Good afternoon community,
Any way to autolayout in swiftui so that my view looks good both in portrait and landscape?
I've already tried everything with geometry render and frame (.infinity) but I can't get it.
someone who has managed to be able to have his ap in both modes with swuftui?
I attach my code and a couple of images.
import SwiftUI
struct OnBoardingView: View {
var ImageOnTop:some View{
Image("headerPicture")
.resizable()
}
var Title:some View {
Text("Hey You")
.font(.custom("Montserrat-Medium", size: 48))
.foregroundColor(.white)
}
var subTitle:some View{
Text("Out With A Porpuse ")
.font(.custom("Montserrat-SemiBold", size: 16))
.foregroundColor(.white)
}
var secondSubtitle:some View{
Text("Find and build communities with people in your area. \n #GoodbyeCatfish \n #HellowConnections")
.font(.custom("Montserrat-Regular", size: 16))
.foregroundColor(.white)
.multilineTextAlignment(.center)
}
var navigatinButton:some View{
VStack(alignment:.center){
NavigationLink(
destination: CreateAccountView(),
label: {
Text("Create Account")
})
.font(.custom("Montserrat-Medium", size: 18))
.foregroundColor(.white)
.frame(width: 230, height: 42, alignment: .center)
.overlay(RoundedRectangle(cornerRadius: 18)
.stroke(Color.yellow, lineWidth: 1.8))
HStack{
Text("Already have an account?")
.font(.custom("Montserrat-Regular", size: 12))
.foregroundColor(.white)
.multilineTextAlignment(.leading)
NavigationLink(
destination: LoginView(LoginViewM: LoginViewModel()),
label: {
Text("Log In")
})
.font(.custom("Montserrat-Regular", size: 12))
.foregroundColor(.yellow)
}
}
}
var lastString: some View{
HStack{
Text("By using this app you agree with the")
.foregroundColor(.white)
.font(.custom("Montserrat-Medium", size: 11))
Text("terms of services")
.underline(true, color: .yellow)
.foregroundColor(.yellow)
.font(.custom("Montserrat-Medium", size: 11))
}
.padding(30)
}
var body: some View {
GeometryReader{ geometry in
NavigationView{
VStack(spacing:40){
VStack(alignment: .center,spacing:15){
ImageOnTop
.frame(width: geometry.size.width, height: 270)
Title
subTitle
}
.frame(width: geometry.size.width, height: 270)
secondSubtitle
.frame(width: geometry.size.width, height: 75, alignment: .center)
.padding(30)
navigatinButton
Spacer(minLength: 14)
lastString
Spacer().frame(height:20)
}
.edgesIgnoringSafeArea(.all)
.background(Color.black)
}
.frame(width: geometry.size.width, height: geometry.size.height)
.navigationBarBackButtonHidden(true)
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
OnBoardingView()
.previewDevice(PreviewDevice(rawValue: "iPhone 12"))
.previewDisplayName("iPhone 12")
}
}
Here is a version of your code that works for all screen sizes and positions. Less is more in SwiftUI. The more the hardcoded values the harder it is for SwiftUI to do the adjusting.
struct OnBoardingView: View {
var ImageOnTop:some View{
//Just to simulate,I switched to a system image you will have to adjust for your own
Image(systemName: "square")
.resizable()
.foregroundColor(.blue)
}
var Title:some View {
Text("Hey You")
.font(.custom("Montserrat-Medium", size: 48))
.foregroundColor(.white)
}
var subTitle:some View{
Text("Out With A Porpuse ")
.font(.custom("Montserrat-SemiBold", size: 16))
.foregroundColor(.white)
}
var secondSubtitle:some View{
VStack{
Text("Find and build communities with people in your area.")
.lineLimit(1)
Text("#GoodbyeCatfish \n #HellowConnections")
}
.font(.custom("Montserrat-Regular", size: 16))
.foregroundColor(.white)
.multilineTextAlignment(.center)
.minimumScaleFactor(0.5)
}
var navigatinButton:some View{
VStack(alignment:.center){
NavigationLink(
destination: Text("CreateAccountView()"),
label: {
Text("Create Account")
})
.font(.custom("Montserrat-Medium", size: 18))
.foregroundColor(.white)
//Don't fix the size or thre won't be any differences between devices
.frame(minWidth: 0, idealWidth: 230, maxWidth: 230, minHeight: 0, idealHeight: 42, maxHeight: 42, alignment: .center)
.overlay(RoundedRectangle(cornerRadius: 18)
.stroke(Color.yellow, lineWidth: 1.8))
HStack{
Text("Already have an account?")
.font(.custom("Montserrat-Regular", size: 12))
.foregroundColor(.white)
.multilineTextAlignment(.leading)
NavigationLink(
destination: Text("LoginView(LoginViewM: LoginViewModel()"),
label: {
Text("Log In")
})
.font(.custom("Montserrat-Regular", size: 12))
.foregroundColor(.yellow)
}
}
}
var lastString: some View{
HStack{
Text("By using this app you agree with the")
.foregroundColor(.white)
.font(.custom("Montserrat-Medium", size: 11))
Text("terms of services")
.underline(true, color: .yellow)
.foregroundColor(.yellow)
.font(.custom("Montserrat-Medium", size: 11))
}
.padding(30)
}
var body: some View {
GeometryReader{ geometry in
NavigationView{
VStack{
ImageOnTop
.frame(height: geometry.size.height * 0.2)
VStack{
Title
subTitle
}.frame(height: geometry.size.height * 0.25)
Spacer()
secondSubtitle
//You can give spaces more weight by addign spacers
//This makes the space above the button twice as wide as the bottom
Spacer()
Spacer()
navigatinButton
Spacer()
lastString
}
.background(Color.black)
.edgesIgnoringSafeArea(.all)
.navigationBarHidden(true)
}
.navigationBarBackButtonHidden(true)
}
}
}
Related
I'm trying to make a converter app using SwiftUI. I added navigationlinks on the Home Screen these buttons go to the right places,no problem until here. However, I couldn't position it.
Currently, when I position them with .position, they appear in different places on different devices.
How should I do the positioning here?
I want to provide an image that will be the same on all devices as in the screenshot.
Thanks for your help.
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationView{
VStack() {
// WEIGHT * MASS
NavigationLink(destination: UnitView()) {
Image(systemName: "scalemass")
.font(.system(size: 60))
.padding()
.frame(width: 150, height: 150, alignment: .center)
.background(Rectangle().fill(Color.purple.opacity(0.5))
.shadow(radius: 3)).cornerRadius(20)
.foregroundColor(.black)
.overlay(Text("Mass")
.foregroundColor(.black)
.padding()
.font(.system(size: 22)),
alignment: .bottom )}
.position(x:110, y:100)
//DISTANCE *
NavigationLink(destination: DistanceView()) {
Image(systemName: "figure.walk")
.font(.system(size: 60))
.padding()
.frame(width: 150, height: 150, alignment: .center)
.background(Rectangle().fill(Color.orange.opacity(0.5))
.shadow(radius: 3)).cornerRadius(20)
.foregroundColor(.black)
.overlay(Text("Distance")
.foregroundColor(.black)
.padding()
.font(.system(size: 22)),
alignment: .bottom )}
.position(x:110, y:100)
//TEMPERATURE *
NavigationLink(destination: TemperatureView()) {
Image(systemName: "thermometer.sun")
.font(.system(size: 56))
.padding()
.frame(width: 150, height: 150, alignment: .center)
.background(Rectangle().fill(Color.yellow.opacity(0.5))
.shadow(radius: 3)).cornerRadius(20)
.foregroundColor(.black)
.overlay(Text("Temperature")
.foregroundColor(.black)
.padding()
.font(.system(size: 21)),
alignment: .bottom )}
.position(x:280, y:-84)
// TIME *
NavigationLink(destination: TimeView()) {
Image(systemName: "clock")
.font(.system(size: 60))
.padding()
.frame(width: 150, height: 150, alignment: .center)
.background(Rectangle().fill(Color.blue.opacity(0.5))
.shadow(radius: 3)).cornerRadius(20)
.foregroundColor(.black)
.overlay(Text("Time")
.foregroundColor(.black)
.padding()
.font(.system(size: 21)),
alignment: .bottom ) }
.position(x:280, y:-444)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
Sample
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Image("example-image")
.resizable()
.frame(width: 100, height: 100)
.cornerRadius(10)
NavigationLink(destination: DetailView()) {
Text("View Details")
.foregroundColor(.white)
.padding()
.background(Color.blue)
.cornerRadius(10)
}
.padding(.top, 20)
}
}
}
}
struct DetailView: View {
var body: some View {
Text("Details View")
}
}
In this example, we use a VStack to position an image and a NavigationLink. The image is resized to 100x100 and given a corner radius of 10 using the frame and cornerRadius modifiers. The NavigationLink leads to a DetailView that simply displays the text "Details View". The text inside the NavigationLink is styled to have white foreground color, padding, a blue background color, and a corner radius of 10. The .padding(.top, 20) adds some space between the image and the link.
I am new to SwiftUI and I trying to remove the blank space on my list pagination. Everytime when the list loaded the new page, a blank space is pop-up. how can I fix this?
You can see the problem by bellow attached image,
Screenshot
this is my list view
My List
List {
LazyVGrid(columns: setGridLayout(), spacing: 20) {
ForEach(viewModel.personPopularList, id: \.id) { person in
PeopleCardView(person: person)
.listRowBackground(Color.white)
.listRowSeparator(.hidden)
}
.id(UUID())
.frame(maxWidth: .infinity)
}
.listRowBackground(Color.white)
.listRowSeparator(.hidden)
}
.frame(maxWidth: .infinity)
.onAppear(perform: {
UITableView.appearance().contentInset.top = -20
UITableView.appearance().backgroundColor = UIColor.white
})
.listStyle(GroupedListStyle())
this is my cardview
My CardView
struct PeopleCardView: View {
#State var person: PersonPopularResult
var body: some View {
ZStack(alignment: .center) {
HStack(alignment: .center) {
WebImage(url: URL(string: Constant.POSTER_URL + (person.profilePath ?? "")))
.placeholder {
Image("placeholder")
}
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 100, height: 100)
.clipShape(RoundedRectangle(cornerRadius: 10))
.overlay(RoundedRectangle(cornerRadius: 10)
.stroke(Color.mPurple, lineWidth: 3))
Spacer()
VStack(alignment: .leading) {
Text("\(person.name!)")
.fontWeight(.bold)
.lineLimit(1)
.font(.system(size: 21))
.font(.headline)
Text("Popolarity Rate: \(String(format: "%.3f", person.popularity!))")
.fontWeight(.bold)
.foregroundColor(.mPurple)
.lineLimit(1)
.font(.system(size: 14))
.padding(.top, -8)
Spacer()
}
.padding([.top, .leading], 10)
Spacer()
}
.frame(width: 300, height: 100, alignment: .center)
.padding()
.background(
RoundedRectangle(cornerRadius: 15, style: .continuous)
.fill(.white)
.overlay(RoundedRectangle(cornerRadius: 10)
.stroke(Color.mPurple, lineWidth: 3))
.shadow(radius: 7)
)
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
}
}
thanks for anyone can help to my problem.
I have a image as thumbnail when image is tapped it should be expanded/zoom at the centre of screen with background as blur. I tried scale effect but the image is not on top of other view but looks like behind (see pics). How to achieve this zoomed imaged with blur background effect (see peacock pic this is the requirement)
#State var enlarge:Bool = false
var body: some View {
GeometryReader{geo in
VStack{
ZStack(alignment: .top){
LinearGradient(gradient:Gradient(colors: [.blue.opacity(0.3),.blue.opacity(0.2)]),startPoint: .top,endPoint:.bottom)
.ignoresSafeArea()
VStack(alignment: .leading,spacing :5){
HStack{
Text("Lorum Ipsum ackndweg")
.fontWeight(.semibold)
.padding(.top,15)
.padding(.leading,18)
.foregroundColor(ThemeColor.testName)
}
.frame(width: geo.size.width, alignment: .leading)
Image("capAm")
.resizable()
.scaledToFit()
.frame(width: 40, height: 40)
.padding(.leading,18)
.onTapGesture{
withAnimation
{
self.enlarge.toggle()
}
}
.scaleEffect(self.enlarge ? 4 : 1,anchor: .topLeading)
VStack(alignment:.leading,spacing: 5){
HStack{
Text("Turn Around Time :")
.font(.system(size: 14))
.foregroundColor(.red)
Text("Report Delivery : Daily")
.font(.system(size: 14))
.foregroundColor(.orange)
}
.frame(width: geo.size.width, alignment: .center)
VStack(alignment:.leading)
{
HStack{
Text("Turn Around Time(TAT) :")
.font(.system(size: 14))
.foregroundColor(.red)
Text("4 hours after acceptance of the sample at the centre")
.font(.system(size: 14))
.foregroundColor(.red)
.multilineTextAlignment(.leading)
}
}.frame(width: geo.size.width, alignment: .center)
}
}}}}}}
below just an idea
struct SwiftUIView: View {
#State private var enlarge = false
#State private var list = 1...10
#State private var current = 0
var body: some View {
ZStack {
ZStack {
Image(systemName: "\(current).circle")
.resizable()
.scaledToFit()
.frame(width: 60 , height: 60)
.padding()
.animation(.spring(), value: enlarge)
.foregroundColor(.yellow)
}
.frame(width: 300,
height: 200)
.background(Color.black.opacity(0.2))
.foregroundColor(Color.clear)
.cornerRadius(20)
.transition(.slide)
.opacity(self.enlarge ? 1 : 0)
.zIndex(2)
.onTapGesture{
withAnimation {
self.enlarge.toggle()
}
}
List {
ForEach(list, id:\.self) { i in
Label("detail of \(i)", systemImage: "\(i).circle")
.onTapGesture{
current = i
withAnimation {
self.enlarge.toggle()
}
}
}
}
.blur(radius: self.enlarge ? 3 : 0).offset(y: 1)
}
.onTapGesture{
withAnimation {
self.enlarge = false
}
}
}
}
As you can see from the image I have a widget with a series of elements, I have to put at the end of the series of elements then the word Next update which must find some at the end of the widget.
The problem is:
if there are few elements, Next update is too high.
if there are many elements the Next update message is not shown.
Can you give me a hand?
P.s.
If you think it should be written differently let me know, thank you in advance.
struct GitCommitWidgetEntryView : View {
var entry: ProviderCommit.Entry
#Environment(\.colorScheme) var colorScheme
let firstColor: UInt = getDate() ? 0x4688B4 : 0x030721
var body: some View {
GeometryReader { geometry in
if(entry.loading){
if(!entry.error){
VStack() {
if(entry.user != ""){
HStack {
Spacer()
Text("\(entry.user) (\(entry.commits.count))")
.font(.caption)
.foregroundColor(Color.black)
.shadow(
color: Color.black,
radius: 1.0,
x: CGFloat(1),
y: CGFloat(1)
)
Spacer()
}
.background(Color(hex: 0xff9800))
}
if(entry.commits.count > 0){
ForEach(entry.commits, id:\.id){
item in
Text(item.commit.message)
.shadow(
color: Color.black,
radius: 1.0,
x: CGFloat(1),
y: CGFloat(1)
)
Text("\(item.author.login) \(convertDate(date: item.commit.author.date))")
.shadow(
color: Color.black,
radius: 1.0,
x: CGFloat(1),
y: CGFloat(1)
)
Divider()
}
.frame(alignment: /*#START_MENU_TOKEN#*/.center/*#END_MENU_TOKEN#*/)
}else{
Text("There are no repositories.")
.font(.caption)
.foregroundColor(Color.black)
.padding(2)
.background(Color.white.opacity(0.4))
.cornerRadius(5)
.padding(.bottom, 3)
.padding(.horizontal, /*#START_MENU_TOKEN#*/10/*#END_MENU_TOKEN#*/)
.multilineTextAlignment(.center)
.frame(maxWidth: .infinity, maxHeight: /*#START_MENU_TOKEN#*/.infinity/*#END_MENU_TOKEN#*/, alignment: /*#START_MENU_TOKEN#*/.center/*#END_MENU_TOKEN#*/)
}
HStack {
Spacer()
Text("Next update")
.font(.caption)
.foregroundColor(Color.black)
.multilineTextAlignment(.center)
.shadow(
color: Color.black,
radius: 1.0,
x: CGFloat(1),
y: CGFloat(1)
)
Spacer()
}
.background(Color(hex: 0xff9800))
}
.background(LinearGradient(
gradient: Gradient(colors: [
Color(hex: firstColor),
Color(hex: 0xffffff)
]),
startPoint: .top,
endPoint: .bottom)
)
}else{
VStack() {
Text("No user exist.")
.font(.caption)
.foregroundColor(Color.black)
.padding(2)
.background(Color.white.opacity(0.4))
.cornerRadius(5)
.padding(.bottom, 3)
.padding(.horizontal, /*#START_MENU_TOKEN#*/10/*#END_MENU_TOKEN#*/)
.multilineTextAlignment(.center)
}
.frame(maxWidth: .infinity, maxHeight: /*#START_MENU_TOKEN#*/.infinity/*#END_MENU_TOKEN#*/, alignment: /*#START_MENU_TOKEN#*/.center/*#END_MENU_TOKEN#*/)
.background(Color.red)
}
}else{
VStack() {
Text("No user selected.")
.font(.caption)
.foregroundColor(Color.black)
.padding(2)
.background(Color.white.opacity(0.4))
.cornerRadius(5)
.padding(.bottom, 3)
.padding(.horizontal, /*#START_MENU_TOKEN#*/10/*#END_MENU_TOKEN#*/)
.multilineTextAlignment(.center)
}
.frame(maxWidth: .infinity, maxHeight: /*#START_MENU_TOKEN#*/.infinity/*#END_MENU_TOKEN#*/, alignment: /*#START_MENU_TOKEN#*/.center/*#END_MENU_TOKEN#*/)
.background(Color.green)
}
}
}
}
The approach you need is to separate "labels to be always on screen" and "growing list", schematically it should be like
VStack {
Text("Header label")
Spacer()
Text("Footer label")
}
.background(
VStack {
Text("Header label").opacity(0) // for content offset
// or constant height spacer
ForEach ... // list here
}
}
I have next problem with my SwiftUI view: I have "User View" , in this view I have 2 buttons - "Saved" and "My achievement". When user tapped on any button , it will show different views (for example: like TabBar).
It will be switch on same screen , not transition to the other view.
Photo
I can create another views , and put it into my , if it needs.
Hope your understand my quick English.
Thank You for help!
Code:
import SwiftUI
struct MainPage: View {
///State variable for default selected tag
#State var selectedView = 3
///Body-view for the main screen
var body: some View {
TabView(selection: $selectedView) {
//MARK: - First screen (1st view)
VStack {
Text("First View")
}///1st Global VStack
.tabItem {
Label("First Item", systemImage: "1.circle")
}.tag(1)
//MARK: - Scond screen (2nd view)
VStack {
Text("Second View")
}///2nd Global VStack
.tabItem {
Label("Second Item", systemImage: "2.circle")
}
.tag(2)
//MARK: - Profile screen (3rd view)
ZStack(alignment: .top) {
Color.clear
HStack(alignment: .center){
VStack {
HStack() {
HStack() {
Button(action: {}, label: {
Image(systemName: "person")
.resizable()
.scaledToFit()
.frame(width: 35 , height: 35)
.foregroundColor(.gray)
})
.padding(.leading , -30)
.padding(.trailing, 20)
Text("User")
.bold()
.font(.custom("title", size: 24))
.lineLimit(1)
}.padding(.trailing , 110)
.frame(width: 260)
Button(action: {}, label: {
Image(systemName: "gearshape")
.resizable()
.scaledToFit()
.frame(width: 35 , height: 35)
.foregroundColor(.gray)
})
}
HStack(spacing: 30) {
Image(systemName: "")
Button(action: {
}, label: {
Text("Saved")
.foregroundColor(.gray)
.font(.custom("title", size: 17))
.lineLimit(1)
})
Image(systemName: "")
Button(action: {}, label: {
Text("My achievement")
.foregroundColor(.gray)
.font(.custom("title", size: 17))
.lineLimit(1)
})
}.frame(width: 300, height: 30, alignment: .center)
HStack(alignment: .center ,spacing: 10){
VStack(alignment: .leading , spacing: 20) {
}.frame(width: 160, height: 2, alignment: .leading)
.background(Color.blue)
.padding(10)
VStack(alignment: .trailing){
}.frame(width: 100, height: 2, alignment: .trailing)
.background(Color.red)
.padding()
}.frame(width: 420, height: 2, alignment: .center)
.background(Color.gray)
.padding(10)
}
}///Top HStack
.frame(width: 300, height: 70, alignment: .center)
.padding()
}///3rd Global ZStack
.tabItem {
Label("Third item", systemImage: "3.circle")
}.tag(3)
//MARK: - End
}
}
}
You could do it with a segmented picker like this.
struct ExampleView: View
{
#State private var selectedView = 0
private let pickerOptions = ["Saved", "Achievements"]
var body: some View {
VStack {
HStack {
Text("ExampleView")
.font(.title)
.bold()
Spacer()
} //: HStack
.padding()
Divider()
Picker(selection: $selectedView, label: Text("")) {
ForEach(0..<pickerOptions.count) {
Text(self.pickerOptions[$0])
} //: ForEach
} //: Picker
.pickerStyle(SegmentedPickerStyle())
.padding()
if selectedView == 0
{
SavedView()
}
else if selectedView == 1
{
AchievementsView()
}
}
}
}