In my Flutter project app_theme.dart file I have this code:
class AppTheme {
static const primaryColor = Color.fromARGB(255, 106, 49, 185);
static ThemeData lightTheme() {
return ThemeData(
useMaterial3: true,
colorScheme: ColorScheme.fromSeed(
seedColor: primaryColor,
brightness: Brightness.light,
),
);
}
static ThemeData darkTheme() {
return ThemeData(
useMaterial3: true,
colorScheme: ColorScheme.fromSeed(
seedColor: primaryColor,
brightness: Brightness.dark,
),
);
}
Then in main.dart, my Material App widget implements this like so:
theme: AppTheme.lightTheme(),
darkTheme: AppTheme.darkTheme(),
This works correctly, so that in the Android emulator, when I switch between dark and light mode (within settings), the app automatically changes.
But what I wanted to do was declare the ColorScheme separately (so I can override certain colors etc) and then just use copyWith to declare the brightness in the ThemeData:
class AppTheme {
static const primaryColor = Color.fromARGB(255, 106, 49, 185);
static ColorScheme colorScheme = ColorScheme.fromSeed(
seedColor: primaryColor,
// Customisation goes here
);
static ThemeData lightTheme() {
return ThemeData(
useMaterial3: true,
colorScheme: colorScheme.copyWith(
brightness: Brightness.light,
),
);
}
static ThemeData darkTheme() {
return ThemeData(
useMaterial3: true,
colorScheme: colorScheme.copyWith(
brightness: Brightness.dark,
),
);
}
But this does not work. It just stays in light mode all the time, although no errors are thrown.
Any ideas what I'm doing wrong?
ColorScheme.fromSeed constructor generates a ColorScheme derived from the given seedColor. Copying the generated object obviously does not generate colours again. Something like this would work:
class AppTheme {
static const primaryColor = Color.fromARGB(255, 106, 49, 185);
static ColorScheme fromBrightness({required Brightness brightness}) {
return ColorScheme.fromSeed(
brightness: brightness,
seedColor: primaryColor,
// Customisation goes here
);
}
static ThemeData lightTheme() {
return ThemeData(
useMaterial3: true,
colorScheme: AppTheme.fromBrightness(
brightness: Brightness.light,
),
);
}
static ThemeData darkTheme() {
return ThemeData(
useMaterial3: true,
colorScheme: AppTheme.fromBrightness(
brightness: Brightness.dark,
),
);
}
}
Im following the BMI Calculator app from the London App Brewery on LinkedIn Learning.
when attempting to set the primaryColor to red, my emulator still shows the Light Blue default AppBar even though i am overriding the Primary Color. here's the code
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primaryColor: Colors.red,
),
home: const InputPage(),
);
}
}
class InputPage extends StatefulWidget {
const InputPage({Key? key}) : super(key: key);
#override
_InputPageState createState() => _InputPageState();
}
class _InputPageState extends State<InputPage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('BMI CALCULATOR'),
),
body: const Center(
child: Text('Body Text'),
),
floatingActionButton: FloatingActionButton(
onPressed: () {},
child: const Icon(Icons.add),
),
);
}
}
Use primarySwatch
theme: ThemeData(
primarySwatch: Colors.red,
),
I am also attending same training from LondonAppBrewery. This code fixed the problem.
Widget build(BuildContext context) {
return MaterialApp(
title: "BMI Calculator",
debugShowCheckedModeBanner: false,
theme: ThemeData.dark().copyWith(
appBarTheme:AppBarTheme(
backgroundColor: Color(0xff0a0e21),
),
scaffoldBackgroundColor: Color(0xff0a0e21),
),
home: InputPage(),
);
This issue has been pointed at flutter github page. They say
We will eventually be moving all components away from ThemeData.primaryColor
So you can use
theme: ThemeData(
colorScheme: ColorScheme.light().copyWith(primary: Colors.red),
);
Using the following approach you can have full control over the individual properties in Themedata
class BMICalculator extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.pink,
appBarTheme: AppBarTheme(
backgroundColor: Colors.orangeAccent,
),
),
home: InputPage(),
);
}
}
I'm undergoing the same training program. As Mohtashim mentioned above, I tried to tweak the background app theme code and it worked as expected.
theme: ThemeData(
primarySwatch: Colors.pink,
appBarTheme: AppBarTheme(
backgroundColor: Color(0xFF101427), //use your hex code here
),
)
I also figured out just like you guys answered above. However, in dark design there was a shadowColor missing, so I added it.
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
theme: ThemeData(
appBarTheme: const AppBarTheme(
backgroundColor: Color(0xFF0a0e21),
elevation: 5.0,
shadowColor: Colors.black87,
),
primaryColor: const Color(0xFF0A0E21),
colorScheme: ColorScheme.fromSwatch().copyWith(
secondary: const Color(0xFF101427),
),
scaffoldBackgroundColor: const Color(0xFF0A0E21),
),
home: const MainPage(),
);
}
}
If you want to add default colors that provide by flutter you can change like this.
theme: ThemeData(
primaryColor: Colors.red,
primarySwatch: Colors.red,
),
If you want to use custom colors, you can use like this
static const Color primaryColor = Color(0xFF623CEA);
static MaterialColor primaryColorSwatch = MaterialColor(
primaryColor.value,
const <int, Color>{
50: Color(0xFF623CEA),
100: Color(0xFF623CEA),
200: Color(0xFF623CEA),
300: Color(0xFF623CEA),
400: Color(0xFF623CEA),
500: Color(0xFF623CEA),
600: Color(0xFF623CEA),
700: Color(0xFF623CEA),
800: Color(0xFF623CEA),
900: Color(0xFF623CEA),
},
);
MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primaryColor: primaryColor,
primarySwatch: primaryColorSwatch,
),
home: Demo(),
);
theme: ThemeData.dark().copyWith(
colorScheme: ColorScheme.light(
primary: Color(0xFF0A0E21),
),
scaffoldBackgroundColor: Color(0xFF0A0D22),
),
U can Use :
theme: ThemeData(
colorScheme: ColorScheme.fromSwatch(
primarySwatch: Colors.red,
)
)
Try this code for changing app bar color worked for me,replace the color code as per ur need
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primaryColor: Colors.red,
appBarTheme: AppBarTheme(
backgroundColor: Color(0xFF0A0E21),
),
accentColor: Colors.purple,
),
home: InputPage(),
);
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
colorScheme: ColorScheme.light()
.copyWith(primary: Colors.red, secondary: Colors.red))),
home: InputPage(),
);
}
This worked for me.
class BMICalculator extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(appBarTheme: AppBarTheme(color: Color(0xff0a0e21))),
home: InputPage(),
);
}
}
So for hex color, we need to use MaterialColor() of primarySwatch. And for Material color, there are two arguments required, hex color and Map data for the shades of the color.
First create a Map variable, color, outside the stateless widget:
Map<int, Color> color =
{
50:Color.fromRGBO(136,14,79, .1),
100:Color.fromRGBO(136,14,79, .2),
200:Color.fromRGBO(136,14,79, .3),
300:Color.fromRGBO(136,14,79, .4),
400:Color.fromRGBO(136,14,79, .5),
500:Color.fromRGBO(136,14,79, .6),
600:Color.fromRGBO(136,14,79, .7),
700:Color.fromRGBO(136,14,79, .8),
800:Color.fromRGBO(136,14,79, .9),
900:Color.fromRGBO(136,14,79, 1),
};
And then:
primarySwatch: MaterialColor(0xFF0A0E21,color),
This will work.
The most complete way to do it would be to set the colorScheme property inside ThemeData().
In the ColorScheme class itself you can either decide to set manually all of the color groups, like so:
theme: ThemeData(
colorScheme: ColorScheme(
brightness: Brightness.light,
primary: Colors.red,
onPrimary: Colors.white,
secondary: Colors.green,
onSecondary: Colors.white,
error: Colors.yellow,
onError: Colors.black,
background: Colors.white,
onBackground: Colors.black,
surface: Colors.grey,
onSurface: Colors.black,
),
),
Or you can decide to use the ColorScheme.fromSwatch() constructor to create a swatch:
theme: ThemeData(
colorScheme: ColorScheme.fromSwatch(
primarySwatch: Colors.green,
accentColor: Colors.amber,
),
),
I follow the same course. This is the code that helped me. Also thank you guys for answering the questions above. I nearly pulled out my hair. If anyone knows why flutter changes and deprecates syntax so dramatically please explain. It would be nice to know.
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
theme: ThemeData(
appBarTheme: AppBarTheme(
backgroundColor: Color(0xff0a0e21),
),
primaryColor: Color(0xFF0A0E21),
scaffoldBackgroundColor: Color(0xFF0A0E21),
colorScheme: ColorScheme.fromSwatch().copyWith(
secondary: Colors.purple,
),
),
home: InputPage(),
);
}
}
I want to display dark or light mode based on the settings of the device.
I need to get the brightness of the device when building my ThemeData, something like this:
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final materialLightTheme = ThemeData(
primaryColor: Colors.blueAccent,
brightness: Brightness.light,
scaffoldBackgroundColor: MyColors.backgroundColor0(Brightness.light),
appBarTheme: AppBarTheme(
color: MyColors.backgroundColor1(Brightness.light)
),
);
final materialDarkTheme = ThemeData(
primaryColor: Colors.blueAccent,
brightness: Brightness.dark,
scaffoldBackgroundColor: MyColors.backgroundColor0(Brightness.dark),
appBarTheme: AppBarTheme(
color: MyColors.backgroundColor1(Brightness.dark)
),
);
Brightness brightness = MediaQuery.of(context).platformBrightness;
return MaterialApp(
themeMode: brightness == Brightness.light
? ThemeMode.light
: ThemeMode.dark,
theme: materialLightTheme,
darkTheme: materialDarkTheme,
home: MyHomePage(),
);
}
}
But it seems, MediaQuery is not available in the build Method outside of an Material App. I get the Error
MediaQuery.of() called with a context that does not contain a
MediaQuery.
How can I achieve this behaviour?
First for your use case, if you just want to apply dark and light theme based on system's dark mode, then it is automatically handled by the Flutter, just by providing the darkTheme property in your MaterialApp widget, whenever the system's dark mode is activated, the theme supplied in the darkTheme parameter will automatically activate.
However if you do want to access MediaQuery before you apply themes and other stuff to your app via MaterialApp, from what I know you need either MaterialApp or WidgetsApp before in the widget tree in order to get the MediaQuery.of(context). However, we can workaround that by using, two MaterialApp widgets one for just getting the MediaQuery in the second you apply the theming and all other stuff as below
void main() => runApp(MaterialApp(home: MyApp()));
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final materialLightTheme = ThemeData(
primaryColor: Colors.blueAccent,
brightness: Brightness.light,
scaffoldBackgroundColor: MyColors.backgroundColor0(Brightness.light),
appBarTheme: AppBarTheme(
color: MyColors.backgroundColor1(Brightness.light)
),
);
final materialDarkTheme = ThemeData(
primaryColor: Colors.blueAccent,
brightness: Brightness.dark,
scaffoldBackgroundColor: MyColors.backgroundColor0(Brightness.dark),
appBarTheme: AppBarTheme(
color: MyColors.backgroundColor1(Brightness.dark)
),
);
Brightness brightness = MediaQuery.of(context).platformBrightness;
return MaterialApp(
themeMode: brightness == Brightness.light
? ThemeMode.light
: ThemeMode.dark,
theme: materialLightTheme,
darkTheme: materialDarkTheme,
home: MyHomePage(),
);
}
}