Flutter GetX with bottom navigation bar not update the widget - flutter

actually, i have fixed this problem. but it is weird implementation. maybe there are better solution for this situation.
so, i have list of screen that will show based of bottom navigation index
List<Widget> screenList = [
HomeScreen(),
KategoriScreen(),
PesananScreen(),
AccountScreen()
];
#override
Widget build(BuildContext context) {
return Scaffold(
resizeToAvoidBottomInset: false,
body: Obx(() {
var user = Get.find<AccountController>().user.value; // <= weird Solution to trigger update
return screenList.elementAt(_mIndex);
}),
bottomNavigationBar: _bottomNavWidget(),
);
}
one of that Screen have Obx() in the widget. but when data change. the screen not updated. we need to change the screen index then return to that screen to update the widget. so, my current solution is add Obx() in Scaffold that handle the bottom navigation bar logic with useless var (var user). any better solution?
UPDATE
Sorry for the misunderstanding. my problem is when account controller is updated. the screen not updating. need to change other screen and going back. another solution is use Obx() in parent Widget. but the user value is not used

class ScreenController extends GetxController {
var tabIndex = 0;
void changeTabIndex(int index) {
tabIndex = index;
update();
}
}
This was apply to widget Screen page where you can use indexstack
GetBuilder<DashboardController>(
builder: (controller) {
return Scaffold(
body: SafeArea(
child: IndexedStack(
index: controller.tabIndex,
children: [
Home(),
HotDeals(),
ProfilePage(),
],
),
),
bottomNavigationBar: BottomNavigationBar(
unselectedItemColor: Colors.black,
selectedItemColor: Colors.redAccent,
onTap: controller.changeTabIndex,
currentIndex: controller.tabIndex,
showSelectedLabels: true,
showUnselectedLabels: true,
type: BottomNavigationBarType.fixed,
backgroundColor: Colors.white,
elevation: 0,
items: [
_bottomNavigationBarItem(
icon: CupertinoIcons.home,
label: 'Home',
),
_bottomNavigationBarItem(
icon: CupertinoIcons.photo,
label: 'Hotdeals',
),
_bottomNavigationBarItem(
icon: CupertinoIcons.person,
label: 'Profile',
),
],
),
);
},
);

This is the principle of state management. You need to set the state or notify the listeners in order to refresh the UI.
Here, only using Obx is not enough if it is not a controller that you are watching.
I would recommend that you create a class out of your screen list
class ScreenController extends GetxController{
int _selectedIndex = 0.obs;
List<Widget> _screenList = [
HomeScreen(),
KategoriScreen(),
PesananScreen(),
AccountScreen()
];
selectIndex(int index) => selectedIndex = index;
getScreen() => _screenList[_selectedIndex];
}
Then you can simply encapsulate your _selectedIndex inside your Obx widget, that will trigger the refresh when another button uses the selectIndex method.
(You need to put the ScreenController first, as usual)

Related

Flutter GNav disappears when using Navigator.pushNamed()

I implemented an app that uses GNav from google_nav_bar.dart. Most things work fine and I really like it, i can manually switch pages by clicking on the tab icons of the navbar. But when I am trying to change the page in the code (e.g. Buttonpress or after the User did a certain action) with Navigator.pushNamed the navbar disappears. I know that this is normal bcs why should the navbar stay, but I have no idea how to manage this. There are not that many examples on the internet. Would be pretty nice if someone could help me!
Explanation of the app: the User scans a barcode of a book, and after the scan he gets redirected to the app page, where the user can find reviews to that book. And i want the navbar on that reviews page as well.
Here the simplified code where the navigation happens, the different screens just return a Scaffold, they are not implemented yet:
class MyAppState extends State<MyApp> {
#override
void initState() {
super.initState();
}
int _selectedIndex = 0;
static final List<Widget> _pages = <Widget>[
const ScannerScreen(),
const AllReviewsScreen(),
];
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('ReviewApp'),
),
body: _pages.elementAt(_selectedIndex),
bottomNavigationBar: Container(
color: Colors.black,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 8.0, vertical: 0),
child: GNav(
gap: 8,
backgroundColor: Colors.black,
color: Colors.white,
activeColor: Colors.white,
tabBackgroundColor: Colors.grey.shade800,
padding: const EdgeInsets.all(12),
tabs: const [
GButton(
icon: Icons.qr_code_scanner,
text: 'Scanner',
),
GButton(
icon: Icons.reviews,
text: 'Alle Reviews',
),
],
selectedIndex: _selectedIndex,
onTabChange: (index) {
setState(() {
_selectedIndex = index;
});
},
),
),
),
),
onGenerateRoute: (RouteSettings settings) {
switch (settings.name) {
case '/scanner':
return FadeRoute(const ScannerScreen());
case '/all_reviews':
return FadeRoute(const AllReviewsScreen());
default:
return null;
}
});
}
}
I tried to use a tabController, but GoogleNavBar has no controller, so I think it handles this another way, but I hardly found stuff on the internet, in every example they only switch screen using the navbar. Of course i could just implement the navbar on every screen, but there must be an easier way
It is obvious behavior because when you call Navigator. push it immediately pushes the UI to a new screen where your bottomAppBar is not available.
Here is an article about what you want:
Multiple Navigators with BottomNavigationBar

Flutter: Persistent BottomAppBar and BottomNavigationBar

I am new to flutter, and I am building an app that has BottomAppBar which takes the property bottomNavigationBar: of Scaffold() for my home_screen, because I needed it to be at the bottom of the screen and persistent throughout the pages, and I also need a BottomNavigationBar to be persistent also at the top of BottomAppBar, but I can't make that happen because BottomAppBar already takes the bottomNavigationBar: property.
How can I make my BottomNavigationBar persistent alongside my BottomAppBar?
Note: I am using PageView() to scroll through my pages and it will be controlled by the BottomNavigationBar
Edit: attached here is the UI that I am trying to achieve
code snippet:
import 'package:flutter/material.dart';
//screens
import 'package:timewise_flutter/screens/calendar_screen.dart';
import 'package:timewise_flutter/screens/covey_quadrants_screen.dart';
import 'package:timewise_flutter/screens/kanban_screen.dart';
import 'package:timewise_flutter/screens/todo_list_screen.dart';
class OverviewScreen extends StatefulWidget {
static const String id = 'overview_screen';
//const OverviewScreen({Key? key}) : super(key: key);
#override
_OverviewScreenState createState() => _OverviewScreenState();
}
class _OverviewScreenState extends State<OverviewScreen> {
PageController _pageController = PageController(initialPage: 2);
int _bottomNavBarCurrentIndex = 2;
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
bottomNavigationBar: SafeArea(
child: BottomAppBar(
elevation: 16.0,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
IconButton(
tooltip: 'Menu',
icon: Icon(Icons.menu_rounded),
onPressed: () {
print('menu icon pressed!');
//TODO: show bottom modal bottom sheet
},
),
IconButton(
tooltip: 'Pomodoro Timer',
icon: Icon(Icons.hourglass_empty_rounded),
onPressed: () {
print('pomo icon pressed!');
//TODO: show pomodoro timer modal bottom sheet
},
),
IconButton(
tooltip: 'Add',
icon: Icon(Icons.add_circle_outline_outlined),
onPressed: () {
print('add icon pressed!');
//TODO: show add task modal bottom sheet
},
),
],
),
);,
),
body: PageView(
controller: _pageController,
onPageChanged: (page) {
setState(() {
_bottomNavBarCurrentIndex = page;
});
},
children: [
CalendarScreen(),
ToDoListScreen(),
SafeArea(
child: Container(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Text('Overview Screen'),
BottomNavigationBar(
currentIndex: _bottomNavBarCurrentIndex,
type: BottomNavigationBarType.fixed,
backgroundColor: Colors.white,
elevation: 0.0,
iconSize: 16.0,
selectedItemColor: Colors.black,
unselectedItemColor: Colors.grey,
showSelectedLabels: false,
showUnselectedLabels: false,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.calendar_today_rounded),
label: 'Calendar',
tooltip: 'Calendar',
),
BottomNavigationBarItem(
icon: Icon(Icons.checklist_rounded),
label: 'To-Do',
tooltip: 'To-Do List',
),
BottomNavigationBarItem(
icon: Icon(Icons.panorama_fish_eye_rounded),
label: 'Overview',
tooltip: 'Overview',
),
BottomNavigationBarItem(
icon: Icon(Icons.border_all_rounded),
label: 'Covey\'s 4 Quadrants',
tooltip: 'Covey\'s 4 Quadrants',
),
BottomNavigationBarItem(
icon: Icon(Icons.view_column_rounded),
label: 'Kanban Board',
tooltip: 'Kanban Board',
),
],
onTap: (index) {
setState(() {
_bottomNavBarCurrentIndex = index;
_pageController.jumpToPage(index);
});
},
),
],
),
),
),
CoveyQuadrantsScreen(),
KanbanScreen(),
],
),
);
}
}
Unfortunately, this is not a standard way in which the mobile app UI should be designed. This will result in bad user experience.
What if user accidently touches on NavigationBar instead of
AppBar. You will be taken to the new screen and action that I
performed there will be lost or need to handle.
So proper UI guidelines should be met, while we design and develop for the mobile app. Based on guidelines from material.io
Bottom app bars should be used for:
Mobile devices only
Access to a bottom navigation drawer
Screens with two to five actions
Bottom app bars shouldn't be used for:
Apps with a bottom navigation bar
Screens with one or no actions
Refer this link for more useful information about the UI and UX guidelines https://material.io/
I would suggest making a scaffold() with the bottomNavigationBar() as you did. Then you could create a list of Container() objects each representing a different page. For your PageView I'm assuming you have done that, if not then that's the way to do it. Then you could cycle through your pages by setting the body: property of the scaffold to myPages[_currentIndex] or something like that.
Additionally: Like the comment asks, I am also not sure why you would want both BottomNavigationBar and BottomAppBar they both do exactly the same thing. In either case the process is the same as what I described above.

Flutter: Navigation Architecture with BottomBar Menu

I still don't have full grasp of the build and navigation process in Flutter and was wondering on how to design the main navigation architecture of a more complex app with many pages.
In my case, I have a HomePage with a Scaffold, a Bottom Bar for Navigation and 5 items in it.
class _HomePageState extends State<HomePage> {
int _selectedIndex = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(...),
body: [Page1(), Page2(), Page3(), Page4(), Page5()].elementAt(_selectedIndex),
bottomNavigationBar: BottomAppBar(
child: Row(
children: [
IconButton(
icon: Icon(
FeatherIcons.home,
size: 27,
color: (_selectedIndex == 0)
? Colors.yellow[600]
: Colors.grey[800],
),
onPressed: () {
setState(() {
_selectedIndex = 0;
});
},
),
// four more Icon Buttons ....
]
),
),
);
and on Page2() for example I have two tabs on the page, and I used the pattern:
Scaffold(
...
body: (_index = 0) ? TabPage1() : TabPage2(),
)
where I have two IconButtons in the AppBar.title to change the index.
Are these bad practices for Navigation? Should I use a PageView for the 5 main pages in the HomePage or what is the best way to handle the Navigation?

What is the best way to implement screens that always have AppBar and BottomNavigationBar?

I have 3 screens - home, friends and profile. I want an AppBarand BottomNavigationBar to be always present in all my screens. Right now, I have the AppBar and BottomNavigationBar defined inside a Scaffold in the main.dart file. Whenever an option is tapped on BottomNavigationBar, the Scaffold body is replaced with the content of the screen of choice.
main.dart:
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(),
body: SafeArea(
child: Container(
child: _pageOptions[_selectedPage],
),
),
bottomNavigationBar: BottomNavigationBar(
currentIndex: _selectedPage,
onTap: (int index) {
setState(() {
_selectedPage = index;
});
},
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home), title: Text('Home')),
BottomNavigationBarItem(
icon: Icon(Icons.people), title: Text('Friends')),
BottomNavigationBarItem(
icon: Icon(Icons.person), title: Text('Profile'))
],
),
),
routes: <String, WidgetBuilder>{
'/home': (BuildContext context) => Home(),
'/friends': (BuildContext context) => Friends(),
},
);
}
Now, I have a custom avatar widget that I have reused in home screen. On clicking the avatar, I want to display the friends screen. I tried this code inside an onTap method in avatar:
{Navigator.pushNamed(context, '/friends')},
friends.dart:
Widget build(BuildContext context) {
return Container(
child: Text('Friends'),
);
}
On tapping avatar, I am getting the friends screen, but everything else is lost (AppBar, BottomNavigationBar etc).
How do I achieve this? Should I be returning a scaffold with AppBar, BottomNavigationBar etc. from all 3 of my screens? Does that negatively affect performance? Or is there a way to do this just by replacing the body of the Scaffold in main.dart?
Yes you need to return a scaffold with an appbar in all the three screens. You can put the appbar in a separate statelesswidget class and use it in all the three scaffolds. Same for bottom navigation bar. You can try to keep the returning widget in build method 'const'. Will not be possible for appbar since title will be varying. It won't get rebuilt so no worries on performance.

Changing the Bottom Navigation Bar when switching between screens in the body of a Scaffold

HomeScreen() function call the Home screen of App.
How I Can route/move to "Team", "Add", etcetera page without BottomNavigationBar and AppBar.
I want show another page and back button, with new Bottom Navigation Bar.
I have this on my Flutter Project:
class APPMain extends StatefulWidget {
#override
_APPMainState createState() => _APPMainState();
}
class _APPMainState extends State<APPMain> {
int _currentIndex = 0;
_onTapped(int index) {
setState(() {
_currentIndex = index;
});
}
#override
Widget build(BuildContext context) {
List<Widget> screens = [
HomeScreen(),
Center(child: Text("Team")),
Center(child: Text("Add")),
Center(child: Text("Search")),
Center(child: Text("Settings")),
];
return Scaffold(
appBar: AppBar(
backgroundColor: Color(0xffffffff),
iconTheme: IconThemeData(color: Colors.grey),
title: Text("Test App", style: TextStyle(color: Colors.grey),),
actions: <Widget>[
IconButton(
icon: Icon(Icons.account_circle),
onPressed: (){},
),
],
),
body: Container(
color: Color(0xfff4f4f4),
child: Center(
child: screens[_currentIndex],
),
),
bottomNavigationBar: BottomNavigationBar(
currentIndex: _currentIndex,
type: BottomNavigationBarType.fixed,
fixedColor: Colors.red,
onTap: _onTapped,
items: [
BottomNavigationBarItem(
title: Text('Home'), icon: Icon(Icons.home)),
BottomNavigationBarItem(
title: Text('Team'), icon: Icon(Icons.group)),
BottomNavigationBarItem(
title: Text('Add'), icon: Icon(Icons.add)),
BottomNavigationBarItem(
title: Text('Search'), icon: Icon(Icons.search)),
BottomNavigationBarItem(
title: Text('Settings'), icon: Icon(Icons.settings)),
]),
);
}
}
Thank you so much for help.
This is almost certainly a duplicate but I wasn't able to find a question asking something similar with a quick search so I'll answer anyways.
The answer is actually quite simple, but requires understanding a bit more about how to write flutter applications - you should be using a Navigator or the navigator built right into MaterialApp or WidgetApp rather than making your own navigation. The simplest way is to use MaterialApp's routes property and pass in a map with each of your pages. Then when you want to switch pages, you simply use Navigator.pushNamed(context, <name>) from wherever you want to switch the page (i.e. a button).
The part that can be slightly confusing when you come from other frameworks is that rather than having one Scaffold and switching the body of it, the entire page should switch and each page should have a Scaffold.
Here's an example in the documentation showing how to navigate between pages.
For the record, although it's a bad idea you could make it work with your original code as well - all you'd have to do is build a different BottomNavigationBar with different options depending on what _currentIndex is set to. But I don't recommend that. With what I've suggested you also get animations between pages, back button functionality, you can hook up analytics to track page usage, and a bunch more things that flutter provides as part of navigation.