I am using Revenuecat for in app subscription for android and ios. I successfully implemented revenuecat in app subscription for android. But I am not able to implement in iOS. I have followed all the steps to setup revenuecat subscription for ios in apple developer console and revenuecat.
When I tried Purchases.getOfferings() it is always returning Offerings{current:null, all:{}}. I am running app on iOS simulator.
Your configuration is empty. make sure you have add these configuration.
https://docs.revenuecat.com/docs/in-app-purchase-key-configuration
Related
Is anyone having the same experience that in_app_purchase: restorePurchase is working fine on my phone and simulators but then there are a few devices not working in production, Google Play and Apple store.
I need to use this plugin to restore purchase of a subscription so that my users will have an ad-free version of the app. Somehow a few devices are still seeing ads although purchase was done. I don't know how to catch or solve the error since I cannot recreate it on both Android and iOS.
Should I just switch to other plugins?
After using iOS 16 and Xcode 14, I noticed the subscriptions don't reset after deleting the app.
I'm using StoreKit, if on the simulator I subscribe to a product successfully and delete the app, then reinstall it, the in-app purchase is still active... How can I clear that?
I was looking at some of the docs but can't find anything. I'm not using a sandbox user, just triggering the purchase using Xcode Scheme, StoreKit Configuration.
How can the subscriptions be reseted on the simulator?
i already have a website. I need to create a ios app on ios app store.
I tried capacitor js but still need to maintain it. I think PWA is best suited for it, but also need the app to be listed on apple app store.
for android there is bubblewrap but is there something for ios / apple ?
Ref: link to bubblewrap https://github.com/GoogleChromeLabs/bubblewrap
I'm developing an iOS app that uses Firebase push notifications. It worked well with Testing Firebase Notifications and receiving notification on iOS device.
But Custom notification is not receiving on the device. How to debug what is a problem ? Is it a problem from Firebase console or iOS development issue.
Using an iPhone with ios 11.
For some reason, FCM isn't working on iOS 11. Read about it here
https://github.com/firebase/quickstart-ios/issues/327
In your podfile change your FirebaseMessaging to pod 'FirebaseMessaging', '2.0.0'
So I uploaded my first watchOS-App, but i have no clue how to test it on my apple watch (not the simulator, but on the actual watch)
I dont see anything on itunesconnect after successfully uploading it. What's next?
Have a look at the TestFlight beta testing overview guide. All you have to do is install the free TestFlight app from AppStore, redeem the TestFlight invitation there and install both the iOS and watchOS apps from inside the TestFlight app.