Push View Controller Swift - swift

I am trying to push to a new view controller when I click the quiz button I implemented. I set it up as below:
quizButton = UIButton()
quizButton.setTitle(" Quiz ", for: .normal)
quizButton.backgroundColor = .lightGray
quizButton.layer.cornerRadius = 9
quizButton.translatesAutoresizingMaskIntoConstraints = false
quizButton.addTarget(self, action: #selector(takeQuiz), for: .touchUpInside)
view.addSubview(quizButton)
and I defined the function takeQuiz as below, where there is a separate view controller called QuizViewController:
#objc func takeQuiz() {
let newViewController = QuizViewController()
navigationController?.pushViewController(newViewController, animated: true)
}
I'm not sure if it was necessary for me to use delegates here, since I am not trying to relay any information from one view controller to the other. Let me know, thanks in advance.

Related

UIHostingController resets custom leftBarButtonItem when pushed

I have a view controller in a navigation controller. In viewDidLoad:
let button = UIButton()
button.setImage(Theme.Icon28.back.withRenderingMode(.alwaysTemplate), for: .normal)
button.addTarget(self, action: #selector(didTapBackButton), for: .touchUpInside)
button.imageEdgeInsets = Constants.buttonImageEdgeInsets
button.accessibilityIdentifier = "nav_btn_back"
navigationItem.leftBarButtonItem = button
This sets up my custom back button. Now I want to push a UIHostingController:
navigationController?.pushViewController(UIHostingController(rootView: SomeView()), animated: true)
With SomeView as:
struct SomeView: View {
var body: some View {
Text("Hello World")
}
}
Now when I push the UIHostingController the back button will change back to the default system back button, the leftBarButtonItem has lost my custom button. Has anyone else run into this issue?
Why is it overriding my custom button?

UIButton doesn't work in child view controller

UIButton gestures doesn't recognize in child view controller.
UIButton add targer work (button get target action)
User interaction is turned on everywhere, button size is okay. I try to set childVC as main, and then all work good, debug view hierarchy said that button view over other elements. IDK where is problem. I can provide more code, just tell me.
Add target code:
view.buttonOfLanguageFromTranslate.addTarget(self, action: #selector(self.openDetailView(_:)), for: .touchDown)
Add child VC code:
let childVC = ChildVC()
view.addSubview(childVC.view)
self.addChild(childVC)
childVC.didMove(toParent: self)
childVC.view.translatesAutoresizingMaskIntoConstraints = false
self.view.isUserInteractionEnabled = true
self.childVC = childVC
Button initialization:
var button: UIButton = {
let button = UIButton()
button.setTitle("Title", for: .normal)
button.setTitleColor(.black, for: .normal)
button.setTitleColor(.green, for: .selected)
button.translatesAutoresizingMaskIntoConstraints = false
return button
}()
The problem was with
childVC.translatesAutoresizingMaskIntoConstraints = false
(in mainVC)
When i remove it, childVC recognise my tap
and i dont set additional size for childVC, view of childVC is display correct but not childVC. (as i think)

Nav button needs to go form the last view to the first view

Hello, I have provided the link above to show a visual view of what I am trying to accomplish. So each button is a segue to the next view except the last button is not which is intended. The last two views with the back buttons at the top that are automatically included because of the nav controller I want to have those back buttons go to the first view controller. How can I do this either with xcode and swift?
If you want to remove all the navigation controller then use this code
Put this code in the button selector method
self.navigationController!.viewControllers.removeAll()
OR
navigationController?.popToRootViewController(animated: true)
OR
If you don’t have a Navigation Controller and use dismissViewController method, you still can use:
view.window?.rootViewController?.dismiss(animated: true, completion: nil)
Now comes the back button code:
override func viewDidLoad() {
super.viewDidLoad()
var backbutton = UIButton(type: .Custom)
backbutton.setImage(UIImage(named: "BackButton.png"), forState: .Normal) // Any image can be used. download back button image from any site or whatever you wanna use.
backbutton.setTitle("Back", forState: .Normal)
backbutton.setTitleColor(backbutton.tintColor, forState: .Normal) // You can change the TitleColor
backbutton.addTarget(self, action: "backAction", forControlEvents: .TouchUpInside)
self.navigationItem.leftBarButtonItem = UIBarButtonItem(customView: backbutton)
}
func backAction() -> Void {
//here put code from above whichever you wanna use for example I'm using one
self.navigationController?.popToRootViewController(animated: true)
}

Swift Safe Area Layout not activating properly

I am learning some auto layout programatically and I want to add a button on the bottom part of the screen, just above the safe area.
I know the code is working, because I tested it in another project, I think it is a conflict because I get to this viewController from another one.
The code for my button
private let previousButton : UIButton = {
let button = UIButton(type: .system)
button.setTitle("Prev", for: .normal)
button.translatesAutoresizingMaskIntoConstraints = false
return button
}()
The code for setting up my constraints
fileprivate func setupBottomControls() {
view.addSubview(previousButton)
previousButton.backgroundColor = .red
view.addSubview(previousButton)
NSLayoutConstraint.activate([
previousButton.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor),
previousButton.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor),
previousButton.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor),
previousButton.heightAnchor.constraint(equalToConstant: 50)
])
}
Like I said this code is working in another project but I think it is in conflict because of how I called this viewController.
This is a code from the first view controller that make the new viewController(GettingStartedController) to be shown, here it will be the button mentioned above.
func switchVC(){
//enter GettingStarted controller
let controller = GettingStartedController()
view.addSubview(controller.view)
present(UINavigationController(rootViewController: controller), animated: true,completion: nil) //used when no animation is present
}
I think the problem is here any ideas on how to change the call to the GettingStartedController so that will see the Safe Area the right way?
Check my code solution. I added your function to the button when it is tapped and it now presents the GettingStartedController():
private let previousButton : UIButton = {
let button = UIButton(type: .system)
button.setTitle("Prev", for: .normal)
button.translatesAutoresizingMaskIntoConstraints = false
button.addTarget(self, action: #selector(switchVC), for: .touchUpInside)
return button
}()
fileprivate func setupBottomControls() {
view.addSubview(previousButton)
previousButton.backgroundColor = .red
view.addSubview(previousButton)
NSLayoutConstraint.activate([
previousButton.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor),
previousButton.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor),
previousButton.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor),
previousButton.heightAnchor.constraint(equalToConstant: 50)
])
}
#objc func switchVC(){
//enter GettingStarted controller
let controller = GettingStartedController()
present(UINavigationController(rootViewController: controller), animated: true,completion: nil) //used when no animation is present
}

pass custom parameter to uibutton #selector swift 3

I have a 2 classes where I am passing uistackviews from one class to other. I want the controls to be created in same stackview. Hence I am passing the view in all the render function parameters. I also want that view to be passed with action #selector of uibutton
class 1:
class ViewController: UIViewController {
func createbutton(parentview: UIStackView) {
let buttn = UIButton()
buttn.backgroundColor = .gray
buttn.setTitle("testttt", for: .normal)
buttn.frame.size.height = 30
buttn.frame.size.width = 40
buttn.addTarget(self, action: #selector(anotherbutton(parentview:)), for: .touchUpInside)
parentview.addArrangedSubview(buttn)
}
func anotherbutton(parentview: UIStackView) {
//another button here
}
func loadpage() {
print("loadpage")
}
}
Class 2:
class plugin : UIViewController {
let vw = ViewController()
override func viewDidLoad() {
super.viewDidLoad()
let parentview = getparentnode()
vw.createbutton(parentview: parentview)
}
func getparentnode() -> UIStackView {
let parentnode = UIStackView()
parentnode.axis = UILayoutConstraintAxis.vertical
parentnode.distribution = UIStackViewDistribution.equalSpacing
parentnode.alignment = UIStackViewAlignment.center
parentnode.spacing = 16.0
parentnode.tag = 50
parentnode.translatesAutoresizingMaskIntoConstraints = false;
self.view.addSubview(parentnode)
//Constraints
parentnode.centerXAnchor.constraint(equalTo: self.view.centerXAnchor).isActive = true
parentnode.centerYAnchor.constraint(equalTo: self.view.centerYAnchor).isActive = true
return parentnode
}
}
but this throws an error unrecognized selector sent to instance 0x7b25e010'
How to pass the UIView in action selector parameter ? Thank you for any help
You can't. The only things that you can pass through a selector is:
Nothing
The object itself (in this case the button)
These scenarios would look like this:
button.addTarget(self, action: #selector(myFunc), ...) //no parameters
or
button.addTarget(self, action: #selector(myFunc(_:)) //passes itself (the button)
If you want to pass the value of a view to another ViewController I recommend using the prepareForSegue method. That is how you are supposed to pass data from ViewController to ViewController.
In terms of the rest of your code, I believe you are breaking the MVC design pattern by creating an instance of your class in another class (this line: let vw = ViewController()). First of all, this will create an entirely new instance if your ViewController, which isn't the same as the one running on your device. Second of all, this is bad practice. You should be allowing each viewController to manage itself and not have outwards interference from other viewControllers. Using prepareForSegue is an example of using the MVC design pattern effectively.
Hope this helped.