Currently, I have a String with 12 words which is extracted from an Argument from another page:
Widget build(BuildContext context) {
final String seed = ModalRoute.of(context).settings.arguments;
I then split the String and shuffle them into an Array which then display as MaterialButton in a GridView. I need that when the user click on a MaterialButton it will add the splitted word into another String Array which then display in a Container above the GridView. The GridView is built by using a for loop to add MaterialButton to <Widget>[] which call a setState() to change a bool value which in turn change the appearance of the button and add the word into the Container. At first I had trouble when clicking on a button, the setState() is called thus refreshing the whole page and reshuffle the word, but after finding Update a part of the UI on Flutter I wrap my MaterialButton in a StatefulBuilder and preventing it from rebuilding the whole page. But that also stop the Text in the container above from updating. What can I do so that when the user click a button, it change it appearance and also update the Text in the Container above?
Here is my code so far:
import 'package:flutter/material.dart';
import 'package:myapp/color_utils.dart';
class SeedConfirmPage extends StatefulWidget {
SeedConfirmPage({Key key, this.title}) : super(key: key);
final String title;
#override
_SeedConfirmPageState createState() => _SeedConfirmPageState();
}
class _SeedConfirmPageState extends State<SeedConfirmPage> {
List<bool> clicked = [
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false,
false
];
#override
Widget build(BuildContext context) {
final String seed = ModalRoute.of(context).settings.arguments;
List<String> seedArray = seed.split(" ")..shuffle();
final seedChip = <Widget>[];
List<String> seedText = [];
for (var i = 0; i < seedArray.length; i++) {
seedChip.add(StatefulBuilder(builder: (BuildContext context, setState) {
return MaterialButton(
color: clicked[i] ? colorBlack : Colors.white,
textColor: clicked[i] ? Colors.white : colorBlack,
minWidth: MediaQuery.of(context).size.width,
height: 32,
child: Text(
seedArray[i],
style: TextStyle(fontSize: 12),
),
onPressed: () {
setState(() {
clicked[i] = !clicked[i];
if (clicked[i]) {
seedText.add(seedArray[i]);
} else {
seedText.remove(seedArray[i]);
}
});
},
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(4),
),
);
}));
}
return Scaffold(
appBar: AppBar(
backgroundColor: splashBG,
leading: BackButton(color: Colors.white),
title: Text("Back"),
),
backgroundColor: splashBG,
body: Container(
padding: EdgeInsets.only(
left: 16,
right: 16,
),
child: Column(
children: <Widget>[
Flexible(
child: Container(
width: MediaQuery.of(context).size.width / 2,
child: Image(
image: AssetImage('assets/images/logo_1.png'),
),
),
),
Container(
height: 120,
padding: EdgeInsets.all(32.0),
margin: EdgeInsets.only(top: 28, bottom: 28),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(8), color: colorBlack),
child: Center(
child: Text(
seedText.toString(),
style: TextStyle(color: Colors.white),
),
),
),
Container(
width: MediaQuery.of(context).size.width,
height: 120,
child: GridView.count(
crossAxisCount: 4,
crossAxisSpacing: 8,
mainAxisSpacing: 8,
childAspectRatio: MediaQuery.of(context).size.width /
(MediaQuery.of(context).size.height / 5),
children: seedChip,
),
),
],
),
),
);
}
}
I know this is not optimal to check the state of the button to know whether it is click or not. So a side question is what can I do to check the if the button has been clicked yet?
EDIT
Here is the screenshot of what I am trying to archive:
Before user press:
After user press:
You can do it in the same ways you changed button colors. In MaterialButton add this to child
child: clicked[i] ?
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Text(seedArray[i],style: TextStyle(fontSize: 12),),
Text('x',style: TextStyle(fontSize: 12),),
]) :
Text(seedArray[i],style: TextStyle(fontSize: 12),),
Related
I have a problem i have been struggling to get done for a day now
I want to dynamically switch appbar from this :
to this :
when a button is pressed.
The button is situated in the scaffold bottomNavigationBar of the first appbar widget.
I will give the code snippet of this particular widget.
I tried creating an entirely different widget and set the button onTap function to route to the new widget created.
This is not a suitable solution for me as i wish to just change state of the appbar as to avoid the weird transition when changing pages.
Also please note that the second image has a leading button that would enable the user to go back to the previous appbar.
How do i achieve this?
THIS IS THE CODE SNIPPET
import 'package:flutter/material.dart';
class CustomersView extends StatefulWidget {
#override
State<CustomersView> createState() => _CustomersViewState();
}
class _CustomersViewState extends State<CustomersView> {
List<String> items = [
"All",
"Inactive",
"One time",
"Loyal",
"Active",
];
int current = 0;
List<DropdownMenuItem<String>> get dropdownItems {
List<DropdownMenuItem<String>> menuItems = [
DropdownMenuItem(
child: Text(
"Today",
),
value: "Today"),
];
return menuItems;
}
#override
Widget build(BuildContext context) {
//final controller = Get.put(EServicesController());
return Scaffold(
appBar: AppBar(
toolbarHeight: 60,
backgroundColor: Colors.white,
title: Text(
"Customers".tr,
style: GoogleFonts.poppins(
color: Color(0xff000000),
fontSize: 20,
fontWeight: FontWeight.w600),
),
actions: [
SearchButtonWidget(),
SettingsButtonWidget(),
],
centerTitle: false,
elevation: 0,
automaticallyImplyLeading: false,
leadingWidth: 15,
// leading: new IconButton(
// icon: new Icon(Icons.arrow_back_ios, color: Color(0xff3498DB)),
// onPressed: () => {Get.back()},
// ),
),
body: RefreshIndicator(
onRefresh: () async {
// Get.find<LaravelApiClient>().forceRefresh();
// await controller.refreshNotifications(showMessage: true);
// Get.find<LaravelApiClient>().unForceRefresh();
},
child: ListView(
primary: true,
children: <Widget>[
mainHeader(),
SizedBox(
height: 10,
),
CustomersCategoriesBuilder(current: current),
],
),
),
//floatingActionButtonLocation: FloatingActionButtonLocation.endFloat,
bottomNavigationBar: current == 0 ? SizedBox() : MessageCustomersButton(),
);
}
//Button that controls the appbar state
class MessageCustomersButton extends StatelessWidget {
const MessageCustomersButton({
Key key,
this.value = false,
}) : super(key: key);
final bool value;
#override
Widget build(BuildContext context) {
return Container(
color: Colors.white,
child: Padding(
padding: const EdgeInsets.all(20.0),
child: FadeInDown(
child: MaterialButton(
onPressed: () {
//this is the new page route ( unsatisfied approach )
Get.toNamed(Routes.MESSAGE_CUSTOMERS);
},
color: Color(0xff34495E),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20.18),
),
padding: EdgeInsets.symmetric(horizontal: 30, vertical: 10),
minWidth: double.infinity,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
Icons.chat,
size: 18,
color: Colors.white,
),
SizedBox(
width: 10,
),
Text(
'Message Customers',
style: GoogleFonts.poppins(
color: Colors.white,
fontSize: 16,
fontWeight: FontWeight.w600),
),
],
),
),
),
),
);
}
}
Try creating the widget for AppBar only and handle the different states of AppBar there only by passing a flag like isSecondStyleAppBar then in your CustomersView widget, handle the flag using setState
class CustomAppBar extends StatelessWidget {
final bool isSecondStyleAppBar;
const CustomAppBar(this.isSecondStyleAppBar, {Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const AppBar();
}
}
Let's say for example when I press on the Like button (from the Like_button package) it will set its boolean to true, meaning that it will turn red. But when I pop this page out of the navigation and go back to it, how do I get it to show that I have previously pressed the button already? (right now what it does is it shows the same state as if i didn't press on it before) I want to make it into like 'favourite article' system.
import 'package:flutter/material.dart';
import 'package:like_button/like_button.dart';
class Article extends StatefulWidget {
#override
_ArticleState createState() => _ArticleState();
}
class _ArticleState extends State<Article> {
bool isLiked = false;
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.green[50],
body: SingleChildScrollView(
GestureDetector(
onTap: () {
Navigator.pushNamed(context, '/N1');
},
child: Container(
margin: const EdgeInsets.symmetric(vertical:10),
child: Padding(
padding: EdgeInsets.fromLTRB(30, 0, 30, 0),
child: Card(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(25.0)),
child: Column(
children: [
Stack(
children: [
ClipRRect(
borderRadius: BorderRadius.circular(25.0),
child: Image.asset('assets/CoverImage1.jpeg')),
Positioned(
top: 15,
right: 15,
child: Container(
width:50,
height:50,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(15.0)),
border: Border.all(color: Color.fromRGBO(141, 141, 141, 1.0).withAlpha(40)),
),
child: Center(
child: LikeButton(
size: 25,
isLiked: isLiked,
likeBuilder: (isLiked) {
final color = isLiked ? Colors.red : Colors.grey;
return Icon(Icons.favorite, color:color, size:25);
},
onTap: (isLiked) async {
this.isLiked = !isLiked;
return !isLiked;
}
),
),
),
),
],
),
you can store the value of variable with shared preferences.
you can check the documentation here: https://pub.dev/packages/shared_preferences/example
try these steps:
store value with something like prefs.setBool()
get the value with getBool in initState(). initState() always perform before UI widget is built.
with these steps enables the app to get the value even when apps is closed
I'm using the PieChart of fl_chart to display the distribution of locally saved documents. The percentages displayed in the chart are the result of the length of the two document type lists (See image below).
But when one List is empty I have a weird bug were my custom Legend gets pushed downwards. The PieChart and the Legend are positioned inside of a Row with flex factors on each children (2 for the PieChart and 4 for the Legend).
I really don't understand what pushes the Legend downwards because my Expanded widgets are always positioned inside of Rows so that the PieChart and Legend only take up the available, horizontal space and not the vertical space which happens in the bug (image 2).
PieChart widget:
class PersonalFilesCircularGraph extends StatefulWidget {
const PersonalFilesCircularGraph();
#override
_PersonalFilesCircularGraphState createState() =>
_PersonalFilesCircularGraphState();
}
class _PersonalFilesCircularGraphState
extends State<PersonalFilesCircularGraph> {
late List<FileTypeData> data;
List<PieChartSectionData> getSections() => data
.asMap()
.map<int, PieChartSectionData>((index, data) {
final value = PieChartSectionData(
color: data.color,
value: data.percent,
showTitle: false,
radius: 3,
);
return MapEntry(index, value);
})
.values
.toList();
#override
void initState() {
/* Example getFileTypeData result
[
FileTypeData(
"Patient Questionnaire",
patientQuestionnaires.length /
(patientQuestionnaires.length +
receivedPatientQuestionnaires.length) *
100,
const Color(0xFF3861FB),
),
FileTypeData(
"Received Patient Questionnaire",
receivedPatientQuestionnaires.length /
(receivedPatientQuestionnaires.length +
patientQuestionnaires.length) *
100,
Colors.teal.shade400,
),
];
*/
data = context.read<SessionBloc>().state.getFileTypeData;
super.initState();
}
#override
Widget build(BuildContext context) {
return BlocConsumer<SessionBloc, SessionState>(
listenWhen: (previous, current) {
final bool listenWhen = previous.patientQuestionnaires.length !=
current.patientQuestionnaires.length ||
previous.receivedPatientQuestionnaires.length !=
current.receivedPatientQuestionnaires.length;
return !listenWhen;
},
listener: (context, state) {
data = context.read<SessionBloc>().state.getFileTypeData;
},
builder: (context, state) {
return Row(
children: [
Expanded(
flex: 2,
child: Container(
constraints: const BoxConstraints(
maxWidth: 60,
maxHeight: 60,
),
child: PieChart(
PieChartData(
sections: getSections(),
),
),
),
),
const SizedBox(
width: kMediumPadding,
),
Expanded(
flex: 4,
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: data
.map(
(data) => Padding(
padding: const EdgeInsets.symmetric(vertical: 4),
child: buildLegend(
percent: data.percent,
text: data.fileName == "Patient Questionnaire"
? L.of(context).patientQuestionnaires
: L.of(context).receivedPatientQuestionnaire,
color: data.color,
),
),
)
.toList(),
),
),
],
);
},
);
}
Widget buildLegend({
required double percent,
required String text,
required Color color,
}) =>
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Expanded(
child: Row(
children: [
Container(
width: 10,
height: 10,
color: color,
),
const SizedBox(
width: kSmallPadding,
),
Expanded(
child: Text(
text,
overflow: TextOverflow.ellipsis,
),
),
],
),
),
Text(
"${percent.toStringAsFixed(0)}%",
overflow: TextOverflow.ellipsis,
)
],
);
}
I display the chart widget inside a CustomScrollView, wrapped with a SliverToBoxAdapter inside of my home screen:
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
#override
Widget build(BuildContext context) {
return CustomScrollView(
physics: const BouncingScrollPhysics(),
slivers: <Widget>[
SliverAppBar(
elevation: 0.0,
floating: true,
backgroundColor: Theme.of(context).scaffoldBackgroundColor,
title: Text(
"Home",
style: Theme.of(context).textTheme.headline5,
),
centerTitle: true,
),
const SliverPadding(
padding: EdgeInsets.symmetric(
vertical: kSmallPadding,
horizontal: kMediumPadding,
),
sliver: SliverToBoxAdapter(
child: PersonalFilesCircularGraph(),
),
)
],
);
}
}
EDIT:
I just did some more investigation on this bug and placed a colored Container in my CustomScrollView, below the SliverPadding of the CircularGraph to check if the Column of labels expands downwards. But as you can see the colored Container is not effected. It just looks like the Legend is inside a Stack and positioned without effecting other widgets above and below.
const SliverPadding(
padding: EdgeInsets.symmetric(
vertical: kSmallPadding,
horizontal: kMediumPadding,
),
sliver: SliverToBoxAdapter(
child: PersonalFilesCircularGraph(),
),
),
SliverToBoxAdapter(
child: Container(
width: double.infinity,
height: 60,
color: Colors.green,
),
)
i have a page called searchUsersSCreen which is this:
import 'dart:async';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:flutter/material.dart';
import 'package:flutter_svg/svg.dart';
import 'package:myApp/models/otherUser.dart';
import 'package:myApp/ui/widgets/user_profile.dart';
import 'database.dart';
class SearchUsersScreen extends StatefulWidget {
#override
_SearchUsersScreenState createState() => _SearchUsersScreenState();
}
class _SearchUsersScreenState extends State<SearchUsersScreen> {
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) => showSearch(
context: context,
delegate: SearchUsers(
DatabaseService().fetchUsersInSearch(),
),
));
}
#override
Widget build(BuildContext context) {
return Container(
color: Theme.of(context).primaryColor,
);
}
}
and inside the same dart file is have this searchDelegate :
//Search delegate
class SearchUsers extends SearchDelegate<OtherUser> {
final Stream<QuerySnapshot> otherUser;
final String hashtagSymbol = 'assets/svgs/flaticon/hashtag_symbol.svg';
SearchUsers(this.otherUser);
#override
List<Widget> buildActions(BuildContext context) {
return [
IconButton(
icon: Icon(Icons.clear),
onPressed: () {
query = '';
},
),
];
}
#override
Widget buildLeading(BuildContext context) {
return Container(
width: 0,
height: 0,
);
}
#override
Widget buildResults(BuildContext context) {
return Container(
width: 0,
height: 0,
color: Theme.of(context).primaryColor,
);
}
#override
Widget buildSuggestions(BuildContext context) {
showUserProfile(String userId) {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => UserProfileView(
userUid: userId,
)));
}
return StreamBuilder<QuerySnapshot>(
stream: DatabaseService().fetchUsersInSearch(),
builder: (context, AsyncSnapshot<QuerySnapshot> snapshot) {
final handlesResults = snapshot.data.documents
.where((u) => u['username'].contains(query));
if (!snapshot.hasData) {
return Container(
color: Theme.of(context).primaryColor,
child: Center(
child: Text(
'',
style: TextStyle(
fontSize: 16, color: Theme.of(context).primaryColor),
),
),
);
}
if (handlesResults.length > 0) {
return Container(
color: Theme.of(context).primaryColor,
child: ListView(
children: handlesResults
.map<Widget>((u) => GestureDetector(
child: Padding(
padding: const EdgeInsets.all(0.1),
child: Container(
padding: EdgeInsets.symmetric(vertical: 5),
decoration: BoxDecoration(
color: Theme.of(context).primaryColor,
border: Border(
bottom: BorderSide(
width: 0.3, color: Colors.grey[50]))),
child: ListTile(
leading: CircleAvatar(
backgroundColor:
Theme.of(context).primaryColor,
backgroundImage:
NetworkImage(u['userAvatarUrl']),
radius: 20,
),
title: Container(
padding: EdgeInsets.only(left: 10),
child: Column(
crossAxisAlignment:
CrossAxisAlignment.start,
children: [
Text(u['username'],
style: TextStyle(
fontSize: 16,
color: Theme.of(context)
.accentColor),
overflow: TextOverflow.ellipsis),
SizedBox(
height: 5,
),
Text(u['name'],
style: TextStyle(
fontSize: 16,
color: Colors.grey[500],
),
overflow: TextOverflow.ellipsis),
],
),
),
trailing: Container(
padding: EdgeInsets.only(left: 10),
height: 43.0,
width: MediaQuery.of(context).size.width / 2,
),
),
),
),
onTap: () {
showUserProfile(u['id']);
},
))
.toList(),
),
);
} else {
return Container(
color: Theme.of(context).primaryColor,
child: Center(
child: Text(
'No results found',
style: TextStyle(
fontSize: 16,
color: Theme.of(context).accentColor,
),
),
),
);
}
});
}
}
i wanted to user the class SearchUsers as a separate screen that i can navigate to independently...but couldn't achieve that as SearchUsers doesn't evaluate to a widget.
so i built SearchUsersScreen statefulWidget and inside it's initState() i called this:
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) => showSearch(
context: context,
delegate: SearchUsers(
DatabaseService().fetchUsersInSearch(),
),
));
}
as to make the search feature starts automatically when the user navigates to SearchUsersScreen.
and i ended up into two problems:
SearchUsers is being displayed in full screen ontop of SearchUsersSCreen (which i don't want this behavior), i want it to be displayed inside of it.
actually its covering the BottomNavigationBar i built for navigation between screens.
after SearchUsers is being displayed (and its doing its job well), when i tap the device back button...i leave SearchUsers and get back to SearchUsersScreen....which is indeed a blank screen.
so to wrap it up...all i want is to use SearchUsers class as a widget that i can navigate to and navigate from independently...thats it.
any help would be much appreciated.
thanks for your time reading.
Instead of trying to create a separate widget SearchUsers, try to create a dialog and show it when anyone wants to search users. You can also use the navigator and the back button in this case and get arguments passed from the next screen to the previous screen.
I have a list and I want to add a bullet to each item (I'm using new Column because I don't want to implement scrolling). How would I create a bulleted list?
I'm thinking maybe an icon but possibly there is a way with the decoration class used in the text style.
To make it as simple as possible, you can use UTF-code.
This's going to be a bullet
String bullet = "\u2022 "
Following widget will create a filled circle shape, So you can call this widget for every item in your column.
class MyBullet extends StatelessWidget{
#override
Widget build(BuildContext context) {
return new Container(
decoration: new BoxDecoration(
color: Colors.black,
shape: BoxShape.circle,
),
);
}
}
Hope this is what you want !
EDIT :
class MyList extends StatelessWidget{
#override
Widget build(BuildContext context) {
return new Column(
children: <Widget>[
new ListTile(
leading: new MyBullet(),
title: new Text('My first line'),
),
new ListTile(
leading: new MyBullet(),
title: new Text('My second line'),
)
],
);
}
}
class MyBullet extends StatelessWidget{
#override
Widget build(BuildContext context) {
return new Container(
height: 20.0,
width: 20.0,
decoration: new BoxDecoration(
color: Colors.black,
shape: BoxShape.circle,
),
);
}
}
Simple Answer
If you looking for just a symbol, then use Text('\u2022 Bullet Text')
Detailed Answer
I have created a custom widget for Bullet List of Strings. I am sharing the code so that anyone would find it helpful.
Output:
Code For BulletList Widget
(You can paste this in a separate file like 'bullet_widget.dart' and later import to your screen.)
import 'package:flutter/material.dart';
class BulletList extends StatelessWidget {
final List<String> strings;
BulletList(this.strings);
#override
Widget build(BuildContext context) {
return Container(
alignment: Alignment.centerLeft,
padding: EdgeInsets.fromLTRB(16, 15, 16, 16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: strings.map((str) {
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'\u2022',
style: TextStyle(
fontSize: 16,
height: 1.55,
),
),
SizedBox(
width: 5,
),
Expanded(
child: Container(
child: Text(
str,
textAlign: TextAlign.left,
softWrap: true,
style: TextStyle(
fontSize: 16,
color: Colors.black.withOpacity(0.6),
height: 1.55,
),
),
),
),
],
);
}).toList(),
),
);
}
}
This will Take List of Strings and Output with Bullets. Like This example.
Container(
height: 327,
decoration: BoxDecoration(
color: Constants.agreementBG,
borderRadius: BorderRadius.circular(14)),
child: SingleChildScrollView(
child: BulletList([
'Text 1',
'Text 2',
'Text 3',
]),
),
),
I used the ascii character E.G.
...your widget hierarchy
Text(String.fromCharCode(0x2022)),
...
You can just add an icon.
class MyList extends StatelessWidget{
#override
Widget build(BuildContext context) {
return new Column(
children: <Widget>[
new ListTile(
leading: Icon(Icons.fiber_manual_record),
title: new Text('My first line'),
),
new ListTile(
leading: Icon(Icons.fiber_manual_record),
title: new Text('My second line'),
)
],
);
}
}
I might be late to answer this question, but it might be of help to someone who is looking for how to use bullet in a text. It can be done using RichText.
RichText(
text: TextSpan(
text: '• ',
style: TextStyle(color: Colors.lightBlue, fontSize: 18),
children: <TextSpan>[
TextSpan(text: 'Software Developer',style:
GoogleFonts.ptSansNarrow(textStyle: TextStyle(fontSize: 18))),
],
),
)
So, in this case, the color of the bullet can also be changed as you wish!
Here you have the class for bullet text
import 'package:flutter/cupertino.dart';
class BulletText extends StatelessWidget {
late String txt;
BulletText(String t){
txt = t;
}
Widget build(BuildContext context) {
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text('\u2022'),
SizedBox(width: 5),
Expanded(
child: Text(txt)
)
],
);
}
}
You can use CircleAvatar something like below
ListTile(
leading: CircleAvatar(
radius: 6.0,
backgroundColor: Colors.black,
),
title : Text("Timestamp: C0238 - Wheel Speed Mismatch")
),
I got the idea from Tushar Pol. In case you want to display a number on the bullet then you can refer to my code.
import 'package:flutter/material.dart';
import 'package:google_fonts/google_fonts.dart';
class AppBullet extends StatelessWidget {
AppBullet({
#required this.width,
#required this.height,
this.order,
}) : assert(width != null),
assert(height != null);
final double width;
final double height;
final int order;
#override
Widget build(BuildContext context) {
return order == null
? _buildBullet(context)
: _buildBulletWithOrder(context);
}
Widget _buildBullet(BuildContext context) {
return new Container(
height: height,
width: width,
decoration: new BoxDecoration(
color: Colors.black,
shape: BoxShape.circle,
),
);
}
Widget _buildBulletWithOrder(BuildContext context) {
return Stack(
alignment: Alignment.center,
children: [
_buildBullet(context),
Text(
'$order',
style: GoogleFonts.lato(fontSize: 12.0, color: Colors.white),
),
],
);
}
}
Entypo.dot_single from Flutter vector Icons library
import 'package:flutter/material.dart';
import 'package:flutter_vector_icons/flutter_vector_icons.dart';
class MyList extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
MyListItem(title: 'First Item'),
MyListItem(title: 'Second Item'),
],
);
}
}
class MyListItem extends StatelessWidget {
final String title;
MyListItem({this.title});
#override
Widget build(BuildContext context) {
return Row(
children: [
Icon(Entypo.dot_single),
Text(title),
],
);
}
}
Screenshot
May be this does not answer this question. I think, this answer can be helpful to other developers.
I use this code to draw a circle of solid color:
CircleAvatar(
radius: 5.0,
backgroundColor: Colors.black,
)
to add extra padding at top, I use Container:
Container(
padding: EdgeInsets.only(top: 3),
child: CircleAvatar(
radius: 5.0,
backgroundColor: Colors.black,
)
)
Also you can use other backgroundColor in CircleAvatar.
Thanks to: #NBM
The solution using flutter widget is to either use the Icon Icon(Icons.circle) or Container or CirleAvatar. There are different solutions. but the one with Icons is easier I think.
You can create a separate class to generate the bullet item that you can further easily modify as per your design. i.e you can use different bullet styles like instead of circle rectangle, triangle, any other icon.
I have just added the option to add the custom padding.
Code:
class MyBulletList extends StatelessWidget {
final String text;
final double vpad;
final double hpad;
MyBulletList({
required this.text,
this.hpad = 24.0,
this.vpad = 8.0,
});
#override
Widget build(BuildContext context) {
return Padding(
padding: EdgeInsets.symmetric(horizontal: hpad, vertical: vpad),
child: Row(
children: [
Icon(
Icons.circle,
size: 6,
color: Colors.grey,
),
SizedBox(
width: 5,
),
Text(
text,
)
],
),
);
}
}
class UL extends StatelessWidget {
final String text;
const UL(this.text, {Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 3),
child: Row(
children: [
Padding(
padding: const EdgeInsets.only(right: 14),
child: Icon(
Icons.circle,
size: Theme.of(context).textTheme.bodyText1?.fontSize,
),
),
Text(text, style: Theme.of(context).textTheme.bodyText1),
],
),
);
// return ListTile(
// contentPadding: EdgeInsets.zero,
// minVerticalPadding: 0,
// dense: true,
// visualDensity: VisualDensity(vertical: -4, horizontal: 0),
// leading: Container(
// height: double.infinity,
// child: Icon(
// Icons.circle,
// size: Theme.of(context).textTheme.bodyText1?.fontSize,
// ),
// ),
// title: Text(text, style: Theme.of(context).textTheme.bodyText1),
// );
}
}
You can also pass in padding as an optional parameter to this widget if needed to customize padding