I wan to change the shape of my PopupMenuButton in flutter, want to add a triangle on top as shown in below picture, I have spent a lot of time on google but no achievement please help me out I am new to flutter so I do not know how to change this default container, now it simply has white rounded container, white arrow/triangle is not being added on top of it. please help out, thanks in advance
popUpMenu= PopupMenuButton<String>(
key: _menuKey,
offset: Offset(50,100),
padding: EdgeInsets.all(0.0),
onSelected: (value) {
if (value == "Tax & Additional Charges") {
endDrawerController.drawerKey.value =
EndDrawerKeys.TaxAndAdditionalChargesEndDrawer;
endDrawerController.scaffoldKey.currentState.openEndDrawer();
print("Entering in tax");
} else if (value == "Hold this Invoice") {
endDrawerController.drawerKey.value =
EndDrawerKeys.HoldInvoiceEndDrawer;
endDrawerController.scaffoldKey.currentState.openEndDrawer();
}
},
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(10.h))),
itemBuilder: (context) => [
PopupMenuItem(
value: "Tax & Additional Charges",
child: popUpMenuSingleItem(
icon: AppAssets.DeliveryIcon,
text: "Tax & Additional Charges",
topMargin: 15.h),
),
PopupMenuItem(
value: "Hold this Invoice",
child: popUpMenuSingleItem(
icon: AppAssets.DeliveryIcon,
text: "Hold this Invoice",
topMargin: 25.h),
),
],
);
This is how I want my PopupMenuButton to be appear
You can create a shape for your custom PopupMenuButton.
Sample...
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: HomePage(),
);
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
actions: <Widget>[
PopupMenuButton(
offset: Offset(0, 50),
shape: const TooltipShape(),
itemBuilder: (_) => <PopupMenuEntry>[
PopupMenuItem(
child: ListTile(
leading: const Icon(Icons.calculate_outlined),
title: const Text('Tax & Additional Charges'),
)),
PopupMenuItem(
child: ListTile(
leading: const Icon(Icons.av_timer_outlined),
title: const Text('Hold This Invoice'),
)),
],
),
],
),
);
}
}
/// I'm using [RoundedRectangleBorder] as my reference...
class TooltipShape extends ShapeBorder {
const TooltipShape();
final BorderSide _side = BorderSide.none;
final BorderRadiusGeometry _borderRadius = BorderRadius.zero;
#override
EdgeInsetsGeometry get dimensions => EdgeInsets.all(_side.width);
#override
Path getInnerPath(
Rect rect, {
TextDirection? textDirection,
}) {
final Path path = Path();
path.addRRect(
_borderRadius.resolve(textDirection).toRRect(rect).deflate(_side.width),
);
return path;
}
#override
Path getOuterPath(Rect rect, {TextDirection? textDirection}) {
final Path path = Path();
final RRect rrect = _borderRadius.resolve(textDirection).toRRect(rect);
path.moveTo(0, 10);
path.quadraticBezierTo(0, 0, 10, 0);
path.lineTo(rrect.width - 30, 0);
path.lineTo(rrect.width - 20, -10);
path.lineTo(rrect.width - 10, 0);
path.quadraticBezierTo(rrect.width, 0, rrect.width, 10);
path.lineTo(rrect.width, rrect.height - 10);
path.quadraticBezierTo(
rrect.width, rrect.height, rrect.width - 10, rrect.height);
path.lineTo(10, rrect.height);
path.quadraticBezierTo(0, rrect.height, 0, rrect.height - 10);
return path;
}
#override
void paint(Canvas canvas, Rect rect, {TextDirection? textDirection}) {}
#override
ShapeBorder scale(double t) => RoundedRectangleBorder(
side: _side.scale(t),
borderRadius: _borderRadius * t,
);
}
try this:
class PopMenu extends StatefulWidget {
#override
_PopMenuState createState() => _PopMenuState();
}
class _PopMenuState extends State<PopMenu> {
List<Icon> icons = [
Icon(Icons.person),
Icon(Icons.settings),
Icon(Icons.credit_card),
];
GlobalKey _key = LabeledGlobalKey("button_icon");
OverlayEntry _overlayEntry;
Offset _buttonPosition;
bool _isMenuOpen = false;
void _findButton() {
RenderBox renderBox = _key.currentContext.findRenderObject();
_buttonPosition = renderBox.localToGlobal(Offset.zero);
}
void _openMenu() {
_findButton();
_overlayEntry = _overlayEntryBuilder();
Overlay.of(context).insert(_overlayEntry);
_isMenuOpen = !_isMenuOpen;
}
void _closeMenu() {
_overlayEntry.remove();
_isMenuOpen = !_isMenuOpen;
}
OverlayEntry _overlayEntryBuilder() {
return OverlayEntry(
builder: (context) {
return Positioned(
top: _buttonPosition.dy + 50,
left: _buttonPosition.dx - 250,
width: 300,
child: _popMenu(),
);
},
);
}
Widget _popMenu() {
return Column(
children: [
Align(
alignment: Alignment.centerRight,
child: Padding(
padding: EdgeInsets.only(right: 20),
child: ClipPath(
clipper: ArrowClipper(),
child: Container(
width: 17,
height: 17,
color: Color(0xFFF67C0B9),
),
),
),
),
Container(
width: 300,
height: 300,
decoration: BoxDecoration(
color: Color(0xFFF67C0B9),
borderRadius: BorderRadius.circular(4),
),
child: Theme(
data: ThemeData(
iconTheme: IconThemeData(
color: Colors.white,
),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: List.generate(
icons.length,
(index) {
return GestureDetector(
onTap: () {},
child: Container(
width: 300,
height: 100,
child: icons[index],
),
);
},
),
),
),
),
],
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Container(
key: _key,
decoration: BoxDecoration(
color: Color(0xFFF5C6373),
borderRadius: BorderRadius.circular(4),
),
child: IconButton(
icon: Icon(Icons.menu),
color: Colors.white,
onPressed: () {
_isMenuOpen ? _closeMenu() : _openMenu();
},
),
),
),
);
}
}
class ArrowClipper extends CustomClipper<Path> {
#override
Path getClip(Size size) {
Path path = Path();
path.moveTo(0, size.height);
path.lineTo(size.width / 2, size.height / 2);
path.lineTo(size.width, size.height);
return path;
}
#override
bool shouldReclip(CustomClipper<Path> oldClipper) {
return true;
}
}
Related
I am fairly new to flutter and currently trying to create a NavBar.
It looks like this:
If I click on the icon, the bar moves to the selected one and the content changes.
However, I have to hit the icon perfectly. I would like to have a "box" around it, so I can tap just near it. Basically divide the space into 3.
I tried the following:
Widget build(BuildContext context) {
return Container(
height: 60,
color: Color(0xff282424),
child: Stack(
children: [
Container(
child: Row(
children: items.map((x) => createNavBarItem(x)).toList(),
),
),
AnimatedContainer(
duration: Duration(milliseconds: 200),
alignment: Alignment(active.offset, 0.7),
child: AnimatedContainer(
duration: Duration(milliseconds: 400),
height: 5,
width: 50,
decoration: BoxDecoration(
color: active.color,
borderRadius: BorderRadius.circular(2.5)),
),
),
],
),
);
}
Widget createNavBarItem(MenuItem item) {
double width = MediaQuery.of(context).size.width;
return SizedBox(
width: width / items.length,
height: 55,
child: GestureDetector(
child: Icon(
Icons.access_time,
color: item.color,
size: 30,
),
onTap: () {
setState(() {
active = item;
navBarUpdate(item);
});
},
),
);
}
The items should take 1/3 of the width. It isn't working that way tho. Any idea on how to increase the "tappable" space?
EDIT
Full code:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.\
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.red,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
var screens = [Text("Button1"), Text("Button2"), Text("Button3")];
int currentScreen = 0;
void changeIndex(int index) => setState(() {
currentScreen = index;
});
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
color: Colors.orange,
child: Stack(
children: [
SafeArea(child: screens[currentScreen]),
Container(
alignment: Alignment.bottomCenter, child: NavBar(changeIndex))
],
),
),
);
}
}
class MenuItem {
final String name;
final Color color;
final double offset;
MenuItem(this.name, this.color, this.offset);
}
class NavBar extends StatefulWidget {
#override
State<StatefulWidget> createState() => NavBarState(navBarUpdate);
late Function(int) navBarUpdate;
NavBar(this.navBarUpdate);
}
class NavBarState extends State<NavBar> {
var items = [
MenuItem("Test", Colors.red, -0.76),
MenuItem("Test2", Colors.green, 0),
MenuItem("Test3", Colors.yellow, 0.76)
];
late MenuItem active;
late Function(MenuItem) navBarUpdate;
#override
void initState() {
super.initState();
active = items[0];
}
NavBarState(Function(int) navBarUpdate) {
this.navBarUpdate = (item) {
navBarUpdate(items.indexOf(item));
};
}
#override
Widget build(BuildContext context) {
return Container(
height: 60,
color: Color(0xff282424),
child: Stack(
children: [
Container(
child: Row(
children: items.map((x) => createNavBarItem(x)).toList(),
),
),
AnimatedContainer(
duration: Duration(milliseconds: 200),
alignment: Alignment(active.offset, 0.7),
child: AnimatedContainer(
duration: Duration(milliseconds: 400),
height: 5,
width: 50,
decoration: BoxDecoration(
color: active.color,
borderRadius: BorderRadius.circular(2.5)),
),
),
],
),
);
}
Widget createNavBarItem(MenuItem item) {
double width = MediaQuery.of(context).size.width;
return SizedBox(
width: width / items.length,
height: 55,
child: GestureDetector(
child: Icon(
Icons.access_time,
color: item.color,
size: 30,
),
onTap: () {
setState(() {
active = item;
navBarUpdate(item);
});
},
),
);
}
}
You can use behavior: HitTestBehavior.translucent, or opaque on createNavBarItem
child: GestureDetector(
behavior: HitTestBehavior.translucent,
You can swap your GestureDetector on top level widget from Icon.
Widget createNavBarItem(MenuItem item) {
double width = MediaQuery.of(context).size.width;
return GestureDetector(
child: Container(
color: Colors.transparent,
width: width / items.length,
height: 55,
child: Icon(
Icons.access_time,
color: item.color,
size: 30,
),
),
onTap: () {
setState(() {
active = item;
navBarUpdate(item);
});
},
);
}
so here's the deal. I created (sort of) a custom clipper shaped like a wave inside a class called WaveClipper
the wave clipper class:
class WaveClipper extends CustomClipper<Path> {
#override
Path getClip(Size size) {
var path = Path();
path.lineTo(0, 220);
path.quadraticBezierTo(size.width / 4, 160 , size.width / 2, 175);
path.quadraticBezierTo(3 / 4 * size.width, 190, size.width, 130);
path.lineTo(size.width, 0);
path.close();
return path;
}
#override
bool shouldReclip(CustomClipper<Path> oldClipper) {
return false;
}
}
And whenever I display it using a scaffold it shows fine however when I try to push it inside a SliverListView which is inside a CustomScrollView then nothing appears and there are no errors either. Is the clipper under the content? And how can I display it.
the clipper I am trying to show:
Stack(
children: [
ClipPath(
clipper: WaveClipper(),
child: Container(
color: Colors.cyanAccent,
))
],
),
where I am trying to show it:
Scaffold(
appBar: AppBar(
backgroundColor: Colors.white,
elevation: 0.0,
iconTheme: IconThemeData(
color: Colors.cyanAccent,
),
),
backgroundColor: Colors.white,
body: CustomScrollView(
physics: const BouncingScrollPhysics(),
slivers: [
SliverList(
delegate: SliverChildListDelegate([
//here
//there rest of the content (mostly buttons)
]),
),
],
),
)
Any help is appreciated and thank you for taking the time.
Try to give some dimension to your Container:
Stack(
children: [
ClipPath(
clipper: WaveClipper(),
child: Container(
height: 300,
color: Colors.amber.shade200,
),
),
],
),
Full source code
import 'package:flutter/material.dart';
void main() {
runApp(
MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
home: HomePage(),
),
);
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.white,
elevation: 0.0,
iconTheme: IconThemeData(
color: Colors.cyanAccent,
),
),
backgroundColor: Colors.white,
body: CustomScrollView(
physics: const BouncingScrollPhysics(),
slivers: [
SliverList(
delegate: SliverChildListDelegate([
Stack(
children: [
ClipPath(
clipper: WaveClipper(),
child: Container(
height: 300,
color: Colors.amber.shade200,
),
),
],
),
]),
),
],
),
);
}
}
class WaveClipper extends CustomClipper<Path> {
#override
Path getClip(Size size) {
var path = Path();
path.lineTo(0, 220);
path.quadraticBezierTo(size.width / 4, 160, size.width / 2, 175);
path.quadraticBezierTo(3 / 4 * size.width, 190, size.width, 130);
path.lineTo(size.width, 0);
path.close();
return path;
}
#override
bool shouldReclip(CustomClipper<Path> oldClipper) {
return false;
}
}
Container(
height: device.size.height * 0.3,
child: Scaffold(
body: Stack(
clipBehavior: Clip.none,
children: [
ClipPath(
clipper: WaveClipper(),
child: Container(
color: Colors.cyanAccent,
))
],
),
),
),
Wrap with a Scaffold and give that Scaffold a size using a Container, if anyone has a better solution by all means post it.
import 'package:flutter/material.dart';
class LoginScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
child: Stack(
children: [
Opacity(opacity: 0.5,
child: ClipPath(
clipper: WaveClipper(),
child: Container(color: Colors.red,
height: 200,),
),
),
ClipPath(
clipper: WaveClipper(),
child: Container(color: Colors.deepOrange,
height: 180,),
),
],
),
),
);
}
}
class WaveClipper extends CustomClipper<Path>{
#override
Path getClip(Size size){
debugPrint(size.width.toString());
var path = new Path();
path.lineTo(0,size.height);
var firstStart = Offset(size.width / 5,size.height);
var firstEnd = Offset(size.width / 2.25,size.height - 50);
path.quadraticBezierTo(firstStart.dx, firstStart.dy, firstEnd.dx, firstEnd.dy);
var secondStart = Offset(size.width -(size.width/3.24), size.height - 105);
var secondEnd = Offset(size.width, size.height - 10);
path.quadraticBezierTo(secondStart.dx, secondStart.dy, secondEnd.dx, secondEnd.dy);
path.lineTo(size.width, 0);
path.close();
return path;
}
#override
bool shouldReclip(CustomClipper<Path> oldClipper) {
return false;
}
}
Optionally add dotted_decoration package if needed:
https://pub.dev/packages/dotted_decoration
import 'package:flutter/material.dart';
import 'package:dotted_decoration/dotted_decoration.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: HomePage(),
);
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(child: DiscountTile()),
);
}
}
class DiscountTile extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ClipPath(
clipper: _DiscountTileClipper(),
child: Container(
clipBehavior: Clip.antiAlias,
decoration: const BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(16)),
),
child: ColoredBox(
color: Colors.blue,
child: Row(
children: [
SizedBox(width: 100),
Expanded(
child: DecoratedBox(
decoration: DottedDecoration(
linePosition: LinePosition.left,
color: Colors.red,
strokeWidth: 3,
),
child: Padding(
padding: EdgeInsets.all(8.0),
child: Text('hello world' * 20),
),
),
),
],
),
),
),
);
}
}
class _DiscountTileClipper extends CustomClipper<Path> {
#override
Path getClip(Size size) {
const Radius radius = Radius.circular(1);
const bool clockwise = false;
const double clipRadius = 20;
const double decreaseValueWidgetWidth = 100.0;
const double leftPadding = decreaseValueWidgetWidth + 9;
return Path()
..lineTo(leftPadding - clipRadius, 0)
..arcToPoint(
const Offset(leftPadding, 0),
clockwise: clockwise,
radius: radius,
)
..lineTo(size.width, 0)
..lineTo(size.width, size.height)
..lineTo(leftPadding, size.height)
..arcToPoint(
Offset(leftPadding - clipRadius, size.height),
clockwise: clockwise,
radius: radius,
)
..lineTo(0, size.height)
..close();
}
#override
bool shouldReclip(_DiscountTileClipper oldClipper) => true;
}
My end goal is to achieve somethinng like this:
As you can see there's the drag handle is required to rotate this image.
I have a following code:
import 'package:flutter/material.dart';
double ballRadius = 7.5;
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
double _angle = 0.0;
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: SafeArea(
child: Stack(
children: [
Positioned(
top: 100,
left: 100,
child: Transform.rotate(
angle: _angle,
child: Column(
children: [
Container(
width: 30,
height: 30,
decoration: BoxDecoration(
color: Colors.black,
borderRadius: BorderRadius.circular(30),
),
child: LayoutBuilder(
builder: (context, constraints) {
return GestureDetector(
behavior: HitTestBehavior.translucent,
onPanUpdate: (DragUpdateDetails details) {
Offset centerOfGestureDetector = Offset(
constraints.maxWidth / 2,
constraints.maxHeight / 2,
);
final touchPositionFromCenter =
details.localPosition -
centerOfGestureDetector;
print(touchPositionFromCenter.direction);
setState(() {
_angle = touchPositionFromCenter.direction;
});
},
);
},
),
),
Container(
height: 30,
width: 5,
color: Colors.black,
),
Container(
height: 200,
width: 200,
color: Colors.red,
),
],
),
),
)
],
),
),
),
);
}
}
It is working. But sometimes it's too fast or too slow. Please help me fix this issue.
I made a few modifications to the code, notably
Treating the "real" centerOfGestureDetector as the center of all the items you would like to rotate
Determining and tracking the change in angle with the onPanStart,onPanEnd and onPanUpdate methods
import 'package:flutter/material.dart';
double ballRadius = 7.5;
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
double _angle = 0.0;
double _oldAngle = 0.0;
double _angleDelta = 0.0;
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: SafeArea(
child: Stack(
children: [
Positioned(
top: 100,
left: 100,
child: Transform.rotate(
angle: _angle,
child: Column(
children: [
Container(
width: 30,
height: 30,
decoration: BoxDecoration(
color: Colors.black,
borderRadius: BorderRadius.circular(30),
),
child: LayoutBuilder(
builder: (context, constraints) {
// Offset centerOfGestureDetector = Offset(
// constraints.maxWidth / 2, constraints.maxHeight / 2);
/**
* using center of positioned element instead to better fit the
* mental map of the user rotating object.
* (height = container height (30) + container height (30) + container height (200)) / 2
*/
Offset centerOfGestureDetector =
Offset(constraints.maxWidth / 2, 130);
return GestureDetector(
behavior: HitTestBehavior.translucent,
onPanStart: (details) {
final touchPositionFromCenter =
details.localPosition -
centerOfGestureDetector;
_angleDelta = _oldAngle -
touchPositionFromCenter.direction;
},
onPanEnd: (details) {
setState(
() {
_oldAngle = _angle;
},
);
},
onPanUpdate: (details) {
final touchPositionFromCenter =
details.localPosition -
centerOfGestureDetector;
setState(
() {
_angle = touchPositionFromCenter.direction +
_angleDelta;
},
);
},
);
},
),
),
Container(
height: 30,
width: 5,
color: Colors.black,
),
Container(
height: 200,
width: 200,
color: Colors.red,
),
],
),
),
)
],
),
),
),
);
}
}
I'm trying to overlay an image during max scaling (I'm using the class InteractiveViewer) on top of other objects (also the status bar). Basically like on Instagram. I couldn't find anything reading the docs. A hint on how to proceed?
child: InteractiveViewer(
transformationController: controller,
maxScale: 2.0,
minScale: 2.0,
child: imageBig,
fit: BoxFit.fitWidth,
),
According to this issue on flutter repository:
https://github.com/flutter/flutter/issues/66111
You can achive that by using OverlayEntry Class, which will handle the rendering of your InteractiveViewer child widget over the other widgets.
Also, you can find here a code snippet for InteractiveViewerOverlay widget, that you can use directly inside your project.
https://gist.github.com/zzterrozz/623531eef065a31470e85175c744c986
created by:
https://github.com/PixelToast
https://github.com/zzterrozz
Edited:
Here is an example for the InteractiveViewerOverlay widget and how to use it.
First, the InteractiveViewerOverlay widget
class InteractiveViewerOverlay extends StatefulWidget {
final Widget child;
final double maxScale;
const InteractiveViewerOverlay({
Key key,
#required this.child,
this.maxScale,
}) : super(key: key);
#override
_InteractiveViewerOverlayState createState() =>
_InteractiveViewerOverlayState();
}
class _InteractiveViewerOverlayState extends State<InteractiveViewerOverlay>
with SingleTickerProviderStateMixin {
var viewerKey = GlobalKey();
Rect placeholder;
OverlayEntry entry;
var controller = TransformationController();
Matrix4Tween snapTween;
AnimationController snap;
#override
void initState() {
super.initState();
snap = AnimationController(vsync: this);
snap.addListener(() {
if (snapTween == null) return;
controller.value = snapTween.evaluate(snap);
if (snap.isCompleted) {
entry.remove();
entry = null;
setState(() {
placeholder = null;
});
}
});
}
#override
void dispose() {
snap.dispose();
super.dispose();
}
Widget buildViewer(BuildContext context) {
return InteractiveViewer(
key: viewerKey,
transformationController: controller,
panEnabled: false,
maxScale: widget.maxScale ?? 2.5,
child: widget.child,
onInteractionStart: (details) {
if (placeholder != null) return;
setState(() {
var renderObject =
viewerKey.currentContext.findRenderObject() as RenderBox;
placeholder = Rect.fromPoints(
renderObject.localToGlobal(Offset.zero),
renderObject
.localToGlobal(renderObject.size.bottomRight(Offset.zero)),
);
});
entry = OverlayEntry(
builder: (context) {
return Positioned.fromRect(
rect: placeholder,
child: buildViewer(context),
);
},
);
Overlay.of(context).insert(entry);
},
onInteractionEnd: (details) {
snapTween = Matrix4Tween(
begin: controller.value,
end: Matrix4.identity(),
);
snap.value = 0;
snap.animateTo(
1,
duration: Duration(milliseconds: 250),
curve: Curves.ease,
);
});
}
#override
Widget build(BuildContext context) {
var viewer = placeholder != null
? SizedBox.fromSize(size: placeholder.size)
: buildViewer(context);
return Container(
child: viewer,
);
}
}
Next, An example of implementing the InteractiveViewerOverlay widget.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(),
body: ListView(children: [
Column(
children: [
Container(
decoration: BoxDecoration(
color: Colors.white,
border:
Border(bottom: BorderSide(color: Colors.green))),
width: double.infinity,
height: 60,
child: Column(children: [
Text('Abdelazeem Kuratem',
style: TextStyle(color: Colors.black)),
Text('5 min', style: TextStyle(color: Colors.black)),
])),
InteractiveViewerOverlay(
child: Image.network(
"https://upload.wikimedia.org/wikipedia/commons/6/6a/Mona_Lisa.jpg",
fit: BoxFit.contain,
),
),
Container(
decoration: BoxDecoration(
color: Colors.grey[50],
border: Border(top: BorderSide(color: Colors.green))),
child: Stack(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
_createBottomButton(
text: 'Like',
icon: Icons.thumb_up,
onPressed: () {}),
_createBottomButton(
text: 'Comment',
icon: Icons.comment,
onPressed: () {}),
_createBottomButton(
text: 'Share',
icon: Icons.share,
onPressed: () {}),
],
),
],
),
),
],
),
])),
);
}
Widget _createBottomButton({
String text,
IconData icon,
Null Function() onPressed,
}) {
return FlatButton.icon(
onPressed: onPressed,
icon: Icon(
icon,
color: Colors.green,
size: 21,
),
label: Text(
text,
style: TextStyle(color: Colors.green, fontSize: 14),
),
);
}
}
In Flutter you suppose I have a simple Container and I would like to change the size of that to up, for example in this simple screenshot I want to change top container in section 1 to up to have a top container in section 2
and top container in section 1 should behave only 100.0 after size to up
container B in section 1 and section 2 are in the same axis without change position when container A will be resized to up
for example, this is what I want to have
I'm not sure with which one animation I can have this feature
this code work, but this is not what I want to have.
i want to have draggable bottom sheet with changing border radius when bottom sheet arrived to top of screen like with pastes sample video screen and fade0n/out widget inside appbar which that inside top of bottom sheet, which that visible when bottom sheet arrived top or hide when bottom sheet don't have maximum size
import 'package:flutter/material.dart';
void main()=>runApp(SizeUp());
class SizeUp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'test',
home: SizeUpAnim(),
);
}
}
class SizeUpAnim extends StatefulWidget {
#override
State<StatefulWidget> createState() =>_SizeUpAnim();
}
class _SizeUpAnim extends State with SingleTickerProviderStateMixin {
AnimationController _controller;
// ignore: constant_identifier_names
static const _PANEL_HEADER_HEIGHT = 32.0;
bool get _isPanelVisible {
final AnimationStatus status = _controller.status;
return status == AnimationStatus.completed ||
status == AnimationStatus.forward;
}
#override
void initState() {
super.initState();
_controller = AnimationController(
duration: const Duration(milliseconds: 100), value: 1.0, vsync: this);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
elevation: 8.0,
title: const Text("Step4"),
leading: IconButton(
onPressed: () {
_controller.fling(velocity: _isPanelVisible ? -1.0 : 1.0);
},
icon: AnimatedIcon(
icon: AnimatedIcons.close_menu,
progress: _controller.view,
),
),
),
body: Column(
children: <Widget>[
Expanded(
child: LayoutBuilder(
builder: _buildStack,
),
),
Text('aaa'),
],
),
);
}
Animation<RelativeRect> _getPanelAnimation(BoxConstraints constraints) {
final double height = constraints.biggest.height;
final double top = height - _PANEL_HEADER_HEIGHT;
const double bottom = -_PANEL_HEADER_HEIGHT;
return RelativeRectTween(
begin: RelativeRect.fromLTRB(0.0, top, 0.0, bottom),
end: const RelativeRect.fromLTRB(0.0, 0.0, 0.0, 0.0),
).animate( CurvedAnimation(parent: _controller, curve: Curves.linear));
}
Widget _buildStack(BuildContext context, BoxConstraints constraints) {
final Animation<RelativeRect> animation = _getPanelAnimation(constraints);
final ThemeData theme = Theme.of(context);
return Container(
color: theme.primaryColor,
child: Stack(
children: <Widget>[
const Center(
child: Text("base"),
),
PositionedTransition(
rect: animation,
child: Material(
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(16.0),
topRight: Radius.circular(16.0)),
elevation: 12.0,
child: Container(
height: _PANEL_HEADER_HEIGHT,
child: const Center(child: Text("panel")),
),
),
),
],
),
);
}
#override
void dispose() {
super.dispose();
_controller.dispose();
}
}
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool isLong = false;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('First'),
),
body: Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('hey'),
RaisedButton(
onPressed: () {
setImages();
setState(() {
isLong = !isLong;
});
},
child: Text(isLong ? 'long' : 'short'),
),
RaisedButton(
onPressed: _onPressed,
child: Text('open'),
)
],
),
),
);
}
_onPressed() {
Navigator.of(context)
.push(TransparentRoute(builder: (context) => NewWidget(images)));
}
List<String> images = List.generate(
5,
(_) => 'http://placeimg.com/100/100/any',
);
void setImages() {
images = List.generate(
isLong ? 5 : 25,
(_) => 'http://placeimg.com/100/100/any',
);
}
}
class NewWidget extends StatefulWidget {
const NewWidget(this.images, {Key key}) : super(key: key);
final List<String> images;
#override
_NewWidgetState createState() => _NewWidgetState();
}
class _NewWidgetState extends State<NewWidget> {
bool isBig = false;
bool isStack = false;
bool isBounsing = true;
final double topOffset = 200;
final double miniHandleHeigh = 30;
double safeAreaPadding = 0;
double startBigAnimationOffset;
double startStickyOffset;
double backgroundHeight = 0;
double get savedAppBarHeigh => safeAreaPadding + kToolbarHeight;
final ScrollController controller = ScrollController();
#override
void initState() {
WidgetsBinding.instance.addPostFrameCallback(_afterLayout);
super.initState();
}
void _afterLayout(_) {
var media = MediaQuery.of(context);
safeAreaPadding = media.padding.top;
startBigAnimationOffset = topOffset - savedAppBarHeigh;
startStickyOffset = startBigAnimationOffset + 20;
backgroundHeight = media.size.height - miniHandleHeigh - topOffset;
var canScroll = !_isImageSizeBiggerThenBottomSheetSize(
media.size.width,
media.size.height,
);
controller.addListener(
canScroll ? withoutScrolling : withScrolling,
);
}
void withoutScrolling() {
var offset = controller.offset;
if (offset < 0) {
goOut();
} else {
controller.animateTo(
0,
duration: Duration(milliseconds: 100),
curve: Curves.easeIn,
);
}
}
void withScrolling() {
var offset = controller.offset;
if (offset < 0) {
goOut();
} else if (offset < startBigAnimationOffset && isBig) {
setState(() {
isBig = false;
});
} else if (offset > startBigAnimationOffset && !isBig) {
setState(() {
isBig = true;
});
} else if (offset > startStickyOffset && !isStack) {
setState(() {
isStack = true;
});
} else if (offset < startStickyOffset && isStack) {
setState(() {
isStack = false;
});
}
if (offset < topOffset && !isBounsing) {
setState(() => isBounsing = true);
} else if (offset > topOffset && isBounsing) {
setState(() => isBounsing = false);
}
}
void goOut() {
controller.dispose();
Navigator.of(context).pop();
}
_isImageSizeBiggerThenBottomSheetSize(
double screenWidth,
double screenHeight,
) {
// padding: 10, 3 in row;
print(screenHeight);
var itemHeight = (screenWidth - 20) / 3;
print(itemHeight);
var gridMaxHeight = screenHeight - topOffset - miniHandleHeigh;
print(gridMaxHeight);
return (widget.images.length / 3).floor() * itemHeight > gridMaxHeight;
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: isStack ? Colors.white : Colors.transparent,
body: Stack(
children: [
Positioned(
bottom: 0,
right: 0,
left: 0,
child: Container(
constraints: BoxConstraints(minHeight: backgroundHeight),
decoration: BoxDecoration(
color: Colors.white,
),
),
),
ListView(
physics:
isBounsing ? BouncingScrollPhysics() : ClampingScrollPhysics(),
controller: controller,
children: <Widget>[
Container(
alignment: Alignment.bottomCenter,
height: topOffset,
child: TweenAnimationBuilder(
tween: Tween(begin: 0.0, end: isBig ? 1.0 : 0.0),
duration: Duration(milliseconds: 500),
child: Align(
alignment: Alignment.topCenter,
child: Padding(
padding: EdgeInsets.only(top: 15),
child: Container(
decoration: BoxDecoration(
color: Colors.black38,
borderRadius: BorderRadius.circular(2),
),
height: 5,
width: 60,
),
),
),
builder: (_, number, child) {
return Container(
height: savedAppBarHeigh * number + miniHandleHeigh,
decoration: BoxDecoration(
borderRadius: BorderRadius.vertical(
top: Radius.circular((1 - number) * 20)),
color: Colors.white,
),
child: Opacity(opacity: 1 - number, child: child),
);
}),
),
Container(
padding: EdgeInsets.all(10),
constraints: BoxConstraints(
minHeight:
MediaQuery.of(context).size.height - savedAppBarHeigh),
decoration: BoxDecoration(
color: Colors.white,
),
child: getGrid(),
)
],
),
if (isStack)
_AppBar(
title: 'Gallery',
)
],
),
);
}
Widget getGrid() {
return GridView.count(
crossAxisSpacing: 10,
mainAxisSpacing: 10,
physics: NeverScrollableScrollPhysics(),
shrinkWrap: true,
crossAxisCount: 3,
children: widget.images.map((url) {
return Container(
decoration: BoxDecoration(
border: Border.all(
color: Colors.blueAccent,
),
),
child: Image(
image: NetworkImage(url),
),
);
}).toList(),
);
}
}
class _AppBar extends StatelessWidget {
const _AppBar({Key key, this.title}) : super(key: key);
final Color backgroundColor = Colors.white;
final Color color = Colors.grey;
final String title;
#override
Widget build(BuildContext context) {
return Material(
elevation: 5,
child: Container(
height: kToolbarHeight + MediaQuery.of(context).padding.top,
color: backgroundColor,
child: OverflowBox(
alignment: Alignment.topCenter,
maxHeight: 200,
child: SafeArea(
child: ConstrainedBox(
constraints: BoxConstraints(maxHeight: kToolbarHeight),
child: AppBar(
centerTitle: false,
backgroundColor: backgroundColor,
iconTheme: IconThemeData(
color: color, //change your color here
),
primary: false,
title: Text(
title,
style: TextStyle(color: color),
),
elevation: 0,
),
),
),
),
),
);
;
}
}
class TransparentRoute extends PageRoute<void> {
TransparentRoute({
#required this.builder,
RouteSettings settings,
}) : assert(builder != null),
super(settings: settings, fullscreenDialog: false);
final WidgetBuilder builder;
#override
bool get opaque => false;
#override
Color get barrierColor => null;
#override
String get barrierLabel => null;
#override
bool get maintainState => true;
#override
Duration get transitionDuration => Duration(milliseconds: 350);
#override
Widget buildPage(BuildContext context, Animation<double> animation,
Animation<double> secondaryAnimation) {
final result = builder(context);
return Container(
color: Colors.black.withOpacity(0.5),
child: SlideTransition(
position: Tween<Offset>(
begin: const Offset(0, 1),
end: Offset.zero,
).animate(CurvedAnimation(
parent: animation,
curve: Curves.easeIn,
)),
child: result,
),
);
}
}
I think you may try this library, sliding_sheet
when you detect the expand status by controller, then you animate/enlarge the container A.