity = 0.5,
this.animationDuration = 500,
this.animationCurve = Curves.ease,
}) : super(key: key);
#override
_SlidingDrawerState createState() => _SlidingDrawerState();
}
class _SlidingDrawerState extends State<SlidingDrawer> {
bool _opened = false;
void open() {
setState(() {
_opened = true;
});
}
void close() {
setState(() {
_opened = false;
});
}
#override
Widget build(BuildContext context) {
final width = MediaQuery.of(context).size.width;
final height = MediaQuery.of(context).size.height;
final drawerWidth = width * widget.drawerRatio;
return GestureDetector(
onHorizontalDragUpdate: (details) {
if (details.delta.dx > widget.swipeSensitivity) {
open();
} else if (details.delta.dx < -widget.swipeSensitivity) {
close();
}
},
child: SizedBox(
width: width,
height: height,
child: Stack(
children: [
AnimatedPositioned(
width: drawerWidth,
height: height,
left: _opened ? 0 : -drawerWidth,
duration: Duration(milliseconds: widget.animationDuration),
curve: widget.animationCurve,
child: Container(
color: Colors.amber,
child: widget.drawer,
),
),
AnimatedPositioned(
height: height,
width: width,
left: _opened ? drawerWidth : 0,
duration: Duration(milliseconds: widget.animationDuration),
curve: widget.animationCurve,
child: Stack(
fit: StackFit.expand,
children: [
widget.child,
AnimatedSwitcher(
duration: Duration(milliseconds: widget.animationDuration),
switchInCurve: widget.animationCurve,
switchOutCurve: widget.animationCurve,
child: _opened
? GestureDetector(
onTap: () {
setState(() {
_opened = false;
});
},
child: Container(
color: widget.overlayColor.withOpacity(
widget.overlayOpacity,
),
),
)
: null,
)
],
),
),
],
),
),
);
}
}
ORIGINAL ANSWER
As pointed out by #Yadu in the comment
you could use Single child horizontal scroll view (with disabled scroll physics) with Scrollable.ensureVisible(context) to show the menu
using an horizontal scroll view is working.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _drawerOpened = false;
final drawerKey = new GlobalKey();
final mainKey = new GlobalKey();
#override
Widget build(BuildContext context) {
return SingleChildScrollView(
physics: NeverScrollableScrollPhysics(),
scrollDirection: Axis.horizontal,
child: Row(
children: [
Container(
key: drawerKey,
color: Colors.green,
width: MediaQuery.of(context).size.width * 0.8,
),
SizedBox(
key: mainKey,
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
child: Scaffold(
appBar: AppBar(
title: Text("My Page"),
leading: IconButton(
icon: Icon(Icons.menu),
onPressed: _toggleDrawer,
),
),
body: Container(
color: Colors.yellow,
width: MediaQuery.of(context).size.width,
),
),
),
],
),
);
}
void _toggleDrawer() {
setState(() {
_drawerOpened = !_drawerOpened;
});
if (_drawerOpened) {
Scrollable.ensureVisible(drawerKey.currentContext);
} else {
Scrollable.ensureVisible(mainKey.currentContext);
}
}
}
I am using flutter and i have a container with the shape of a circle using this code
new Container(
width: 50.0,
height: 50.0,
decoration: new BoxDecoration(
shape: BoxShape.circle)
I want to make this circle move on the screen like this
how can I do this?
Here it is:
import 'package:flutter/material.dart';
class SecondScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text("Drag app"),
),
body: HomePage(),
),
);
}
}
class HomePage extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return _HomePageState();
}
}
class _HomePageState extends State<HomePage> {
double width = 100.0, height = 100.0;
Offset position ;
#override
void initState() {
super.initState();
position = Offset(0.0, height - 20);
}
#override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
Positioned(
left: position.dx,
//top: position.dy - height + 20,
child: Draggable(
child: Container(
width: width,
height: height,
color: Colors.blue,
child: Center(child: Text("Drag", style: Theme.of(context).textTheme.headline,),),
),
feedback: Container(
child: Center(
child: Text("Drag", style: Theme.of(context).textTheme.headline,),),
color: Colors.red[800],
width: width,
height: height,
),
onDraggableCanceled: (Velocity velocity, Offset offset){
setState(() => position = offset);
},
),
),
],
);
}
}
What you are looking for is Draggable widget. You can then handle the translation using onDraggableCanceled which is passed and offset that you can be used to update the placement
onDraggableCanceled :(velocity,offset){
//update the position here
}
Update
After checking the image you will need "Drop me here" part to be a DragTarget that has a method onAccept which will handles the logic when you drag and drop your Draggable
First, wrap your Container inside the Stack with Positioned.
Then, use Pan Gesture to implement a Pan in your Container and use onPan... methods to handle Pan Gesture
Here is code:
Offset position;
#override
void initState() {
super.initState();
position = Offset(10, 10);
}
#override
Widget build(BuildContext context) {
double _width = MediaQuery.of(context).size.width;
double _height = _width * 9 / 16;
return GestureDetector(
onPanStart: (details) => _onPanStart(context, details),
onPanUpdate: (details) => _onPanUpdate(context, details, position),
onPanEnd: (details) => _onPanEnd(context, details),
onPanCancel: () => _onPanCancel(context),
child: SafeArea(
child: Stack(
children: <Widget>[
Positioned(
top: position.dy,
child: Container(
color: Colors.red,
width: _width,
height: _height,
),
),
],
),
),
);
}
void _onPanStart(BuildContext context, DragStartDetails details) {
print(details.globalPosition.dy);
}
void _onPanUpdate(BuildContext context, DragUpdateDetails details, Offset offset) {
setState(() {
position = details.globalPosition;
});
}
void _onPanEnd(BuildContext context, DragEndDetails details) {
print(details.velocity);
}
void _onPanCancel(BuildContext context) {
print("Pan canceled !!");
}
Hope this helps!
You can use Draggable class for dragging the item which you want to drag and for placing it or sticking it to somewhere on the screen you have to wrap that item with DragTarget class. In DragTarget class onAccept method is there where you can write the logic. You can also take a reference to my code here it is
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.indigo,
),
home: new MyHomePage(title: 'Flutter Demo Drag Box'),
);
}
}
class MyHomePage extends StatelessWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(title),
),
body:
new DragGame(), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class DragGame extends StatefulWidget {
#override
_DragGameState createState() => new _DragGameState();
}
class _DragGameState extends State<DragGame> {
int boxNumberIsDragged;
#override
void initState() {
boxNumberIsDragged = null;
super.initState();
}
#override
Widget build(BuildContext context) {
return new Container(
constraints: BoxConstraints.expand(),
color: Colors.grey,
child: new Stack(
children: <Widget>[
buildDraggableBox(1, Colors.red, new Offset(30.0, 100.0)),
buildDraggableBox(2, Colors.yellow, new Offset(30.0, 200.0)),
buildDraggableBox(3, Colors.green, new Offset(30.0, 300.0)),
],
));
}
Widget buildDraggableBox(int boxNumber, Color color, Offset offset) {
return new Draggable(
maxSimultaneousDrags: boxNumberIsDragged == null || boxNumber == boxNumberIsDragged ? 1 : 0,
child: _buildBox(color, offset),
feedback: _buildBox(color, offset),
childWhenDragging: _buildBox(color, offset, onlyBorder: true),
onDragStarted: () {
setState((){
boxNumberIsDragged = boxNumber;
});
},
onDragCompleted: () {
setState((){
boxNumberIsDragged = null;
});
},
onDraggableCanceled: (_,__) {
setState((){
boxNumberIsDragged = null;
});
},
);
}
Widget _buildBox(Color color, Offset offset, {bool onlyBorder: false}) {
return new Container(
height: 50.0,
width: 50.0,
margin: EdgeInsets.only(left: offset.dx, top: offset.dy),
decoration: BoxDecoration(
color: !onlyBorder ? color : Colors.grey,
border: Border.all(color: color)),
);
}
}