pass variables from embedded view controller to container view controller and after update container will update parent view contoller
#IBAction func updateLabel(_ sender: Any) {
let storyBoard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyBoard.instantiateViewController(withIdentifier: "ContViewController") as! ContViewController
vc.labelName.text = textFieldValue.text
navigationController?.popViewController(animated: true)
dismiss(animated: true, completion: nil)
}
Total new learner so tried this which I understand but not getting success so any one can help me in this
Related
I have two storyboards, one which contains everything the app really is, and another which contains an "onboarding"/tutorial to my app.
Once the tutorial is done, I want to navigate back to my original view controller.
This is my code to navigate to the other storyboard:
let defaults = UserDefaults.standard
if defaults.bool(forKey: "firstOpened") {
print("First VC launched")
}else{
var vc: UIViewController
let goTo = UIStoryboard(name: "Onboarding", bundle: nil).instantiateViewController(withIdentifier: "notificationStoryboard") as! FirstOnboardingViewController
self.present(goTo, animated: true, completion: nil)
}
With this, it works, except the TabBarController is not showing, and not working the way I want it to.
And this is my code to navigate back to the Main.Storyboard:
#objc func handleSecondPush() {
//registerForRemoteNotifications()
UserDefaults.standard.set(true, forKey: "firstOpened")
let goTo = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "pushToFeedVC")
self.present(goTo, animated: true, completion: nil)
//self.performSegue(withIdentifier: "goToLink", sender: nil)
}
I have also tried this in the other Storyboard, but with this the button doesn't change the view:
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let controller = storyboard.instantiateViewController(withIdentifier: "MainTabBarController") as! UITabBarController
print(controller)
self.window?.rootViewController = controller
self.window?.makeKeyAndVisible()
if let tabBarVc = self.window?.rootViewController as? UITabBarController {
tabBarVc.selectedIndex = 1
}
Question in short terms: So my question is, how can I navigate back to the main.storyboard which will contain the TabBarController with a selected index of 1, from a storyboard that doesn't contain navigation controller or a TabBarController?
When you present the onbaording you should return back to the tab with with
self.dismiss(animated:true,completion:nil)
for complex presentations you can do this for easy re-back
let vc = storyboard.instantiateViewController(withIdentifier: "MainTabBarController") as! UITabBarController
(UIApplication.shared.delegate as! AppDelegate).window!.rootViewController = vc
What is better is to
let goTo = UIStoryboard(name: "Onboarding", bundle: nil).instantiateViewController(withIdentifier: "notificationStoryboard") as! FirstOnboardingViewController
let nav = UINavigationController(rootViewController:goTo)
nav.isNavigationBarHidden = true
self.present(nav, animated: true, completion: nil)
the flow inside the onbarding should be with pushViewController
then to dismiss in the last onbaording vc
if let tab = (UIApplication.shared.delegate as! AppDelegate).window?.rootViewController as? UITabBarController {
tab.dismiss(animated:true,completion:nil)
}
I'm trying to fix an onboarding/walkthrough to my app. Everything works as it should, except that when I navigate to the first page, navigationController disappears.
When I close the app and start it again, there is NavigationController/bar there.
is there something wrong in my code?
#IBAction func buttonPressed(_ sender: Any) {
let storyborad = UIStoryboard(name: "Main", bundle: nil)
let mainVC = storyborad.instantiateViewController(withIdentifier: "mainVC") as! ViewController
self.present(mainVC, animated: true, completion: nil)
}
You need to present your VC with a UINavigationController, or push a new VC onto the current navigationController.
First approach pushing mainVC to current navigationController (Probably will work better in your case):
#IBAction func buttonPressed(_ sender: Any) {
let storyborad = UIStoryboard(name: "Main", bundle: nil)
let mainVC = storyborad.instantiateViewController(withIdentifier: "mainVC") as! ViewController
self.navigationController?.pushViewController(mainVC, animated: true)
}
Second approach, presenting with initializing a navigationController:
#IBAction func buttonPressed(_ sender: Any) {
let storyborad = UIStoryboard(name: "Main", bundle: nil)
let mainVC = storyborad.instantiateViewController(withIdentifier: "mainVC") as! ViewController
self.present(UINavigationController(rootViewController: mainVC), animated: true, completion: nil)
}
My request is very simple and I am new in ios developing,
I want to show UITabBarController after login successfully
#IBAction func LoginAction(_ sender: Any) {
//correct me here!
let storyBoard = UIStoryboard(name: "Main", bundle: nil)
let tabbar:UITabBarController? = (storyBoard.instantiateViewController(withIdentifier: "LiveViewController") as? UITabBarController)
navigationController?.pushViewController(tabbar!, animated: true)
}
main.storyBoard storyBoard:
This
navigationController?
is nil in
navigationController?.pushViewController(tabbar!, animated: true)
You need
let tabbar = storyboard!.instantiateViewController(withIdentifier: "LiveViewController") as! UITabBarController
let nav = UINavigationController(rootViewController: tabbar)
nav.isNavigationBarHidden = true
(UIApplication.shared.delegate as! AppDelegate).window!.rootViewController = nav
I cannot use segue on viewDidLoad.
I already check the segue is worded on another func.
When load the view check some condition then change view this is what I want.
override func viewDidLoad(){
super.viewDidLoad()
performSegue(withIdentifier: "go" , sender: self)
}
If you want to push your view controller on view did load then just use this code.
let storyBoard : UIStoryboard = UIStoryboard(name: "your_StoryBoard", bundle:nil)
let nextViewController = storyBoard.instantiateViewController(withIdentifier: "VC_Identifier") as! TargerViewController
self.navigationController?.pushViewController(nextViewController, animated: true)
OR
You can set the target viewcontroller as root viewcontroller by check any condition.
Hope it will helps you out.
i prefer that don't use segue use as below
let storyboard = UIStoryboard(name: "YourStoryboard", bundle: nil)
let VC = storyboard.instantiateViewController(withIdentifier: "Your Identifier") as! Your ViewController
self.present(VC, animated:true, completion:nil)
user this for redirect from One VC To Another VC
Replace viewDidLoad to viewDidAppear solved my problem
override func viewDidAppear() {
super.viewDidLoad()
performSegue(withIdentifier: "go" , sender: self)
}
I am trying to move back from a ViewController (simple text page) to a main ViewController with a TabBar at the bottom using gesturing.
The gesture works as I return to the original main screen but there is no TabBar.
In the simple ViewController I use this code to go back to the originating ViewController.
#objc func respondToSwipeGesture(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizerDirection.right:
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let controller = storyboard.instantiateViewController(withIdentifier: "AboutViewControllerID")
self.present(controller, animated: true, completion: nil)
if let vc = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "AboutViewControllerID") as? AboutViewController
{
present(vc, animated: true, completion: nil)
}
default:
break
}
}
}
In the ViewController with the TabBarController I have tried the following lines to rejuvinate the TabBarController but without any joy.
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
tabBarController?.tabBar.isHidden = false
NSLog("TabBar true")
}
Any ideas?
First if you want to go-back don't use present as it will add the same VCS twice in the stack , you have to use unwindSegue/dismiss , or load the tabBar itself with id
self.dismiss(animated: true) {
// use this if it's not directly behind the dismissed VC
let tab = storyboard.instantiateViewController(withIdentifier: "tabBarID") as! UITabBarController
UIApplication.shared.keyWindow?.rootViewController = tab
}
//