I'm trying to use CoreData to save my favourites locally and I have a set that acts as storage so that they will be accessed when the program terminates but I am not sure how to make my object persistent to do that. This is what I tried to do.
import Foundation
import CoreData
class PersistenceService {
private init() {}
static var context: NSManagedObjectContext {
return persistentContainer.viewContext
}
// MARK: CoreData
static var persistentContainer: NSPersistentContainer = {
/*
The persistent container for the application. This implementation
creates and returns a container, having loaded the store for the
application to it. This property is optional since there are legitimate
error conditions that could cause the creation of the store to fail.
*/
let container = NSPersistentContainer(name: "playerModel")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
static func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}
This is the object I want to save
var item = CurrentPlayers(context: PersistenceService.context) //make it reference NSManagededContext so it can be saved
//this method adds to Favourites
#IBAction func addToFav(_ sender: Any) {
let alert = UIAlertController(title: "Favourite Added 💙", message: "\(name.text ?? "") is added to favourites", preferredStyle: .alert)
alert.addAction(UIAlertAction(
title: "OK",
style: UIAlertAction.Style.default)
{ [self] _ in
FavouriteManager.shared.add(item)
})
self.present(alert, animated: true, completion: nil)
print("Favourite button Pressed")
}
This is where I want to store my objects
import Foundation
class FavouriteManager {
static let shared = FavouriteManager()
var favSet: Set<CurrentPlayers> = Set()
func add(_ player: CurrentPlayers) {
favSet.insert(player)
NotificationCenter.default.post(
name: .passFavNotification,
object: player
)
}
}
Related
I am trying to get more than one entity for my coding project at school but I have an error saying invalid redeclaration of data controller.
class DataController: ObservableObject{
let container = NSPersistentContainer(name: "Blood Sugar")
init() {
container.loadPersistentStores { description, error in
if let error = error {
print("Core Data failed to load: \(error.localizedDescription)")
}
}
}
}
class DataController : ObservableObject{
let containers = NSPersistentContainer(name: "Carbohydrates")
init(){
containers.loadPersistentStores{ description, errors in
if let errors = errors{
print("Core data failed to load: \(errors.localizedDescription)")
}
}
}
}
Since you tagged this as SwiftUI, DataController should be a struct. We use value types like structs now to solve a lot of the bugs caused by using objects in UIKit and ObjC. You can see Apple's doc Choosing Between Structures and Classes for more info.
If you use an Xcode app template project and check "Use core data" you'll see a PersistenceController struct that will demonstrate how to do it correctly. I've included it below:
import CoreData
struct PersistenceController {
static let shared = PersistenceController()
static var preview: PersistenceController = {
let result = PersistenceController(inMemory: true)
let viewContext = result.container.viewContext
for _ in 0..<10 {
let newItem = Item(context: viewContext)
newItem.timestamp = Date()
}
do {
try viewContext.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nsError = error as NSError
fatalError("Unresolved error \(nsError), \(nsError.userInfo)")
}
return result
}()
let container: NSPersistentContainer
init(inMemory: Bool = false) {
container = NSPersistentContainer(name: "SearchTest")
if inMemory {
container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null")
}
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
container.viewContext.automaticallyMergesChangesFromParent = true
}
}
You can create more entities in the model editor. There is usually only one NSPersistentContainer per app. The container can have multiple stores (usually sqlite databases). Then you can assign different entities to each store too. To create an instance of an entity you do that on a NSManagedObjectContext and you can choose which store to save it too, although most of the time people use one store which is the default.
I'm trying to save data in the local storage using Core Data and I'm getting this error :
No NSEntityDescriptions in any model claim the NSManagedObject
subclass 'TrackItem' so +entity is confused. Have you loaded your
NSManagedObjectModel yet ?
#IBAction func AddTrack(_ sender: Any) {
print("I made it to AddTrack§§§§§")
let Trackitem = TrackItem(context: PersistenceService.context)
Trackitem.kms = Int32(kmsField!.text!)!
Trackitem.liters = Float(litersField!.text!)!
Trackitem.date = textFieldPicker!.text!
PersistenceService.saveContext()
}
This is the function of the button to save. Knowing that I made a CoreData model with the entity and its attributes and CreateNSObject... and I have the class and the extension of the Model. But After adding some content in the input fields and try to save the app stops working and gives me this error.
import Foundation
import CoreData
class PersistenceService {
private init() {
}
static var context:NSManagedObjectContext{
return persistentContainer.viewContext
}
// MARK: - Core Data stack
static var persistentContainer: NSPersistentContainer = {
/*
The persistent container for the application. This implementation
creates and returns a container, having loaded the store for the
application to it. This property is optional since there are legitimate
error conditions that could cause the creation of the store to fail.
*/
let container = NSPersistentContainer(name: "FillMyTank")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
// MARK: - Core Data Saving support
static func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}
Had the same problem. For me it was an annotation that I deleted before the class definition, which looks like #objc(CLASSNAME). So for example:
#objc(Person)
public class Person
I have my entity codegen on Manual/None, then while in the datamodel I click on: Editor -> Create NSManagedObject Subclass.
I am new to core data.
What I am trying to DO: I am trying to create a cocoatouch framework that has an app to add employee details and display them in a table view. So that i can add this framework to my main project to work independently.
Issues I face: The frame work builds without any error. I have added the core data stack from swift 3 to the framework. But when i run the main project, the moment the framework loads the log displays "Failed to load model named Simple framework", "fetch failed" and "employee must have a valid entity description". The code that I have used in the framework is as shown below :
public class CoreDataStack {
public static let sharedInstance = CoreDataStack()
lazy var persistentContainer: NSPersistentContainer = {
let container = NSPersistentContainer(name: "SimpleFramework")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error {
fatalError("Unresolved error \(error), \(error)")
}
})
return container
}()
public func saveContext() {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch let error as NSError {
fatalError("Unresolved error \(error), \(error.userInfo)")
}
}
}
}
#IBAction func addEmployee(_ sender: Any) {
//To save the data
let context = CoreDataStack.sharedInstance.persistentContainer.viewContext
let employee = Employee(context: context)
employee.employeeName = nameTextField.text
employee.employeeAge = Int16(ageTextField.text!)!
employee.hasVehicle = hasVehicle.isOn
CoreDataStack.sharedInstance.saveContext()
navigationController!.popViewController(animated: true)
}
#IBAction func addEmployee(_ sender: Any) {
//To save the data
let context = CoreDataStack.sharedInstance.persistentContainer.viewContext
let employee = Employee(context: context)
employee.employeeName = nameTextField.text
employee.employeeAge = Int16(ageTextField.text!)!
employee.hasVehicle = hasVehicle.isOn
CoreDataStack.sharedInstance.saveContext()
navigationController!.popViewController(animated: true)
}
I've had this issue, when I had wrong model name - it should be models name, not the projects (see the screen shot)
Explicitly pass the models file name to the Core Data stack for initialization and make sure, it is loaded from the right bundle at the time (test bundle, app bundle...) by using Bundle(for: type(of: self)):
//...
let momdName = "SimpleFramework" //pass this as a parameter
//...
guard let modelURL = Bundle(for: type(of: self)).url(forResource: momdName, withExtension:"momd") else {
fatalError("Error loading model from bundle")
}
guard let mom = NSManagedObjectModel(contentsOf: modelURL) else {
fatalError("Error initializing mom from: \(modelURL)")
}
persistentContainer = NSPersistentContainer(name: momdName, managedObjectModel: mom)
//...
Edit:
Also make sure, the SimpleFramework.xcdatamodeld is added to the used targets Target Membership:
The string you pass to the NSPersistentContainer initializer:
NSPersistentContainer(name: "CoreData")
needs to match the filename of the data model file in your Xcode project:
CoreData.xcdatamodeld
If you want to use CoreData in your dynamic framework you have to subclass NSPersistentContainer and use it instead of NSPersistentContainer.
class PersistentContainer: NSPersistentContainer { }
//...
lazy var container: PersistentContainer = {
let result = PersistentContainer(name: "Your xcdatamodeld file name here")
result.loadPersistentStores { (storeDescription, error) in
if let error = error {
print(error.localizedDescription)
}
}
return result
}()
In my case, for some reason the DataModel.xcdatamodeld became missing from my project workspace.
First I tried creating a new DataModle.xcdatamodeld and recreating the data model, but the same error occurred. Thats when I realized that the Original DataModel.xcdatamodeld was still in the root directory. I fixed this by simply right clicking my project in my project navigator, and selecting "Add files to "Project"...", then I added my old data model and deleted my new data model. Finally I hard cleaned, ran my project and it fixed the issue.
My problem was at my .podspec file. You should include the xcdatamodeld extension on the pod that you are creating.
s.resources = "myprojectfolder/**/*.{png,jpeg,jpg,storyboard,xib,xcassets,xcdatamodeld}"
EDIT - i've played around with the code; still having issues.
i've been trying to modify the app in this tutorial so that i can enter student information and store it using core data. Ideally, i would like to be able to display that information on a label; but i haven't gotten that far yet. This is my first time working with core data and currently, i've hit a wall and need some assistance figuring out where in my code i've gone wrong and what to do to get it working.
So my questions are, how do i fix these errors.
and How would i got about displaying all the data after it's saved on a label.
Updated Screenshot
Updated Error Screenshot
Thanks in advance!
Code :
import UIKit
import CoreData
class ViewController: UIViewController {
#IBOutlet var name: UITextField!
#IBOutlet var address1: UITextField!
#IBOutlet var address2: UITextField!
#IBOutlet var city: UITextField!
#IBOutlet var state: UITextField!
#IBOutlet var zip: UITextField!
#IBOutlet var grade: UITextField!
#IBOutlet var status: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
func getContext () -> NSManagedObjectContext {
let appDelegate = UIApplication.shared.delegate as! AppDelegate
return appDelegate.persistentContainer.viewContext
}
#IBAction func insertStudent(_ sender: AnyObject) {
let context = getContext()
let entityDescription = NSEntityDescription.entity(forEntityName: "Contacts", in: context)
let contact = NSManagedObject(entity: entityDescription!, insertInto: context) as! Contacts
contact.student_name = name.text
contact.address1 = address1.text
contact.address2 = address2.text
contact.city = city.text
contact.grade = grade.text
contact.state = state.text
contact.zip = zip.text
var error: NSError?
//save the object
do {
try context.save()
print("saved!")
} catch let error as NSError {
print("Could not save \(error), \(error.userInfo)")
} catch {
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Looks like you are trying to mix Swift versions. See code examples below and see if this helps clear up the issue.
AppDelegate
import UIKit
import CoreData
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
// Saves changes in the application's managed object context before the application terminates.
self.saveContext()
}
// MARK: - Core Data stack
lazy var persistentContainer: NSPersistentContainer = {
/*
The persistent container for the application. This implementation
creates and returns a container, having loaded the store for the
application to it. This property is optional since there are legitimate
error conditions that could cause the creation of the store to fail.
*/
let container = NSPersistentContainer(name: "CDTest")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
// MARK: - Core Data Saving support
func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}
Functions to save and get data from CoreData in Swift 3.
func storeTranscription() {
let context = getContext()
//retrieve the entity that we just created
let entity = NSEntityDescription.entity(forEntityName: "ItemList", in: context)
let transc = NSManagedObject(entity: entity!, insertInto: context) as! ItemList
//set the entity values
transc.itemID = Double(itemid)
transc.productname = nametext
transc.amount = Double(amountDouble)
transc.stock = stockStatus
transc.inventoryDate = inventoryDate
//save the object
do {
try context.save()
print("saved!")
} catch let error as NSError {
print("Could not save \(error), \(error.userInfo)")
} catch {
}
}
func getTranscriptions () {
//create a fetch request, telling it about the entity
let fetchRequest: NSFetchRequest<ItemList> = ItemList.fetchRequest()
do {
//go get the results
let searchResults = try getContext().fetch(fetchRequest)
fetchedStatsArray = searchResults as [NSManagedObject]
//I like to check the size of the returned results!
print ("num of results = \(searchResults.count)")
//You need to convert to NSManagedObject to use 'for' loops
for trans in searchResults as [NSManagedObject] {
//get the Key Value pairs (although there may be a better way to do that...
print("\(trans.value(forKey: "productname")!)")
let mdate = trans.value(forKey: "inventoryDate") as! Date
print(mdate)
}
} catch {
print("Error with request: \(error)")
}
}
Your Code converted Swift 3
func getContext () -> NSManagedObjectContext {
let appDelegate = UIApplication.shared.delegate as! AppDelegate
return appDelegate.persistentContainer.viewContext
}
#IBAction func insertStudent(_ sender: AnyObject) {
let context = getContext()
let entityDescription = NSEntityDescription.entity(forEntityName: "Contacts", in: context)
let contact = NSManagedObject(entity: entityDescription!, insertInto: context) as! Contacts
contact.student_name = name.text
contact.address1 = address1.text
contact.address2 = address2.text
contact.city = city.text
contact.grade = grade.text
contact.state = state.text
contact.zip = zip.text
var error: NSError?
//save the object
do {
try context.save()
print("saved!")
} catch let error as NSError {
print("Could not save \(error), \(error.userInfo)")
} catch {
}
}
I've encountered a problem when working with Core Data. I have this Core Data Model named 'Test.xcdatamodeld' and it contains only one entity named 'Data'. This Data entity contains one attribute named 'currCount' of type Int32.
What I'm trying to do is to read the value of 'currCount' but when I try to fetch something out of my entity 'Data' there are no results.
This is my fetching code:
var appDel:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
var context:NSManagedObjectContext = appDel.managedObjectContext!
var request = NSFetchRequest(entityName: "Data")
request.returnsObjectsAsFaults = false
var results: NSArray = context.executeFetchRequest(request, error: nil)!
var currCount:Int32 = 0
if results.count > 0 {
var res = results[0] as NSManagedObject
currCount = Int32(res.valueForKey("currCount") as Int)
println("Local Count: \(currCount)")
return currCount
}
else {
println("firstTime no Questions")
return 0
}
I always end up in the else-statement. I don't understand what I'm doing wrong. I've been going this way in another project and it works fine.
My AppDelegate.swift is as follows:
import UIKit
import CoreData
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication!, didFinishLaunchingWithOptions launchOptions: NSDictionary!) -> Bool {
return true
}
func applicationWillResignActive(application: UIApplication!) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication!) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication!) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication!) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication!) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// MARK: - Core Data stack
lazy var applicationDocumentsDirectory: NSURL = {
// The directory the application uses to store the Core Data store file. This code uses a directory named "com.jqsoftware.MyLog" in the application's documents Application Support directory.
let urls = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
return urls[urls.count-1] as NSURL
}()
lazy var managedObjectModel: NSManagedObjectModel = {
// The managed object model for the application. This property is not optional. It is a fatal error for the application not to be able to find and load its model.
let modelURL = NSBundle.mainBundle().URLForResource("Test", withExtension: "momd")!
return NSManagedObjectModel(contentsOfURL: modelURL)!
}()
lazy var persistentStoreCoordinator: NSPersistentStoreCoordinator? = {
// The persistent store coordinator for the application. This implementation creates and return a coordinator, having added the store for the application to it. This property is optional since there are legitimate error conditions that could cause the creation of the store to fail.
// Create the coordinator and store
var coordinator: NSPersistentStoreCoordinator? = NSPersistentStoreCoordinator(managedObjectModel: self.managedObjectModel)
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("Test.sqlite")
var error: NSError? = nil
var failureReason = "There was an error creating or loading the application's saved data."
if coordinator!.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: url, options: nil, error: &error) == nil {
coordinator = nil
// Report any error we got.
var dict = [String: AnyObject]()
dict[NSLocalizedDescriptionKey] = "Failed to initialize the application's saved data"
dict[NSLocalizedFailureReasonErrorKey] = failureReason
dict[NSUnderlyingErrorKey] = error
error = NSError(domain: "YOUR_ERROR_DOMAIN", code: 9999, userInfo: dict)
// Replace this with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog("Unresolved error \(error), \(error!.userInfo)")
abort()
}
return coordinator
}()
lazy var managedObjectContext: NSManagedObjectContext? = {
// Returns the managed object context for the application (which is already bound to the persistent store coordinator for the application.) This property is optional since there are legitimate error conditions that could cause the creation of the context to fail.
let coordinator = self.persistentStoreCoordinator
if coordinator == nil {
return nil
}
var managedObjectContext = NSManagedObjectContext()
managedObjectContext.persistentStoreCoordinator = coordinator
return managedObjectContext
}()
// MARK: - Core Data Saving support
func saveContext () {
if let moc = self.managedObjectContext {
var error: NSError? = nil
if moc.hasChanges && !moc.save(&error) {
// Replace this implementation with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog("Unresolved error \(error), \(error!.userInfo)")
abort()
}
}
}
}
EDIT
Even if I save something to currCount before fetching it again, I get 0 results. This is the code I use for saving (which comes before the code above):
var appDel:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
var context:NSManagedObjectContext = appDel.managedObjectContext!
var request = NSFetchRequest(entityName: "Data")
request.returnsObjectsAsFaults = false
var results: NSArray = context.executeFetchRequest(request, error: nil)!
var currentCount:Int32 = 5
var newCount = NSEntityDescription.insertNewObjectForEntityForName("Data", inManagedObjectContext: context) as NSManagedObject
newHp.setValue(currentCount, forKey: "currCount")
Once you have inserted something on your context, you should save it to make changes permanent (I suppose you are using a SQLite store).
In other words, you need to run a context.save(&error) method.
Update 1
var error: NSError?
if !context.save(&error) {
println("Error saving context: \(error?.localizedDescription)\n\(error?.userInfo)")
}