I am new to Flutter, and I started Flutter last week. And now I want to make a simple Xylophone application. I created the UI successfully and made a function playSound(int soundNumber), but when I call this function for playing sound, it gives me this error.
The following _TypeError was thrown building Body(dirty, state: _BodyState#051c2):
type '_MaterialStatePropertyAll' is not a subtype of type 'MaterialStateProperty<Color?>?'
Here's the code I wrote for the playSound(int soundNumber) function.
void playSound(int soundNumber) {
final player = AudioCache();
player.play('note$soundNumber.wav');
}
Expanded buildPlayButton({MaterialStateProperty color, int soundNumber}) {
return Expanded(
child: ElevatedButton(
onPressed: () {
playSound(soundNumber);
},
style: ButtonStyle(
backgroundColor: color,
),
),
);
}
Here is the point where I am calling this function.
Widget build(BuildContext context) {
return Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
buildPlayButton(color: MaterialStateProperty.all(Colors.red), soundNumber: 1),
buildPlayButton(color: MaterialStateProperty.all(Colors.orangeAccent), soundNumber: 2),
buildPlayButton(color: MaterialStateProperty.all(Colors.yellow), soundNumber: 3),
buildPlayButton(color: MaterialStateProperty.all(Colors.indigo), soundNumber: 4),
buildPlayButton(color: MaterialStateProperty.all(Colors.blue), soundNumber: 5),
buildPlayButton(color: MaterialStateProperty.all(Colors.lightGreenAccent), soundNumber: 6),
buildPlayButton(color: MaterialStateProperty.all(Colors.green), soundNumber: 7),
],
);
}
How can I call this function, because it gives me the above-mentioned error?
You can style ElevatedButton by using the styleFrom static method or the ButtonStyle class. The first one is more convenient than the second one.
Using styleFrom to style an ElevatedButton:
ElevatedButton(
child: Text('Button'),
onPressed: () {},
style: ElevatedButton.styleFrom({
Color primary, // set the background color
Color onPrimary,
Color onSurface,
Color shadowColor,
double elevation,
TextStyle textStyle,
EdgeInsetsGeometry padding,
Size minimumSize,
BorderSide side,
OutlinedBorder shape,
MouseCursor enabledMouseCursor,
MouseCursor disabledMouseCursor,
VisualDensity visualDensity,
MaterialTapTargetSize tapTargetSize,
Duration animationDuration,
bool enableFeedback
}),
),
Example:
ElevatedButton(
child: Text('Button'),
onPressed: () {},
style: ElevatedButton.styleFrom(
primary: Colors.purple,
padding: EdgeInsets.symmetric(horizontal: 50, vertical: 20),
textStyle: TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold)),
),
Using ButtonStyle to style an ElevatedButton:
style: ButtonStyle({
MaterialStateProperty<TextStyle> textStyle,
MaterialStateProperty<Color> backgroundColor,
MaterialStateProperty<Color> foregroundColor,
MaterialStateProperty<Color> overlayColor,
MaterialStateProperty<Color> shadowColor,
MaterialStateProperty<double> elevation,
MaterialStateProperty<EdgeInsetsGeometry> padding,
MaterialStateProperty<Size> minimumSize,
MaterialStateProperty<BorderSide> side,
MaterialStateProperty<OutlinedBorder> shape,
MaterialStateProperty<MouseCursor> mouseCursor,
VisualDensity visualDensity,
MaterialTapTargetSize tapTargetSize,
Duration animationDuration,
bool enableFeedback
})
Example
ElevatedButton(
child: Text('Button'),
onPressed: () {},
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all(Colors.red),
padding: MaterialStateProperty.all(EdgeInsets.all(50)),
textStyle: MaterialStateProperty.all(TextStyle(fontSize: 30))),
),
Pass color as parameter and use MaterialStateProperty.all<Color>(color) to specify the color.
buildPlayButton(color: Colors.red, soundNumber: 1)
Expanded buildPlayButton({Color color, int soundNumber}){
return Expanded(
child: ElevatedButton(
onPressed: () {
playSound(soundNumber);
},
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all<Color>(color),
),
),
);}
Sample button
In general
ElevatedButton(
style: ElevatedButton.styleFrom(
primary: Colors.red, // background
onPrimary: Colors.yellow, // foreground
),
onPressed: () {},
child: Text('ElevatedButton with custom foreground/background'),
)
Sample button
Reference:
ElevatedButton class
ElevatedButton(onPressed: resetHandler,
child: Text("button"),
style: ElevatedButton.styleFrom(primary: Colors.amber),),
Just use MaterialStateProperty.all(**YOUR COLOR**):
ElevatedButton(
child: Text('Button'),
onPressed: () {},
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all(Colors.red),)
),
or like this:
Just use ElevatedButton.styleFrom(primary: **YOUR COLOR**):
ElevatedButton(
child: Text('Button'),
onPressed: () {},
style: ElevatedButton.styleFrom(primary: Colors.red),
)
You have three options to change the background color:
ElevatedButton.styleFrom:
If you just want to change the background color and foreground color irrespective of the states then you can do as given below.
ElevatedButton(
style: ElevatedButton.styleFrom(
primary: Colors.red, // Background
onPrimary: Colors.white, // Foreground
),
onPressed: () { },
child: Text('custom foreground/background'),
)
MaterialStateProperty.all:
to override a ElevatedButtons default background(text/icon) color for all states.
ElevatedButton(style:
ButtonStyle(
backgroundColor: MaterialStateProperty.all(Colors.red),
onPressed: () { },
child: Text('custom foreground/background'),
));
MaterialStateProperty.resolveWith:
By default, the elevated button inherits a blue color. We can tweak the default style using the style parameter and ButtonStyle class.
Button has different states such as pressed, disabled, hovered, etc. You can change the style for each state. In the below snippet, the default color of the button changes to green when it is pressed.
ElevatedButton(
style: ButtonStyle(
backgroundColor: MaterialStateProperty.resolveWith<Color>(
(Set<MaterialState> states) {
if (states.contains(MaterialState.pressed))
return Colors.green;
return null; // Use the component's default.
},
),
),
)
Suppose we need to change Elevated Button Background color then? Elevated Button has a style Property And style property need ButtonStyle(). ButtonStyle has backgroundColor property which requires MaterialStateProperty. You can simply assign background color by MaterialStateProperty.all(Colors.green). Let’s explore examples of Background color of Elevated Button in Flutter.
ElevatedButton(
onPressed: () {
print('Button Pressed');
},
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all<Color>(Colors.green),
),
child: Text('Send'),
),
Screenshot:
Code:
class _MyState extends State<MyPage> {
bool _flag = true;
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: ElevatedButton(
onPressed: () => setState(() => _flag = !_flag),
child: Text(_flag ? 'Red' : 'Green'),
style: ElevatedButton.styleFrom(
backgroundColor: _flag ? Colors.red : Colors.teal, // This is what you need!
),
),
),
);
}
}
The current best answer with the example of ElevatedButton.styleFrom is outdated. As of Flutter v3.1.0, the primary parameter is deprecated.
Color? primary // Use foregroundColor instead. This feature was deprecated after v3.1.0.
Instead, use the backgroundColor parameter:
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: const Colors.red,
),
onPressed: () {},
child: const Text('Test'),
)
You can simply use this code inside the ElevatedButton
style: ElevatedButton.styleFrom(
backgroundColor:Theme.of(context).primaryColor
),
ElevatedButton(
onPressed: (){},
child: Text('comprar'),
style: ElevatedButton.styleFrom(
primary: Theme.of(context).primaryColor
)
)
style: ElevatedButton.styleFrom(primary : Colors.black),
style: ElevatedButton.styleFrom(
shape: RoundedRectangleBorder(
borderRadius: new BorderRadius.circular(30.0),
),
primary: HexColor(HexColor.primarycolor),
textStyle: TextStyle(fontWeight: FontWeight.bold)),
You need to set the primary property (inside a style) and assign it a color, but be careful, if you haven't set your onPressed() event then the color doesn't change..
Here is an example:
Widget renderMyButton() {
return ElevatedButton(
style: ElevatedButton.styleFrom(
primary: Colors.lightBlue, // Change the color here..
elevation: 0,
// ...
),
onPressed: () {}, // This line is important to change the ElevatedButton color..
child: Container()
);
}
style: ButtonStyle({
MaterialStateProperty.all(backgroundColor),
),
Similarly, you can add MaterialStateProperty.all(<Value here>) to most properties of elevated button(elevation, padding, border etc).
Make sure to add onPressed: () {},
Otherwise the color will be gray.
If you want to change the elevated button background color and outline color also with the shape of the circle, then checkout this code:
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: Colors.white,
side: BorderSide(
width: 1,
color: primaryBlue),
shape: RoundedRectangleBorder(
borderRadius:
BorderRadius.circular(
20,
))),
onPressed: () {},
child: Text(
'Use camera',
style: t3b,
),
),
This code will look like this:
How can I create something similar to a FloatingActionButton?
RawMaterialButton is better suited I think.
RawMaterialButton(
onPressed: () {},
elevation: 2.0,
fillColor: Colors.white,
child: Icon(
Icons.pause,
size: 35.0,
),
padding: EdgeInsets.all(15.0),
shape: CircleBorder(),
)
Update (use new ElevatedButton)
ElevatedButton (with less customizations)
ElevatedButton(
onPressed: () {},
child: Icon(Icons.menu, color: Colors.white),
style: ElevatedButton.styleFrom(
shape: CircleBorder(),
padding: EdgeInsets.all(20),
backgroundColor: Colors.blue, // <-- Button color
foregroundColor: Colors.red, // <-- Splash color
),
)
ElevatedButton (with more customizations)
ElevatedButton(
onPressed: () {},
child: Icon(Icons.menu),
style: ButtonStyle(
shape: MaterialStateProperty.all(CircleBorder()),
padding: MaterialStateProperty.all(EdgeInsets.all(20)),
backgroundColor: MaterialStateProperty.all(Colors.blue), // <-- Button color
overlayColor: MaterialStateProperty.resolveWith<Color?>((states) {
if (states.contains(MaterialState.pressed)) return Colors.red; // <-- Splash color
}),
),
)
Using InkWell
ClipOval(
child: Material(
color: Colors.blue, // Button color
child: InkWell(
splashColor: Colors.red, // Splash color
onTap: () {},
child: SizedBox(width: 56, height: 56, child: Icon(Icons.menu)),
),
),
)
Output (same for the last two):
You just need to use the shape: CircleBorder()
MaterialButton(
onPressed: () {},
color: Colors.blue,
textColor: Colors.white,
child: Icon(
Icons.camera_alt,
size: 24,
),
padding: EdgeInsets.all(16),
shape: CircleBorder(),
)
You can use InkWell to do that:
A rectangular area of a Material that responds to touch.
Below example demonstrate how to use InkWell. Notice: you don't need StatefulWidget to do that. I used it to change the state of the count.
Example:
import 'package:flutter/material.dart';
class SettingPage extends StatefulWidget {
#override
_SettingPageState createState() => new _SettingPageState();
}
class _SettingPageState extends State<SettingPage> {
int _count = 0;
#override
Widget build(BuildContext context) {
return new Scaffold(
body: new Center(
child: new InkWell(// this is the one you are looking for..........
onTap: () => setState(() => _count++),
child: new Container(
//width: 50.0,
//height: 50.0,
padding: const EdgeInsets.all(20.0),//I used some padding without fixed width and height
decoration: new BoxDecoration(
shape: BoxShape.circle,// You can use like this way or like the below line
//borderRadius: new BorderRadius.circular(30.0),
color: Colors.green,
),
child: new Text(_count.toString(), style: new TextStyle(color: Colors.white, fontSize: 50.0)),// You can add a Icon instead of text also, like below.
//child: new Icon(Icons.arrow_forward, size: 50.0, color: Colors.black38)),
),//............
),
),
);
}
}
If you want to get benefit of splashColor, highlightColor, wrap InkWell widget using a Material widget with material type circle. And then remove decoration in Container widget.
Outcome:
If you need a background image, you can use CircleAvatar with IconButton. Set the backgroundImage property.
CircleAvatar(
backgroundImage: NetworkImage(userAvatarUrl),
)
Example with button:
CircleAvatar(
backgroundColor: Colors.blue,
radius: 20,
child: IconButton(
padding: EdgeInsets.zero,
icon: Icon(Icons.add),
color: Colors.white,
onPressed: () {},
),
),
You can easily do the following:
FlatButton(
onPressed: () {
},
child: new Icon(
Icons.arrow_forward,
color: Colors.white,
size: 20.0,
),
shape: new CircleBorder(),
color: Colors.black12,
)
The result is
RaisedButton is depricated,
now you can create this by ElevatedButton.
ElevatedButton(
onPressed: () {},
child: Icon(Icons.add, color: Colors.white),
style: ElevatedButton.styleFrom(
shape: CircleBorder(),
padding: EdgeInsets.all(20),
primary: Colors.blue,
onPrimary: Colors.black,
),
)
RawMaterialButton(
onPressed: () {},
constraints: BoxConstraints(),
elevation: 2.0,
fillColor: Colors.white,
child: Icon(
Icons.pause,
size: 35.0,
),
padding: EdgeInsets.all(15.0),
shape: CircleBorder(),
)
note down constraints: BoxConstraints(), it's for not allowing padding in left.
Happy fluttering!!
There actually is an example how to create a circle IconButton similar to the FloatingActionButton.
Ink(
decoration: const ShapeDecoration(
color: Colors.lightBlue,
shape: CircleBorder(),
),
child: IconButton(
icon: Icon(Icons.home),
onPressed: () {},
),
)
To create a local project with this code sample, run:
flutter create --sample=material.IconButton.2 mysample
Using ElevatedButton:
ElevatedButton(
onPressed: () {},
child: Icon(
Icons.add,
color: Colors.white,
size: 60.0,
),
style: ElevatedButton.styleFrom(
shape: CircleBorder(), primary: Colors.green),
)
2021
If you need it flat (no elevation) as FlatButton is now deprecated.
TextButton(
onPressed: (){},
child: Icon(Icons.arrow_back),
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all(Colors.black26),
shape: MaterialStateProperty.all(const CircleBorder())),
);
I created a version with correct clipping, elevation and border. Feel free to customize it.
Material(
elevation: 2.0,
clipBehavior: Clip.hardEdge,
borderRadius: BorderRadius.circular(50),
color: Colors.white,
child: InkWell(
onTap: () => null,
child: Container(
padding: EdgeInsets.all(9.0),
decoration: BoxDecoration(
shape: BoxShape.circle,
border: Border.all(color: Colors.blue, width: 1.4)),
child: Icon(
Icons.menu,
size: 22,
color: Colors.red,
),
),
),
)),
I used this one because I like the customisation of the border-radius and size.
Material( // pause button (round)
borderRadius: BorderRadius.circular(50), // change radius size
color: Colors.blue, //button colour
child: InkWell(
splashColor: Colors.blue[900], // inkwell onPress colour
child: SizedBox(
width: 35,height: 35, //customisable size of 'button'
child: Icon(Icons.pause,color: Colors.white,size: 16,),
),
onTap: () {}, // or use onPressed: () {}
),
),
Material( // eye button (customised radius)
borderRadius: BorderRadius.only(
topRight: Radius.circular(10.0),
bottomLeft: Radius.circular(50.0),),
color: Colors.blue,
child: InkWell(
splashColor: Colors.blue[900], // inkwell onPress colour
child: SizedBox(
width: 40, height: 40, //customisable size of 'button'
child: Icon(Icons.remove_red_eye,color: Colors.white,size: 16,),),
onTap: () {}, // or use onPressed: () {}
),
),
There are many ways to create the circle icon button in Flutter. Each of the examples below will use a different method.
Using ElevatedButton + Icon (recommended)
Using MaterialButton
ClipOval + Material + InkWell + Padding + Icon
IconButton + CircleAvatar
Ink + IconButton
Using ElevatedButton + Icon
ElevatedButton(
style: ElevatedButton.styleFrom(
shape: const CircleBorder(),
padding: const EdgeInsets.all(30)
),
child: const Icon(
Icons.add,
size: 50,
),
onPressed: () {},
),
Output:
Using MaterialButton
MaterialButton(
shape: const CircleBorder(),
color: Colors.red,
padding: const EdgeInsets.all(20),
onPressed: () {},
child: const Icon(
Icons.star,
size: 50,
color: Colors.yellow,
),
)
Output:
ClipOval + Material + InkWell + Padding + Icon
ClipOval(
child: Material(
color: Colors.blue,
child: InkWell(
onTap: () {},
child: const Padding(
padding: EdgeInsets.all(20),
child: Icon(
Icons.plus_one,
size: 50,
color: Colors.white,
),
),
),
),
)
Output:
IconButton + CircleAvatar
CircleAvatar(
radius: 50,
backgroundColor: Colors.amber,
child: IconButton(
color: Colors.black,
padding: const EdgeInsets.all(20),
iconSize: 50,
icon: const Icon(Icons.shop),
onPressed: () {
// do something
}),
),
Output:
Ink + IconButton
Ink(
decoration:
const ShapeDecoration(
shape: CircleBorder(),
color: Colors.purple
),
child: IconButton(
icon: const Icon(Icons.arrow_back),
iconSize: 30,
color: Colors.white,
onPressed: () {},
),
)
Output:
My contribution:
import 'package:flutter/material.dart';
///
/// Create a circle button with an icon.
///
/// The [icon] argument must not be null.
///
class CircleButton extends StatelessWidget {
const CircleButton({
Key key,
#required this.icon,
this.padding = const EdgeInsets.all(8.0),
this.color,
this.onPressed,
this.splashColor,
}) : assert(icon != null),
super(key: key);
/// The [Icon] contained ny the circle button.
final Icon icon;
/// Empty space to inscribe inside the circle button. The [icon] is
/// placed inside this padding.
final EdgeInsetsGeometry padding;
/// The color to fill in the background of the circle button.
///
/// The [color] is drawn under the [icon].
final Color color;
/// The callback that is called when the button is tapped or otherwise activated.
///
/// If this callback is null, then the button will be disabled.
final void Function() onPressed;
/// The splash color of the button's [InkWell].
///
/// The ink splash indicates that the button has been touched. It
/// appears on top of the button's child and spreads in an expanding
/// circle beginning where the touch occurred.
///
/// The default splash color is the current theme's splash color,
/// [ThemeData.splashColor].
final Color splashColor;
#override
Widget build(BuildContext context) {
final ThemeData theme = Theme.of(context);
return ClipOval(
child: Material(
type: MaterialType.button,
color: color ?? theme.buttonColor,
child: InkWell(
splashColor: splashColor ?? theme.splashColor,
child: Padding(
padding: padding,
child: icon,
),
onTap: onPressed,
),
),
);
}
}
This code will help you to add button without any unwanted padding,
RawMaterialButton(
elevation: 0.0,
child: Icon(Icons.add),
onPressed: (){},
constraints: BoxConstraints.tightFor(
width: 56.0,
height: 56.0,
),
shape: CircleBorder(),
fillColor: Color(0xFF4C4F5E),
),
Not Material solution:
final double floatingButtonSize = 60;
final IconData floatingButtonIcon;
TouchableOpacity(
onTap: () {
/// Do something...
},
activeOpacity: 0.7,
child: Container(
height: floatingButtonSize,
width: floatingButtonSize,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(floatingButtonSize / 2),
color: Theme.of(context).primaryColor,
boxShadow: [
BoxShadow(
blurRadius: 25,
color: Colors.black.withOpacity(0.2),
offset: Offset(0, 10),
)
],
),
child: Icon(
floatingButtonIcon ?? Icons.add,
color: Colors.white,
),
),
)
You can use GestureDetector instead of TouchableOpacity library.
You can also use a RaisedButton with an image inside (for example for social login) like this (sizedbox with fittebox is needed to contraint the image on the specified size):
FittedBox(
fit: BoxFit.scaleDown,
child: SizedBox(
height: 60,
width: 60,
child: RaisedButton(
child: Image.asset(
'assets/images/google_logo.png'),
shape: StadiumBorder(),
color: Colors.white,
onPressed: () {},
),
),
),
ClipOval(
child: MaterialButton(
color: Colors.purple,
padding: EdgeInsets.all(25.0),
onPressed: () {},
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(30.0)),
child: Text(
'1',
style: TextStyle(fontSize: 30.0),
),
),
),
Below code will create a Circle of radius 25 and will have white color add icon in it. and If user also want to have click method that can be simply achieved by wrapping a Container widget into GestureDetector() or InkWell().
Container(
height: 50,
width: 50,
decoration: BoxDecoration(
color: Colors.blue,
borderRadius: BorderRadius.circular(50 / 2),
),
child: Center(
child: Icon(
Icons.add,
color: Colors.white,
),
),
),
Just use the circle shape
MaterialButton(
onPressed: () {
print("Circle button pressed");
},
color: Colors.blue,
textColor: Colors.white,
child: Icon(
Icons.favorite,
size: 20,
),
padding: EdgeInsets.all(16),
//use this class Circleborder() for circle shape.
shape: const CircleBorder(),
)
Material 3 / Flutter 3.7.0-
Here is a CircleIconButton widget supporting standard, filled, filled tonal and outlined types from Material 3, as described in https://m3.material.io/components/icon-buttons/overview. The widget supports also toggle feature and enabled/disabled states.
import 'package:flutter/material.dart';
enum CircleIconButtonStyle {
standard,
filled,
filledTonal,
outlined,
}
class CircleIconButton extends StatelessWidget {
const CircleIconButton({
super.key,
required this.icon,
this.circleIconButtonStyle = CircleIconButtonStyle.filled,
required this.onPressed,
this.isSelected,
this.selectedIcon,
});
final IconData icon;
final CircleIconButtonStyle circleIconButtonStyle;
final VoidCallback? onPressed;
/// For toggle buttons
final bool? isSelected;
final Widget? selectedIcon;
#override
Widget build(BuildContext context) {
final ColorScheme colors = Theme.of(context).colorScheme;
return IconButton(
onPressed: onPressed,
icon: Icon(icon),
isSelected: isSelected,
selectedIcon: selectedIcon,
style: _CircleIconButtonStyleProvider.getStyle(
circleIconButtonStyle: circleIconButtonStyle,
isEnabled: onPressed != null,
isSelected: isSelected == true,
colors: colors),
);
}
}
// adapted from samples at https://api.flutter.dev/flutter/material/IconButton-class.html
class _CircleIconButtonStyleProvider {
static ButtonStyle? getStyle({
required CircleIconButtonStyle circleIconButtonStyle,
required bool isEnabled,
required bool isSelected,
required ColorScheme colors,
}) {
switch (circleIconButtonStyle) {
case CircleIconButtonStyle.standard:
return null;
case CircleIconButtonStyle.filled:
return isEnabled
? _enabledFilledButtonStyle(isSelected, colors)
: _disabledFilledButtonStyle(isSelected, colors);
case CircleIconButtonStyle.filledTonal:
return isEnabled
? _enabledFilledTonalButtonStyle(isSelected, colors)
: _disabledFilledTonalButtonStyle(isSelected, colors);
case CircleIconButtonStyle.outlined:
return isEnabled
? _enabledOutlinedButtonStyle(isSelected, colors)
: _disabledOutlinedButtonStyle(isSelected, colors);
}
}
static ButtonStyle _enabledFilledButtonStyle(
bool selected,
ColorScheme colors,
) {
return IconButton.styleFrom(
foregroundColor: selected ? colors.onPrimary : colors.primary,
backgroundColor: selected ? colors.primary : colors.surfaceVariant,
disabledForegroundColor: colors.onSurface.withOpacity(0.38),
disabledBackgroundColor: colors.onSurface.withOpacity(0.12),
hoverColor: selected
? colors.onPrimary.withOpacity(0.08)
: colors.primary.withOpacity(0.08),
focusColor: selected
? colors.onPrimary.withOpacity(0.12)
: colors.primary.withOpacity(0.12),
highlightColor: selected
? colors.onPrimary.withOpacity(0.12)
: colors.primary.withOpacity(0.12),
);
}
static ButtonStyle _disabledFilledButtonStyle(
bool selected,
ColorScheme colors,
) {
return IconButton.styleFrom(
disabledForegroundColor: colors.onSurface.withOpacity(0.38),
disabledBackgroundColor: colors.onSurface.withOpacity(0.12),
);
}
static ButtonStyle _enabledFilledTonalButtonStyle(
bool selected,
ColorScheme colors,
) {
return IconButton.styleFrom(
foregroundColor:
selected ? colors.onSecondaryContainer : colors.onSurfaceVariant,
backgroundColor:
selected ? colors.secondaryContainer : colors.surfaceVariant,
hoverColor: selected
? colors.onSecondaryContainer.withOpacity(0.08)
: colors.onSurfaceVariant.withOpacity(0.08),
focusColor: selected
? colors.onSecondaryContainer.withOpacity(0.12)
: colors.onSurfaceVariant.withOpacity(0.12),
highlightColor: selected
? colors.onSecondaryContainer.withOpacity(0.12)
: colors.onSurfaceVariant.withOpacity(0.12),
);
}
static ButtonStyle _disabledFilledTonalButtonStyle(
bool selected,
ColorScheme colors,
) {
return IconButton.styleFrom(
disabledForegroundColor: colors.onSurface.withOpacity(0.38),
disabledBackgroundColor: colors.onSurface.withOpacity(0.12),
);
}
static ButtonStyle _enabledOutlinedButtonStyle(
bool selected,
ColorScheme colors,
) {
return IconButton.styleFrom(
backgroundColor: selected ? colors.inverseSurface : null,
hoverColor: selected
? colors.onInverseSurface.withOpacity(0.08)
: colors.onSurfaceVariant.withOpacity(0.08),
focusColor: selected
? colors.onInverseSurface.withOpacity(0.12)
: colors.onSurfaceVariant.withOpacity(0.12),
highlightColor: selected
? colors.onInverseSurface.withOpacity(0.12)
: colors.onSurface.withOpacity(0.12),
side: BorderSide(color: colors.outline),
).copyWith(
foregroundColor:
MaterialStateProperty.resolveWith((Set<MaterialState> states) {
if (states.contains(MaterialState.selected)) {
return colors.onInverseSurface;
}
if (states.contains(MaterialState.pressed)) {
return colors.onSurface;
}
return null;
}),
);
}
static ButtonStyle _disabledOutlinedButtonStyle(
bool selected,
ColorScheme colors,
) {
return IconButton.styleFrom(
disabledForegroundColor: colors.onSurface.withOpacity(0.38),
disabledBackgroundColor:
selected ? colors.onSurface.withOpacity(0.12) : null,
side:
selected ? null : BorderSide(color: colors.outline.withOpacity(0.12)),
);
}
}
Try out this Card
Card(
elevation: 10,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0), // half of height and width of Image
),
child: Image.asset(
"assets/images/home.png",
width: 50,
height: 50,
),
)
Card(
elevation: 4.0,
margin: EdgeInsets.zero,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(150),
),
child: InkWell(
onTap: (){},
child: Container(
width: 40,
height: 40,
padding: const EdgeInsets.all(3.0),
decoration: const BoxDecoration(
shape: BoxShape.circle, color: backGroundColor),
child: Image.asset(imageUrl)),
)),
Container(
width: 70.w,
height: 70.h,
alignment: AlignmentDirectional.topCenter,
child: MaterialButton(
onPressed: () {},
color: Color(0xff022C43),
textColor: Colors.white,
child: Icon(
Icons.arrow_forward,
size: 24,
),
padding: EdgeInsets.all(16),
shape: CircleBorder(),
)
)