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Dipesh Pokhrel wants to draw more attention to this question:
I have gone throught the documentation no where its specifically mentioned. how to deal with the multidimensional string objects
I have a realm class which contains the a multi dimensional string, realm in Decodable is throwing an error to while parsing, created class to support realm.
class Categories : Object,Decodable {
// var assetSum : [[String]]? // In swift originally
let assetSum = RealmSwift.List<String>() // modified to support list
#objc var id : String?
#objc var dn : String?
How to fix this , to be more Generalise how to store var assetSum : [[String]]? this kind of value in realm?
I have gone through the documentation of realm but could not find something related to this
Realm supports basic types like Int, String, Date etc. and several collections types like List (Array), Map (Dictionary) from the box. For the other your custom types you can use json serialization which works pretty quick.
It can be implemented with two variables where persistent private one is for storing data and public one is for accessing e.g:
import RealmSwift
class Categories: Object {
#Persisted private var assetSum: Data?
var assetSumValue: [[String]]? {
get {
guard let value = assetSum else {
return nil
}
return try? JSONDecoder().decode(([[String]]?).self, from: value)
}
set {
assetSum = try? JSONEncoder().encode(newValue)
}
}
}
Now you can easy set/get values with assetSumValue:
// Create and save
let categories = Categories()
try realm.write {
categories.assetSumValue = [["1", "2", "3"], ["4", "5", "6"]]
realm.add(categories)
}
// Get first element from DB
if let categories = realm.objects(Categories.self).first,
let value = categories.assetSumValue
{
print(value) // Prints: [["1", "2", "3"], ["4", "5", "6"]]
}
In case of encoding/decoding your custom Realm types with complex properties you should implement a custom decoder:
class Categories: Object, Codable {
#Persisted var id: String?
#Persisted var dn: String?
#Persisted private var assetSum: Data?
var assetSumValue: [[String]]? {
get {
guard let value = assetSum else {
return nil
}
return try? JSONDecoder().decode(([[String]]?).self, from: value)
}
set {
assetSum = try? JSONEncoder().encode(newValue)
}
}
override init() {
super.init()
}
required init(from decoder: Decoder) throws {
super.init()
let values = try decoder.container(keyedBy: CodingKeys.self)
id = try values.decode((String?).self, forKey: .id)
dn = try values.decode((String?).self, forKey: .dn)
assetSumValue = try values.decode(([[String]]?).self, forKey: .assetSum)
}
}
How to decode:
let json = """
{
"id": "100",
"dn": "200",
"assetSum": [
["one", "two", "three"],
["four", "five", "six"]
]
}
"""
let categories = try JSONDecoder().decode(Categories.self, from: json.data(using: .utf8)!)
if let value = categories.assetSumValue {
print(value) // Prints [["one", "two", "three"], ["four", "five", "six"]]
}
I have a core data framework to handle everything you can do with coredata to make it more cooperateable with codable protocol. Only thing i have left is to update the data. I store and fetch data by mirroring the models i send as a param in their functions. Hence i need the variable names in the models if i wish to only update 1 specific value in the model that i request.
public func updateObject(entityKey: Entities, primKey: String, newInformation: [String: Any]) {
let request = NSFetchRequest<NSFetchRequestResult>(entityName: entityKey.rawValue)
do {
request.predicate = NSPredicate.init(format: "\(entityKey.getPrimaryKey())==%#", primKey)
let fetchedResult = try delegate.context.fetch(request)
print(fetchedResult)
guard let results = fetchedResult as? [NSManagedObject],
results.count > 0 else {
return
}
let key = newInformation.keys.first!
results[0].setValue(newInformation[key],
forKey: key)
try delegate.context.save()
} catch let error {
print(error.localizedDescription)
}
}
As you can see the newInformation param contains the key and new value for the value that should be updated. However, i dont want to pass ("first": "newValue") i want to pass spots.first : "newValue"
So if i have a struct like this:
struct spots {
let first: String
let second: Int
}
How do i only get 1 name from this?
i've tried:
extension Int {
var name: String {
return String.init(describing: self)
let mirror = Mirror.init(reflecting: self)
return mirror.children.first!.label!
}
}
I wan to be able to say something similar to:
spots.first.name
But can't figure out how
Not sure that I understood question, but...what about this?
class Spots: NSObject {
#objc dynamic var first: String = ""
#objc dynamic var second: Int = 0
}
let object = Spots()
let dictionary: [String: Any] = [
#keyPath(Spots.first): "qwerty",
#keyPath(Spots.second): 123,
]
dictionary.forEach { key, value in
object.setValue(value, forKeyPath: key)
}
print(object.first)
print(object.second)
or you can try swift keypath:
struct Spots {
var first: String = ""
var second: Int = 0
}
var spots = Spots()
let second = \Spots.second
let first = \Spots.first
spots[keyPath: first] = "qwerty"
spots[keyPath: second] = 123
print(spots)
however there will be complex (or impossible) problem to solve if you will use dictionary:
let dictionary: [AnyKeyPath: Any] = [
first: "qwerty",
second: 123
]
you will need to cast AnyKeyPath back to WritableKeyPath<Root, Value> and this seems pretty complex (if possible at all).
for path in dictionary.keys {
print(type(of: path).rootType)
print(type(of: path).valueType)
if let writableKeyPath = path as? WritableKeyPath<Root, Value>, let value = value as? Value { //no idea how to cast this for all cases
spots[keyPath: writableKeyPath] = value
}
}
I have following general structure where data can be anyother codable object
struct GeneralResponse<T:Codable>: Codable {
let message: String
let status: Bool
let data: T?
enum CodingKeys: String, CodingKey {
case message = "Message"
case status = "Status"
case data = "Data"
}
}
I have Following Like response codable class which will be used as data in GeneralResponse
class ImgLike: Codable {
let id: Int?
let imageID, user: String?
#available(*, deprecated, message: "Do not use.")
private init() {
fatalError("Swift 4.1")
}
enum CodingKeys: String, CodingKey {
case id = "ID"
case imageID = "ImageID"
case user = "User"
}
}
Question 1 : When the token expires on API, The response data is empty {} still It show ImgLike object with all nil properties. Why it not show data to be nil ?
Then If I check object?.data == nil it is showing false !! So I need to check each property
Question 2 : In ImgLike If I am using custom encode function. GeneralResponse not parsed with ImgLike not parsed it shows error in catch statement
required init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
imageID = try values.decode(String.self, forKey: .imageID)
user = try values.decode(String.self, forKey: .user)
do {
id = Int(try values.decode(String.self, forKey: .id))
} catch {
id = try values.decode(Int.self, forKey: .id)
}
}
The equivalents of Swift-nil are JSON-null and JSON-not-set. {} is a valid dictionary in JSON and so not Swift-nil.
I guess that you mean that you get an error incase you use the custom decoder function? That‘s expected since the default decoder uses decodeIfPresent instead of decode to decode optionals since they are allowed not to be set.
And since you decode an empty dictionary {} none of the values are present/set.
Counting keys in dict to avoid decoding from JSON-{}
This CodingKey-struct accepts every key it gets.
fileprivate struct AllKeysAllowed: CodingKey {
var stringValue: String
var intValue: Int?
init?(stringValue: String) {
self.stringValue = stringValue
}
init?(intValue: Int) {
self.intValue = intValue
stringValue = "\(intValue)"
}
}
struct GeneralResponse<T:Codable>: Decodable {
let message: String
let status: Bool
let data: T?
enum CodingKeys: String, CodingKey {
case message = "Message"
case status = "Status"
case data = "Data"
}
public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
message = try container.decode(String.self, forKey: .message)
status = try container.decode(Bool.self, forKey: .status)
Decode .data to a container which had all keys accepted.
Then the number of keys in the JSON-dictionary is readable with dataContainer.allKeys.count.
let dataContainer = try container.nestedContainer(keyedBy: AllKeysAllowed.self, forKey: .data)
if dataContainer.allKeys.count != 0 {
data = try container.decode(T.self, forKey: .data)
} else {
data = nil
}
}
}
Note that the default Codable implementation uses decodeIfPresent instead of decode. decodeIfPresent will not throw an error even if the key is not present in the JSON. It will simply return nil. So an empty JSON dictionary has no KVPs, so all the properties are set to nil.
In your custom implementation of Codable, you are using decode, which will throw an error if the key is not found.
The reason why object?.data != nil is because object?.data is a ImgLike???. You are wrapping an optional in an optional in an optional. I see that the type of object is GeneralResponse<ImgLike?>?. This will make data's type be ImgLike??. I don't think this is your intention. You probably intended to use GeneralRepsonse<ImgLike>. You might have forgotten to unwrap an optional somewhere. You also need to unwrap the outermost optional:
if let nonNilObject = object {
// nonNilObject.data is of type ImgLike?
}
As already mentioned the decoder does not treat an empty dictionary as nil.
You can add this functionality in a generic way with a tiny protocol and an extension of KeyedDecodingContainer
public protocol EmptyDictionaryRepresentable {
associatedtype CodingKeys : RawRepresentable where CodingKeys.RawValue == String
associatedtype CodingKeyType: CodingKey = Self.CodingKeys
}
extension KeyedDecodingContainer {
public func decodeIfPresent<T>(_ type: T.Type, forKey key: KeyedDecodingContainer.Key) throws -> T?
where T : Decodable & EmptyDictionaryRepresentable
{
guard contains(key) else { return nil }
let container = try nestedContainer(keyedBy: type.CodingKeyType.self, forKey: key)
return container.allKeys.isEmpty ? nil : try decode(T.self, forKey: key)
}
}
Just add EmptyDictionaryRepresentable conformance to ImgLike, the associated types are inferred.
class ImgLike: Codable, EmptyDictionaryRepresentable {
The properties in ImgLike could be even declared as non-optional
I am using Swift 4 and JSONDecoder. I have the following structure:
struct Customer: Codable {
var id: Int!
var cnum: String!
var cname: String!
}
Note: the fields cannot be made optional.
Now I have a JSON string:
[
{
"id": 1,
"cnum": "200",
"cname": "Bob Smith"
},
{
"id": 2,
"cnum": "201",
"cname": null
}
]
And to decode it, I use the following:
let decoder = JSONDecoder()
let customers = try decoder.decode([Customer].self, from: json)
Everything works fine except the null data gets converted to nil. My question is, what would be the easiest way to convert incoming nil to an empty string ("")?
I would like to do this with the minimum amount of code but I'm not sure about the correct approach and at what point can the nil be converted to an empty string. Thank you beforehand.
You can use backing ivars:
struct Customer: Codable {
var id: Int
var cnum: String {
get { _cnum ?? "" }
set { _cnum = newValue }
}
var cname: String {
get { _cname ?? "" }
set { _cname = newValue }
}
private var _cnum: String?
private var _cname: String?
private enum CodingKeys: String, CodingKey {
case id, _cnum = "cnum", _cname = "cname"
}
}
Due to the custom CodingKeys, the JSON decoder will actually decode to _cnum and _cname, which are optional strings. We convert nil to empty string in the property getters.
You can use decodeIfPresent method.
struct Source : Codable {
let id : String?
enum CodingKeys: String, CodingKey {
case id = "id"
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
id = try values.decodeIfPresent(String.self, forKey: .id) ?? "Default value pass"
}
}
You should make a computed variable that will have the original value if it's not nil and an empty string if it is.
var cnameNotNil: String {
return cname ?? ""
}
The usual way is to write an initializer which handles the custom behavior. The null value is caught in an extra do - catch block.
struct Customer: Codable {
var id: Int
var cnum: String
var cname: String
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
id = try container.decode(Int.self, forKey: .id)
cnum = try container.decode(String.self, forKey: .cnum)
do { cname = try container.decode(String.self, forKey: .cname) }
catch { cname = "" }
}
}
Use decodeIfPresent if the value from response might be null
cnum = try container.decode(String.self, forKey: .cnum)
cname = try container.decodeIfPresent(String.self, forKey: .cname)
While using Swift4 and Codable protocols I got the following problem - it looks like there is no way to allow JSONDecoder to skip elements in an array.
For example, I have the following JSON:
[
{
"name": "Banana",
"points": 200,
"description": "A banana grown in Ecuador."
},
{
"name": "Orange"
}
]
And a Codable struct:
struct GroceryProduct: Codable {
var name: String
var points: Int
var description: String?
}
When decoding this json
let decoder = JSONDecoder()
let products = try decoder.decode([GroceryProduct].self, from: json)
Resulting products is empty. Which is to be expected, due to the fact that the second object in JSON has no "points" key, while points is not optional in GroceryProduct struct.
Question is how can I allow JSONDecoder to "skip" invalid object?
One option is to use a wrapper type that attempts to decode a given value; storing nil if unsuccessful:
struct FailableDecodable<Base : Decodable> : Decodable {
let base: Base?
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
self.base = try? container.decode(Base.self)
}
}
We can then decode an array of these, with your GroceryProduct filling in the Base placeholder:
import Foundation
let json = """
[
{
"name": "Banana",
"points": 200,
"description": "A banana grown in Ecuador."
},
{
"name": "Orange"
}
]
""".data(using: .utf8)!
struct GroceryProduct : Codable {
var name: String
var points: Int
var description: String?
}
let products = try JSONDecoder()
.decode([FailableDecodable<GroceryProduct>].self, from: json)
.compactMap { $0.base } // .flatMap in Swift 4.0
print(products)
// [
// GroceryProduct(
// name: "Banana", points: 200,
// description: Optional("A banana grown in Ecuador.")
// )
// ]
We're then using .compactMap { $0.base } to filter out nil elements (those that threw an error on decoding).
This will create an intermediate array of [FailableDecodable<GroceryProduct>], which shouldn't be an issue; however if you wish to avoid it, you could always create another wrapper type that decodes and unwraps each element from an unkeyed container:
struct FailableCodableArray<Element : Codable> : Codable {
var elements: [Element]
init(from decoder: Decoder) throws {
var container = try decoder.unkeyedContainer()
var elements = [Element]()
if let count = container.count {
elements.reserveCapacity(count)
}
while !container.isAtEnd {
if let element = try container
.decode(FailableDecodable<Element>.self).base {
elements.append(element)
}
}
self.elements = elements
}
func encode(to encoder: Encoder) throws {
var container = encoder.singleValueContainer()
try container.encode(elements)
}
}
You would then decode as:
let products = try JSONDecoder()
.decode(FailableCodableArray<GroceryProduct>.self, from: json)
.elements
print(products)
// [
// GroceryProduct(
// name: "Banana", points: 200,
// description: Optional("A banana grown in Ecuador.")
// )
// ]
I would create a new type Throwable, which can wrap any type conforming to Decodable:
enum Throwable<T: Decodable>: Decodable {
case success(T)
case failure(Error)
init(from decoder: Decoder) throws {
do {
let decoded = try T(from: decoder)
self = .success(decoded)
} catch let error {
self = .failure(error)
}
}
}
For decoding an array of GroceryProduct (or any other Collection):
let decoder = JSONDecoder()
let throwables = try decoder.decode([Throwable<GroceryProduct>].self, from: json)
let products = throwables.compactMap { $0.value }
where value is a computed property introduced in an extension on Throwable:
extension Throwable {
var value: T? {
switch self {
case .failure(_):
return nil
case .success(let value):
return value
}
}
}
I would opt for using a enum wrapper type (over a Struct) because it may be useful to keep track of the errors that are thrown as well as their indices.
Swift 5
For Swift 5 Consider using the Result enum e.g.
struct Throwable<T: Decodable>: Decodable {
let result: Result<T, Error>
init(from decoder: Decoder) throws {
result = Result(catching: { try T(from: decoder) })
}
}
To unwrap the decoded value use the get() method on the result property:
let products = throwables.compactMap { try? $0.result.get() }
The problem is that when iterating over a container, the container.currentIndex isn’t incremented so you can try to decode again with a different type.
Because the currentIndex is read only, a solution is to increment it yourself successfully decoding a dummy. I took #Hamish solution, and wrote a wrapper with a custom init.
This problem is a current Swift bug: https://bugs.swift.org/browse/SR-5953
The solution posted here is a workaround in one of the comments.
I like this option because I’m parsing a bunch of models the same way on a network client, and I wanted the solution to be local to one of the objects. That is, I still want the others to be discarded.
I explain better in my github https://github.com/phynet/Lossy-array-decode-swift4
import Foundation
let json = """
[
{
"name": "Banana",
"points": 200,
"description": "A banana grown in Ecuador."
},
{
"name": "Orange"
}
]
""".data(using: .utf8)!
private struct DummyCodable: Codable {}
struct Groceries: Codable
{
var groceries: [GroceryProduct]
init(from decoder: Decoder) throws {
var groceries = [GroceryProduct]()
var container = try decoder.unkeyedContainer()
while !container.isAtEnd {
if let route = try? container.decode(GroceryProduct.self) {
groceries.append(route)
} else {
_ = try? container.decode(DummyCodable.self) // <-- TRICK
}
}
self.groceries = groceries
}
}
struct GroceryProduct: Codable {
var name: String
var points: Int
var description: String?
}
let products = try JSONDecoder().decode(Groceries.self, from: json)
print(products)
There are two options:
Declare all members of the struct as optional whose keys can be missing
struct GroceryProduct: Codable {
var name: String
var points : Int?
var description: String?
}
Write a custom initializer to assign default values in the nil case.
struct GroceryProduct: Codable {
var name: String
var points : Int
var description: String
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
name = try values.decode(String.self, forKey: .name)
points = try values.decodeIfPresent(Int.self, forKey: .points) ?? 0
description = try values.decodeIfPresent(String.self, forKey: .description) ?? ""
}
}
A solution made possible by Swift 5.1, using the property wrapper:
#propertyWrapper
struct IgnoreFailure<Value: Decodable>: Decodable {
var wrappedValue: [Value] = []
private struct _None: Decodable {}
init(from decoder: Decoder) throws {
var container = try decoder.unkeyedContainer()
while !container.isAtEnd {
if let decoded = try? container.decode(Value.self) {
wrappedValue.append(decoded)
}
else {
// item is silently ignored.
try? container.decode(_None.self)
}
}
}
}
And then the usage:
let json = """
{
"products": [
{
"name": "Banana",
"points": 200,
"description": "A banana grown in Ecuador."
},
{
"name": "Orange"
}
]
}
""".data(using: .utf8)!
struct GroceryProduct: Decodable {
var name: String
var points: Int
var description: String?
}
struct ProductResponse: Decodable {
#IgnoreFailure
var products: [GroceryProduct]
}
let response = try! JSONDecoder().decode(ProductResponse.self, from: json)
print(response.products) // Only contains banana.
Note: The property wrapper things will only works if the response can be wrapped in a struct (i.e: not a top level array).
In that case, you can still wrap it manually (with a typealias for better readability):
typealias ArrayIgnoringFailure<Value: Decodable> = IgnoreFailure<Value>
let response = try! JSONDecoder().decode(ArrayIgnoringFailure<GroceryProduct>.self, from: json)
print(response.wrappedValue) // Only contains banana.
Ive put #sophy-swicz solution, with some modifications, into an easy to use extension
fileprivate struct DummyCodable: Codable {}
extension UnkeyedDecodingContainer {
public mutating func decodeArray<T>(_ type: T.Type) throws -> [T] where T : Decodable {
var array = [T]()
while !self.isAtEnd {
do {
let item = try self.decode(T.self)
array.append(item)
} catch let error {
print("error: \(error)")
// hack to increment currentIndex
_ = try self.decode(DummyCodable.self)
}
}
return array
}
}
extension KeyedDecodingContainerProtocol {
public func decodeArray<T>(_ type: T.Type, forKey key: Self.Key) throws -> [T] where T : Decodable {
var unkeyedContainer = try self.nestedUnkeyedContainer(forKey: key)
return try unkeyedContainer.decodeArray(type)
}
}
Just call it like this
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.items = try container.decodeArray(ItemType.self, forKey: . items)
}
For the example above:
let json = """
[
{
"name": "Banana",
"points": 200,
"description": "A banana grown in Ecuador."
},
{
"name": "Orange"
}
]
""".data(using: .utf8)!
struct Groceries: Codable
{
var groceries: [GroceryProduct]
init(from decoder: Decoder) throws {
var container = try decoder.unkeyedContainer()
groceries = try container.decodeArray(GroceryProduct.self)
}
}
struct GroceryProduct: Codable {
var name: String
var points: Int
var description: String?
}
let products = try JSONDecoder().decode(Groceries.self, from: json)
print(products)
Instead, You can also do like this:
struct GroceryProduct: Decodable {
var name: String
var points: Int
var description: String?
}'
and then in while getting it:
'let groceryList = try JSONDecoder().decode(Array<GroceryProduct>.self, from: responseData)'
Unfortunately Swift 4 API doesn't have failable initializer for init(from: Decoder).
Only one solution that I see is implementing custom decoding, giving default value for optional fields and possible filter with needed data:
struct GroceryProduct: Codable {
let name: String
let points: Int?
let description: String
private enum CodingKeys: String, CodingKey {
case name, points, description
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
name = try container.decode(String.self, forKey: .name)
points = try? container.decode(Int.self, forKey: .points)
description = (try? container.decode(String.self, forKey: .description)) ?? "No description"
}
}
// for test
let dict = [["name": "Banana", "points": 100], ["name": "Nut", "description": "Woof"]]
if let data = try? JSONSerialization.data(withJSONObject: dict, options: []) {
let decoder = JSONDecoder()
let result = try? decoder.decode([GroceryProduct].self, from: data)
print("rawResult: \(result)")
let clearedResult = result?.filter { $0.points != nil }
print("clearedResult: \(clearedResult)")
}
I improved on #Hamish's for the case, that you want this behaviour for all arrays:
private struct OptionalContainer<Base: Codable>: Codable {
let base: Base?
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
base = try? container.decode(Base.self)
}
}
private struct OptionalArray<Base: Codable>: Codable {
let result: [Base]
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
let tmp = try container.decode([OptionalContainer<Base>].self)
result = tmp.compactMap { $0.base }
}
}
extension Array where Element: Codable {
init(from decoder: Decoder) throws {
let optionalArray = try OptionalArray<Element>(from: decoder)
self = optionalArray.result
}
}
Swift 5
Inspired with previous answers I decode inside Result enum extension.
What do you think about it?
extension Result: Decodable where Success: Decodable, Failure == DecodingError {
public init(from decoder: Decoder) throws {
let container: SingleValueDecodingContainer = try decoder.singleValueContainer()
do {
self = .success(try container.decode(Success.self))
} catch {
if let decodingError = error as? DecodingError {
self = .failure(decodingError)
} else {
self = .failure(DecodingError.dataCorrupted(.init(codingPath: [], debugDescription: error.localizedDescription)))
}
}
}
}
Usage
let listResult = try? JSONDecoder().decode([Result<SomeObject, DecodingError>].self, from: ##YOUR DATA##)
let list: [SomeObject] = listResult.compactMap {try? $0.get()}
#Hamish's answer is great. However, you can reduce FailableCodableArray to:
struct FailableCodableArray<Element : Codable> : Codable {
var elements: [Element]
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
let elements = try container.decode([FailableDecodable<Element>].self)
self.elements = elements.compactMap { $0.wrapped }
}
func encode(to encoder: Encoder) throws {
var container = encoder.singleValueContainer()
try container.encode(elements)
}
}
I had a similar issue recently, but slightly different.
struct Person: Codable {
var name: String
var age: Int
var description: String?
var friendnamesArray:[String]?
}
In this case, if one of the element in friendnamesArray is nil, the whole object is nil while decoding.
And the right way to handle this edge case is to declare the string array[String] as array of optional strings[String?] as below,
struct Person: Codable {
var name: String
var age: Int
var description: String?
var friendnamesArray:[String?]?
}
You made the description optional, you should also make the points field optional if there is a chance it could be nil, such as this:
struct GroceryProduct: Codable {
var name: String
var points: Int?
var description: String?
}
Just make sure you safe-unwrap it however you see fit for it's use. I'm guessing nil points == 0 in the actual use case so an example could be:
let products = try JSONDecoder().decode([GroceryProduct].self, from: json)
for product in products {
let name = product.name
let points = product.points ?? 0
let description = product.description ?? ""
ProductView(name, points, description)
}
or in-line:
let products = try JSONDecoder().decode([GroceryProduct].self, from: json)
for product in products {
ProductView(product.name, product.points ?? 0, product.description ?? "")
}
I come up with this KeyedDecodingContainer.safelyDecodeArray that provides a simple interface:
extension KeyedDecodingContainer {
/// The sole purpose of this `EmptyDecodable` is allowing decoder to skip an element that cannot be decoded.
private struct EmptyDecodable: Decodable {}
/// Return successfully decoded elements even if some of the element fails to decode.
func safelyDecodeArray<T: Decodable>(of type: T.Type, forKey key: KeyedDecodingContainer.Key) -> [T] {
guard var container = try? nestedUnkeyedContainer(forKey: key) else {
return []
}
var elements = [T]()
elements.reserveCapacity(container.count ?? 0)
while !container.isAtEnd {
/*
Note:
When decoding an element fails, the decoder does not move on the next element upon failure, so that we can retry the same element again
by other means. However, this behavior potentially keeps `while !container.isAtEnd` looping forever, and Apple does not offer a `.skipFailable`
decoder option yet. As a result, `catch` needs to manually skip the failed element by decoding it into an `EmptyDecodable` that always succeed.
See the Swift ticket https://bugs.swift.org/browse/SR-5953.
*/
do {
elements.append(try container.decode(T.self))
} catch {
if let decodingError = error as? DecodingError {
Logger.error("\(#function): skipping one element: \(decodingError)")
} else {
Logger.error("\(#function): skipping one element: \(error)")
}
_ = try? container.decode(EmptyDecodable.self) // skip the current element by decoding it into an empty `Decodable`
}
}
return elements
}
}
The potentially infinite loop while !container.isAtEnd is a concern, and it's addressed by using EmptyDecodable.
A much simpler attempt:
Why don't you declare points as optional or make the array contain optional elements
let products = [GroceryProduct?]
Features:
Simple use. One line in Decodable instance: let array: CompactDecodableArray<Int>
Is decoded with standard mapping mechanism: JSONDecoder().decode(Model.self, from: data)
skips incorrect elements (returns array with only successful mapped elements)
Details
Xcode 12.1 (12A7403)
Swift 5.3
Solution
class CompactDecodableArray<Element>: Decodable where Element: Decodable {
private(set) var elements = [Element]()
required init(from decoder: Decoder) throws {
guard var unkeyedContainer = try? decoder.unkeyedContainer() else { return }
while !unkeyedContainer.isAtEnd {
if let value = try? unkeyedContainer.decode(Element.self) {
elements.append(value)
} else {
unkeyedContainer.skip()
}
}
}
}
// https://forums.swift.org/t/pitch-unkeyeddecodingcontainer-movenext-to-skip-items-in-deserialization/22151/17
struct Empty: Decodable { }
extension UnkeyedDecodingContainer {
mutating func skip() { _ = try? decode(Empty.self) }
}
Usage
struct Model2: Decodable {
let num: Int
let str: String
}
struct Model: Decodable {
let num: Int
let str: String
let array1: CompactDecodableArray<Int>
let array2: CompactDecodableArray<Int>?
let array4: CompactDecodableArray<Model2>
}
let dictionary: [String : Any] = ["num": 1, "str": "blablabla",
"array1": [1,2,3],
"array3": [1,nil,3],
"array4": [["num": 1, "str": "a"], ["num": 2]]
]
let data = try! JSONSerialization.data(withJSONObject: dictionary)
let object = try JSONDecoder().decode(Model.self, from: data)
print("1. \(object.array1.elements)")
print("2. \(object.array2?.elements)")
print("3. \(object.array4.elements)")
Console
1. [1, 2, 3]
2. nil
3. [__lldb_expr_25.Model2(num: 1, str: "a")]