okay so lets get straight down to it at first i setup my own rtmp server (this issues i ran into was out of my scope so fo saftey reasoni hunted for an app to do my work )
then i found ant media server
its brillian added a source
then added youtube and facebook for the restream
youtube connects and launches live instantly
Facebook well i can connect and i succefully send the screen to facebook but the probelm arises i have to click go live manually to start the facebook stream
is there a way i could make antmedia server schedule a broadcast moments before starting the restream
Related
I'm building a web app that lets users start a live broadcast by:
Going to our website & login with Facebook with the permissions to create live videos
Click on the "Start Live Video" button on our website.
That will create a new FB Live stream using Facebook API and an RTMPS URL will be returned
The user starts their live broadcast. We capture video on our website and push the video stream to Ant Media Server using WebRTC.
We then want Ant Media Server to rebroadcast the live broadcast to the RTMPS URL we'll provide it so that the broadcast will be sent to Facebook Live
We've managed to do steps 1-4 but we're having trouble with (5). Does anyone have any experience with this?
Thanks a lot.
Charles Tang
I was using RTMP FFmpeg to streaming to the facebook, things work fine but it looks like Facebook now want the user to click on the live video on facebook.com to go live. This thing add the complexity that for example in a company 5 people are working and live streaming a video project and suddenly senior leave his office and go home early, he is the only person who has the facebook-page admin access, now video will not go live because of the requirement of click on live video on facebook UI.
Is facebook have something for this condition. I mean I use RTMP protocol in a software so people can do whatever they can easily and without having technical knowledge. I don't want the person to click on Go live every time he is using the software. Anyone have a solution for trouble like this.
Note: I am writing this question since it's related to facebook development and they told me to use StackOverflow for all dev related query.
I am trying to know how get just the live video stream from a facebook page. In my case, I want to build an app to my church and I need just their live stream. On their facebook page are a lot of videos that was streamed, but I'm not interested that, I want just their live stream.
Problem: I don't know when they start streaming and I don't know how get it, I'd like to have just the streaming video that they start streaming.
Someon can help me with that?
IIRC you also asked this question in the FB Dev group and added the info that you do not have access to those pages. W/o access to them or having admin users granting your app access to them you cannot retrieve notifications/callbacks whenever a broadcast starts. Even when just polling them (using the endpoint CBroe mentioned) you need a page access token to do so.
If we have a embedded video with any player or video tag in our site (not YouTube video) or video can be hosted on another server and if we want to share it on Facebook or Google+, how can we do that?
You may find this article worth a bit of your time. Note: You may need to have a working SSL certificate on your server in order for it to work right.
I have developed a simple Flex application that allows to a Facebook user to record audio. This application is published in facebook posts as SWF video (using "source" parameter on facebook post). My SWF communicates to a CMS backend to receive some parameters and to upload the audio file once it is recorded locally via flash player.
The application works OK for Firefox and it communicates to CMS without problems, but it does not communicate using Explorer or Chrome browsers. Any suggestion?
Another important point: the application works OK accessing it directly on Explorer or Chrome ( without loading it via Facebook post), so the problem is just when it is accessed via Facebook post.
See the documentation here: https://developers.facebook.com/docs/feed-gaming/
I'm reasonably sure you can't make calls back to the server, you need to configure the SWF via URL parameters