Is it possible to update PopupMenuButton items while it is still open? - flutter

Hello to everyone reading this,
So i've been trying to get a PopupMenuButton to change the current selected tile while it is still open. I'm using it in a drawer so a user can easily change their status. I've trimmed my code a bit to provide some basic replicable code. It uses a cubit to manage the users 'status'. The status does update, but the selection in the PopupMenuButton does not. Is there an easy way to fix this?
This is how it looks now:
status change
I've already tried:
Wrapping the child of the PopupMenuItem in a StatefulBuilder and making the PopupMenuButton a stateful widget
Wrapping the child of the PopupMenuItem in a BlocConsumer
Wrapping the child of the PopupMenuItem in a container and giving it a color based the cubit status
Giving the PopupMenuItem a ListTile as a child and setting its selected property based on the cubit status
Making the PopupMenuButton a stateful widget and managing the status using setState
This is my (simplified) code:
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
class DrawerStatusTestScaff extends StatelessWidget {
const DrawerStatusTestScaff({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return BlocProvider(
create: (context) => UserStatusCubit(),
child: Scaffold(
appBar: AppBar(),
drawer: MenuDrawer(),
),
);
}
}
class MenuDrawer extends StatelessWidget {
const MenuDrawer({
Key? key,
}) : super(key: key);
#override
Widget build(BuildContext context) {
final double _headerHeight = kToolbarHeight +
((3 * (kToolbarHeight - 20)) + 40) +
MediaQuery.of(context).padding.top;
void _toSettings() {
print('Settings pressed');
Navigator.pop(context);
}
return Container(
width: 305,
child: Drawer(
child: Column(
children: [
SizedBox(
height: _headerHeight,
child: UserAccountsDrawerHeader(
margin: const EdgeInsets.all(0),
currentAccountPicture: Container(
decoration: BoxDecoration(
shape: BoxShape.circle,
color: const Color(0xFFFFFFFF),
),
child: Center(
child: const Text('S.P',
style: TextStyle(
fontSize: 30,
color: const Color(0xFF03A9F4),
)),
),
),
accountName: const Text('S.O.M.E Person'),
accountEmail: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
StatusPopUp(
child: Row(
children: [
const Text('s.person#companymmail.com'),
Padding(
padding: const EdgeInsets.fromLTRB(15, 2, 0, 0),
child: Icon(
Icons.circle,
color: context.watch<UserStatusCubit>().state == 0
? const Color(0xFF00E676)
: context.watch<UserStatusCubit>().state == 1
? const Color(0xFFFFEE58)
: context
.watch<UserStatusCubit>()
.state ==
2
? const Color(0xFFE53935)
: const Color(0xFFBDBDBD),
size: 10,
),
),
],
),
),
Padding(
padding: const EdgeInsets.only(right: 15),
child: Tooltip(
message: 'Settings',
child: InkWell(
onTap: _toSettings,
child: const Icon(
Icons.settings,
size: 25,
),
),
),
),
],
),
decoration: BoxDecoration(
color: const Color(0xFF03A9F4),
),
),
),
Expanded(
child: ListView(),
),
],
),
),
);
}
}
class StatusPopUp extends StatelessWidget {
final Widget child;
const StatusPopUp({
Key? key,
required this.child,
}) : super(key: key);
#override
Widget build(BuildContext context) {
final int _dropDownIndex = context.watch<UserStatusCubit>().state;
return PopupMenuButton<int>(
tooltip: 'Change Status',
offset: Offset(0, 51.5 + (_dropDownIndex.toDouble() * 48.5)),
onSelected: (int index) {
context.read<UserStatusCubit>().emit(index);
},
initialValue: _dropDownIndex,
child: child,
itemBuilder: (context) => <PopupMenuEntry<int>>[
PopupMenuItem<int>(
value: 0,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text('Online'),
Padding(
padding: const EdgeInsets.fromLTRB(15, 2, 0, 0),
child: const Icon(
Icons.circle,
color: const Color(0xFF00E676),
size: 10,
),
),
],
),
),
PopupMenuItem<int>(
value: 1,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text('Busy'),
Padding(
padding: const EdgeInsets.fromLTRB(15, 2, 0, 0),
child: const Icon(
Icons.circle,
color: const Color(0xFFFFEE58),
size: 10,
),
),
],
),
),
PopupMenuItem<int>(
value: 2,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text('Away'),
Padding(
padding: const EdgeInsets.fromLTRB(15, 2, 0, 0),
child: const Icon(
Icons.circle,
color: const Color(0xFFE53935),
size: 10,
),
),
],
),
),
PopupMenuItem<int>(
value: 3,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text('Offline'),
Padding(
padding: const EdgeInsets.fromLTRB(15, 2, 0, 0),
child: const Icon(
Icons.circle,
color: const Color(0xFFBDBDBD),
size: 10,
),
),
],
),
),
],
);
}
}
class UserStatusCubit extends Cubit<int> {
UserStatusCubit() : super(0);
}

Related

Change TabbarView in Flutter When pressed button from another class and also need to make swipe-able

Hey I m new in flutter now m stuck with the tab bar I have four files (Class), the first one is the parent file and the other three files(Class) are the child.
Now I want to change tabbarview when I clicked the button from the child class.
I also shared my sample code please help me.
This is My Parent Class
class AddItemTab extends StatefulWidget {
const AddItemTab({Key? key}) : super(key: key);
#override
_AddItemTabState createState() => _AddItemTabState();
}
class _AddItemTabState extends State<AddItemTab> {
final List<Widget> _fragments = [
const ProductPurchase(),
const ProtectionProduct(),
const RoomProduct()
];
int _page = 0;
#override
Widget build(BuildContext context) {
return DefaultTabController(
length: 3,
child: Scaffold(
backgroundColor: MyColor.backgroundColor,
body: Padding(
padding: const EdgeInsets.only(
top: 50.0, right: 20.0, left: 20.0, bottom: 20.0),
child: Container(
child: Column(
children: [
Row(
children: [
Align(
alignment: Alignment.centerLeft,
child: IconButton(
padding: EdgeInsets.zero,
constraints: BoxConstraints(),
onPressed: () {
Navigator.of(context).pop();
},
icon: const Icon(Icons.arrow_back_ios),
),
),
Text("Back"),
],
),
SizedBox(
height: 15,
),
const Align(
alignment: Alignment.centerLeft,
child: Text(
'Add an item',
style: TextStyle(
color: Colors.black,
fontSize: 34,
fontFamily: 'Inter',
fontWeight: FontWeight.w700,
),
)),
const SizedBox(
height: 15,
),
Container(
height: 55,
width: double.infinity,
child: const TabBar(
indicator: BoxDecoration(
color: MyColor.buttonColor,
borderRadius: BorderRadius.all(
Radius.circular(5),
),
),
indicatorWeight: 5,
indicatorPadding: EdgeInsets.only(top:50),
// controller: _tabController,
labelColor: Colors.black,
tabs: [
Tab(
child: Text(
"Purchase",
textAlign: TextAlign.center,
),
),
Tab(
text: 'Protection',
),
Tab(
text: 'Room',
),
],
),
),
const SizedBox(height: 20),
Expanded(
child: TabBarView(
children: [
_fragments[0],
_fragments[1],
_fragments[2],
],
))
],
),
),
)),
);
}
}
This is My Child Class
class ProductPurchase extends StatefulWidget {
const ProductPurchase({Key? key}) : super(key: key);
#override
_ProductPurchaseState createState() => _ProductPurchaseState();
}
class _ProductPurchaseState extends State<ProductPurchase> {
final List<Widget> _fragments = [
const ProtectionProduct(),
];
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: MyColor.backgroundColor,
body: Stack(
children: [
Padding(
padding: EdgeInsets.only(bottom: 50),
child: Align(
alignment: Alignment.bottomCenter,
child: ElevatedButton(
style: ElevatedButton.styleFrom(
padding: EdgeInsets.zero,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10)),
elevation: 5,
),
onPressed: () {
// Navigator.of(context).push(MaterialPageRoute(
// builder: (context) => ProductView()));
// _fragments[0];
},
child: Ink(
decoration: BoxDecoration(
color: MyColor.buttonColor,
borderRadius: BorderRadius.circular(10)),
child: Container(
width: 250,
padding: const EdgeInsets.all(15),
constraints: const BoxConstraints(minWidth: 88.0),
child: const Text('Go To Next Tabbar View',
textAlign: TextAlign.center,`enter code here`
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.white)),
),
),
),
),
),
],
),
);
}
}
You need to use TabController for this , while you already have tab Bar and tab Bar view, you can do it like
class _AddItemTabState extends State<AddItemTab>
with SingleTickerProviderStateMixin {
final List<Widget> _fragments = [
.....
];
late final TabController controller = TabController(length: 3, vsync: this);
#override
Widget build(BuildContext context) {
........
child: TabBar(
controller: controller,
......
Expanded(
child: TabBarView(
controller: controller,
And to move n index, here 2
onPressed: () {
controller.animateTo(2);
},
To call from different widget using callback method
class ProductPurchase extends StatefulWidget {
final VoidCallback callback;
const ProductPurchase({Key? key, required this.callback}) : super(key: key);
.....
onPressed: (){
widget.callback();
},
Once you used this widget, provide
ProductPurchase(callback: (){
controller.animateTo(2);
},);
class ProductPurchase extends StatefulWidget {
final VoidCallback callback;
const ProductPurchase({Key? key, required this.callback}) : super(key: key);
#override
_ProductPurchaseState createState() => _ProductPurchaseState();
}
class _ProductPurchaseState extends State<ProductPurchase> {
#override
Widget build(BuildContext context) {
return Scaffold(
// backgroundColor: MyColor.backgroundColor,
body: Stack(
children: [
Padding(
padding: EdgeInsets.only(bottom: 50),
child: Align(
alignment: Alignment.bottomCenter,
child: ElevatedButton(
style: ElevatedButton.styleFrom(
padding: EdgeInsets.zero,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10)),
elevation: 5,
),
onPressed: () {
widget.callback(); //this
},
child: Ink(
decoration: BoxDecoration(
color: MyColor.buttonColor,
borderRadius: BorderRadius.circular(10)),
child: Container(
width: 250,
padding: const EdgeInsets.all(15),
constraints: const BoxConstraints(minWidth: 88.0),
child: const Text('Go To Next Tabbar View',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.white)),
),
),
),
),
),
],
),
);
}
}
And fragments
late final List<Widget> _fragments = [
ProductPurchase(
callback: () {
controller.animateTo(3);
},
),
Container(color: Colors.cyanAccent, child: Stack(children: [Text("fsA")])),
Text("2A")
];
More about TabBar

How to expand list items without affecting other items. (flutter)

I want to create the Netflix home page in flutter, and I'm stuck while creating this hover state.
I have created two base widgets. One for the number plus the thumbnail and the other one for the expanded view when the widget is hovered. Then I put them in a stack with an Inkwell where the onHover changes the state to show the expanded widget.
When I hover on the widget, it does switch between the normal state an expanded state, the problem comes when I try to put a list of these widgets together.
When using row (or ListView) to put them together, after hovering, the expanded widget makes the other widgets move. (which is not the wanted behaviour, I want them to overlap)
When I use it with stack, the widgets do overlap but now it isn't scrollable anymore.
I have added the link to the repo for anyone that wants to clone it and try running it themselves, I'm running it on flutter web.
https://github.com/Advait1306/netflix-flutter
Widget with thumbnail and number:
class TopListItem extends StatelessWidget {
final int index;
const TopListItem({Key? key, required this.index}) : super(key: key);
#override
Widget build(BuildContext context) {
const double height = 250;
return SizedBox(
height: height,
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
SvgPicture.asset("assets/numbers/$index.svg",
fit: BoxFit.fitHeight, height: height),
Transform.translate(
offset: const Offset(-30, 0),
child: Image.asset("assets/thumbnails/thumb1.jpg"))
],
),
);
}
}
Expanded view widget:
import 'package:flutter/material.dart';
class HoverMovieTrailer extends StatelessWidget {
const HoverMovieTrailer({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
const textTheme = TextStyle(color: Colors.white);
return SizedBox(
width: 400,
height: 400,
child: Container(
clipBehavior: Clip.hardEdge,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10),
color: const Color(0xFF242424)),
child: Column(
children: [
Image.asset("assets/backgrounds/background1.jpg"),
const SizedBox(
height: 20,
),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 18),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
children: const [
RoundIconButton(icon: Icons.play_arrow_outlined),
SizedBox(width: 5),
RoundIconButton(icon: Icons.add_outlined),
SizedBox(width: 5),
RoundIconButton(icon: Icons.thumb_up_alt_outlined),
SizedBox(width: 5),
],
),
Row(
children: const [
RoundIconButton(icon: Icons.keyboard_arrow_down_outlined),
],
),
],
),
),
const SizedBox(
height: 20,
),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 18),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
const Text(
"98% Match",
style: TextStyle(
color: Colors.green,
fontWeight: FontWeight.bold
),
),
const SizedBox(width: 5),
Container(
padding: const EdgeInsets.all(1),
decoration: BoxDecoration(
border: Border.all(color: Colors.white, width: 1)
),
child: const Text(
"18+",
style: textTheme,
),
),
const SizedBox(width: 5),
const Text(
"4 Seasons",
style: textTheme,
),
const SizedBox(width: 5),
Container(
decoration: BoxDecoration(
border: Border.all(color: Colors.white, width: 1)
),
child: const Text(
"HD",
style: textTheme,
),
)
],
),
),
const SizedBox(
height: 5,
),
Padding(
padding: const EdgeInsets.all(18.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
const Text(
"Captivating",
style: textTheme,
),
const SizedBox(width: 5),
Container(
width: 5,
height: 5,
decoration: const BoxDecoration(
shape: BoxShape.circle,
color: Colors.white54
),
),
const SizedBox(width: 5),
const Text(
"Exciting",
style: textTheme,
),
const SizedBox(width: 5),
Container(
width: 5,
height: 5,
decoration: const BoxDecoration(
shape: BoxShape.circle,
color: Colors.white54
),
),
const SizedBox(width: 5),
const Text(
"Docuseries",
style: textTheme,
),
],
),
),
],
),
),
);
}
}
class RoundIconButton extends StatelessWidget {
final IconData icon;
const RoundIconButton({Key? key, required this.icon}) : super(key: key);
#override
Widget build(BuildContext context) {
return Container(
decoration: BoxDecoration(
shape: BoxShape.circle,
color: Colors.transparent,
border: Border.all(width: 2, color: Colors.white)),
margin: const EdgeInsets.all(1),
child: IconButton(
onPressed: () {},
icon: Icon(icon),
color: Colors.white,
),
);
}
}
Combining the widgets in the single widget:
import 'dart:developer';
import 'package:flutter/material.dart';
import 'package:netflix_flutter/widgets/hover_movie_trailer.dart';
import 'package:netflix_flutter/widgets/top_list_item.dart';
class TopListItemWithHover extends StatefulWidget {
const TopListItemWithHover({Key? key}) : super(key: key);
#override
State<TopListItemWithHover> createState() => _TopListItemWithHoverState();
}
class _TopListItemWithHoverState extends State<TopListItemWithHover> {
bool hover = false;
#override
Widget build(BuildContext context) {
return InkWell(
onTap: (){},
onHover: (value){
log("Hover value: $value");
setState(() {
hover = value;
});
},
child: Stack(
clipBehavior: Clip.none,
children: [
TopListItem(index: 1),
if(hover) HoverMovieTrailer(),
],
),
);
}
}
Lists:
import 'package:flutter/material.dart';
import 'package:netflix_flutter/widgets/hover_movie_trailer.dart';
import 'package:netflix_flutter/widgets/top_list_item.dart';
import 'package:netflix_flutter/widgets/top_list_item_with_hover.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: SizedBox(
height: 400,
child: ListView.builder(
shrinkWrap: true,
scrollDirection: Axis.horizontal,
clipBehavior: Clip.none,
itemCount: 8,
itemBuilder: (context, index) {
return TopListItemWithHover();
},
),
),
),
const SizedBox(height: 50),
SingleChildScrollView(
child: SizedBox(
height: 400,
child: Stack(
fit: StackFit.passthrough,
children: [
for (var i = 10; i >= 0; i--)
Positioned(
left: (i) * 300,
child: TopListItemWithHover(),
)
],
),
),
)
],
),
);
}
}
So finally found the solution to this problem, the way to move forward is to use a stack in SingleChildScrollView.
A mistake that I made is, I did not set the SingleChildScrollView's direction to horizontal. So I added that.
And then one more addition that's needed is -- A empty sized box which has the width of sum of all the items in the stack.
Stack(
clipBehavior: Clip.none,
children: [
const SizedBox(
width: 300*10,
),
for (var i = 10; i >= 0; i--)
Positioned(
left: (i) * 300,
child: TopListItemWithHover(),
)
],
)
This finally expanded the stack to the required width and then made is scrollable also.

how to use list view inside an unbounded column?

i have a column that contains a listview and i faced this error : "RenderBox was not laid out: RenderStack#5ba52 relayoutBoundary=up9 NEEDS-PAINT NEEDS-COMPOSITING-BITS-UPDATE"
here is my code:
SingleChildScrollView(
child: Padding(
padding: const EdgeInsets.all(
Constants.mediumSize,
),
child: Column(
children: [
TaavLabeledDivider.text(
'فهرست طبقات',
textStyle: const TextStyle(
color: CustomTaavTheme.primaryColor,
),
),
Constants.mediumVerticalSpacer,
Row(
children: [
_floorsRemainingDetails(),
Constants.smallHorizontalSpacer,
_unitsRemainingDetails(),
],
),
Constants.xLargeVerticalSpacer,
Stack(
clipBehavior: Clip.none,
alignment: Alignment.topCenter,
children: [
Container(
decoration: BoxDecoration(
border: Border.all(color: CustomTaavTheme.borderColor),
),
child: Padding(
padding: const EdgeInsets.all(Constants.mediumSize),
child: Column(
children: [
Constants.smallVerticalSpacer,
DoubleChildWidget(
first: _floorName(),
second: _usageTypes(),
),
Constants.mediumVerticalSpacer,
DoubleChildWidget(
first: _unitCount(),
second: const SizedBox.shrink(),
),
Constants.mediumVerticalSpacer,
_addUnit(),
Constants.mediumVerticalSpacer,
TaavListView<UnitOwnersViewModel>(
key: controller.addUnitList.key,
padding: const EdgeInsets.only(
top: 8,
right: 8,
left: 8,
bottom: 40,
),
scrollDirection: Axis.vertical,
hasMoreData: false,
items: controller.addUnitList.list,
shrinkWrap: true,
itemBuilder: (
final context,
final item,
final index,
) =>
AddUnitItem(
item: item,
index: index,
onDelete: () => controller.removeItemFromUnitList(index),
),
),
Constants.mediumVerticalSpacer,
],
),
),
),
_addFloorTitle(),
_addFloor(),
],
),
],
),
),
);
i tried expanded and shrinkwrap but not working but when i wrap it into a sized box with a height its ok but i needs to it fill the remaining space.
any idea will be greate.
I think shrinkwrap is indeed what you need.
I simplified your code a bit to make it a Minimal, Complete, Reproducible code sample:
import 'package:flutter/material.dart';
const Color darkBlue = Color.fromARGB(255, 18, 32, 47);
const jediSkills = [
'Instinctive Astrogation',
'Flow-walking',
'Force Listening',
'Force Smell',
'Force meld',
'Force sense',
'Precognition',
'Psychometry',
'Force empathy',
'Farsight',
'Force sight',
'Force vision',
];
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark().copyWith(
scaffoldBackgroundColor: darkBlue,
),
debugShowCheckedModeBanner: false,
home: const HomePage(),
);
}
}
class HomePage extends StatelessWidget {
const HomePage({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: SingleChildScrollView(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Column(
children: [
const Text(
'List of classes',
style: TextStyle(color: Colors.teal),
),
const SizedBox(height: 16),
const Text('Become a Jedi', style: TextStyle(fontSize: 24)),
const SizedBox(height: 32),
Column(
children: [
const Text('with'),
const SizedBox(height: 16),
const Text('Master Yoda', style: TextStyle(fontSize: 24)),
const SizedBox(height: 16),
const Text('and Grogu'),
const SizedBox(height: 16),
ListView.builder(
shrinkWrap: true,
itemCount: jediSkills.length,
itemBuilder: (context, index) {
return Padding(
padding: const EdgeInsets.symmetric(
vertical: 1, horizontal: 4),
child: Card(
child: ListTile(
onTap: () {},
title: Text(jediSkills[index]),
leading: CircleAvatar(
backgroundColor: Colors.purple.shade800,
foregroundColor: Colors.purple.shade200,
child: Text('$index'),
),
),
),
);
},
),
],
),
],
),
),
),
),
);
}
}

Change the color of options and show different widgets by taping on them in flutter?

I am using flutter. I want to change the color of a particular option when I tap on it, not all the options at the same time. When we press an option its color changes and it shows different widgets below it(like tab bar). The code is attached below. I am glad if someone helps. ..
import 'package:flutter/material.dart';
class cards extends StatelessWidget {
const cards({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Cards"),
),
body: Padding(
padding: const EdgeInsets.only(top: 20),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
optionCards("A", "assets/icons/recycle.png", context),
optionCards("B", "assets/icons/tools.png", context),
optionCards("C", "assets/icons/file.png", context),
],
),
),
);
}
Widget optionCards(
String text,
String assetImage,
BuildContext context,
) {
return Container(
width: 100,
height: 100,
decoration: const ShapeDecoration(
color: Colors.grey,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.all(
Radius.circular(5),
),
),
),
child: SingleChildScrollView(
child: Column(
children: [
const Padding(
padding: EdgeInsets.only(top: 13),
child: IconButton(
onPressed: null,
icon: Icon(Icons.file_copy),
),
),
Text(
text,
style: const TextStyle(
fontSize: 14,
fontFamily: 'CeraPro',
color: Color.fromRGBO(0, 0, 0, 1),
),
)
],
),
),
);
}
}
Maintain state for holding selected Tab.
Your code is updated with Tab bar Feasibility.
Updated Code:
import 'package:flutter/material.dart';
class Card extends StatefulWidget {
const Card({Key? key}) : super(key: key);
#override
State<Card> createState() => _CardState();
}
class _CardState extends State<Card> {
String selectedCard = '1';
#override
Widget build(BuildContext context) {
final List<dynamic> tabOptionsList = [
{"id": "1", "text": "A options"},
{"id": "2", "text": "B options"},
{"id": "3", "text": "C options"}
];
final selectedTabValue = tabOptionsList
.where((element) => element['id'] == selectedCard)
.toList()[0]['text'];
print(selectedTabValue);
return Scaffold(
appBar: AppBar(
title: const Text("Cards"),
),
body: Column(
children: [
Padding(
padding: const EdgeInsets.only(top: 20),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
optionCards("A", "assets/icons/recycle.png", context, "1"),
optionCards("B", "assets/icons/tools.png", context, "2"),
optionCards("C", "assets/icons/file.png", context, "3"),
],
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
selectedTabValue,
style: const TextStyle(color: Colors.red),
),
),
],
),
);
}
Widget optionCards(
String text, String assetImage, BuildContext context, String cardId) {
return GestureDetector(
onTap: () {
setState(() {
selectedCard = cardId;
});
},
child: Container(
width: 100,
height: 100,
decoration: ShapeDecoration(
color: cardId == selectedCard ? Colors.green : Colors.grey,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(
Radius.circular(5),
),
),
),
child: SingleChildScrollView(
child: Column(
children: [
const Padding(
padding: EdgeInsets.only(top: 13),
child: IconButton(
onPressed: null,
icon: Icon(Icons.file_copy),
),
),
Text(
text,
style: const TextStyle(
fontSize: 14,
fontFamily: 'CeraPro',
color: Color.fromRGBO(0, 0, 0, 1),
),
)
],
),
),
),
);
}
}

Stateful widget not updating, after being updated in setState, how to solve this?

I am new to Flutter. I am trying to build a Quiz App. Now, I am on the Quiz Screen, and then a quiz has multiple questions. I am showing the question title along with the answers, and when someone clicks on the answer, I am updating the QuestionView again with the new question data. These are stateful widgets, and when the result is fetched I am using setState to update the widget, and if I place a break point there I can see that the things are updated, but that is not rendered on the screen or the view is not changed, it has same title, answers and everything. I am using an optionTap method and you can find it in the comments below. I have mentioned where I am tapping the option and what is done below it.
Here's what I have done so far:
import 'package:flutter/material.dart';
import 'package:flutter_app/Constants/constants.dart';
import 'package:flutter_app/Models/question_model.dart';
import 'package:flutter_app/ViewModels/QuestionsVM.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
QuizQuestionViewModel questionViewModel = QuizQuestionViewModel();
QuizQuestionModel _questionModel;
Widget updateWidget;
class SQQuiz extends StatefulWidget {
final QuizQuestionModel quizQuestionModel;
final int quizId;
SQQuiz({Key key, #required this.quizQuestionModel, #required this.quizId})
: super(key: key);
#override
_SQQuizState createState() =>
_SQQuizState(quizQuestionModel: quizQuestionModel, quizId: quizId);
}
class _SQQuizState extends State<SQQuiz> {
final QuizQuestionModel quizQuestionModel;
final int quizId;
_SQQuizState(
{Key key, #required this.quizQuestionModel, #required this.quizId});
#override
Widget build(BuildContext context) {
_questionModel = quizQuestionModel;
updateWidget = QuestionView(
quizQuestionModel: _questionModel,
quizId: quizId,
);
return Scaffold(
appBar: AppBar(
leading: Container(
child: Row(
children: <Widget>[
IconButton(
onPressed: () {
Navigator.pop(context);
},
icon: Icon(Icons.arrow_back),
),
],
),
),
title: Padding(
padding: const EdgeInsets.symmetric(horizontal: 0),
child: Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Text(
_questionModel.questionDetail.quizName,
style: TextStyle(color: Constants.greyColor, fontSize: 12),
textAlign: TextAlign.left,
),
SizedBox(
width: 14,
),
CircularProgressIndicator(
value: 15,
strokeWidth: 2,
),
],
),
),
),
actions: <Widget>[
Container(
margin: const EdgeInsets.only(right: 10),
child: Center(
child: Container(
child: Text("SCORE ${_questionModel.score}"),
),
),
)
],
),
body: SafeArea(child: updateWidget),
);
}
}
class QuestionView extends StatefulWidget {
final QuizQuestionModel quizQuestionModel;
final int quizId;
QuestionView(
{Key key, #required this.quizQuestionModel, #required this.quizId})
: super(key: key);
#override
_QuestionViewState createState() => _QuestionViewState(
quizQuestionModel: quizQuestionModel,
quizId: quizId,
);
}
class _QuestionViewState extends State<QuestionView> {
final QuizQuestionModel quizQuestionModel;
final int quizId;
_QuestionViewState({#required this.quizQuestionModel, #required this.quizId});
#override
Widget build(BuildContext context) {
QuestionDetail questionDetail = quizQuestionModel.questionDetail;
return Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
SizedBox(
height: 10,
),
Text(
"Question ${quizQuestionModel.count}/${quizQuestionModel.totalCount}",
style: TextStyle(fontSize: 12),
),
SizedBox(
height: 5,
),
Image(
image: NetworkImage(
questionDetail.pic,
),
fit: BoxFit.cover,
),
Container(
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 50),
color: Constants.orangeColor,
child: Text(
questionDetail.title,
style: TextStyle(
color: Colors.white,
fontSize: 16,
),
textAlign: TextAlign.center,
),
),
ListView.builder(
itemBuilder: (context, index) {
Answers answers = questionDetail.answers[index];
return Card(
elevation: 5,
margin:
const EdgeInsets.symmetric(vertical: 10, horizontal: 0),
child: ListTile(
onTap: () { //This is where I am tapping the option
optionTap(
context: context,
sessionId: quizQuestionModel.sessionId,
quizId: quizId,
questionId: questionDetail.questionId,
answerId: answers.id,
hintUsed: false,
fiftyUsed: false,
).then((response) {
setState(() { //Here the updateWidget is updated, which you can see in the body, but it is not rendered
_questionModel = response;
updateWidget = new QuestionView(
quizQuestionModel: response,
quizId: quizId,
); // The new QuestionView with new details
});
});
},
contentPadding: const EdgeInsets.symmetric(vertical: 10),
title: Text(
answers.title,
textAlign: TextAlign.center,
),
),
);
},
itemCount: questionDetail.answers.length,
physics: NeverScrollableScrollPhysics(),
shrinkWrap: true,
),
SizedBox(
height: 20,
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
RaisedButton(
padding: const EdgeInsets.symmetric(horizontal: 50),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(5),
),
onPressed: () {
print("50-50 Tapped");
},
child: Text(
"50 | 50\n ${quizQuestionModel.fiftyCoin} coins",
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
),
),
),
Wrap(
spacing: 3,
children: <Widget>[
Icon(FontAwesomeIcons.coins),
Text("${quizQuestionModel.coins}"),
],
),
RaisedButton(
padding: const EdgeInsets.symmetric(horizontal: 50),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(5),
),
onPressed: () {
print("Hint Tapped");
},
child: Text(
"HINT\n ${quizQuestionModel.hintUsed} coins",
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
),
),
)
],
),
],
)
],
);
}
There are no errors at the moment, can anyone please help me with this? Thanks in advance.
No offence - but I think you have completely misunderstood the concept of state management in flutter.
If you have a stateful widget, the setState() method triggers the build() method again. So setState is a notifier to say: Hey there was an update to our variable, please build again.
Your Stateful Widget is doing that. BUT there are no new updates on variables from that widget, because your variables ARE OUTSIDE of the widget. They won't get updated for your StatefulWidget. Consider to rethink you architecture. For small Apps it is enough to pass the variables in a constructor.
Here are some links to get closer to the Flutter-State-Management-Concept:
https://flutter.dev/docs/get-started/codelab
https://flutter.dev/docs/development/data-and-backend/state-mgmt/options