SwiftUI TabView Animation - swift

I am currently facing a pb on my app.
I would like to animate the insertion and removal of items that are controlled by SwiftUI TabView.
Here is the simplest view I can come with that reproduce the problem
struct ContentView: View {
#State private var selection: Int = 1
var body: some View {
TabView(selection: $selection.animation(),
content: {
Text("Tab Content 1")
.transition(.slide) //could be anything this is for example
.tabItem { Text("tab1") }.tag(1)
.onAppear() {print("testApp")}
.onDisappear(){print("testDis")}
Text("Tab Content 2")
.transition(.slide)
.tabItem { Text("tab2") }.tag(2)
})
}
}
Actually when hitting a tabItem. It switches instantly from "Tab Content 1" to "Tab Content 2" and I would like to animate it (not the tab item button the actuel tab content). The On Appear and onDisapear are corectly called as expected hence all transition should be triggered.
If someone has an idea to start working with I would be very happy
Thanks

1.with .transition() we only specify which transition should happen.
2.Transition occur (as expected), only when explicit animation occurs.
3.Animation occurs when change happened(State, Binding)
here is one of possible approaches.
struct ContentView: View {
#State private var selection: Int = 1
var body: some View {
TabView(selection: $selection,
content: {
ItemView(text:"1")
.tabItem { Text("tab1") }.tag(1)
ItemView(text: "2")
.tabItem { Text("tab2") }.tag(2)
})
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct ItemView: View {
let text: String
#State var hidden = true
var body: some View {
VStack {
if !hidden {
Text("Tab Content " + text)
.transition(.slide)
}
}
.onAppear() { withAnimation {
hidden = false
}}
.onDisappear(){hidden = true}
}
}

Related

SwiftUI: Problems with List inside TabViews inside NavigationView

I want to place a TabView inside a NavigationView with different titles depending on the selected tab. Inside those tabs I want to place a List view. See the code below:
struct ContentView: View {
#State private var selection = 1
var body: some View {
TabView(selection:$selection) {
Page_1()
.tabItem {
Image(systemName: "book")
Text("Page 1")
}
.tag(1)
Page_2()
.tabItem {
Image(systemName: "calendar")
Text("Page 2")
}
.tag(2)
}
}
}
struct Page_1: View {
#State var selectedTab = "1"
var body: some View {
NavigationView {
TabView(selection: $selectedTab) {
List {
ForEach(0..<20){i in
Text("Test")
}
}
.tag("1")
.navigationBarTitle("Page 1 Tab 1")
List {
ForEach(0..<20){i in
Text("Test")
}
}
.tag("2")
.navigationBarTitle("Page 1 Tab 2")
}
.tabViewStyle(.page(indexDisplayMode: .never))
.ignoresSafeArea(.all)
.background()
}
}
}
struct Page_2: View {
#State var selectedTab = "1"
var body: some View {
NavigationView {
TabView(selection: $selectedTab) {
List {
ForEach(0..<20){i in
Text("Test")
}
}
.tag("1")
.navigationBarTitle("Page 2 Tab 1")
List {
ForEach(0..<20){i in
Text("Test")
}
}
.tag("2")
.navigationBarTitle("Page 2 Tab 2")
}
.tabViewStyle(.page)
.tabViewStyle(PageTabViewStyle(indexDisplayMode: .never))
.ignoresSafeArea()
.background()
}
}
}
The problem is that when the Pages first appear the lists inside their TabViews seem to be placed slightly too low and then move up. You can see this especially when you switch tabs like here:
After switching back and forth between the tabs they are placed correctly until I freshly start the app again. Would really appreciate your help!:)
Edit
As suggested I tried to put the NavigationViews inside the TabView. That solves the problem with the wrong positioning. However, it leads to the views not being shown at all before I switch back and forth between them. You can see what that looks like in the picture below:

NavigationLink keeps aligning my text elements to center instead of leading SwiftUI

I have a CustomSearchBar view that looks like this
However, when I wrap it with NavigationLink, the placeholder text will be centered. And user inputs will be centered too.
How do I maintain the leading alignment while using NavigationLink?
My code structure looks like this:
enum Tab {
case social
}
struct MainAppView: View {
#State var selection: Tab = .social
var body: some View {
TabView(selection: $selection) {
ZStack{
CustomButton()
NavigationView { SocialView() }
}.tabItem{Image(systemName: "person.2")}.tag(Tab.social)
// other tabs....
}
struct SocialView: View {
// ...
var body: some View {
GeometryReader{ geometry in
VStack{
NavigationLink(destination: Text("test")) {
CustomSearchBar()
//...
}.navigationBarHidden(true)
.navigationBarTitle(Text(""))
}
}
}
}
struct CustomSearchBar: View {
var body: some View {
VStack{
HStack {
SearchBarSymbols(// some binding arguments)
CustomTextField(// some binding arguments)
CancelButton(// some binding arguments)
}
.padding(.vertical, 8.0)
.padding(.horizontal, 10.0)
.background(Color("SearchBarBackgroundColor"))
.clipShape(Capsule())
}
.padding(.horizontal)
}
}
struct CustomTextField: View {
var body: some View {
TextField("friend name", text: $searchText)
.frame(alignment: .leading)
.onTapGesture {
// some actions
}
.foregroundColor(Color("SearchBarSymbolColor"))
.accentColor(Color("SearchBarSymbolColor"))
.disableAutocorrection(true)
}
}
The issues with your code are:
Your navigation view contains the search field. This means that any new view that gets pushed will cover the search field.
Your search field is inside of the navigation link. There are conflicting interactions here as it effectively turns the field into a button, ie tapping the search field vs tapping the navigation link.
Solution:
Move the navigation view below the text field, so that the new view will appear without covering it. Then change the navigation link so that it is activated via a binding that gets triggered when the search field is editing:
struct SocialView: View {
#State private var text: String = ""
#State private var isActive: Bool = false
var body: some View {
GeometryReader{ geometry in
VStack {
CustomTextField(searchText: $text, isActive: $isActive)
.padding(.vertical, 8.0)
.padding(.horizontal, 10.0)
.background(Color("SearchBarBackgroundColor"))
.clipShape(Capsule())
NavigationView {
NavigationLink(isActive: $isActive, destination: { Text("test") }, label: { EmptyView() })
}
}
}
}
}
struct CustomTextField: View {
#Binding var searchText: String
#Binding var isActive: Bool
var body: some View {
TextField("friend name", text: $searchText) { editing in
self.isActive = editing
} onCommit: {
}
.frame(alignment: .leading)
.disableAutocorrection(true)
}
}

Variable 3-Column NavigationView SwiftUI

Problem
I would like to be able to change the number of columns in a Navigation View depending on the sidebar selection. i.e. Most views will have the desired 3-column layout (sidebar > list > detail) but one will have a two column layout (sidebar > detail). I tried to set this up directly in the top layer of the navigation view but this didn't change anything.
NavigationView{
SidebarView()
if selection != .explore {
ListView()
}
DetailView()
}
In the above example, if the selection is 'explore' there should only be a sidebar and a detail view.
Any ideas on how to achieve this?
Code to reproduce
I would want "searchView" to take up the full width. Meaning just a sidebar and search view should appear
Run on macOS or iPadOS
import SwiftUI
enum SidebarSelection {
case library
case notes
case search
}
struct ContentView: View {
#State var selection : SidebarSelection? = SidebarSelection.library
var body: some View {
NavigationView {
List {
NavigationLink(destination: ListView(), tag: SidebarSelection.library, selection: $selection){
Label("Library", systemImage: "book")
}
.tag(SidebarSelection.library)
NavigationLink(destination: ListView(), tag: SidebarSelection.notes, selection: $selection){
Label("Notes", systemImage: "doc.text")
}
.tag(SidebarSelection.notes)
NavigationLink(destination: SearchView(), tag: SidebarSelection.search, selection: $selection){
Label("Search", systemImage: "magnifyingglass")
}
.tag(SidebarSelection.search)
}
.listStyle(SidebarListStyle())
Text("List View")
if selection != .search {
Text("Detail View")
}
}
}
}
struct ListView: View {
var body: some View{
List {
ForEach(0..<10){ index in
NavigationLink(destination: Text("DetailView: \(index)")){
Text("Link to \(index) detail view")
}
}
}
}
}
struct SearchView: View {
var body: some View {
Text("Full width search view")
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
What you can do is quite easy actually, to achieve this, you just have to be bit more specific for SwiftUI and use the #ViewBuilder property wrapper.
struct ContentView: View {
#ViewBuilder
var body: some View {
if(twoColumns == true){
NavigationView{
SidebarView()
DetailView()
}
} else {
NavigationView{
SidebarView()
ListView()
DetailView()
}
}
}
}

SwiftUI - OnExitCommand inside TabView

I have lately been trying to make a tvOS app, but have run into the following rather annoying problem. I can't use navigation inside a TabView and still have the menu button on the remove take me back to the previous state.
struct TestView: View {
#State var selection : Int = 0
var body: some View {
TabView(selection: self.$selection) {
ExpView()
.tabItem {
HStack {
Image(systemName: "magnifyingglass")
Text("Explore")
}
}
.tag(0)
}
}
}
struct ExpView: View {
var body: some View {
NavigationView {
NavigationLink(destination: DetailView(title: "Hey")) {
Text("Detail")
}
}
}
}
struct DetailView: View {
var title : String
var body: some View {
VStack {
Text(title)
}
}
}
My question is: Is there any way to enable the menu button to go back to the previous view in the hierachy without dismissing the app completely?
You don't need to call dismiss on Menu it is called automatically for NavigationLink (so calling one more dismiss quits to main menu)
Here are fixed views. Tested with Xcode 11.4
struct ExploreView: View {
var body: some View {
NavigationView {
NavigationLink(destination: DetailView(title: "Hey")) {
Text("Detail")
}
}
}
}
struct DetailView: View {
var title : String
var body: some View {
VStack {
Text(title)
}
}
}
So I found a workaround for the issue.
If you place the navigationView outside the TabView and then use the following code it works:
struct TestView: View {
#State var selection : Int = 0
#State var hideNavigationBar : Bool
var body: some View {
NavigationView {
TabView(selection: self.$selection) {
ExpView(hideNavigationBar: self.$hideNavigationBar)
.tabItem {
HStack {
Image(systemName: "magnifyingglass")
Text("Explore")
}
}
.tag(0)
}
}
}
}
struct ExpView: View {
#Binding var hideNavigationBar : Bool
var body: some View {
NavigationLink(destination: DetailView(title: "Hey")) {
Text("Detail")
}.navigationBarTitle("")
.navigationBarHidden(self.hideNavigationBar)
.onAppear {
self.hideNavigationBar = true
}
}
}
struct DetailView: View {
var title : String
var body: some View {
VStack {
Text(title)
}
}
}

SwiftUI TabView with List not refreshing after objected deleted from / added to Core Data

Description:
When an object in a list (created from a fetchrequest) is deleted from a context, and the context is saved, the list does not properly update.
Error:
Thread 1: Fatal error: Unexpectedly found nil while unwrapping an Optional value (Thrown on line 5 below)
struct DetailView: View {
#ObservedObject var event: Event
var body: some View {
Text("\(event.timestamp!, formatter: dateFormatter)")
.navigationBarTitle(Text("Detail"))
}
}
Steps to reproduce:
Create a new Master Detail App project with SwiftUI and Core Data.
In the ContentView, set the body to a TabView with the first tab being the prebuilt NavigationView, and add a second arbitrary tab.
struct ContentView: View {
#Environment(\.managedObjectContext)
var viewContext
var body: some View {
TabView {
NavigationView {
MasterView()
.navigationBarTitle(Text("Master"))
.navigationBarItems(
leading: EditButton(),
trailing: Button(
action: {
withAnimation { Event.create(in: self.viewContext) }
}
) {
Image(systemName: "plus")
}
)
Text("Detail view content goes here")
.navigationBarTitle(Text("Detail"))
}
.navigationViewStyle(DoubleColumnNavigationViewStyle())
.tabItem { Text("Main") }
Text("Other Tab")
.tabItem { Text("Other Tab") }
}
}
}
Add a few items. Interact with those items in any way.
Change tabs.
Change back to Main Tab.
Attempt to delete an item.
I found a pure SwiftUI working solution:
/// This View that init the content view when selection match tag.
struct SyncView<Content: View>: View {
#Binding var selection: Int
var tag: Int
var content: () -> Content
#ViewBuilder
var body: some View {
if selection == tag {
content()
} else {
Spacer()
}
}
}
You can use it then in this way:
struct ContentView: View {
#State private var selection = 0
var body: some View {
TabView(selection: $selection) {
SyncView(selection: $selection, tag: 0) {
ViewThatNeedsRefresh()
}
.tabItem { Text("First") }
.tag(0)
Text("Second View")
.font(.title)
.tabItem { Text("Second") }
.tag(1)
}
}
}
You can use the SyncView for each view that needs a refresh.