How to Flutter Movable & Draggable & Scrollable Menu Floating Action Button - flutter

I'm trying to Flutter Movable & Draggable & Scrollable Menu Floating Action Button
Here is layout screen I have been changed many offset. It doesn't work. Point me if you have any flutter libraries that movable
I've been tried this movable & draggable & scrollable menu for flutter floating action button. I have a problem floating action button is not aligned in center of movable menu.
when I drag this menu is moved other side. Please tell me if you have Flutter Floating Action Button that movable & draggable & Scrollable menu Floating Action Button Package Libraries.
Offset offset = Offset(100, 100);
return Scaffold(
backgroundColor: Colors.green,
body: SafeArea(
child: Container(
child: StreamBuilder<bool>(
initialData: false,
stream: _menuController.stream,
builder: (context, snapshot) {
return Stack(
children: [
Positioned(
left: offset.dx,
top: offset.dy,
child: GestureDetector(
onPanUpdate: (details) {
setState(() {
offset = Offset(offset.dx + details.delta.dx,
offset.dy + details.delta.dy);
print('offset is' +
offset.dx.toString() +
offset.dy.toString());
});
},
child: FloatingActionButton(
child: Icon(CustomIcons.menu),
onPressed: () {
_changeMenuState();
}),
),
),
Container(
alignment: Alignment.center,
child: AnimatedContainer(
duration: Duration(milliseconds: 200),
height: snapshot.data ? 200 : 0,
child: CircleMenu(
icons: icons,
onItemClicked: (menuItem, index) {
selectedIndex = index;
_changeMenuState();
},
drawpointdx: offset.dx,
drawpointdy: offset.dy,
)),
),
],
);
}),
)),
);

You can use my draggable and expandable fab package. draggable_expandable_fab

Related

How to make FAB button location on screen responsive to different screen sizes?

I'm new to flutter and have a problem with FAB button which position has to be fixed for all device sizes. I used example from official documentation but the position is still not responsive for other device sizes and it comes out like this. fab button
Below are two chunks of code which do the location of button. I guess I need to change alignment in the first, and Positioned right and bottom in the second to be responsive. But I have no idea how to do that.
Widget build(BuildContext context) {
return SizedBox.expand(
child: Stack(
alignment: const Alignment(0.63, 0.213),
clipBehavior: Clip.none,
children: [
_buildTapToCloseFab(),
..._buildExpandingActionButtons(),
_buildTapToOpenFab(),
],
),
)},
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: progress,
builder: (context, child) {
final offset = Offset.fromDirection(
directionInDegrees * (math.pi / 170.0),
progress.value * maxDistance,
);
return Positioned(
right: 60 + offset.dx,
bottom: 270 + offset.dy,
child: Transform.rotate(
angle: (1.0 - progress.value) * math.pi / 2,
child: child!,
),
);
},
child: FadeTransition(
opacity: progress,
child: child,
),
);
}

make photo bigger when click on flutter

how to make the picture zoomable when the photo is clicked, here's the code I made to display the image
Column(
children: [
image11 != null
? Image.file(
image11,
width: 50,
height: 50,
fit: BoxFit.cover,
)
: Text(" Bagian Belakang"),
Container(
margin: const EdgeInsets.fromLTRB(14, 5, 0, 0),
child: RaisedButton(
padding: EdgeInsets.all(10),
onPressed: () {
pickImage11(ImageSource.camera);
},
child: Icon(Icons.camera),
),
),
],
),
Taking inspiration from this answer Hero animation with an AlertDialog
You can use a Hero widget combined with a PageRouteBuilder to imitate a zoom feature:
Navigator.of(context).push(
PageRouteBuilder(
opaque: false,
barrierDismissible:true,
pageBuilder: (BuildContext context, _, __) {
return Hero(
tag: "zoom",
child: Image.file(...),
);
}
)
);
EDIT: I found barrier dismissable not working and found the solution here: Flutter SizeTransition and PageRouteBuilder not working
You will have to wrap the Hero widget with a defined width and height to get the optimum zoom level.

Flutter rotate icon on button press with animation

I have a button with a icon inside of it. Right now I am using two different icons and change them onTap:
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
setState(() {
_isDropdownOpened = !_isDropdownOpened;
}
...
},
child:
_isDropdownOpened
? SvgPicture.asset(
'images/icons/arrow_down_primary.svg',
width: scaleWidth(12),
)
: SvgPicture.asset(
'images/icons/arrow_up_primary.svg',
width: scaleWidth(12),
),
),
);
This is working but I would like to have a RotationTransition. How can I rotate my icon onTap with animation, so I don't need two different SVGs?
use RotatedBox widget and change its rotation in your setState
you can do like this
child: RotatedBox(
quarterTurns: _isDropdownOpened? 2:0,
child: SvgPicture.asset(
'images/icons/arrow_down_primary.svg',
width: scaleWidth(12),
),
)
if you want to apply animation to the rotation as well consider looking to this

From Bottom Sheet to full screen Scaffold in Flutter

I would like my app have a model bottom sheet. The bottom sheet is shown only when user click a button. The bottom sheet first take up around 0.5 or less of the screen which is enough to show popular choices from a listview. User can pick their choice right from here but they also can drag up to view all the choices. The bottom sheet can only be either half or full screen. Once it go full screen, I expect it behave like a scaffold (user can scroll the list view but can not drag down to a bottom sheet anymore). How can I do it in flutter?
When user drag the bottom sheet up, it turn into a scaffold like the screen on the right.
[UPDATED]
Another slide panels, we_slide:
import 'package:we_slide/we_slide.dart';
final _colorScheme = Theme.of(context).colorScheme;
final double _panelMinSize = 70.0;
final double _panelMaxSize = MediaQuery.of(context).size.height / 2;
return Scaffold(
backgroundColor: Colors.black,
body: WeSlide(
panelMinSize: _panelMinSize,
panelMaxSize: _panelMaxSize,
body: Container(
color: _colorScheme.background,
child: Center(child: Text("This is the body 💪")),
),
panel: Container(
color: _colorScheme.primary,
child: Center(child: Text("This is the panel 😊")),
),
panelHeader: Container(
height: _panelMinSize,
color: _colorScheme.secondary,
child: Center(child: Text("Slide to Up ☝️")),
),
),
);
OR
bottom_sheet:
showFlexibleBottomSheet(
minHeight: 0,
initHeight: 0.5,
maxHeight: 1,
context: context,
builder: _buildBottomSheet,
anchors: [0, 0.5, 1],
isSafeArea: true,
);
Widget _buildBottomSheet(
BuildContext context,
ScrollController scrollController,
double bottomSheetOffset,
) {
return Material(
child: Container(
child: ListView(
controller: scrollController,
...
),
),
);
}
[OUTDATED]
Try this package sliding_sheet:
return SheetListenerBuilder(
// buildWhen can be used to only rebuild the widget when needed.
buildWhen: (oldState, newState) => oldState.isAtTop != newState.isAtTop,
builder: (context, state) {
return AnimatedContainer(
elevation: !state.isAtTop ? elevation : 0.0,
duration: const Duration(milliseconds: 400),
child: child,
);
},
);

Flutter - Add Layers on top of ListView to scroll

I am making a reader app and I have a ListView.builder which is loading multiple Images from the API. Now I want to add a layer on top of the ListView with 2 transparent containers so that when I click the left container the list goes up and when I click the right container the list goes down. I tried adding the ListView to stack but then the scrolling ability of the list is gone. This is my code so far:
return Scaffold(
body: Stack(
children: [
ListView.builder(
controller: _scrollViewController,
cacheExtent: 1000,
itemCount: _picLinkMap.length,
itemBuilder: (BuildContext ctx, int index) {
return buildImageLoader(
_picLinkMap[index], index + 1);
},
),
Row(
children: [
GestureDetector(
child: Container(
width: mySize.width * 0.5,
color: Colors.black38,
),
onTap: () {
print("Tap Left");
},
),
GestureDetector(
child: Container(
width: mySize.width * 0.5,
color: Colors.red.withOpacity(0.5),
),
onTap: () {
print("Tap RIGHT");
},
),
],
),
],
),
);
I only want to scroll about half the height of the screen on tap.
I searched the web but did not find a suitable solution.
ScrollController _scrollViewController = ScrollController();
...
var jumpTo = (MediaQuery.of(context).size.height - 104)/2;
//104 is random number for the rest of the screen widgets (e.g. appbar ..)
_scrollViewController.jumpTo(jumpTo); //pixel value
...
ListView.builder(
controller: _scrollViewController,