SwiftUI generic navigation link using block variable - swift

Here I would like to create navigation code, I'm able to do this Swift UIKit. I'm trying the same functionality in SwiftUI, but I'm facing an issue with my code. How can we convert the SwiftUI view to AnyView.
Is there any other way to achieve the same functionality in SwiftUI?
Your help would be greatly appreciated.!!
/// Swift code
public struct Navigator {
public var onLoginSuccess: (UINavigationController) -> Void = { navigationController in
navigationController.pushViewController(UIViewController(), animated: true)
}
}
/// Usage
var router = Navigator()
router.onLoginSuccess = { nav in
nav.pushViewController(UIViewController(), animated: true)
}
/// SwiftUI Code
struct Navigator {
static var onTap: (AnyView) -> Void = { view in
_ = view.navigate(to: Text("SS"))
}
}
extension View {
func navigate<SomeView: View>(to view: SomeView) -> some View {
modifier(NavigateModifier(destination: view))
}
}
fileprivate struct NavigateModifier<SomeView: View>: ViewModifier {
fileprivate let destination: SomeView
fileprivate func body(content: Content) -> some View {
NavigationView {
ZStack {
content
NavigationLink(destination: destination) {
EmptyView()
}
}
}
}
}
/// Usage
NavigationView {
Button("Home") {
Navigator.onTap(self)
}
}
Here is another solution code working fine with a single destination, but I can't change destination runtime. Router.onLogin should accept destination view.
struct ContentView: View {
var body: some View {
NavigationView {
HStack {
NavigationLink(destination: Router.onLogin) {
Text("HOME")
}
}
}
}
}
struct Router {
#ViewBuilder
static var onLogin: some View {
Text("Hello")
}
}

This wouldn't work because in Navigator onTap return void and it will not push view on any view.
But you can do by this
extension View {
/// Navigate to a new view.
/// - Parameters:
/// - view: View to navigate to.
/// - binding: Active binding
func navigate<NewView: View>(to view: NewView, when binding: Binding<Bool>) -> some View {
ZStack {
self
NavigationLink(
destination: view,
isActive: binding
) {
EmptyView()
}
}
}
}
Usage:
struct ContentView: View {
#State private var isNextScreen: Bool = false
var body: some View {
NavigationView {
Button("Home") {
isNextScreen.toggle()
}.navigate(to: Text("SS"),when: $isNextScreen)
}
}
}
Update
As you mention in a comment, you want multiple and dynamic destinations.
Then you can use it this way.
View extension for navigation
extension View {
func navigate(to view: Binding<Navigator?>) -> some View {
ZStack {
self
if let wrappedValue = view.wrappedValue {
NavigationLink(
destination: wrappedValue.navigateView,
tag: wrappedValue,
selection: view,
label: {EmptyView()})
}
}
}
}
Create Navigator
enum Navigator: Identifiable {
case onTap
case onLogin
var id: Navigator {
return self
}
#ViewBuilder
var navigateView: some View {
switch self {
case .onTap:
Text("SS")
case .onLogin:
Text("Login View")
}
}
}
Usage Content View
struct ContentView: View {
#State private var nextScreen: Navigator? = nil
var body: some View {
NavigationView {
VStack{
Button("Home") {
nextScreen = .onTap
}
Button("Login") {
nextScreen = .onLogin
}
}.navigate(to: $nextScreen)
}
}
}

Here I got one solution to this issue, but not sure it's the best. I believe still we can improve this.
struct LoginView: View {
var loginAction = Router().onLogin(AnyView(Text("Actual View Wll This")))
var body: some View {
NavigationView {
VStack {
NavigationLink(destination: loginAction) {
Text("Show View")
}
NavigationLink(destination: AnyView(Text("Detail"))) {
Text("Show Detail View")
}
}
}
}
}
extension LoginView {
struct Router {
var onLogin:(AnyView) -> AnyView = { links in
return AnyView(links)
}
}
}
/// Now I can change the 'Destination' for 'loginAction' in a scene and where ever I want.
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
var contentView = LoginView()
contentView.loginAction = AnyView(Text("Changed Route to here"))
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
}

// After some improvements
struct LoginView: View {
var loginAction = Router().onLogin(Text("Actual Detail View"))
var body: some View {
NavigationView {
VStack {
NavigationLink(destination: loginAction) {
Text("Show View")
}
}
}
}
}
extension LoginView {
struct Router<Destination: View> {
var onLogin:(Destination) -> Destination = { links in
return links
}
}
}
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
var contentView = LoginView()
contentView.loginAction = LoginView.Router().onLogin(Text("Changed Route here .!!"))
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
}

Related

SwitUI parent child binding: #Published in #StateObject doesn't work while #State does

I have a custom modal structure coming from this question (code below). Some property is modified in the modal view and is reflected in the source with a Binding. The catch is that when the property is coming from a #StateObject + #Published the changes are not reflected back in the modal view. It's working when using a simple #State.
Minimal example (full code):
class Model: ObservableObject {
#Published var selection: String? = nil
}
struct ParentChildBindingTestView: View {
#State private var isPresented = false
// not working with #StateObject
#StateObject private var model = Model()
// working with #State
// #State private var selection: String? = nil
var body: some View {
VStack(spacing: 20) {
Button("Show child", action: { isPresented = true })
Text("selection: \(model.selection ?? "nil")") // replace: selection
}
.modalBottom(isPresented: $isPresented, view: {
ChildView(selection: $model.selection) // replace: $selection
})
}
}
struct ChildView: View {
#Environment(\.dismissModal) var dismissModal
#Binding var selection: String?
var body: some View {
VStack {
Button("Dismiss", action: { dismissModal() })
VStack(spacing: 0) {
ForEach(["Option 1", "Option 2", "Option 3", "Option 4"], id: \.self) { choice in
Button(action: { selection = choice }) {
HStack(spacing: 12) {
Circle().fill(choice == selection ? Color.purple : Color.black)
.frame(width: 26, height: 26, alignment: .center)
Text(choice)
}
.padding(16)
.frame(maxWidth: .infinity, alignment: .leading)
}
}
}
}
.padding(50)
.background(Color.gray)
}
}
extension View {
func modalBottom<Content: View>(isPresented: Binding<Bool>, #ViewBuilder view: #escaping () -> Content) -> some View {
onChange(of: isPresented.wrappedValue) { isPresentedValue in
if isPresentedValue == true {
present(view: view(), dismissCallback: { isPresented.wrappedValue = false })
}
else {
topMostController().dismiss(animated: false)
}
}
.onAppear {
if isPresented.wrappedValue {
present(view: view(), dismissCallback: { isPresented.wrappedValue = false })
}
}
}
fileprivate func present<Content: View>(view: Content, dismissCallback: #escaping () -> ()) {
DispatchQueue.main.async {
let topMostController = self.topMostController()
let someView = VStack {
Spacer()
view
.environment(\.dismissModal, dismissCallback)
}
let viewController = UIHostingController(rootView: someView)
viewController.view?.backgroundColor = .clear
viewController.modalPresentationStyle = .overFullScreen
topMostController.present(viewController, animated: false, completion: nil)
}
}
}
extension View {
func topMostController() -> UIViewController {
var topController: UIViewController = UIApplication.shared.windows.first!.rootViewController!
while (topController.presentedViewController != nil) {
topController = topController.presentedViewController!
}
return topController
}
}
private struct ModalDismissKey: EnvironmentKey {
static let defaultValue: () -> Void = {}
}
extension EnvironmentValues {
var dismissModal: () -> Void {
get { self[ModalDismissKey.self] }
set { self[ModalDismissKey.self] = newValue }
}
}
struct ParentChildBindingTestView_Previews: PreviewProvider {
static var previews: some View {
ZStack {
ParentChildBindingTestView()
}
}
}
The changes are reflected properly when replacing my custom structure with a fullScreenCover, so the problem comes from there. But I find it surprising that it works with a #State and not with a #StateObject + #Published. I thought those were identical.
If having #StateObject is a must for your code, and your ChildView has to update the data back to its ParentView, then you can still make this works around #StateObject.
Something like this:
struct Parent: View {
#StateObject var h = Helper()
var body: some View {
TextField("edit child view", text: $h.helper)
Child(helper: $h.helper)
}
}
struct Child: View {
#Binding var helper: String
var body: some View {
Text(helper)
}
}
class Helper: ObservableObject {
#Published var helper = ""
}
I think your can get anwser here
with #State we use onChange because it uses for only current View
with #Published we use onReceive because it uses for many Views
#State should be used with #Binding
#StateObject with #ObservedObject
In your case, you would pass the model to the child view and update it's properties there.

SwiftUI: #Environment(\.presentationMode)'s dismiss not working in iOS14

I have a view that shows a sheet for filtering the items in a list. The view has this var:
struct JobsTab: View {
#State private var jobFilter: JobFilter = JobFilter()
var filter: some View {
Button {
self.showFilter = true
} label: {
Image(systemName: "line.horizontal.3.decrease.circle")
.renderingMode(.original)
}
.sheet(isPresented: $showFilter) {
FilterView($jobFilter, categoriesViewModel, jobsViewModel)
}
}
However, in the sheet, I'm trying the following and I can't make the view dismissed when clicking on the DONE button, only on the CANCEL button:
struct FilterView: View {
#Environment(\.presentationMode) var presentationMode
#ObservedObject var categoriesViewModel: CategoriesViewModel
#ObservedObject var jobsViewModel: JobsViewModel
let filterViewModel: FilterViewModel
#Binding var jobFilter: JobFilter
#State private var draft: JobFilter
#State var searchText = ""
init(_ jobFilter: Binding<JobFilter>, _ categoriesViewModel: CategoriesViewModel, _ jobsViewModel: JobsViewModel) {
_jobFilter = jobFilter
_draft = State(wrappedValue: jobFilter.wrappedValue)
self.categoriesViewModel = categoriesViewModel
self.jobsViewModel = jobsViewModel
self.filterViewModel = FilterViewModel()
}
...
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Button("FilterView.Button.Cancel.Text".capitalizedLocalization) {
presentationMode.wrappedValue.dismiss()
}
}
ToolbarItem(placement: .navigationBarTrailing) {
Button("FilterView.Button.Done.Text".capitalizedLocalization) {
let request = Job.defaultRequest()
request.predicate = filterViewModel.buildPredicate(withJobFilterDraft: self.draft)
request.sortDescriptors = [NSSortDescriptor(key: #keyPath(Job.publicationDate), ascending: false)]
jobsViewModel.filteredJobsFetchRequest = request
self.jobFilter = self.draft
presentationMode.wrappedValue.dismiss()
}
}
}
I have also tried with a #Binding like Paul says here but there's no luck.
Is there any workaround, or am I doing something wrong?
Thanks in advance!
EDIT: I've posted the properties of both views, because I think the problem comes from the the line in FilterView self.jobFilter = self.draft.
What I'm trying to do here is create a filter view, and the aforementioned line will be executed when the user presses the DONE button: I want to assign my binding jobFilter in the JobsTab the value of the FilterView source of truth (which is a #State) and probably, since I'm updating the binding jobFilter the FilterView is being shown again even though the $showFilter is false? I don't know to be honest.
EDIT2: I have also tried
``
if #available(iOS 15.0, *) {
let _ = Self._printChanges()
} else {
// Fallback on earlier versions
}
in both `FilterView` and its called `JobTabs` and in both, I get the same result: unchanged
According to your code, I assumed your FilterView() is not a sub view, but an independent view by its own.
Therefore, to make sure "presentationMode.wrappedValue.dismiss()" works, you don't need to create #Binding or #State variables outside the FilerView() for passing the data back and forth between different views. Just create one variable inside your FilterView() to make it works.
I don't have your full code, but I created a similar situation to your problem as below code:
import SwiftUI
struct Main: View {
#State private var showFilter = false
var body: some View {
Button {
self.showFilter = true
} label: {
Image(systemName: "line.horizontal.3.decrease.circle")
.renderingMode(.original)
}
.sheet(isPresented: $showFilter) {
FilterView()
}
}
}
struct FilterView: View {
#Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
var body: some View {
NavigationView {
VStack {
Text("Filter View")
}.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Button {
presentationMode.wrappedValue.dismiss()
} label: {
Text("cancel")
}
}
ToolbarItem(placement: .navigationBarTrailing) {
Button {
presentationMode.wrappedValue.dismiss()
} label: {
Text("okay")
}
}
}
}
}
}
the parameter onDismiss is missing:
.sheet(isPresented: $showFilter, onDismiss: { isPresented = false }) { ... }
View model objects are usually a source of bugs because we don't use those in SwiftUI instead we use structs for speed and consistency. I recommend making an #State struct containing a bool property isSheetPresented and also the data the sheet needs. Add a mutating func and call it on the struct from the button event. Pass a binding to the struct into the sheet's view where you can call another mutating function to set the bool to false. Something like this:
struct SheetConfig {
var isPresented = false
var data: [String] = []
mutating func show(initialData: [String] ) {
isPresented = true
data = initialData
}
mutating func hide() {
isPresented = false
}
}
struct ContentView: View {
#State var config = SheetConfig()
var body: some View {
Button {
config.show(intialData: ...)
} label: {
}
.sheet(isPresented: $config.isPresented) {
FilterView($config)
}
Here is what I did to handle this issue.
Create a new protocol to avoid repeatations.
public protocol UIViewControllerHostedView where Self: View {
/// A method which should be triggered whenever dismiss is needed.
/// - Note: Since `presentationMode & isPresented` are not working for presented UIHostingControllers on lower iOS versions than 15. You must call, this method whenever you want to dismiss the presented SwiftUI.
func dismissHostedView(presentationMode: Binding<PresentationMode>)
}
public extension UIViewControllerHostedView {
func dismissHostedView(presentationMode: Binding<PresentationMode>) {
// Note: presentationMode & isPresented are not working for presented UIHostingControllers on lower iOS versions than 15.
if #available(iOS 15, *) {
presentationMode.wrappedValue.dismiss()
} else {
self.topViewController?.dismisOrPopBack()
}
}
}
Extend UIWindow and UIApplication
import UIKit
public extension UIWindow {
// Credits: - https://gist.github.com/matteodanelli/b8dcdfef39e3417ec7116a2830ff67cf
func visibleViewController() -> UIViewController? {
if let rootViewController: UIViewController = self.rootViewController {
return UIWindow.getVisibleViewControllerFrom(vc: rootViewController)
}
return nil
}
class func getVisibleViewControllerFrom(vc:UIViewController) -> UIViewController {
switch(vc){
case is UINavigationController:
let navigationController = vc as! UINavigationController
return UIWindow.getVisibleViewControllerFrom( vc: navigationController.visibleViewController!)
case is UITabBarController:
let tabBarController = vc as! UITabBarController
return UIWindow.getVisibleViewControllerFrom(vc: tabBarController.selectedViewController!)
default:
if let presentedViewController = vc.presentedViewController {
if let presentedViewController2 = presentedViewController.presentedViewController {
return UIWindow.getVisibleViewControllerFrom(vc: presentedViewController2)
}
else{
return vc;
}
}
else{
return vc;
}
}
}
}
#objc public extension UIApplication {
/// LCUIComponents: Returns the current visible top most window of the app.
var topWindow: UIWindow? {
return windows.first(where: { $0.isKeyWindow })
}
var topViewController: UIViewController? {
return topWindow?.visibleViewController()
}
}
Extend View to handle UIHostingController presented View`
public extension View {
weak var topViewController: UIViewController? {
UIApplication.shared.topViewController
}
}
Finally, use the helper method in your SwiftUI view as follows: -
struct YourView: View, UIViewControllerHostedView {
// MARK: - Properties
#Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
var body some View {
Button {
// Note: this part trigger a method in a created protocol above.
dismissHostedView(presentationMode: presentationMode)
} label: {
Text("Tap to dismiss")
}
}
In the sheet try adding this instead.
#Environment(\.dismiss) var dismiss // EnvironmentValue
Button("Some text") {
// Code
dismiss()
}

Presenting two sheets in SwiftUI

I'm trying to present two sheets in SwiftUI. The first sheet (SecondScreen) opens up on the Main Page (tapping the Navigation Tool Bar Icon) and the second sheet is a ShareSheet which should pop up inside the SecondScreen as an option. I have used a Form to build the SecondScreen. In the Simulator and on my device, the ShareSheet doesn't appear. I hope this is just a bug and not something Apple doesn't allow without big UI changes.
I tried to open the ShareSheet, while having the SecondScreen as a .fullScreenCover., instead of .sheet but the button still doesn't react.
Example
import SwiftUI
struct ContentView: View {
#State var showMore: Bool = false
var body: some View {
NavigationView {
Text("Main Page")
.padding()
.navigationBarTitle("Main Page")
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button(action: {
showMore.toggle()
}, label: {
Image(systemName: "ellipsis.circle")
})
.sheet(isPresented: $showMore, content: {
SecondScreen()
})
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct SecondScreen: View {
var body: some View {
NavigationView {
Form {
Section {
Button(action: {
ShareID (Info: "https://www.google.com")}, label: { Text("Share")
})
}
}
}
}
}
}
func ShareID(Info: String){
let infoU = Info
let av = UIActivityViewController(activityItems: [infoU], applicationActivities: nil)
UIApplication.shared.windows.first?
.rootViewController?.present(av, animated: true,
completion: nil)
}
Thank you!
this is another approach to popup your sheets, even works on my mac:
import SwiftUI
#main
struct TestApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
struct ContentView: View {
#State var showMore: Bool = false
var body: some View {
NavigationView {
Text("Main Page")
.padding()
.navigationBarTitle("Main Page")
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button(action: { showMore.toggle() }) {
Image(systemName: "ellipsis.circle")
}
.sheet(isPresented: $showMore) {
SecondScreen()
}
}
}
}
}
}
struct SecondScreen: View {
#State var shareIt = false
#State var info = "https://www.google.com"
var body: some View {
Button(action: {shareIt = true}) {
Text("Share")
}
.sheet(isPresented: $shareIt, onDismiss: {shareIt = false}) {
ShareSheet(activityItems: [info as Any])
}
}
}
struct ShareSheet: UIViewControllerRepresentable {
typealias Callback = (_ activityType: UIActivity.ActivityType?, _ completed: Bool, _ returnedItems: [Any]?, _ error: Error?) -> Void
let activityItems: [Any]
let applicationActivities: [UIActivity]? = nil
let excludedActivityTypes: [UIActivity.ActivityType]? = nil
let callback: Callback? = nil
func makeUIViewController(context: Context) -> UIActivityViewController {
let controller = UIActivityViewController(
activityItems: activityItems,
applicationActivities: applicationActivities)
controller.excludedActivityTypes = excludedActivityTypes
controller.completionWithItemsHandler = callback
return controller
}
func updateUIViewController(_ uiViewController: UIActivityViewController, context: Context) { }
}

SwiftUI: Pop to root view when selected tab is tapped again

Starting point is a NavigationView within a TabView. I'm struggling with finding a SwiftUI solution to pop to the root view within the navigation stack when the selected tab is tapped again. In the pre-SwiftUI times, this was as simple as the following:
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
let navController = viewController as! UINavigationController
navController.popViewController(animated: true)
}
Do you know how the same thing can be achieved in SwiftUI?
Currently, I use the following workaround that relies on UIKit:
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
let navigationController = UINavigationController(rootViewController: UIHostingController(rootView: MyCustomView() // -> this is a normal SwiftUI file
.environment(\.managedObjectContext, context)))
navigationController.tabBarItem = UITabBarItem(title: "My View 1", image: nil, selectedImage: nil)
// add more controllers that are part of tab bar controller
let tabBarController = UITabBarController()
tabBarController.viewControllers = [navigationController /* , additional controllers */ ]
window.rootViewController = tabBarController // UIHostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
Here is possible approach. For TabView it gives the same behaviour as tapping to the another tab and back, so gives persistent look & feel.
Tested & works with Xcode 11.2 / iOS 13.2
Full module code:
import SwiftUI
struct TestPopToRootInTab: View {
#State private var selection = 0
#State private var resetNavigationID = UUID()
var body: some View {
let selectable = Binding( // << proxy binding to catch tab tap
get: { self.selection },
set: { self.selection = $0
// set new ID to recreate NavigationView, so put it
// in root state, same as is on change tab and back
self.resetNavigationID = UUID()
})
return TabView(selection: selectable) {
self.tab1()
.tabItem {
Image(systemName: "1.circle")
}.tag(0)
self.tab2()
.tabItem {
Image(systemName: "2.circle")
}.tag(1)
}
}
private func tab1() -> some View {
NavigationView {
NavigationLink(destination: TabChildView()) {
Text("Tab1 - Initial")
}
}.id(self.resetNavigationID) // << making id modifiable
}
private func tab2() -> some View {
Text("Tab2")
}
}
struct TabChildView: View {
var number = 1
var body: some View {
NavigationLink("Child \(number)",
destination: TabChildView(number: number + 1))
}
}
struct TestPopToRootInTab_Previews: PreviewProvider {
static var previews: some View {
TestPopToRootInTab()
}
}
Here's an approach that uses a PassthroughSubject to notify the child view whenever the tab is re-selected, and a view modifier to allow you to attach .onReselect() to a view.
import SwiftUI
import Combine
enum TabSelection: String {
case A, B, C // etc
}
private struct DidReselectTabKey: EnvironmentKey {
static let defaultValue: AnyPublisher<TabSelection, Never> = Just(.Mood).eraseToAnyPublisher()
}
private struct CurrentTabSelection: EnvironmentKey {
static let defaultValue: Binding<TabSelection> = .constant(.Mood)
}
private extension EnvironmentValues {
var tabSelection: Binding<TabSelection> {
get {
return self[CurrentTabSelection.self]
}
set {
self[CurrentTabSelection.self] = newValue
}
}
var didReselectTab: AnyPublisher<TabSelection, Never> {
get {
return self[DidReselectTabKey.self]
}
set {
self[DidReselectTabKey.self] = newValue
}
}
}
private struct ReselectTabViewModifier: ViewModifier {
#Environment(\.didReselectTab) private var didReselectTab
#State var isVisible = false
let action: (() -> Void)?
init(perform action: (() -> Void)? = nil) {
self.action = action
}
func body(content: Content) -> some View {
content
.onAppear {
self.isVisible = true
}.onDisappear {
self.isVisible = false
}.onReceive(didReselectTab) { _ in
if self.isVisible, let action = self.action {
action()
}
}
}
}
extension View {
public func onReselect(perform action: (() -> Void)? = nil) -> some View {
return self.modifier(ReselectTabViewModifier(perform: action))
}
}
struct NavigableTabViewItem<Content: View>: View {
#Environment(\.didReselectTab) var didReselectTab
let tabSelection: TabSelection
let imageName: String
let content: Content
init(tabSelection: TabSelection, imageName: String, #ViewBuilder content: () -> Content) {
self.tabSelection = tabSelection
self.imageName = imageName
self.content = content()
}
var body: some View {
let didReselectThisTab = didReselectTab.filter( { $0 == tabSelection }).eraseToAnyPublisher()
NavigationView {
self.content
.navigationBarTitle(tabSelection.localizedStringKey, displayMode: .inline)
}.tabItem {
Image(systemName: imageName)
Text(tabSelection.localizedStringKey)
}
.tag(tabSelection)
.navigationViewStyle(StackNavigationViewStyle())
.keyboardShortcut(tabSelection.keyboardShortcut)
.environment(\.didReselectTab, didReselectThisTab)
}
}
struct NavigableTabView<Content: View>: View {
#State private var didReselectTab = PassthroughSubject<TabSelection, Never>()
#State private var _selection: TabSelection = .Mood
let content: Content
init(#ViewBuilder content: () -> Content) {
self.content = content()
}
var body: some View {
let selection = Binding(get: { self._selection },
set: {
if self._selection == $0 {
didReselectTab.send($0)
}
self._selection = $0
})
TabView(selection: selection) {
self.content
.environment(\.tabSelection, selection)
.environment(\.didReselectTab, didReselectTab.eraseToAnyPublisher())
}
}
}
Here's how I did it:
struct UIKitTabView: View {
var viewControllers: [UIHostingController<AnyView>]
init(_ tabs: [Tab]) {
self.viewControllers = tabs.map {
let host = UIHostingController(rootView: $0.view)
host.tabBarItem = $0.barItem
return host
}
}
var body: some View {
TabBarController(controllers: viewControllers).edgesIgnoringSafeArea(.all)
}
struct Tab {
var view: AnyView
var barItem: UITabBarItem
init<V: View>(view: V, barItem: UITabBarItem) {
self.view = AnyView(view)
self.barItem = barItem
}
}
}
struct TabBarController: UIViewControllerRepresentable {
var controllers: [UIViewController]
func makeUIViewController(context: Context) -> UITabBarController {
let tabBarController = UITabBarController()
tabBarController.viewControllers = controllers
tabBarController.delegate = context.coordinator
return tabBarController
}
func updateUIViewController(_ uiViewController: UITabBarController, context: Context) { }
}
extension TabBarController {
func makeCoordinator() -> TabBarController.Coordinator {
Coordinator(self)
}
class Coordinator: NSObject, UITabBarControllerDelegate {
var parent: TabBarController
init(_ parent: TabBarController){self.parent = parent}
var previousController: UIViewController?
private var shouldSelectIndex = -1
func tabBarController(_ tabBarController: UITabBarController, shouldSelect viewController: UIViewController) -> Bool {
shouldSelectIndex = tabBarController.selectedIndex
return true
}
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
if shouldSelectIndex == tabBarController.selectedIndex {
if let navVC = tabBarController.viewControllers![shouldSelectIndex].nearestNavigationController {
if (!(navVC.popViewController(animated: true) != nil)) {
navVC.viewControllers.first!.scrollToTop()
}
}
}
}
}
}
extension UIViewController {
var nearestNavigationController: UINavigationController? {
if let selfTypeCast = self as? UINavigationController {
return selfTypeCast
}
if children.isEmpty {
return nil
}
for child in self.children {
return child.nearestNavigationController
}
return nil
}
}
extension UIViewController {
func scrollToTop() {
func scrollToTop(view: UIView?) {
guard let view = view else { return }
switch view {
case let scrollView as UIScrollView:
if scrollView.scrollsToTop == true {
scrollView.setContentOffset(CGPoint(x: 0.0, y: -scrollView.safeAreaInsets.top), animated: true)
return
}
default:
break
}
for subView in view.subviews {
scrollToTop(view: subView)
}
}
scrollToTop(view: view)
}
}
Then in ContentView.swift I use it like this:
struct ContentView: View {
var body: some View {
ZStack{
UIKitTabView([
UIKitTabView.Tab(
view: FirstView().edgesIgnoringSafeArea(.top),
barItem: UITabBarItem(title: "Tab1", image: UIImage(systemName: "star"), selectedImage: UIImage(systemName: "star.fill"))
),
UIKitTabView.Tab(
view: SecondView().edgesIgnoringSafeArea(.top),
barItem: UITabBarItem(title: "Tab2", image: UIImage(systemName: "star"), selectedImage: UIImage(systemName: "star.fill"))
),
])
}
}
}
Note that when the user is already on the root view, it scrolls to top automatically
Here's what I did with introspect swiftUI library.
https://github.com/siteline/SwiftUI-Introspect
struct TabBar: View {
#State var tabSelected: Int = 0
#State var navBarOne: UINavigationController?
#State var navBarTwo: UINavigationController?
#State var navBarThree: UINavigationController?
var body: some View {
return TabView(selection: $tabSelected){
NavView(navigationView: $navBarOne).tabItem {
Label("Home1",systemImage: "bag.fill")
}.tag(0)
NavView(navigationView: $navBarTwo).tabItem {
Label("Orders",systemImage: "scroll.fill" )
}.tag(1)
NavView(navigationView: $navBarThree).tabItem {
Label("Wallet", systemImage: "dollarsign.square.fill" )
// Image(systemName: tabSelected == 2 ? "dollarsign.square.fill" : "dollarsign.square")
}.tag(2)
}.onTapGesture(count: 2) {
switch tabSelected{
case 0:
self.navBarOne?.popToRootViewController(animated: true)
case 1:
self.navBarTwo?.popToRootViewController(animated: true)
case 2:
self.navBarThree?.popToRootViewController(animated: true)
default:
print("tapped")
}
}
}
}
NavView:
import SwiftUI
import Introspect
struct NavView: View {
#Binding var navigationView: UINavigationController?
var body: some View {
NavigationView{
VStack{
NavigationLink(destination: Text("Detail view")) {
Text("Go To detail")
}
}.introspectNavigationController { navController in
navigationView = navController
}
}
}
}
This actually isn't the best approach because it makes the entire tab view and everything inside of it have the double-tap gesture which would pop the view to its root. My current fix for this allows for one tap to pop up root view haven't figured out how to add double tap
struct TabBar: View {
#State var tabSelected: Int = 0
#State var navBarOne: UINavigationController?
#State var navBarTwo: UINavigationController?
#State var navBarThree: UINavigationController?
#State var selectedIndex:Int = 0
var selectionBinding: Binding<Int> { Binding(
get: {
self.selectedIndex
},
set: {
if $0 == self.selectedIndex {
popToRootView(tabSelected: $0)
}
self.selectedIndex = $0
}
)}
var body: some View {
return TabView(selection: $tabSelected){
NavView(navigationView: $navBarOne).tabItem {
Label("Home1",systemImage: "bag.fill")
}.tag(0)
NavView(navigationView: $navBarTwo).tabItem {
Label("Orders",systemImage: "scroll.fill" )
}.tag(1)
NavView(navigationView: $navBarThree).tabItem {
Label("Wallet", systemImage: "dollarsign.square.fill" )
// Image(systemName: tabSelected == 2 ? "dollarsign.square.fill" : "dollarsign.square")
}.tag(2)
}
}
func popToRootView(tabSelected: Int){
switch tabSelected{
case 0:
self.navBarOne?.popToRootViewController(animated: true)
case 1:
self.navBarTwo?.popToRootViewController(animated: true)
case 2:
self.navBarThree?.popToRootViewController(animated: true)
default:
print("tapped")
}
}
}
I took an approach similar to Asperi
Use a combination of a custom binding, and a separately stored app state var for keeping state of the navigation link.
The custom binding allows you to see all taps basically even when the current tab is the one thats tapped, something that onChange of tab selection binding doesn't show. This is what imitates the UIKit TabViewDelegate behavior.
This doesn't require a "double tap", if you just a single tap of the current, if you want double tap you'll need to implement your own tap/time tracking but shouldn't be too hard.
class AppState: ObservableObject {
#Published var mainViewShowingDetailView = false
}
struct ContentView: View {
#State var tabState: Int = 0
#StateObject var appState = AppState()
var body: some View {
let binding = Binding<Int>(get: { tabState },
set: { newValue in
if newValue == tabState { // tapped same tab they're already on
switch newValue {
case 0: appState.mainViewShowingDetailView = false
default: break
}
}
tabState = newValue // make sure you actually set the storage
})
TabView(selection: binding) {
MainView()
.tabItem({ Label("Home", systemImage: "list.dash") })
.tag(0)
.environmentObject(appState)
}
}
}
struct MainView: View {
#EnvironmentObject var appState: AppState
var body: {
NavigationView {
VStack {
Text("Hello World")
NavigationLink(destination: DetailView(),
isActive: $appState.mainViewShowingDetailView,
label: { Text("Show Detail") })
}
}
}
}
struct DetailView: View {
...
}
iOS 16 / NavigationStack approach with PassthroughSubject
Uses willSet on selectedTab to get the tap event, and uses a PassthroughSubject for sending the event to the children. This is picked up by the .onReceived and calls a function for popping the views from the NavigationStack
Did a full write up here: https://kentrobin.com/home/tap-tab-to-go-back/ and created a working demo project here: https://github.com/kentrh/demo-tap-tab-to-go-back
class HomeViewModel: ObservableObject {
#Published var selectedTab: Tab = .tab1 {
willSet {
if selectedTab == newValue {
subject.send(newValue)
}
}
}
let subject = PassthroughSubject<Tab, Never>()
enum Tab: Int {
case tab1 = 0
}
}
struct HomeView: View {
#StateObject var viewModel: HomeViewModel = .init()
var body: some View {
TabView(selection: $viewModel.selectedTab) {
Tab1View(subject: viewModel.subject)
.tag(HomeViewModel.Tab.tab1)
.tabItem {
Label("Tab 1", systemImage: "1.lane")
Text("Tab 1", comment: "Tab bar title")
}
}
}
}
struct Tab1View: View {
#StateObject var viewModel: Tab1ViewModel = .init()
let subject: PassthroughSubject<HomeViewModel.Tab, Never>
var body: some View {
NavigationStack(path: $viewModel.path) {
List {
NavigationLink(value: Tab1ViewModel.Route.viewOne("From tab 1")) {
Text("Go deeper to OneView")
}
NavigationLink(value: Tab1ViewModel.Route.viewTwo("From tab 1")) {
Text("Go deeper to TwoView")
}
}
.navigationTitle("Tab 1")
.navigationDestination(for: Tab1ViewModel.Route.self, destination: { route in
switch route {
case let .viewOne(text):
Text(text)
case let .viewTwo(text):
Text(text)
}
})
.onReceive(subject) { tab in
if case .tab1 = tab { viewModel.tabBarTapped() }
}
}
}
}
class Tab1ViewModel: ObservableObject {
#Published var path: [Route] = []
func tabBarTapped() {
if path.count > 0 {
path.removeAll()
}
}
enum Route: Hashable {
case viewOne(String)
case viewTwo(String)
}
}

SwiftUI go back programmatically from representable to View

I'm trying to setup a qr reader within a new swift ui app.
I can get load the UIKit qr reader view with this line
NavigationLink(destination: QRCodeScan()){Text("Scan QR")}
This is my ViewControllerRepresentable
struct QRCodeScan: UIViewControllerRepresentable {
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
func makeUIViewController(context: Context) -> ScannerViewController {
let vc = ScannerViewController()
vc.delegate = context.coordinator
return vc
}
func updateUIViewController(_ vc: ScannerViewController, context: Context) {
}
class Coordinator: NSObject, QRCodeScannerDelegate {
func codeDidFind(_ code: String) {
print(code)
//Go back to the last page, take 'code' with you
}
var parent: QRCodeScan
init(_ parent: QRCodeScan) {
self.parent = parent
}
}
}
At the line 'Go back to the last page...' I need to programmatically return to the page which sent the user to the qr scanner. The page loads with a navigation back button, I pretty much need to replicate this buttons behaviour to call when I need
Any help/pointers appreciated
tia
struct ContentView: View {
#State var isActive = false
#State var code = ""
var body: some View {
NavigationView {
ZStack {
NavigationLink(destination: DetailView(isActive: $isActive, code: $code), isActive: $isActive, label: { EmptyView() })
Button(action: {
self.isActive.toggle()
}, label: {
Text("navigate")
})
}
}
}
}
struct DetailView: View {
#Binding var isActive: Bool
#Binding var code: String
var body: some View {
Button(action: {
self.code = "new code"
self.isActive.toggle()
}) {
Text("Back")
}
}
}
This might help you, use isActive parameter of NavigationLink to navigate back and forth
The short answer is you can't do that right now. There is neither a binding nor an environment value to set that can trigger this. My guess is there will be some kind of environment value akin to presentationMode that you can tap into but it isn't currently advertised.
You could try the current presentationMode but my real suggestion is to present your QR scanner as a sheet rather than a push. This may actually make more sense from a navigational standpoint anyway. To do it this way, in your presenter set up a #State var to handle when it's presented.
#State var presentQRScanner = false
var body: some View {
Button("Scan") {
self.presentQRScanner = true
}
.sheet(isPresented: $presentQRScanner) { QRCodeScan() }
}
Then, when you want to programmatically dismiss, your UIViewControllerRepresentable:
#Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
func scannedCode() {
presentationMode.wrappedValue.dismiss()
}
Alternatively, you can drive this from the presenter too by creating a closure on the QRCodeScan that gets invoked with the code and you have your presenter dismiss.
var onCodeScanned: (Code) -> Void = { _ in }
func scannedCode() {
onCodeScanned(code)
}
and in the presenter:
var body: some View {
Button("Scan") {
self.presentQRScanner = true
}
.sheet(isPresented: $presentQRScanner) {
QRCodeScan(onCodeScanned: {
self.process($0)
self.presentQRScanner = false
})
}
}
EDIT: was not aware of the isActive binding, that should actually work for you if you still want to push your view on the nav stack instead of present it.
You can do it with the following overload of the NavigationLink. It's available since iOS 13 and later.
Here's the code.
Pay attention to passing $isShowingView binding to the both NavigationLink object and to the ChildView that you want to go out on button tap.
struct ContentView: View {
#State var isShowingChildView = false
var body: some View {
NavigationView {
NavigationLink(isActive: $isShowingChildView) {
ChildView(isShowingView: $isShowingChildView)
} label: {
Text("Open new view")
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct ChildView: View {
#Binding
var isShowingView: Bool
var body: some View {
VStack {
Button("Back to parent view") {
isShowingView = false
}
}
}
}