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How to Implement Trivia/Quiz - Game in New Actions Builder Console for Google Assistant.
You should create an entity type for each available response, for example: optionA, optionB types with default answers like "number one", "letter a", etc, for each one.
Add them to intents like "optionAIntent", "optionBIntent", etc, respectively. These intents must point to a webhook.
Then in your webhook you use "type override" to dinamicaly add the expected answers for each response type for that specific question during the trivia game.
Here's the reference on how to use type overrides on actions builder :
https://developers.google.com/assistant/conversational/webhooks#runtime_type_overrides
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I'm trying to build a calendar-like interface for a hotel booking app as shown below. I'm not able to use any of the pub dev packages here because the leftmost column has to contain names of the Hotel rooms. Any ideas on how can this be implemented?
The Layout
It seems like a Table widget would be a great way to solve this
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I’m trying to create a to do app with a tag sorting system where the user can create tags to categorise the ‘to-dos’. I’ve been racking my brain with how to implement this. Any ideas?
Use an ENUM. This is just a rough answer and one of many solutions. You could also use a OptionSet if each todo needs multiple tags.
https://developer.apple.com/documentation/swift/optionset
enum Tag {
case finished, pending, draft
}
struct ToDoNote {
var status : Tag
var task : String?
var user : User
}
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I have a flutter application Linked with backend (php/my SQL) ,I need when user add new item in specific page in app send notification to all users . so how can i do this?
The best way is to use the Firebase!
Fire base is maintained by Google, just like Flutter and they're being made to work together!
Try the https://pub.dev/packages/firebase_messaging (Firebase Messaging).
It's free in most case scenario, and you can add a lot of cool things with other firebase plugins.
See more at https://github.com/flutter/plugins/blob/master/FlutterFire.md
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What is Swift µframework or µframework in general? Apparently Google gives only examples of those frameworks, but doesn't provide any clear explanation of what it is.
In this context, "µframework" is short for "microframework", which really just means a very small framework which adds a specific small piece of functionality.
The canonical example of this is Result, which adds just a single type to the Swift system.
Contrast with frameworks like Alamofire or RxSwift, which add a whole suite of functionality around a particular area.
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Is it possible to override the default routes file by making it database driven in the playframework?
I want to be able to have routes defined in a more dynamic way instead of hard-coding the routes in a configuration file
Yes it is possible, just create a dynamic route as described in Dynamic parts spanning several / - then in your action divide parts by slash, validate how required and then make your query.
Depending on your DB response you can just call a method which returns a valid Result. That's all