UIScrollView constraints unexpected behaviour - swift

I have a simple log in view implemented as follows :
import UIKit
class LoginViewController: UIViewController {
private var safeArea : UILayoutGuide!
private let scrollView : UIScrollView = {
let view = UIScrollView()
view.translatesAutoresizingMaskIntoConstraints = false
view.keyboardDismissMode = .onDrag
return view
}()
private let containerView : UIView = {
let view = UIView()
view.translatesAutoresizingMaskIntoConstraints = false
return view
}()
private let logoView : UIImageView = {
let view = UIImageView()
view.translatesAutoresizingMaskIntoConstraints = false
view.contentMode = .scaleAspectFill
view.layer.cornerRadius = 8
view.image = UIImage(named: "logo")!
return view
}()
private let emailOrPhoneTextFieldView : UITextField = {
let view = UITextField()
view.translatesAutoresizingMaskIntoConstraints = false
view.layer.borderColor = UIColor.lightGray.cgColor
view.layer.borderWidth = 0.5
view.layer.cornerRadius = 10
view.placeholder = "Email or phone"
view.font = UIFont.systemFont(ofSize: 16, weight: .regular)
view.textColor = .black
view.autocapitalizationType = .none
view.tintColor = UIColor(named: "myColor")
view.backgroundColor = .systemGray
return view
}()
private let passwordTextFieldView : UITextField = {
let view = UITextField()
view.translatesAutoresizingMaskIntoConstraints = false
view.layer.borderColor = UIColor.lightGray.cgColor
view.layer.borderWidth = 0.5
view.layer.cornerRadius = 10
view.placeholder = "Password"
view.font = UIFont.systemFont(ofSize: 16, weight: .regular)
view.textColor = .black
view.autocapitalizationType = .none
view.tintColor = UIColor(named: "myColor")
view.isSecureTextEntry = true
view.backgroundColor = .systemGray
return view
}()
private let logInButtonView : UIButton = {
let view = UIButton()
view.setTitle("Log in", for: .normal)
view.setTitleColor(.white, for : .normal)
view.setBackgroundImage( UIImage(named: "blue_pixel")!, for: .normal)
view.layer.cornerRadius = 10
view.layer.masksToBounds = true
view.translatesAutoresizingMaskIntoConstraints = false
view.addTarget(self, action: #selector(logInButtonClickedHandler), for: .touchUpInside)
return view
}()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .white
safeArea = view.layoutMarginsGuide
setupViews()
}
private func setupViews()
{
view.addSubview(scrollView)
containerView.addSubview(logoView)
containerView.addSubview(emailOrPhoneTextFieldView)
containerView.addSubview(passwordTextFieldView)
containerView.addSubview(logInButtonView)
scrollView.addSubview(containerView)
let constraints = [
scrollView.topAnchor.constraint(equalTo: safeArea.topAnchor),
scrollView.bottomAnchor.constraint(equalTo: safeArea.bottomAnchor),
scrollView.leadingAnchor.constraint(equalTo: safeArea.leadingAnchor),
scrollView.trailingAnchor.constraint(equalTo: safeArea.trailingAnchor),
containerView.topAnchor.constraint(equalTo: scrollView.topAnchor),
containerView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor),
containerView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor),
containerView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor),
containerView.widthAnchor.constraint(equalTo: scrollView.widthAnchor),
logoView.topAnchor.constraint(equalTo: containerView.topAnchor, constant: 120),
logoView.widthAnchor.constraint(equalToConstant: 100),
logoView.heightAnchor.constraint(equalToConstant: 100),
logoView.centerXAnchor.constraint(equalTo: containerView.centerXAnchor),
emailOrPhoneTextFieldView.leadingAnchor.constraint(equalTo: containerView.leadingAnchor, constant: 16),
emailOrPhoneTextFieldView.trailingAnchor.constraint(equalTo: containerView.trailingAnchor, constant: -16),
emailOrPhoneTextFieldView.topAnchor.constraint(equalTo: logoView.bottomAnchor, constant: 120),
emailOrPhoneTextFieldView.heightAnchor.constraint(equalToConstant: 50),
passwordTextFieldView.topAnchor.constraint(equalTo: emailOrPhoneTextFieldView.bottomAnchor),
passwordTextFieldView.leadingAnchor.constraint(equalTo: emailOrPhoneTextFieldView.leadingAnchor),
passwordTextFieldView.heightAnchor.constraint(equalToConstant: 50),
passwordTextFieldView.trailingAnchor.constraint(equalTo: emailOrPhoneTextFieldView.trailingAnchor),
logInButtonView.topAnchor.constraint(equalTo: passwordTextFieldView.bottomAnchor, constant: 16),
logInButtonView.leadingAnchor.constraint(equalTo: passwordTextFieldView.leadingAnchor),
logInButtonView.trailingAnchor.constraint(equalTo: passwordTextFieldView.trailingAnchor),
logInButtonView.heightAnchor.constraint(equalToConstant: 50),
logInButtonView.bottomAnchor.constraint(equalTo: containerView.bottomAnchor)
]
NSLayoutConstraint.activate(constraints)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self,
selector: #selector(keyboardWillShow(notification:)),
name: UIResponder.keyboardWillShowNotification,
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(keyboardWillShow(notification:)),
name: UIResponder.keyboardWillHideNotification,
object: nil)
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillHideNotification, object: nil)
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
}
#objc private func logInButtonClickedHandler() {
print("button pressed")
}
}
//MARK: Keyboard Notifications
private extension LoginViewController {
#objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
scrollView.contentInset.bottom = keyboardSize.height
scrollView.verticalScrollIndicatorInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
}
}
#objc func keyboardWillHide(notification: NSNotification) {
scrollView.contentInset.bottom = .zero
scrollView.verticalScrollIndicatorInsets = .zero
}
}
Everything is fine with the implementation but 2 things looks very strange for me and I guess I misunderstood smth
If I comment out
containerView.widthAnchor.constraint(equalTo: scrollView.widthAnchor),
I see that my container view does not fit the whole screen width (actually it's about 50% of it)
Why? I set trailing and leading constraints to scrollview, which is 100% of view width.
If I comment out
logInButtonView.bottomAnchor.constraint(equalTo: containerView.bottomAnchor)
I don't get button click events and I'm not able to input anything inside textfields. What is the issue here?

From the Apple Docs:
Constraints between the edges or margins of the scroll view and its
content attach to the scroll view’s content area.
Constraints between the height, width, or centers attach to the scroll
view’s frame.
Hence you need the width constraint in order to make the contentView the full width of the ScrollView's frame.
As above, without that constraint the contentView only has constraints to the top/bottom edge of the scrollView this doesn't define its height and so you need to add full top-to-bottom constraints on the subviews of the contentView in order to define its height.
If you use the View Hierarchy Debugger you'll see the contentView has 0 height without that constraint (it just isn't clipping the content), hence why you can't tap on any controls.
It's worth giving the 'Working with Scroll Views' section of Apple Auto-Layout docs a read.

Related

How to set constraints so that a label fills the entire screen?

I'm having trouble setting constraints to a label programmatically in Swift. I want the label to fill the entire screen. But I dont know how to do.
Thank you for your help.
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let label = UILabel()
label.text = "Hello"
label.backgroundColor = UIColor.yellow
self.view.addSubview(label)
label.translatesAutoresizingMaskIntoConstraints = false
let width: NSLayoutConstraint
width = label.widthAnchor.constraint(equalTo: self.view.widthAnchor, multiplier: 1)
let top: NSLayoutConstraint
top = label.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor)
let bottom: NSLayoutConstraint
bottom = label.bottomAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.bottomAnchor)
width.isActive = true
bottom.isActive = true
top.isActive = true
}
}
You can use this extension for all of your views
extension UIView {
public func alignAllEdgesWithSuperview() {
guard let superview = self.superview else {
fatalError("add \(self) to a superview first.")
}
self.translatesAutoresizingMaskIntoConstraints = false
let constraints = [
self.leadingAnchor.constraint(equalTo: superview.leadingAnchor),
self.trailingAnchor.constraint(equalTo: superview.trailingAnchor),
self.topAnchor.constraint(equalTo: superview.topAnchor),
self.bottomAnchor.constraint(equalTo: superview.bottomAnchor)
]
NSLayoutConstraint.activate(constraints)
}
}
and the usage
view.addSubview(someView)
someView.alignAllEdgesWithSuperview()

Is there a short way to assign all the anchors of a view equals to another view's all anchors

let's say I have a container view, which has an imageView and blurEffectView as its subView. In short, I apply a blurEffect on this image inside the container view.
I used anchors to configure the auto-layout programmatically without IB. And the anchors of imageView and blurredEffectView are completely the same as their container view.
I'm wondering is there a simple/quick way to do things like aView.allAnchors.equals(bView's allAnchors)? Then we could save a lot of repeating code.
- container
- imageView
- blurEffectView
let container: UIView = {
let aView = UIView()
aView.translatesAutoresizingMaskIntoConstraints = false
return aView
}()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .white
navigationController?.navigationBar.prefersLargeTitles = true
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
configureLayout()
}
func configureLayout() {
let imageView = UIImageView(image: UIImage(named: "Wang Fei"))
// imageView.frame = container.bounds
imageView.translatesAutoresizingMaskIntoConstraints = false
imageView.contentMode = .scaleAspectFit
container.addSubview(imageView)
let blurEffect = UIBlurEffect(style: .dark)
let blurredEffectView = UIVisualEffectView(effect: blurEffect)
blurredEffectView.translatesAutoresizingMaskIntoConstraints = false
// blurredEffectView.frame = imageView.bounds
container.addSubview(blurredEffectView)
view.addSubview(container)
let g = view.safeAreaLayoutGuide
NSLayoutConstraint.activate([
container.topAnchor.constraint(equalTo: view.topAnchor),
container.leadingAnchor.constraint(equalTo: g.leadingAnchor),
container.trailingAnchor.constraint(equalTo: g.trailingAnchor),
container.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.42),
imageView.leadingAnchor.constraint(equalTo: container.leadingAnchor),
imageView.trailingAnchor.constraint(equalTo: container.trailingAnchor),
imageView.topAnchor.constraint(equalTo: container.topAnchor),
imageView.bottomAnchor.constraint(equalTo: container.bottomAnchor),
blurredEffectView.leadingAnchor.constraint(equalTo: container.leadingAnchor),
blurredEffectView.trailingAnchor.constraint(equalTo: container.trailingAnchor),
blurredEffectView.topAnchor.constraint(equalTo: container.topAnchor),
blurredEffectView.bottomAnchor.constraint(equalTo: container.bottomAnchor)
])
}
There's no built-in shortcut. So most people write one. Or they adopt an existing framework that provides such shortcuts; SnapKit is a popular choice.
You can wrap the repeating code in a convenient extension like this -
import UIKit
extension UIView {
func setUpEdgeToEdge(in container: UIView, insets: UIEdgeInsets = .zero) {
NSLayoutConstraint.activate([
self.topAnchor.constraint(equalTo: container.topAnchor, constant: insets.top),
self.leadingAnchor.constraint(equalTo: container.leadingAnchor, constant: insets.left),
self.bottomAnchor.constraint(equalTo: container.bottomAnchor, constant: insets.bottom),
self.trailingAnchor.constraint(equalTo: container.trailingAnchor, constant: -insets.right),
])
}
}
Now you can call it like -
imageView.setUpEdgeToEdge(in: container)
// OR
imageView.setUpEdgeToEdge(in: container, insets: UIEdgeInsets(top: 10, left: 16, bottom: 10, right: 16))
You can use a frame instead of a constraint. Also, in code setting constraint and view inside the viewDidLayoutSubviewsit's not a good way. Also, use lazy.
Here is the possible solution.
class TestViewController: UIViewController {
private lazy var container: UIView = {
let aView = UIView()
aView.translatesAutoresizingMaskIntoConstraints = false
return aView
}()
private lazy var imageView: UIImageView = {
let imageView = UIImageView(image: UIImage(named: "Red"))
imageView.translatesAutoresizingMaskIntoConstraints = true
imageView.contentMode = .scaleAspectFit
return imageView
}()
private lazy var blurredEffectView: UIVisualEffectView = {
let blurEffect = UIBlurEffect(style: .dark)
let blurredEffectView = UIVisualEffectView(effect: blurEffect)
blurredEffectView.translatesAutoresizingMaskIntoConstraints = false
return blurredEffectView
}()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .white
navigationController?.navigationBar.prefersLargeTitles = true
setViews()
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
self.imageView.frame = container.bounds
self.blurredEffectView.frame = container.bounds
}
private func setViews() {
view.addSubview(container)
let g = view.safeAreaLayoutGuide
NSLayoutConstraint.activate([
container.topAnchor.constraint(equalTo: view.topAnchor),
container.leadingAnchor.constraint(equalTo: g.leadingAnchor),
container.trailingAnchor.constraint(equalTo: g.trailingAnchor),
container.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.42)])
container.addSubview(imageView)
container.addSubview(blurredEffectView)
}
}

Increase UIView Height Programmatically Based on Changing SubView Height

I have been unable to figure out how to solve this issue of mine. I tried to follow the answer from this post. How to change UIView height based on elements inside it
Like the post answer says to do, I have:
set autolayout constraints between UIContainerView top to the UITextView top and UIContainerView bottom to the UITextView bottom (#1)
set height constraint on the text view (#2) and change its constant when resizing the text view (#3)
I have to do this all programmatically. I first set the frame for the container view and give it a specified height. I'm not sure if that is okay too. I also add (#1) in viewDidLoad and am unsure if that's correct.
The text view is not able to increase height either with the current constraints (it is able to if I remove the topAnchor constraint but the container view still doesn't change size).
class ChatController: UICollectionViewController, UICollectionViewDelegateFlowLayout, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
lazy var containerView: UIView = {
let containerView = UIView()
containerView.translatesAutoresizingMaskIntoConstraints = false
containerView.frame = CGRect(x: 0, y: 0, width: self.view.frame.width, height: self.view.frame.height * 0.075)
return containerView
}()
lazy var textView: UITextView = {
let textView = UITextView()
textView.text = "Enter message..."
textView.isScrollEnabled = false
textView.translatesAutoresizingMaskIntoConstraints = false
textView.delegate = self
return textView
}()
override func viewDidLoad() {
super.viewDidLoad()
...
textViewDidChange(self.textView)
addContainerSubViews()
(#1)
containerView.topAnchor.constraint(equalTo: self.textView.topAnchor, constant: -UIScreen.main.bounds.size.height * 0.075 * 0.2).isActive = true
containerView.bottomAnchor.constraint(equalTo: self.textView.bottomAnchor, constant: UIScreen.main.bounds.size.height * 0.075 * 0.2).isActive = true
}
func addContainerSubViews() {
let height = UIScreen.main.bounds.size.height
let width = UIScreen.main.bounds.size.width
let containerHeight = height * 0.075
...//constraints for imageView and sendButton...
containerView.addSubview(self.textView)
self.textView.leftAnchor.constraint(equalTo: imageView.rightAnchor, constant: width/20).isActive = true
self.textView.rightAnchor.constraint(equalTo: sendButton.leftAnchor, constant: -width/20).isActive = true
(#2)
self.textView.heightAnchor.constraint(equalToConstant: containerHeight * 0.6).isActive = true
}
override var inputAccessoryView: UIView? {
get {
return containerView
}
}
(#3)
func textViewDidChange(_ textView: UITextView) {
let size = CGSize(width: view.frame.width, height: .infinity)
let estimatedSize = textView.sizeThatFits(size)
textView.constraints.forEach { (constraint) in
if constraint.firstAttribute == .height {
constraint.constant = estimatedSize.height
}
}
}
You can do this all with auto-layout / constraints. Because a UITextView with scrolling disabled will "auto-size" its height based on the text, no need to calculate height and change constraint constant.
Here's an example -- it's from a previous answer, modified to include your image view and send button:
class ViewController: UIViewController {
let testLabel: InputLabel = InputLabel()
override func viewDidLoad() {
super.viewDidLoad()
let instructionLabel = UILabel()
instructionLabel.textAlignment = .center
instructionLabel.text = "Tap yellow label to edit..."
let centeringFrameView = UIView()
// label properties
let fnt: UIFont = .systemFont(ofSize: 32.0)
testLabel.isUserInteractionEnabled = true
testLabel.font = fnt
testLabel.adjustsFontSizeToFitWidth = true
testLabel.minimumScaleFactor = 0.25
testLabel.numberOfLines = 2
testLabel.setContentHuggingPriority(.required, for: .vertical)
let minLabelHeight = ceil(fnt.lineHeight)
// so we can see the frames
centeringFrameView.backgroundColor = .red
testLabel.backgroundColor = .yellow
[centeringFrameView, instructionLabel, testLabel].forEach {
$0.translatesAutoresizingMaskIntoConstraints = false
}
view.addSubview(instructionLabel)
view.addSubview(centeringFrameView)
centeringFrameView.addSubview(testLabel)
let g = view.safeAreaLayoutGuide
NSLayoutConstraint.activate([
// instruction label centered at top
instructionLabel.topAnchor.constraint(equalTo: g.topAnchor, constant: 20.0),
instructionLabel.centerXAnchor.constraint(equalTo: g.centerXAnchor),
// centeringFrameView 20-pts from instructionLabel bottom
centeringFrameView.topAnchor.constraint(equalTo: instructionLabel.bottomAnchor, constant: 20.0),
// Leading / Trailing with 20-pts "padding"
centeringFrameView.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 20.0),
centeringFrameView.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -20.0),
// test label centered vertically in centeringFrameView
testLabel.centerYAnchor.constraint(equalTo: centeringFrameView.centerYAnchor, constant: 0.0),
// Leading / Trailing with 20-pts "padding"
testLabel.leadingAnchor.constraint(equalTo: centeringFrameView.leadingAnchor, constant: 20.0),
testLabel.trailingAnchor.constraint(equalTo: centeringFrameView.trailingAnchor, constant: -20.0),
// height will be zero if label has no text,
// so give it a min height of one line
testLabel.heightAnchor.constraint(greaterThanOrEqualToConstant: minLabelHeight),
// centeringFrameView height = 3 * minLabelHeight
centeringFrameView.heightAnchor.constraint(equalToConstant: minLabelHeight * 3.0)
])
// to handle user input
testLabel.editCallBack = { [weak self] str in
guard let self = self else { return }
self.testLabel.text = str
}
testLabel.doneCallBack = { [weak self] in
guard let self = self else { return }
// do something when user taps done / enter
}
let t = UITapGestureRecognizer(target: self, action: #selector(self.labelTapped(_:)))
testLabel.addGestureRecognizer(t)
}
#objc func labelTapped(_ g: UITapGestureRecognizer) -> Void {
testLabel.becomeFirstResponder()
testLabel.inputContainerView.theTextView.text = testLabel.text
testLabel.inputContainerView.theTextView.becomeFirstResponder()
}
}
class InputLabel: UILabel {
var editCallBack: ((String) -> ())?
var doneCallBack: (() -> ())?
override var canBecomeFirstResponder: Bool {
return true
}
override var canResignFirstResponder: Bool {
return true
}
override var inputAccessoryView: UIView? {
get { return inputContainerView }
}
lazy var inputContainerView: CustomInputAccessoryView = {
let v = CustomInputAccessoryView()
v.editCallBack = { [weak self] str in
guard let self = self else { return }
self.editCallBack?(str)
}
v.doneCallBack = { [weak self] in
guard let self = self else { return }
self.resignFirstResponder()
}
return v
}()
}
class CustomInputAccessoryView: UIView, UITextViewDelegate {
var editCallBack: ((String) -> ())?
var doneCallBack: (() -> ())?
let theTextView: UITextView = {
let tv = UITextView()
tv.isScrollEnabled = false
tv.font = .systemFont(ofSize: 16)
tv.autocorrectionType = .no
tv.returnKeyType = .done
return tv
}()
let imgView: UIImageView = {
let v = UIImageView()
v.contentMode = .scaleAspectFit
v.clipsToBounds = true
return v
}()
let sendButton: UIButton = {
let v = UIButton()
return v
}()
override init(frame: CGRect) {
super.init(frame: frame)
backgroundColor = .lightGray
autoresizingMask = [.flexibleHeight, .flexibleWidth]
if let img = UIImage(named: "testImage") {
imgView.image = img
} else {
imgView.backgroundColor = .systemBlue
}
let largeConfig = UIImage.SymbolConfiguration(pointSize: 22, weight: .regular, scale: .large)
let buttonImg = UIImage(systemName: "paperplane.fill", withConfiguration: largeConfig)
sendButton.setImage(buttonImg, for: .normal)
[theTextView, imgView, sendButton].forEach { v in
addSubview(v)
v.translatesAutoresizingMaskIntoConstraints = false
}
// if we want to see the image view and button frames
//[imgView, sendButton].forEach { v in
// v.backgroundColor = .systemYellow
//}
NSLayoutConstraint.activate([
// constrain image view 40x40 with 8-pts leading
imgView.widthAnchor.constraint(equalToConstant: 40.0),
imgView.heightAnchor.constraint(equalTo: imgView.widthAnchor),
imgView.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 8.0),
// constrain image view 40x40 with 8-pts trailing
sendButton.widthAnchor.constraint(equalToConstant: 40.0),
sendButton.heightAnchor.constraint(equalTo: sendButton.widthAnchor),
sendButton.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -8.0),
// constrain text view with 10-pts from
// image view trailing
// send button leading
theTextView.leadingAnchor.constraint(equalTo: imgView.trailingAnchor, constant: 10),
theTextView.trailingAnchor.constraint(equalTo: sendButton.leadingAnchor, constant: -10),
// constrain image view and button
// centered vertically
// at least 8-pts top and bottom
imgView.centerYAnchor.constraint(equalTo: centerYAnchor),
sendButton.centerYAnchor.constraint(equalTo: centerYAnchor),
imgView.topAnchor.constraint(greaterThanOrEqualTo: topAnchor, constant: 8.0),
sendButton.topAnchor.constraint(greaterThanOrEqualTo: topAnchor, constant: 8.0),
imgView.bottomAnchor.constraint(lessThanOrEqualTo: bottomAnchor, constant: -8.0),
sendButton.bottomAnchor.constraint(lessThanOrEqualTo: bottomAnchor, constant: -8.0),
// constrain text view 8-pts top/bottom
theTextView.topAnchor.constraint(equalTo: topAnchor, constant: 8.0),
theTextView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -8.0),
])
theTextView.delegate = self
}
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if (text == "\n") {
textView.resignFirstResponder()
doneCallBack?()
}
return true
}
func textViewDidChange(_ textView: UITextView) {
editCallBack?(textView.text ?? "")
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override var intrinsicContentSize: CGSize {
return .zero
}
}
Output:

UIView is Being Over Written Every Time Func is Called

My swift codes goal is to place a uiview every time the button is pressed. In my gif you can see every time the blue button is called it is over written. When the code is pressed the gif should have 2 uiviews in it. You can see the transparent uiview of where the first view disappears. Basically all that is wrong with this code is when the addBlackView is called it should add to the views on the screen basically just like a infinite array.
import UIKit
class ViewController: UIViewController {
var image1Width2: NSLayoutConstraint!
var iHieght: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .white
view.addSubview(slider)
slider.translatesAutoresizingMaskIntoConstraints = false
slider.value = 0.5
slider.isUserInteractionEnabled = true
NSLayoutConstraint.activate([
slider.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor),
slider.leadingAnchor.constraint(equalTo: view.leadingAnchor),
slider.heightAnchor.constraint(equalToConstant: 100),
slider.widthAnchor.constraint(equalTo: view.widthAnchor,multiplier: 1),
])
view.addSubview(button)
button.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
button.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -16),
button.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 16),
button.widthAnchor.constraint(equalToConstant: 100),
button.heightAnchor.constraint(equalToConstant: 80),
])
button.addTarget(self,action: #selector(addBlackView),for: .touchUpInside)
slider.addTarget(self, action: #selector(increase), for: .allEvents)
}
let slider:UISlider = {
let slider = UISlider(frame: .zero)
return slider
}()
private lazy var button: UIButton = {
let button = UIButton()
button.backgroundColor = .blue
button.setTitleColor(.white, for: .normal)
button.setTitle("add", for: .normal)
return button
}()
let blackView: UIView = {
let view = UIView()
view.backgroundColor = .black
return view
}()
#objc
private func addBlackView() {
self.view.addSubview(blackView)
blackView.translatesAutoresizingMaskIntoConstraints = false
blackView.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
blackView.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
image1Width2 = blackView.widthAnchor.constraint(equalTo: view.widthAnchor, multiplier: 0.1)
image1Width2.isActive = true
iHieght = blackView.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.1)
iHieght.isActive = true
view.layoutIfNeeded()
let recognizer = UIPanGestureRecognizer(target: self, action: #selector(moveView(_:)))
blackView.addGestureRecognizer(recognizer)
}
#objc private func moveView(_ recognizer: UIPanGestureRecognizer) {
switch recognizer.state {
case .began:
print("gesture began")
case .changed:
let translation = recognizer.translation(in: self.view)
recognizer.view!.center = .init(x: recognizer.view!.center.x + translation.x,
y: recognizer.view!.center.y + translation.y)
recognizer.setTranslation(.zero, in: self.view)
default:
break
}
}
#objc func increase() {
image1Width2.constant = CGFloat(slider.value) * view.frame.size.width * 0.10
iHieght.constant = CGFloat(slider.value) * view.frame.size.width * 0.10
}}
The problem is that you're reusing and resetting blackView every time you execute addBlackView, so the changes you've made will be lost (hence why the view goes back in the center after you pressed the button).
You would need to create a complete new view in addBlackView, which would be your 'currentView' that you are manipulating and then add add gesture recognizers to it. Then once you execute addBlackView again, the 'currentView' would be 'validated' (stored in an array or whatever you need to do with it) and then you create another one to manipulate.
Something like this:
private func addBlackView() {
let newBlackView = UIView(frame: CGRect(0, 0, 10, 10)) // whatever frame you want
self.view.addSubview(newBlackView)
self.currentView = newBlackView
}

UIScrollView animate offset change when removing nested view

I have a UIScrollView that contains a stack view - I'm basically replicating a tabs feature.
One tab has a taller view than the other, so when I hide the view in the stack view it resizes.
This causes the scroll view to jump to the offset that fits the shorter view, in the event the user has scrolled to the top.
Is it possible to instead animate this change? Instead of the jump, the view scrolls to the correct offset? I am unsure how to achieve this.
final class ScrollViewController: UIViewController {
private var visibleTab: TabState = .overview {
didSet {
guard oldValue != visibleTab else { return }
switch visibleTab {
case .overview:
self.spacesTab.isHidden = true
self.overviewTab.isHidden = false
case .spaces:
self.spacesTab.isHidden = false
self.overviewTab.isHidden = true
}
}
}
enum TabState {
case overview
case spaces
}
private lazy var scrollView: UIScrollView = {
let view = UIScrollView(frame: .zero)
view.translatesAutoresizingMaskIntoConstraints = false
view.backgroundColor = .white
view.delegate = self
view.alwaysBounceVertical = true
return view
}()
private let contentStackView: UIStackView = {
let view = UIStackView(frame: .zero)
view.translatesAutoresizingMaskIntoConstraints = false
view.axis = .vertical
view.alignment = .fill
view.spacing = 8
view.distribution = .fill
return view
}()
private let tabSelectorView: UIStackView = {
let view = UIStackView(frame: .zero)
view.axis = .horizontal
view.distribution = .fillEqually
return view
}()
private let overviewTab: UIView = {
let view = UIView(frame: .zero)
view.backgroundColor = .darkGray
view.heightAnchor.constraint(equalToConstant: 100).isActive = true
view.isHidden = false
return view
}()
private let spacesTab: UIView = {
let view = UIView(frame: .zero)
view.backgroundColor = .lightGray
view.heightAnchor.constraint(equalToConstant: 780).isActive = true
view.isHidden = true
return view
}()
private let profileHeader = ScrollViewProfileHeaderView(frame: .zero)
private lazy var overviewTabButton = makeButton(title: "Overview")
private lazy var spacesTabButton = makeButton(title: "Spaces")
override func viewDidLoad() {
super.viewDidLoad()
configureUI()
}
}
extension ScrollViewController: UIScrollViewDelegate { }
private extension ScrollViewController {
func configureUI() {
overviewTabButton.addTarget(self, action: #selector(showOverviewTab), for: .touchUpInside)
spacesTabButton.addTarget(self, action: #selector(showSpacesTab), for: .touchUpInside)
[overviewTabButton, spacesTabButton].forEach(tabSelectorView.addArrangedSubview)
profileHeader.translatesAutoresizingMaskIntoConstraints = false
tabSelectorView.translatesAutoresizingMaskIntoConstraints = false
[overviewTab, spacesTab].forEach(contentStackView.addArrangedSubview)
[profileHeader, tabSelectorView, contentStackView].forEach(scrollView.addSubview(_:))
view.addSubview(scrollView)
NSLayoutConstraint.activate([
scrollView.topAnchor.constraint(equalTo: view.topAnchor),
scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
profileHeader.topAnchor.constraint(equalTo: scrollView.topAnchor),
profileHeader.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor),
profileHeader.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor),
tabSelectorView.topAnchor.constraint(equalTo: profileHeader.bottomAnchor),
tabSelectorView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor),
tabSelectorView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor),
contentStackView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor),
contentStackView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor),
contentStackView.topAnchor.constraint(equalTo: tabSelectorView.bottomAnchor, constant: 8),
contentStackView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor),
contentStackView.widthAnchor.constraint(equalTo: scrollView.widthAnchor)
])
}
func makeButton(title: String) -> UIButton {
let button = UIButton(type: .system)
button.setTitle(title, for: .normal)
button.backgroundColor = .lightGray
return button
}
#objc func showOverviewTab() {
visibleTab = .overview
}
#objc func showSpacesTab() {
visibleTab = .spaces
}
}
final class ScrollViewProfileHeaderView: UIView {
private let headerImage: UIImageView = {
let view = UIImageView(frame: .zero)
view.translatesAutoresizingMaskIntoConstraints = false
view.contentMode = .scaleAspectFill
view.clipsToBounds = true
view.backgroundColor = .systemTeal
return view
}()
private let profileCard: ProfileCardView = {
let view = ProfileCardView(frame: .zero)
view.translatesAutoresizingMaskIntoConstraints = false
view.backgroundColor = .purple
return view
}()
override init(frame: CGRect) {
super.init(frame: frame)
backgroundColor = .white
[headerImage, profileCard].forEach(addSubview(_:))
NSLayoutConstraint.activate([
headerImage.topAnchor.constraint(equalTo: topAnchor),
headerImage.leadingAnchor.constraint(equalTo: leadingAnchor),
headerImage.trailingAnchor.constraint(equalTo: trailingAnchor),
headerImage.heightAnchor.constraint(equalToConstant: 180),
profileCard.topAnchor.constraint(equalTo: headerImage.centerYAnchor),
profileCard.leadingAnchor.constraint(equalTo: safeAreaLayoutGuide.leadingAnchor, constant: 48),
profileCard.bottomAnchor.constraint(equalTo: safeAreaLayoutGuide.bottomAnchor, constant: -32),
profileCard.trailingAnchor.constraint(equalTo: safeAreaLayoutGuide.trailingAnchor, constant: -48),
profileCard.heightAnchor.constraint(equalToConstant: 270),
])
}
required init?(coder: NSCoder) {
return nil
}
}
You will probably want to make some additional changes, but this might get you on your way.
In your visibleTab / didSet block, use UIView.animate() when you hide the spacesTab:
private var visibleTab: TabState = .overview {
didSet {
guard oldValue != visibleTab else { return }
switch self.visibleTab {
case .overview:
// set duration longer, such as 1.0, to clearly see the animation...
UIView.animate(withDuration: 0.3) {
self.spacesTab.isHidden = true
self.overviewTab.isHidden = false
}
case .spaces:
self.spacesTab.isHidden = false
self.overviewTab.isHidden = true
}
}
}