How to send data to PC quick and easy without using API - flutter

I have a flutter application that is meant for collecting data on road usage, and I would like to carry out analysis after collection of data.
I've saved the file and I am able to read the file via readAsString and writeAsString to
'data/user/0/com.example.flutter_example_app/app_flutter/fault_report.txt'
How can I access the data quickly and easily without having to integrate too much stuff [For instance, opening an API and writing to cloud and etc]?
The app is supposed to be just a collection method and all analysis will be carried out afterward.

It depends on how ofter you would like to retrieve your data. If you only want to get the data once in a while, you can use File Explorer, Bluetooth file sharing, Cloud Drive or etc. to retrieve your data. But if you want to retrieve data more often, making some simple api will not take too much time.

Related

Detect stream in data load editor in Qlik Sense

Is it possible to get stream related information in data load editor in Qlik Sense App? I cannot create new apps. I can access other information like app id, app path etc.
The stream that an application is published in, to the best if my knowledge, is not available by a System function within the load script. You can certainly pull that information from the Repository API inline. The obvious candidate for doing so would be the monitor_apps_REST_app data connection which should be present on your system. You should be able to pass the combination of DocumentName() as a variablized WHERE clause into the REST connection pull and then store the stream name or ID.
What is the ultimate use case?

flutter data storage: local storage vs cloud storage

a question about local and remote storage of user data. Is there a best practices for the common situation where a user accesses data from an API and can favourite or otherwise personalise the data.
I have seen tutorials, e.g. a movie browsing app, where the use can make a list of favourite movies, where this personalised data is stored locally (e.g. in sqflite) and other tutorials where this data is stored remotely, eg. firebase. And firebase has an offline mode, so that data can be synced later. In that case, is it a common use case to set up local storage as well as cloud storage? Is there a common practice for this situation?
Thanks for any insights.
This is not specifically a Flutter question, more of a general app development question. It's very common to have both local and cloud "storage" but I wouldn't think of it that way. If you're interacting with an API backend I wouldn't consider it as the cloud storage for your app. Instead look at it as a different component within your applications overall architecture. You API/Backend component, this way it's not apart of your app instead it's something your app interacts with.
I assume you know the purpose of your API. Returns your data you want to see, keeps track of user profile information and other sensitive information.
When it comes to local storage I'd say the most common scenarios for local storage is results caching and storing information that the API requires on every session to make the user experience a bit better. See some examples below for both:
On instagram they store your "Feed watermark" which is a string value that is linked to a specific set of results so that when you open the app and request again they return that set of results, plus anything new - Local storage
They also "store locally" (better referred to as caching) a small set of your feeds from your posts, a list of user profiles that has stories on them and your DM's for instant and offline access. This way when the app loads up it has something to show while performing the action to get the new information. - Caching
They also store your login token, that never expires. - Local storage
tl;dr: Yes. If you need data on every session to use your API store that locally in a secure way and use that to interact with your "Cloud storage".

Where to find stored data with local storage (Ionic2) on Android

I developed an application for Android with Ionic2 framework. I used Local storage functions to handle data.
Now, I want to replace local storage by database with some API calls.
And before switching to my API, I wish to extract the application data in order to no lost them.
Q1: That why, I wonder where is the path for the local storage data? In other words, where can I find the file with my stored data?
Q2: If retrieving my data isn't possible. I was wondering: If I modify the application with a extract function, when I reinstall it, will it delete my data or leave it as it is? (and so extract my data easily)
Thanks for your help!
I hope I gave enough information.
Local storage doc: https://ionicframework.com/docs/building/storage/
Which use localForage: https://github.com/localForage/localForage

how can I hold initial data when introducing an iPhone app?

I am developing an iPhone app which retrieves information via NSUrlRequest and displays through UIWebView.
I want to hold initial data (such as HTML pages, images) as a cache so that users of my app can access to data without network costs at the first time.
Then, if data on my web server are updated, I would download them and update the cache.
For performance issues, I think it is better to store data on file system than on core data.
Yet, I think it's not possible to release a new app writing data on disk.
So, I am about to store initial data(or initial cache) at Core Data, and when users launch my app for the first time, I would copy the data to disk (like /Library folder).
Is it, do you think, a good approach?
Or,...hmm, can I access to Core Data using NSUrlRequest?
One more question,
I might access to file system using NSURL, which is the same as to data on the Web. (right?)
My app would compare version of the cache with version of data on my web server, and if it's old, retrieve new data.
and my app will access only to file system.
All data are actually HTML pages including script, and images. And, I want to cache them.
could you suggest a better design?
Thank you.
Is it, do you think, a good approach? Or,...hmm, can I access to Core Data using NSUrlRequest?
No.
One more question, I might access to file system using NSURL, which is the same as to data on the Web. (right?) My app would compare version of the cache with version of data on my web server, and if it's old, retrieve new data. and my app will access only to file system. All data are actually HTML pages including script, and images. And, I want to cache them.
Yes.
But you could also be more clever. And by "more clever" I mean "Matt Gallagher." Take a look at his very interesting approach in Substituting local data for remote UIWebView requests.

Patterns for accessing remote data with Core Data?

I am trying to write a Core Data application for the iPhone that uses an external data source. I'm not really using Core Data to persist my objects but rather for the object life-cycle management. I have a pretty good idea on how to use Core Data for local data, but have run into a few issues with remote data. I'll just use Flickr's API as an example.
The first thing is that if I need say, a list of the recent photos, I need to grab them from an external data source. After I've retrieved the list, it seems like I should iterate and create managed objects for each photo. At this point, I can continue in my code and use the standard Core Data API to set up a fetch request and retrieve a subset of photos about, say, dogs.
But what if I then want to continue and retrieve a list of the user's photos? Since there's a possibility that these two data sets might intersect, do I have to perform a fetch request on the existing data, update what's already there, and then insert the new objects?
--
In the older pattern, I would simply have separate data structures for each of these data sets and access them appropriately. A recentPhotos set and and a usersPhotos set. But since the general pattern of Core Data seems to be to use one managed object context, it seems (I could be wrong) that I have to merge my data with the main pool of data. But that seems like a lot of overhead just to grab a list of photos. Should I create a separate managed object context for the different set? Should Core Data even be used here?
I think that what I find appealing about Core Data is that before (for a web service) I would make a request for certain data and either filter it in the request or filter it in code and produce a list I would use. With Core Data, I can just get list of objects, add them to my pool (updating old objects as necessary), and then query against it. One problem, I can see with this approach, however, is that if objects are externally deleted, I can't know, since I'm keeping my old data.
Am I way off base here? Are there any patterns people follow for dealing with remote data and Core Data? :) I've found a few posts of people saying they've done it, and that it works for them, but little in the way of examples. Thanks.
You might try a combination of two things. This strategy will give you an interface where you get the results of a NSFetchRequest twice: Once synchronously, and once again when data has been loaded from the network.
Create your own subclass of
NSFetchRequest that takes an additional block property to
execute when the fetch is finished.
This is for your asynchronous
request to the network. Let's call
it FLRFetchRequest
Create a class to which you pass
this request. Let's call it
FLRPhotoManager. FLRPhotoManager has a method executeFetchRequest: which takes an
instance of the FLRFetchRequest and...
Queues your network request based on the fetch request and passes along the retained fetch request to be processed again when the network request is finished.
Executes the fetch request against your CoreData cache and immediately returns the results.
Now when the network request finishes, update your core data cache with the network data, run the fetch request again against the cache, and this time, pull the block from the FLRFetchRequest and pass the results of this fetch request into the block, completing the second phase.
This is the best pattern I have come up with, but like you, I'm interested in other's opinions.
It seems to me that your first instincts are right: you should use fetchrequests to update your existing store. The approach I used for an importer was the following: get a list of all the files that are eligible for importing and store it somewhere. I'm assuming here that getting that list is fast and lightweight (just a name and an url or unique id), but that really importing something will take a bit more time and effort and the user may quit the program or want to do something else before all the importing is done.
Then, on a separate background thread (this is not as hard as it sounds thanks to NSRunLoop and NSTimer, google on "Core Data: Efficiently Importing Data"), get the first item of that list, get the object from Flickr or wherever and search for it in the Core Data database (carefully read Apple's Predicate Programming Guide on setting up efficient, cached NSFetchRequests). If the remote object already lives in Core Data, update the information as necessary, if not insert. When that is done, remove the item from the to-be-imported list and move on to the next one.
As for the problem of objects that have been deleted in the remote store, there are two solutions: periodic syncing or lazy, on-demand syncing. Does importing a photo from Flickr mean importing the original thing and all its metadata (I don't know what the policy is regarding ownership etc) or do you just want to import a thumbnail and some info?
If you store everything locally, you could just run a check every few days or weeks to see if everything in your local store is present remotely as well: if not, the user may decide to keep the photo anyway or delete it.
If you only store thumbnails or previews, then you will need to connect to Flickr each time the user wants to see the full picture. If it has been deleted, you can then inform the user and delete it locally as well, or mark it as not being accessible any more.
For a situation like this you could use Cocoa's archiving facilities to save the photo objects (and an index) to disk between sessions, and just overwrite it all every time the app calls home to Flickr.
But since you're already using Core Data, and like the features it provides, why not modify your data model to include a "source" or "callType" attribute? At the moment you're implicitly creating a bunch of objects with source "Flickr API", but you can just as easily treat the different API calls as unique sources and then store that explicitly.
To handle deletion, the simplest way would be to clear the data store each time it's refreshed. Otherwise you'd need to iterate over everything and only delete the photo objects with filenames that weren't included in the new results.
I'm planning to do something similar to this myself so I hope this helps.
PS: If you're not storing the photo objects between sessions at all, you could just use two different contexts and query them separately. As long as they're never saved, and the central store doesn't have anything in it already, it would work just like you describe.