fb audience network not showing real ads - facebook

when I try fb audience network test ads they work perfectly fine but when I place real ads they do not work.
another error that I get after activating native Fb ads my app shows pop and it says:
ads error pop up
does anyone have face any similar issues?

Related

How to test Facebook Ads conversion for Mobile Apps?

I have implemented the Facebook SDK and App Events in the mobile app. I have already tested it using Facebook Events Manager. Events are properly reported with no errors.
I want to test it with ads. Is there a way to do it using Ads Preview? We tried it but Ads Reporting is not showing any event against the ads.
Is there any way to test without running an ad campaign?
You can test it using whitehat account. Using it you can add campaigns, adsets and ads in "test" mode. App events work as well.

Facebook Network Audience - Optimisation in progress, ads are not showing

I have created a mediation group on admob with admob ads and Facebook Network Audience. However, the admob ads are showing, but for the Facebook Network Audience, it says "optimisation in progress". I do not know how to solve this problem, any help will be great. Thank you!

Using Facebook Audience Network SDK to serve ads in app

I want to serve ads in my game im making using the Facebook Audience Network in this page it says "we will not serve ads to users that have advertising opt-outs enabled in their iOS & Android devices" does this mean no facebook ads will show at all in my app or just not targeted ads ?https://developers.facebook.com/docs/audience-network/faq#
Edit: Previously I wrote that ads will show for non Facebook users but that is wrong. Ads will only show for users which has the native Facebook app installed on their devices. I'm sorry if I mislead you.

AdMob Facebook Mediation in Android

I am unable to mediate between admob and facebook audience network (FAN) in android app. The app is only serving ads from Admob network. The mediation between Admob and FAN is not working. Below is the process I have followed:
Integrated Admob in Android app. This is working fine.
Created a new developer account in facebook.
Added a new app (application id) in facebook.
Added two publishers id in facebook (one for banner and other for interstitial)
Included the adapter jar in the eclipse and added it to build path
Downloaded facebook sdk and added the classes.jar in eclipse. Added this to build path.
Added meta-data for facebook app id in Android Manifest
Project is compiled without any errors
Made proguard changes as per the instruction available at: https://firebase.google.com/docs/admob/android/mediation#include_network_adapters_and_sdks
Added mediation entries in Admob with ecpm 0.01 and 5.00.
When I run the code, I only get test ads from admob. On facebook, i see no ad requests. Till facebook doesn't recieves the ad request, it won't validate the app and ads.
Not sure if I need to make any change to android code. I am using the same code that worked for admob. It is just that I have now included the facebook jars and made changes to manifest file. No change is made to java code files or xml files?
Also, does facebook need activity context in adview request? I have adview defined in XML so I don't knw how to pass the activity context.
The code is driving me crazy.. and there is no single documentation available on how to make admob and FAN work in android code..
Prioritize facebook so the traffic/request will go to facebook instead admob just for testig purposes.
In my case to redirect traffic to facebook I set admob floor eCPM to $50 so it won't be served and surely it will try facebook since you configured it in the mediation stack.
NOTE: DO not use test ads on admob when doing above. Use real ads just don't click on it.
Here's what I did: For Facebook to validate your app, deactivate the mediation in your code and try loading just a Facebook ad instead as they show on their how-to-page. Once you see the ad from Facebook the status of your App turns to "validating". For me after like 3-4 hours it changed to "ready".
To get the Facebook ads delivered to your device, you need to have Facebook app installed and logged-in at least once. Do the following:
Install the Facebook app on your phone
Log in to the Facebook app with the same account from which you are requesting the ads
Now open your own app and request the ads from Facebook. If your integration is fine, you should get the ads.

"Sorry, something went wrong" Error in Facebook When Loading Canvas App

Here's the situation: I have a canvas app made in Facebook that works fine on all browsers, including safari on iPad and iPhone.
My app is called 100 Places to See Before You Die.
The issue is with using the iOS Facebook App (the app on your phone that you use to access facebook). When you search for the app (100 Places to See Before You Die) and load it, it works fine. The issue occurs when a friend uses the share dialog to share the url to the app (http://apps.facebook.com/onehundredplaces/). If you click that link on the friend's wall from inside of the iOS Facebook App, you get a message that says "Sorry, something went wrong". The url in the window is apps.facebook.com/onehundredplaces/. If you click refresh, the app correctly proceeds to log you in and redirect to the mobile app url, which is http://www.listchallenges.com/100places/.
In my Facebook developer settings for the 100 Places app I have set the mobile app url to be www.listchallenges.com/100places/
I have searched all over the web for this and can't find anyone with a similar problem. Thanks in advance for your help.