Chrome devtools inspector showing blank white screen while debugging Tizen Web application - google-chrome-devtools

The problem described here
Chrome devtools inspector showing blank white screen while debugging with Samsung TV Tizen Web application
still exists (or exists again).
The solutions from that question to add extra parameters do not work for Tizen Studio 4.1 and Chromium 88.0.4324.150.
Please help.

You can download a previous chrome build here:
Windows
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.html?prefix=Win_x64/706915/
Mac
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.html?prefix=Mac/706915/
Linux
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.html?prefix=Linux_x64/706915/
Unfortunately this is just a workaround and not a solution.

In my case downgrading Chromium was not sufficient.
Deleting author-signature.xml and signature1.xml files from Tizen project folder and restarting TV has worked for me.
(I am using Chromium 68)

Related

Flutter project on android Studio 4.2.1 no database inspector, profiler and emulator window

Two months and no answer. Am I the only one having this problem?
Yesterday I downloaded and installed Android Studio Arctic Fox 2020.3.1 on my new laptop (Windows 10 64 bit, i7-8565U) and HAVE THE SAME PROBLEM AGAIN!!
Android projects I have all tools, Flutter project missing emulator window, database inspector and profiler!
Android Studio 4.2.1 on Windows 10. Latest stable Flutter version.
If I create an Android project I have all tools: database inspector, profiler and the emulator window.
If I create a Flutter project I have no database inspector, no profiler and no emulator window.
Flutter doctor gives no error.
Everything worked fine until the upgrade to 4.2.1
What's going on? Thank you
I've had this issue and been following this question from the time you posted it. Finally found a solution to it on another SO question.
Solution: Enable the Android Facet It turned out that I had to enable
the Android Facet for this project:
Go to File → Project Structure Choose Facets Press the small + Button
at the top Select Android from the list Confirm your project by
clicking the project_name and press OK
Please check out the full answer here:
https://stackoverflow.com/a/68839489/8362593
I hope it works for you too.
If it's not showing then you can do one thing go to
Help > Find action or ctrl+shift+A > Then search.
Try Windows -> Restore default (Shift+F12 by default)
And also you can specify which windows to show: In bookMark View
I think you might rather have the PATH wrong (which means: using an outdated emulator),
because the emulator now resides in directory called emulator (which wasn't always the case).
This can be easily verified:
emulator -v
emulator: Android emulator version 30.8.4.0 (build_id 7600983) (CL:N/A)
If you'd get anything less than the current version 30.8.4.0 (despite having installed version 30.8.4.0 with the SDK Manager), you'd know what the actual cause is. Once having fixed the PATH, the proper version of the emulator should become accessible / usable ...and even an upgrade to Arctic Fox should then be possible, at least while the Flutter build.gradle scripts are compatible with Gradle 7.1.1.
Your workaround in words, you probably found this out, and did not bother to document it.
It is just for the next person :-).
Start your flutter app in debug mode.
Select your android folder in flutter project.
Right click -> Flutter -> Open in Android Studio.
Do NO upgrade Gradle Plugin, when suggested.
It might break flutter build and is not needed.
Android Window:
Click Debug Icon.
Wait a bit.
Click something in your app, so your db is active.
Android Window:
Click App Inspection at bottom of android window.
Result:
The Database Inspector shows up, and you can inspect db content in android window.
-- You have to switch between windows, and yes, it is a pain in the but.
-- Flutter plugin and Android integration is lackluster since 2018, but probably very hard to keep up with all that upstream in sync :-(.
Right, basically it doesn't work. That's it. Maybe one day it will. In the meantime I'm using AS 4.1.3 so that I can get all the available tools.
Remember to set environment: sdk: ">=2.12.0 <3.0.0" to have null-safety enabled and to go to Project Structure and set an SDK otherwise you'll get the old ADB.exe file not found when starting the Emulator which means also no Profiler and a bunch of other tools.

Android Emulator Screen(API 28) is distorted and scratched

This question has already been asked here Android Studio Emulator Screen is "Scratched" and distored but there is no fix suggested there. I do not have enough reputation to add comment or reply to that question, hence asking it here again in the hope of finding solution to my problem. My issue is exactly similar:
Scratched and Distorted Android Emulator Screen
I have tried all the emulators(all come distorted and scratched), tried wiping data on them but nothing helps. My emulator's info is :
Android Emulator Info:
I am using Android Studio 3.2.1 and OS is OS X El Capitan (Version 10.11.6)
.
Please help me in fixing this.
Apologies that this is a suggestion instead of an answer...
Anyway, I noticed in the question you linked there was a device in use. That is, a setting in the avd's config.ini (located for me at ~/.android/avd/{{emulator name}}.avd/config.ini) for hw.device.hash2, hw.device.name, and hw.device.manufacturer.
Have you tried creating the emulator using avdmanager? For example:
avdmanager create avd --name myNewEmulator -k "system-images;android-28;google_apis_playstore;x86"
This will create the emulator without these device settings as long as you don't specify them in the custom hardware profile.
Lastly, you won't be able to start the emulator from Android Studio. Instead use the emulator tool located in your Android sdk folder and run:
emulator #myNewEmulator

Android Emulators on windows

I am using android studio 2.3 with window 8.1 my emulator appear for some seconds and after that disppear also genymotion doesn't work appear for long duration with white screen.
To help us repro the issue can you add the following information: https://developer.android.com/studio/report-bugs.html#emulator-bugs
Once you have the info, file a bug here: https://code.google.com/p/android/issues/entry?template=Android%20Emulator%20Bug

Debug Apache Cordova with Visual Studio Code

I have a simple question: can I debug Apache Cordova with VS Code?
I have simple installed and created an app(https://cordova.apache.org/) and then opened the app in VS Code, but I cannot debug it.
Thanks!
First, start up the app on your device / emulator / simulator of choice using. See the TACO CLI docs for help with pre-reqs... running is simple.
To debug, for Android 4.4+, you can just use Chrome Dev Tools. See Chrome documentation on Remote Debugging Devices. This works for Cordova apps too.
For iOS, you can do the same thing from Safari on your Mac. Check "Show Develop menu in menu bar" under Preferences.. >Advanced. Then use the Develop menu to find your device and the cordova app running on it. Be sure to go to Settings > Safari > Advanced and enable the "Web Inspector" option on your device as well.
Yes this is very much possible with the vscode-cordova extension. Install this extension to your VSCode and you should be able to debug the app running on iOS/Android device & simluators/emulators. More details on this is available at the VSCode-cordova github readme.
https://github.com/Microsoft/vscode-cordova

Android emulator shows nothing except black screen and adb devices shows "device offline"

I am just trying to start development in Android.
So, the problem is that when I try to launch an emulator by issuing the command emulator #A2, an emulator comes up on the screen. But even after waiting for as long as 2-3 hrs, all it shows is a black screen. Not even the Android home screen or the Android logo. Just a black screen. And while initially "adb devices" shows the emulator as offline.after 2-3 minutes the list of attached devices becomes blank.
I searched all over net and tried all the steps mentioned there like kill and restart adb, install java/android in a directory without spaces, but to no avail.
My Jdk and Android installations are in following folders:
C:\Java32BitInstallation
C:\AndroidSdkInstallation
Here's the list of stuff I have downloaded/installed for it:
Android SDK Tools, revision 13
Android SDK platforms tools, revision 10
SDK platform Android 4.0.3, API 15, revsion 1
Jdk jdk-7u3-windows-i586
In my path variable, I have added *C:\AndroidSdkInstallation\android-sdk\platform-tools;C:\AndroidSdkInstallation\android-sdk\tools;C:\Java32BitInstallation;C:\Java32BitInstallation\bin*
Also after reading somewhere from net I have added JAVA_HOME variable with its value as C:\Java32BitInstallation\ But still no use.
I have both IntelliJ and Eclipse installed on my system. But since for starting the emulator, I am not using any of these, I don't suspect any foul play with these.
I have been trying for past 10-12 days and have not been able to start the emulator, let alone write my first "Hello world" program.
Additional notes:
My system is a Windows 7 (64 bit) machine. Earlier I had installed 64 bit version of jdk, but the problem was present that time too. Now after searching on internet, I uninstalled that and installed 32 bit version of Java. But, again no use. One thing, though, this 32 bit version of Java (jdk 7 update 3), first install jre as part of jdk installation and then installs jre 7. So now I have 2 folders: jre and jre7 in the C:\Java32BitInstallation directory. Could this have to do anything with my emulator not turning up. Do I need to specify additional environment variables or modify the existing one?
BTW, did I mention the logcat shows nothing.
Update 25.07.2018:
The latest Android Studio version does not have this option anymore.
If the problem persists try to switch between the values of the "Emulated Performance" dropdown in the Verify Configuration dialogue (if available) or refer to the Configure Emulator graphics rendering and hardware acceleration.
Update 26.02.2014:
There are two hints in the Configuring Graphics Acceleration chapter from developer.android.com.
Caution: As of SDK Tools Revision 17, the graphics acceleration feature for the emulator is experimental; be alert for incompatibilities and errors when using this feature.
and
Start the AVD Manager and create a new AVD with the Target value of Android 4.0.3 (API Level 15), revision 3 or higher.
So Android 4.0.3 (API Level 15) seems to be the minimum requirement for graphics acceleration.
Original answer
I have had the same issue with the latest Android SDK.
I simply deactivated the checkbox "Use Host GPU" within the settings of the virtual device and it started working again.
The "Use Host GPU" does only work for me with Android 4.2 as "Target".
I have recently the same issue in emulator, Nexus 5 (Android O). I have go to Android Virtual Device Manager and Wipe User Data and it solved my Problem.
I had issues with getting the larger devices to emulate (Nexus7 and 10), while the phone sized emulators worked great. Would just keep getting a black screen with nothing for hours with the tablets. What helped was actually the OPPOSITE of what most people here are recommending: after setting the tick box for 'Use Host GPU' and setting the target to the highest android (4.4.2 at the time of this writing) the 7 and 10 work as expected!
Have you tried the power button :) ... it really worked for me. Actually emulator saves the device state before closing so at the last run if you switched off the device & closed the emulator then in the next run it will load previous state & display switched off phone aka blank screen. Although there might be many other causes of this issue.
Checking "Wipe user data" in the Launch Options fixed it for me.
Go to Android Virtual Device Manager->Select your device->Start->Check "Wipe user data"->Launch
Mac Users: Unfortunately, if you have an older Mac (late 2009 for example) and are using Yosemite, you cannot use HAXM for 64 bit architecture. According to the release notes on HAXM:
HAXM driver does not support emulating a 64 bit system image on Intel systems based on Core microarchitecture (Core, Core2 Duo etc.). All systems based on Nehalem and beyond are supported. (Corei3, Core i5 and Core i7 machines).
I spent a day trying to figure this problem out when I came upon this quote. The only thing that works is to use the non-x86 version of the latest OS (e.g. Lollipop Android 5.0.1 armeabi-v7a) in your AVD
How i solved the issue.. Open AVD manager, CLick on the drop-down arrow:
select >> wipe data after that u can select >> cold boot now..
It worked for me
Here is how i got it solved :
I ran the emulator with following command :
sudo /home/code/Android/Sdk/tools/emulator -avd Nexus_S_API_21 -netspeed full -netdelay none -debug-init -logcat '*:v'
and received the following in the output :
NAND: could not write file /tmp/android-code/TMP7.tmp, No space left on device. (similar error, could not reproduce it)
So, i just freed up some disk space from my /home directory in ubuntu (for windows free the C: drive space) and it then booted smoothly.
Do factory reset in "Android Device Manager".
In newer versions of Android Studio, this is called "Wipe Data", and it is in the right-click menu for the device in the virtual device manager.
Also had this issue out of the blue. Android studio was taking up 100% of CPU and in expo I had the following error:
Couldn't start project on Android: Error running adb: This computer is not authorized to debug the device. Please follow the instructions here to enable USB debugging: https://developer.android.com/studio/run/device.html#developer-device-options. If you are using Genymotion go to Settings -> ADB, select "Use custom Android SDK tools", and point it at your Android SDK directory.
Cold boot fixed it for me, like boltup_im_coding's answer. You can also cold boot this way if it's already running (with the black screen).
Make sure that you've installed the latest HAXM revision. I had the same blank screen problem with version 1.0.1 while 1.0.8 was already available. The installer can be downloaded via the SDK tools, to actually install the module you would have to execute
android-sdk-directory\extras\intel\Hardware_Accelerated_Execution_Manager\intelhaxm.exe
I changed it to always "cold boot" to fix my problem. Prior to this, when I ran adb devices it always showed as offline.
Had this issue on my Nexus 7,Nexus 10 & Pixel as well that means in all the emulators.
After days of struggling with this issue,
I figured it out finally.
Well, there are a lot of answers above which may work or may not for you because their configuration may vary slightly than yours.
I'll tell you my solution:
When creating those emulators, I checked Hardware - GLES 2.0 in Graphics for better performance.
And for me it was the issue.
If you've done the same then,
Go to AVD Manager -> Select your emulator -> Click on Edit configuration (in Actions column marked as pencil) -> in Emulated performance - Graphics -> Select Software - GLES 2.0.
Then click on Show Advanced Settings -> Set none for both Front and Back camera and hit Finish.
Now select your emulator in AVD Manager and click on Dropdown arrow in Actions column -> select Cold Boot Now.
And yay you're ready to go 😀
Helped for me (windows 10, intel):
Disable Hyper-V in windows
Uninstall HAXM ( "Intel Hardware Accelrated ..." in control panel)
reboot
Install HAXM using android studio (Settings -> Android SDK -> SDK Tools -> Intel x86 Emulator Accelerator (HAXM Installer) -> install)
Run emulator (Also you may try Wipe VD data/Cold boot VD)
By the sound of it you have a misconfigured device. If you do it will never start and never show anything in Logcat.
I'd recommend creating a new device using one of the default "Device Definitions" available in the AVD Manager. It's as easy as highlighting the device type you want in the "Device Definitions" tab and clicking the "Create AVD..." button, then filling out a few details. I'd start by adjusting "Internal Storage" to around 8GB and (maybe) an "SD Card" of 2GB while leaving everything else the same. Try starting the device and if you see "Android" pop up onscreen you're running. The first boot usually takes awhile so just hang on and watch Logcat for any issues (the "DDMS" perspective helps here).
If you still see a black screen with a default device definition you've got problems elsewhere that are causing the device to fail. Digging through logs may be your only chance if that's the case. You can always try re-downloading the ADT and re-installing the SDKs if nothing else works.
The goal here is to get you up and running with a (very) basic device, so don't shoot for uber impressive specs at this point, just shoot for trying to make it run. Once that happens try adjusting the settings one-by-one until you have it spec'd out the way you like. Just keep in mind that the emulator has its limitations and its no substitute for a real device (Although it works most of the time ;)
This is a known bug if you selected "Use host GPU" option while creating AVD.
https://code.google.com/p/android/issues/detail?id=28614
Uncheck the option and it should work!
Just try to set CPU/ABI on "Intel Atom (x86)" and deactivate the checkbox "Use Host GPU".
The Problems associated with the Black window of the emulator:
Happens when a new windows is installed. Problem associated with graphics of the windows is on the CD of windows .You have to Update windows and follow the following steps.
If Emulated Performance Graphics is (Software GLES then select it to-->Automatic)
Or
If Emulated Performance Graphics is (Automatic then select it to-->Software GLES)
this alternation can solve this problem.
I was having this issue on my Mac. When you create the device if you change "Graphics" from "Automatic" to "Software" it fixes the issue, or it least it did for me.
The following fix worked for me:
Locate the AVD folder in ~/.android/avd
Open config.ini
Replace the following settings with these values:
hw.gpu.enabled=yes
hw.gpu.mode=on
Save and close the file
Do not open the AVD settings screen within Android Studio or it will revert the above settings
Start the emulator
Thanks to Sunsugh Park for providing the fix.
I have reported this to Google at Black screen starting API 15. Please star the issue to get them to fix it.
Edit
Actually, while the emulator booted ok, it crashed after opening an app. So the emulator team must have disabled hardware graphics for a reason. Unfortunately, it appears to be impossible to get the emulator to work.
I had the same problem on API 28, and the fix turned out to be as below;
Enabling Skia rendering for Android UI
When using images for API 27 or later, the emulator can render the Android UI with Skia, which can render more smoothly and efficiently.
To enable Skia rendering, use the following commands in adb shell:
su
setprop debug.hwui.renderer skiagl
stop
start
https://developer.android.com/studio/run/emulator-acceleration#accel-graphics
I too got the same problem. When i changed the Eclipse from EE to Eclipse Classic it worked fine. in Win professional 64Bit.
Have a try it may work for you too..
For a workaround try Android 4.0.3 (API 15) with the Intel Atom (x86) image. I could capture DDMS screenshots with both "use host gpu" and HAXM enabled. Only this combination worked for me.
I also had the same problem. I figured out that the HAXM hardware accelerator was recently updated but not reinstalled since the update manager just updates the installer package which get saved to your hard drive. You will need to remove HAXM and then run that installer package to complete the update. Usualy this gets installed into ANDROID-SDK-ROOT\android-sdk\extras\intel\Hardware_Accelerated_Execution_Manager. Where ANDROID-SDK-ROOT is the location where your android sdk is located.
For me, I had to turned off both front and back camera. Hope this helps!
I use Microsoft's lightning fast Android Emulators utilizing Hyper-V, and I had the same black screen for every Android emulator that I created no matter how I set the GPU Mode (auto, host, mesa, angle, swiftshader, off). Though my situation is apparently different form that of the OP, I thought it might be useful for those using Microsoft Android emulators and coming here after searching "android emulator black screen".
The solution in my case is updating all the Android tools:
Visual Studio > Tools > Android > Android SDK Manager > Tools
As of today (2019-02-01), Android emulators would have this black screen problem if you have a fresh install of Visual Studio 2017. VS shows notifications automatically for updates of NuGet packages, extension tools, etc., but NOT for Android tool updates. You have to check and update them manually.
I've managed to launch and debug an Android testing application on the Android emulator through Delphi.
I have Windows 7 64 bit, 4GB RAM, a dual core processor at 3GHz and Delphi XE 5.
Below is a link that I've prepared in a hurry for my colleagues at work but I will make it better by the first chance:
Debug Android Apps with Delphi
Forgive my English language but I am not a native English speaker. I hope you will find this small tutorial
I was having this problem after I got the blue screen of death while running my emulator. Here's my solution (for Windows at least). My solution is too completely re-install the AVD. The problem with the normal un-installation process for Android Studio is that it doesn't remove everything, so if your AVD files are corrupted, they will remain corrupted on re-install.
In order to fix this, I deleted two directories:
C:\Users\(My Username)\.Android
and
C:\Users\(My Username)\.AndroidStudio3.1
Then I re-ran in the installer.
I think this is the most foolproof solution if your emulator was previously working because it forces a complete refresh of the AVD component of Android Studio.
Another source of error could be the length of the PATH system variable (on Windows systems). Running intel based images with a PATH variable longer than 2047 characters, seems to pass an empty value of this variable to the console / emulator, so it cannot start correctly.
Here is an article describing this behaviour:
https://software.intel.com/en-us/articles/limitation-to-the-length-of-the-system-path-variable
I had the same problem. Reducing the total length of this system variable to 1354 chars by removing unused / non-existent paths fixed it for me.
I had the same problem. Here's my solution (for Mac OS). I just downgrade the version of the Android Emulator (from 28.0.3 to 27.3.8). Here is a detailed instruction how to do it.