Dispose/reset providers after logging out - flutter

How can I dispose or reset all my providers?
If user logged out I need to reset all providers, so all provider flows are triggered again for new logged-in user.
How can I achieve this?
Thanks

It is the job of your Provider to handle the disposal: It should close streams when the provider widget is removed from the tree.
What you need to do is to place your Providers above only "logged-in user" widget tree, so that when user is logged out and placed above lets say to login route your providers will be disposed with removed widgets automatically.
The following example instantiates a Model once, and disposes it when
Provider is removed from the tree.
class Model {
void dispose() {}
}
class Stateless extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Provider<Model>(
create: (context) => Model(),
dispose: (context, value) => value.dispose(),
child: ...,
);
}
}
It is worth noting, that Provider.value exposes an existing value without disposing it.

Related

How to make an object from a bloc available for all other bloc in Flutter

I am using Bloc for my Flutter project. I have created three blocs. These are AuthenticationBloc, FirebaseDatabaseBloc, and ChatMessagesBloc. When the user gets authenticated, AuthenticationBloc emits a state called authenticated with a user object.
I want to make this user object available inside FirebaseDatabaseBloc and ChatMessagesBloc. What is the clean way of doing this?
Well, This is year 2022 and a lot has changed. Bloc to Bloc to communication via the constructor is now considered a bad practice. Nobody said it won't work though but trust me, you'd end up tightly coupling your code.
Generally, sibling dependencies between two entities in the same architectural layer should be avoided at all costs, as it creates tight-coupling which is hard to maintain. Since blocs reside in the business logic architectural layer, no bloc should know about any other bloc.
documentation.
You should rather try this:
class MyWidget extends StatelessWidget {
const MyWidget({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return BlocListener<WeatherCubit, WeatherState>(
listener: (context, state) {
// When the first bloc's state changes, this will be called.
//
// Now we can add an event to the second bloc without it having
// to know about the first bloc.
BlocProvider.of<SecondBloc>(context).add(SecondBlocEvent());
},
child: TextButton(
child: const Text('Hello'),
onPressed: () {
BlocProvider.of<FirstBloc>(context).add(FirstBlocEvent());
},
),
);
}
}
I hope it helps!
This is achievable by BLoC-to-BLoC communication. The simplest way is to pass your BLoC reference by the other's constructor and subscribe to BLoC changes:
#override
Widget build(BuildContext context) {
final authenticationBloc = AuthenticationBloc();
return MultiBlocProvider(
providers: [
BlocProvider<AuthenticationBloc>.value(value: authenticationBloc),
BlocProvider<FirebaseDatabaseBloc>(
create: (_) => FirebaseDatabaseBloc(
authenticationBloc: authenticationBloc,
),
),
],
child: ...,
);
}
Then, inside the FirebaseDatabaseBloc you can subscribe to changes:
class FirebaseDatabaseBloc extends Bloc<FirebaseDatabaseEvent, FirebaseDatabaseBloc> {
final AuthenticationBloc authenticationBloc;
StreamSubscription<AuthenticationState> _authenticationStateStreamSubscription;
FirebaseDatabaseBloc({
#required this.authenticationBloc,
}) : super(...) {
_authenticationStateStreamSubscription = authenticationBloc.listen(_onAuthenticationBlocStateChange);
}
#override
Future<void> close() async {
_authenticationStateStreamSubscription.cancel();
return super.close();
}
void _onAuthenticationBlocStateChange(AuthenticationState authState) {
// Do whatever you want with the auth state
}
}
For more info, you can check this video: https://www.youtube.com/watch?v=ricBLKHeubM

How to have access Context in didChangeAppLifecycleState lifecycle hook using flutter HookWidget?

I'm trying to access context so i can read my provider but since this lifecycle hook is out side the widget tree. it's not accessible. is there a way to get access to context?
I researched a little bit and finally discussed with narcodico from the flutter bloc community, so the credits are for him.
Therefore, mixin WidgetsBindingObserver on a state class, the context is available even in the overrides like didChangeAppLifecycleState since they are part of the state class.
Also, take in consideration to move to BlocProvider above the state widget.
Example
class HomePageProvider extends StatelessWidget {
#override
Widget build(BuildContext context) {
return BlocProvider(
create: (context) => getIt<InAppPurchasesBloc>(),
child: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return _HomePageState();
}
}
class _HomePageState extends State<HomePage> with WidgetsBindingObserver {
...
#override
void didChangeAppLifecycleState(AppLifecycleState state) {
if (state == AppLifecycleState.resumed) {
context
.read<InAppPurchasesBloc>()
.add(const InAppPurchasesEvent.getPurchaserInfo());
}
}
...
}
I am afraid you can't access context inside didChangeAppLifecycleState.
For anyone interested, you can save your scaffold state in a global key, and access the context from its current state.
You can use useEffect function, read more:
https://pub.dev/documentation/flutter_hooks/latest/flutter_hooks/useEffect.html;
Widget build(BuildContext context) {
useEffect(() {
//what would you write in initState
},
);
You may consider using the Riverpod package instead of Provider. Riverpod is from the same author as Provider and considered the "better Provider", but with many improvements including Flutter independence, meaning it does not rely on a context to work, and you can use it almost the same way as provider.
Using Riverpod, along with Flutter Hooks, you can do something like:
// create a provider in a global context
final myProvider = Provider((ref) => myClass());
// access the provider inside your class
class MyWidget extends HookWidget{
//access the provider using a hook
final myClassProvider = useProvider(myProvider);
//... your logic
#override
Widget build (BuildContext context){/* ... build widget tree... */}
}
Consider this very useful and concise tutorial with how to use Riverpod with Flutter Hooks and StateNotifier, ChangeNotifier, etc...

Flutter Authentication and Data Persistence with Provider Architecture

I come from a HTML/CSS/JQUERY for frontend background and mostly I have been a Nodejs backend developer.
However a project I took over was based on HTML/CSS/JQuery and PHP and I am doing quite well in that until they needed a mobile application.
So my choice was flutter since it was hot at that moment.
I have mastered flutter basics and took provider as my state management and also incorporated logic inside it.
However I have 2 issue that I am not being able to figure out.
One is state persistence in provider even when app is forced closed.
Maintain login persistence unless logged out and clear state if logged out.
For 1. I haven't been able to figure out a concrete solution except Application Storage but then I would have to write alot of code more to store all the data and class into it.
For 2. I have done some experimental method as below
runApp(
ChangeNotifierProvider(
create: (_) => UserRepository(), // Here is my auth state provider
child: MyApp(),
),
);
In UserRepository class user data like user id are stored in SharedPreferences which checks if there is userdata is stored or not hence Status becomes Authenticated or Uninitialized per condition.
Below is a Stateful widget that sets the status with respect to UserRepository
class _MyAppState extends State<MyApp> {
ProjectRepository projectRepository = ProjectRepository();
UIKeypadRepository uiKeypadRepository = UIKeypadRepository();
PODRepository podRepository = PODRepository();
Status currentStatus;
//Also there are more Change notifier class here that manages state of various features of the app
void initProviders() {
projectRepository = ProjectRepository();
uiKeypadRepository = UIKeypadRepository();
podRepository = PODRepository();
}
#override
void initState() {
currentStatus = Provider.of<UserRepository>(context, listen: false).status;
//if not logged out current status is authenticated
super.initState();
}
#override
Widget build(BuildContext context) {
return Consumer(builder: (context, UserRepository authStatus, child) {
if (currentStatus != Status.Authenticated) {
initProviders(); // this function is called and all changenotifier classes are reinitialized
}
return MultiProvider(
providers: [
ChangeNotifierProvider.value(value: projectRepository),
ChangeNotifierProvider.value(value: uiKeypadRepository),
ChangeNotifierProvider.value(value: podRepository),
],
//instead of create I used value so if classes are initialized initial values are taken else existing values are made available to below the widget tree
child: MaterialApp(
home: GestureDetector(
behavior: HitTestBehavior.translucent,
onTap: () {
FocusScope.of(context).requestFocus(FocusNode());
},
child: LandingPage())),
);
});
}
}
You can use authStateChanges() and StreamBuilder to get the authentication status.
Reference

flutter: inter-bloc communication, passing data events between different blocs

I haven't found much about inter-bloc communication, so I came up with an own, simple solution that might be helpful to others.
My problem was: for one screen I use 2 blocs for different information clusters, one of them also re-used on another screen. While passing data is well documented, I had issues with figuring out how to pass events or trigger states to/of the other bloc.
There are probably much better solutions, but for other flutter or bloc beginners like me it might be helpful. It is fairly simple and the logic is easy to follow.
If you inject Bloc A as dependency to Bloc B (looked simple to me and I do not need further Blocs), I can get/set values in Bloc A from Bloc B (not vice versa). If I want to get data back to Bloc A, or if I just want the Bloc A build to reload, I can trigger events in the BlocBuilder of B to pass the information.
// ========= BLOC FILE ===========
class BlocA extends BlocAEvent, BlocAState> {
int myAVar = 1;
}
class BlocB extends BlocBEvent, BlocBState> {
BlocB({#required this.blocA}) : super(BInitial());
final BlockA blockA;
// passing data back and forth is straight forward
final myBVar = blockA.myAVar + 1;
blockA.myAVar = myBVar;
#override
Stream<BState> mapEventToState(BEvent event) async* {
if (event is BInitRequested) {
// trigger state change of Bloc B and request also reload of Bloc A with passed argument
yield LgSubjectShowSingle(blocAReloadTrigger: true);
}
}
}
// ========= UI FILE ===========
class MyPage extends StatelessWidget {
MyPage({Key key, this.title}) : super(key: key);
#override
Widget build(BuildContext context) {
// inject dependency of page on both Blocs: A & B
return MultiBlocProvider(
providers: [
BlocProvider<BlocA>(
create: (BuildContext context) =>
BlocA().add(BlocAInit()),
),
BlocProvider<BlocB>(
create: (BuildContext context) =>
BlocB(BlocA: BlocProvider.of<BlocA>(
context),).add(BInitRequested()),
),
],
child: BlocBuilder<BlocB, BState>(
builder: (context, state) {
if (state is BShowData) {
// If a reload of Bloc A is requested (we are building for Bloc B, here) this will trigger an event for state change of Bloc A
if (state.triggerStmntReload) {
BlocProvider.of<BlocA>(context).add(AReloadRequested());
};
return Text("abc");
}
}
)
);
}
}

Recommendation when using bloc pattern in flutter

When using flutter bloc what is the recommendation, is it recomended for each page to have its own bloc or can i reuse one block for multiple pages, if so how?
I think that the best solution is to have one BLoC per page. It helps you to always know in which state each screen is just by looking at its BLoC. If you want to show the state of each of your tabs independently you should create one BLoC for each tab, and create one Repository which will handle fetching the data. But if the state of every tab will be the same, (for example you fetch data only once for all of the screens, so you don't show loading screen on every tab) then I think that you could create just one BLoC for all of this tabs.
It is also worth to add, that BLoCs can communicate with each other. So you can get state of one BLoC from another, or listen to its state changes. That could be helpful when you decide to create separate BLoCs for tabs.
I have addressed this topic in my latest article. You can check it out if you want to dive deeper.
There are no hard-set rules about this. It depends on what you want to accomplish.
An example: if each page is "radically" from each other, then yes, a BLoC per page makes sense. You can still share an "application-wide" BLoC between those pages if some kind of sharing or interaction is required between the pages.
In general, I've noticed that usually a BLoC "per page" is useful as there are always specific things related for each page that you handle within their BLoC. You can the use a general BLoC to share data or some other common thing between them.
You can combine the BLoC pattern with RxDart to handle somewhat more complex interaction scenarios between a BLoC and the UI.
Sharing a BLoC is fairly simple, just nest them or use a MultiProvider (from the provider package):
runApp(
BlocProvider(
builder: (_) => SettingsBloc(),
child: BlocProvider(
builder: (_) => ApplicationBloc(),
child: MyApp()
)
)
);
and then you can just retrieve them via the Provider:
class MyApp extends ... {
#override
Widget build(BuildContext context) {
final settingsBloc = Provider.of<SettingsBloc>(context);
final appBloc = Provider.of<ApplicationBloc>(context);
// do something with the above BLoCs
}
}
You can share different bloc's in different pages using BlocProvider.
Let's define some RootWidget that will be responsible for holding all Bloc's.
class RootPage extends StatefulWidget {
#override
_RootPageState createState() => _RootPageState();
}
class _RootPageState extends State<RootPage> {
NavigationBloc _navigationBloc;
ProfileBloc _profileBloc;
ThingBloc _thingBloc;
#override
void initState(){
_navigationBloc = NavigationBloc();
_thingBloc = ThingBloc();
_profileBloc = ProfileBloc();
super.initState();
}
#override
Widget build(BuildContext context) {
return MultiBlocProvider(
providers: [
BlocProvider<NavigationBloc>(
builder: (BuildContext context) => _navigationBloc
),
BlocProvider<ProfileBloc>(
builder: (BuildContext context) => _profileBloc
),
BlocProvider<ThingBloc>(
builder: (BuildContext context) => _thingBloc
),
],
child: BlocBuilder(
bloc: _navigationBloc,
builder: (context, state){
if (state is DrawProfilePage){
return ProfilePage();
} else if (state is DrawThingsPage){
return ThingsPage();
} else {
return null
}
}
)
)
}
}
And after that, we can use any of bloc from parent and all widgets will share the same state and can dispatch event on the same bloc
class ThingsPage extends StatefulWidget {
#override
_ThingsPageState createState() => _ThingsPageState();
}
class _ThingsPageState extends State<ThingsPage> {
#override
void initState(){
_profileBloc = BlocProvider.of<ProfileBloc>(context);
super.initState();
}
#override
Widget build(BuildContext context) {
return Container(
child: BlocBuilder(
bloc: _profileBloc,
builder: (context, state){
if (state is ThingsAreUpdated){
return Container(
Text(state.count.toList())
);
} else {
return Container()
}
}
)
);
}
}