Flutter How to set Boolean from Settingpage - flutter

How to turn On/Off vibration on Homepage from Settings page with boolean SwitchListTile?
I want if the SwitchListTile in the Settings page is On, the Homepage will vibrate every time I tap it, and vice versa. basically I don't know how to control certain pages from other pages
this is MySettingPage
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class MySettingPage extends StatefulWidget {
const MySettingPage({Key key}) : super(key: key);
#override
_MySettingPageState createState() => _MySettingPageState();
}
class _MySettingPageState extends State<MySettingPage> {
bool isVibrate = false;
#override
void initState() {
super.initState();
getSwitchValues();
}
getSwitchValues() async {
isVibrate = await getSwitchState();
setState(() {});
}
Future<bool> saveSwitchState(bool value) async {
SharedPreferences prefs = await SharedPreferences.getInstance();
prefs.setBool("switchState", value);
return prefs.setBool("switchState", value);
}
Future<bool> getSwitchState() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
bool isVibrate = prefs.getBool("switchState");
return isVibrate;
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
titleSpacing: 0,
title: Text("Pengaturan"),
leading: IconButton(
icon: Icon(Icons.arrow_back),
onPressed: () {
Navigator.of(context).pop();
}),
),
body: Container(
padding: EdgeInsets.all(10),
child: ListView(
children: [
SwitchListTile(
title: Text("Getar"),
value: isVibrate,
onChanged: (bool value) async {
setState(() {
isVibrate = value;
saveSwitchState(value);
});
},
),
//
],
),
),
);
}
}
this is MyHomePage
import 'package:flutter/material.dart';
import 'package:vibration/vibration.dart';
import 'mysettingpage.dart';
class MyHomePage extends StatefulWidget {
final bool isVibrate;
MyHomePage({Key key, this.isVibrate}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
if (widget.isVibrate == true) {
Vibration.vibrate(duration: 70);
}
if (widget.isVibrate == false) {
Vibration.cancel();
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("My Homepage"),
titleSpacing: 0,
leading: IconButton(
icon: Icon(Icons.settings),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (BuildContext context) => MySettingPage(),
));
},
),
),
body: GestureDetector(
onTap: () {
_incrementCounter();
},
child: Container(
height: double.infinity,
width: double.infinity,
child: Padding(
padding: const EdgeInsets.only(bottom: 120),
child: Column(
children: [
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: EdgeInsets.symmetric(horizontal: 20),
child: FittedBox(
child: Text(
'$_counter',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 200,
fontFamily: 'DS-Digital',
color: Color(0xFF24F3E2),
),
),
),
),
],
),
),
],
),
),
),
),
);
}
}

To continue on the response from Allan C with the changes to your code: (untested)
HomePage:
import 'package:flutter/material.dart';
import 'package:vibration/vibration.dart';
import 'mysettingpage.dart';
class MyHomePage extends StatefulWidget {
final bool isVibrate;
MyHomePage({Key key, this.isVibrate}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
bool _isVibrate;
#override
void initState() {
super.initState();
_isVibrate = widget.isVibrate;
}
void _onVibrateChange(bool value) {
setState(() {
_isVibrate = value;
})
}
void _incrementCounter() {
setState(() {
_counter++;
if (_isVibrate) {
Vibration.vibrate(duration: 70);
}
if (_isVibrate) {
Vibration.cancel();
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("My Homepage"),
titleSpacing: 0,
leading: IconButton(
icon: Icon(Icons.settings),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (BuildContext context) => MySettingPage(
onChange: _onVibrateChange
),
));
},
),
),
body: GestureDetector(
onTap: () {
_incrementCounter();
},
child: Container(
height: double.infinity,
width: double.infinity,
child: Padding(
padding: const EdgeInsets.only(bottom: 120),
child: Column(
children: [
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: EdgeInsets.symmetric(horizontal: 20),
child: FittedBox(
child: Text(
'$_counter',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 200,
fontFamily: 'DS-Digital',
color: Color(0xFF24F3E2),
),
),
),
),
],
),
),
],
),
),
),
),
);
}
}
using the initState() you set a default value of _isVibrate from the passed value from the widget.isVibrate.
The method _onVibrateChange(bool value) (as a callback) will update the local variable within the state. This method needs to be passed to the MySettingsPage also.
MySettingsPage:
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class MySettingPage extends StatefulWidget {
const MySettingPage({Key key, this.onChange}) : super(key: key);
final Function(bool value) onChange;
#override
_MySettingPageState createState() => _MySettingPageState();
}
class _MySettingPageState extends State<MySettingPage> {
bool isVibrate = false;
#override
void initState() {
super.initState();
getSwitchValues();
}
getSwitchValues() async {
isVibrate = await getSwitchState();
setState(() {});
}
Future<bool> saveSwitchState(bool value) async {
SharedPreferences prefs = await SharedPreferences.getInstance();
prefs.setBool("switchState", value);
widget.onChange(value);
return prefs.setBool("switchState", value);
}
Future<bool> getSwitchState() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
bool isVibrate = prefs.getBool("switchState");
return isVibrate;
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
titleSpacing: 0,
title: Text("Pengaturan"),
leading: IconButton(
icon: Icon(Icons.arrow_back),
onPressed: () {
Navigator.of(context).pop();
}),
),
body: Container(
padding: EdgeInsets.all(10),
child: ListView(
children: [
SwitchListTile(
title: Text("Getar"),
value: isVibrate,
onChanged: (bool value) async {
setState(() {
isVibrate = value;
saveSwitchState(value);
});
},
),
//
],
),
),
);
}
}
I have included a new variable passed to the Statefulwidget (Function(bool value) onChange), this will be the callback for when the switch changes it's value.
In the method Future saveSwitchState(bool value) async there is a call to the passed callback with the updated value from the SwitchListTiles onChange method.
Hope this clarifies what he meant in his answer.

One way to do this is to use a callback function.
So in MySettingPage(), add a constructor such as below:
MySettingPage({this.callback})
final void Function(bool) callback;
In MySettingPage, if you want to update the value of isVibrate in MyHomePage(), you can call widget.callback(true);
In MyHomePage, you can create a method to update the isVibrate variable.
void _updateIsVibrate(bool isVibrate){//...}
When you call MySettingsPage, you can pass in the method you created.

All my problems related to booleans above have been resolved by implementing MultiProvider. Thanks to the above masters who have helped me. have a nice day

Related

Field 'urlVar' has not been initialized. error in Flutter

I have a settings page. On this page I configure "Url". I write it down and save it. Everything is simple. But I want to make sure that the next time I visit this page I have already seen the saved Url. I download it through the shared_preferences package (where I saved it). But there was an initialization error. Someone can help me with this. So that after opening the page I saw the saved Url and could edit it.
My code
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:test/setting/сonfiguration_styles.dart';
class Setting extends StatefulWidget {
#override
_EditSettingPageState createState() => _EditSettingPageState();
}
class _EditSettingPageState extends State<Setting> {
late String urlVar;
late TextEditingController _apiController = TextEditingController();
_loadvariable() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
urlVar = (prefs.getString('apiUrl'))?? "";
});
}
#override
void initState() {
_loadvariable()?? "";
_apiController = TextEditingController( text: urlVar )
..addListener(() {
setState(() {});
});
super.initState();
}
#override
void dispose() {
_apiController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
child: GestureDetector(
onTap: () {
FocusScope.of(context).unfocus();
},
child: ListView(
children: [
TextFormField(
controller: _apiController,
cursorColor: StyleSettingPage.cursorColor,
style: StyleSettingPage.textBody,
),
SizedBox(height: StyleSettingPage.heightBtwButtItem),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
RaisedButton(
onPressed: seveSettingUrl,
child: Text(
"Save",
style: StyleSettingPage.textButton
),
)
],
)
],
),
),
),
);
}
Future<void> seveSettingUrl() async {
SharedPreferences prefs = await SharedPreferences
.getInstance();
prefs.setString('apiUrl', _apiController.text);
}
}
Check this out:
First Page
import 'package:debounce/my_new_page.dart';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class WritePage extends StatefulWidget {
const WritePage({Key? key}) : super(key: key);
#override
State<WritePage> createState() => _WritePageState();
}
class _WritePageState extends State<WritePage> {
final TextEditingController controller = TextEditingController();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
child: GestureDetector(
onTap: () {
FocusScope.of(context).unfocus();
},
child: ListView(
children: [
TextFormField(
controller: controller,
),
SizedBox(height: 100),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
RaisedButton(
onPressed: ()async{
SharedPreferences prefs = await SharedPreferences
.getInstance();
prefs.setString('apiUrl', controller.text);
Navigator.push(
context,
MaterialPageRoute(builder: (context) => Edit()),
);
},
child: Text(
"Save",
),
)
],
)
],
),
),
),
);
}
}
Second Page
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class Edit extends StatefulWidget {
#override
_EditSettingPageState createState() => _EditSettingPageState();
}
class _EditSettingPageState extends State<Edit> {
var urlVar;
late TextEditingController _apiController = TextEditingController();
_loadvariable() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
urlVar = (prefs.getString('apiUrl'))?? "";
print("Get URL VALUE: $urlVar");
});
}
#override
void initState() {
_loadvariable();
super.initState();
}
#override
void dispose() {
_apiController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return SafeArea(
child: Scaffold(
body: Container(
child: GestureDetector(
onTap: () {
FocusScope.of(context).unfocus();
},
child: Column(
children: [TextFormField(
controller: TextEditingController( text: urlVar ),
decoration: InputDecoration(
// hintStyle: TextStyle(
// color: Colors.purple,
// fontStyle: FontStyle.italic,
// ),
),
),
SizedBox(height: 100),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
RaisedButton(
onPressed: ()async{
SharedPreferences prefs = await SharedPreferences
.getInstance();
prefs.setString('apiUrl', _apiController.text);
print("SET URL VALUE: $urlVar");
},
child: Text(
"Edit",
),
)
],
)],
)
),
),
),
);
}
}

How to show selected checkbox on prev screen?

I need to display checkboxes selected by the user on the previous page using pop()
I have a function that displays the user's message on the previous page and I need to pass the selected checkboxes in the same way. How to pass them as arguments to pop()?
Screen with checkboxes:
const TextScreen({Key? key}) : super(key: key);
#override
State<TextScreen> createState() => _TextScreenState();
}
class _TextScreenState extends State<TextScreen> {
// initial values for checkboxes
bool _privacy = false;
bool _termsOfUse = false;
// text controller for message input
TextEditingController textController = TextEditingController();
#override
void dispose() {
textController.dispose();
super.dispose();
}
// go to result screen
void getResult(BuildContext context) {
String valueResult = textController.text;
Navigator.pop(context, valueResult);
}
#override
Widget build(BuildContext context) {
//change state for privacy checkbox
_onPrivacyChange(value) {
setState(() {
_privacy = value!;
});
}
//change state for terms of use checkbox
_onTermsOfUSeChange(value) {
setState(() {
_termsOfUse = value!;
});
}
return Scaffold(
appBar: AppBar(
title: const Text('Enter data'),
),
body: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextField(
controller: textController,
decoration: const InputDecoration(labelText: 'Message')),
const SizedBox(height: 20),
CheckboxListTile(
title: const Text('Privacy'),
controlAffinity: ListTileControlAffinity.leading,
value: _privacy,
onChanged: _onPrivacyChange,
contentPadding: EdgeInsets.zero,
),
CheckboxListTile(
title: const Text('Terms of use'),
controlAffinity: ListTileControlAffinity.leading,
value: _termsOfUse,
onChanged: _onTermsOfUSeChange,
contentPadding: EdgeInsets.zero,
),
ElevatedButton(
onPressed: () {
getResult(context);
},
child: const Text('Display result'))
],
)),
);
}
}
Screen with results display:
class ResultScreen extends StatefulWidget {
const ResultScreen({Key? key}) : super(key: key);
#override
State<ResultScreen> createState() => _ResultScreenState();
}
class _ResultScreenState extends State<ResultScreen> {
String? _valueText = '';
#override
Widget build(BuildContext context) {
// navigation to next screen
void _navToNextScreen(BuildContext context) async {
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => const TextScreen()),
);
// update widget after result comes back
setState(() {
_valueText = result;
});
}
return Scaffold(
appBar: AppBar(
title: const Text('Results'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: () {
_navToNextScreen(context);
},
child: const Text('Enter data'),
),
const SizedBox(height: 50),
Text('Message: $_valueText'),
const SizedBox(height: 20),
Text('Checkboxes: '),
],
)),
);
}
}
I think this should be the job of a simple state management strategy; for communication between separate widgets (in this case, two page widgets), that's the cleanest approach. You should create a common service to which both page widgets are subscribed: one to trigger the changes, the other to capture them and display them, using a ChangeNotifier service along with Consumer widgets, as shown below:
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() {
runApp(
ChangeNotifierProvider(
create: (_) => SelectedData(),
child: MyApp()
)
);
}
class SelectedData extends ChangeNotifier {
bool _privacy = false;
bool _termsOfUse = false;
String _valueResult = '';
bool get privacy => _privacy;
bool get termsOfUse => _termsOfUse;
String get valueResult => _valueResult;
set privacy(bool value) {
_privacy = value;
notifyListeners();
}
set termsOfUse(bool value) {
_termsOfUse = value;
notifyListeners();
}
set valueResult(String value) {
_valueResult = value;
notifyListeners();
}
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: ResultScreen(),
),
),
);
}
}
class TextScreen extends StatefulWidget {
const TextScreen({Key? key}) : super(key: key);
#override
State<TextScreen> createState() => _TextScreenState();
}
class _TextScreenState extends State<TextScreen> {
// text controller for message input
TextEditingController textController = TextEditingController();
#override
void initState() {
super.initState();
}
#override
void dispose() {
textController.dispose();
super.dispose();
}
// go to result screen
void getResult(BuildContext context) {
Navigator.pop(context);
}
#override
Widget build(BuildContext context) {
SelectedData data = Provider.of<SelectedData>(context, listen: false);
textController.text = data.valueResult;
//change state for privacy checkbox
_onPrivacyChange(value) {
data.privacy = value;
}
//change state for terms of use checkbox
_onTermsOfUSeChange(value) {
data.termsOfUse = value;
}
return Scaffold(
appBar: AppBar(
title: const Text('Enter data'),
),
body: Consumer<SelectedData>(
builder: (context, selectedData, child) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextField(
controller: textController,
onChanged: (value) {
data.valueResult = value;
},
decoration: const InputDecoration(labelText: 'Message')),
const SizedBox(height: 20),
CheckboxListTile(
title: const Text('Privacy'),
controlAffinity: ListTileControlAffinity.leading,
value: selectedData.privacy,
onChanged: _onPrivacyChange,
contentPadding: EdgeInsets.zero,
),
CheckboxListTile(
title: const Text('Terms of use'),
controlAffinity: ListTileControlAffinity.leading,
value: selectedData.termsOfUse,
onChanged: _onTermsOfUSeChange,
contentPadding: EdgeInsets.zero,
),
ElevatedButton(
onPressed: () {
getResult(context);
},
child: const Text('Display result'))
],
));
}
),
);
}
}
class ResultScreen extends StatefulWidget {
const ResultScreen({Key? key}) : super(key: key);
#override
State<ResultScreen> createState() => _ResultScreenState();
}
class _ResultScreenState extends State<ResultScreen> {
#override
Widget build(BuildContext context) {
// navigation to next screen
void _navToNextScreen(BuildContext context) async {
await Navigator.push(
context,
MaterialPageRoute(builder: (context) => const TextScreen()),
);
}
return Scaffold(
appBar: AppBar(
title: const Text('Results'),
),
body: Consumer<SelectedData>(
builder: (context, selectedData, child) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: () {
_navToNextScreen(context);
},
child: const Text('Enter data'),
),
const SizedBox(height: 50),
Text('Message: ${selectedData.valueResult}'),
const SizedBox(height: 20),
const Text('Checkboxes: '),
Text('Privacy: ${selectedData.privacy}'),
Text('Terms of Use: ${selectedData.termsOfUse}')
],
));
}
),
);
}
}
Here's the output when you implement it this way:
So from what i see is you are only passing one value that is message and you what many values to pass at a time so here the map can be used and as pop() function takes dynamic returns you can pass any thing.
From your example i have created a sample example that will be a working proof which will demostrate the using map for passing data to previous screen.
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: ResultScreen(),
);
}
}
class TextScreen extends StatefulWidget {
const TextScreen({Key? key}) : super(key: key);
#override
_TextScreenState createState() => _TextScreenState();
}
class _TextScreenState extends State<TextScreen> {
// initial values for checkboxes
bool _privacy = false;
bool _termsOfUse = false;
// text controller for message input
TextEditingController textController = TextEditingController();
#override
void dispose() {
textController.dispose();
super.dispose();
}
// go to result screen
void getResult(BuildContext context) {
String valueResult = textController.text;
final data = {
"message":valueResult,
"privacy": _privacy,
'terms':_termsOfUse,
};
Navigator.pop(context, data);
}
#override
Widget build(BuildContext context) {
//change state for privacy checkbox
_onPrivacyChange(value) {
setState(() {
_privacy = value!;
});
}
//change state for terms of use checkbox
_onTermsOfUSeChange(value) {
setState(() {
_termsOfUse = value!;
});
}
return Scaffold(
appBar: AppBar(
title: const Text('Enter data'),
),
body: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextField(
controller: textController,
decoration: const InputDecoration(labelText: 'Message')),
const SizedBox(height: 20),
CheckboxListTile(
title: const Text('Privacy'),
controlAffinity: ListTileControlAffinity.leading,
value: _privacy,
onChanged: _onPrivacyChange,
contentPadding: EdgeInsets.zero,
),
CheckboxListTile(
title: const Text('Terms of use'),
controlAffinity: ListTileControlAffinity.leading,
value: _termsOfUse,
onChanged: _onTermsOfUSeChange,
contentPadding: EdgeInsets.zero,
),
ElevatedButton(
onPressed: () {
getResult(context);
},
child: const Text('Display result'))
],
)),
);
}
}
class ResultScreen extends StatefulWidget {
const ResultScreen({Key? key}) : super(key: key);
#override
State<ResultScreen> createState() => _ResultScreenState();
}
class _ResultScreenState extends State<ResultScreen> {
String? _valueText = '';
bool _privacyValue =false;
bool _termsOfUse = false;
#override
Widget build(BuildContext context) {
// navigation to next screen
void _navToNextScreen(BuildContext context) async {
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => const TextScreen()),
);
if(result !=null)
{
setState(() {
if(result['message']!=null )_valueText = result['message'];
if(result['privacy']!=null) _privacyValue = result['privacy'];
if(result['terms']!=null) _termsOfUse = result['terms'];
});
}
}
return Scaffold(
appBar: AppBar(
title: const Text('Results'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: () {
_navToNextScreen(context);
},
child: const Text('Enter data'),
),
const SizedBox(height: 50),
Text('Message: $_valueText'),
const SizedBox(height: 20),
Text('Privacy Value: $_privacyValue '),
const SizedBox(height: 20),
Text('Terms Value: $_termsOfUse '),
],
)),
);
}
}
You can make changes as per your needs, So let me know if it works.

Flutter State Management with Bloc/Cubit

for many of you this is an obvious / stupid question, but I've come to a point where I don't have a clue anymore. I have real difficulties understanding State Management with Bloc / Cubit.
Expectation: I have a page with a ListView (recipe_list) of all recipes and an 'add' button. Whenever I click on a ListItem or the 'add' button I go to the next page (recipe_detail). On this page I can create a new recipe (if clicked the 'add' button before), update or delete the existing recipe (if clicked on ListItem before). When I click the 'save' or 'delete' button the Navigator pops and I go back to the previous page (recipe_list). I used Cubit to manage the state of the recipe list. My expectation is that the ListView updates automatically after I clicked 'save' or 'delete'. But I have to refresh the App to display the changes.
main.dart
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Recipe Demo',
home: BlocProvider<RecipeCubit>(
create: (context) => RecipeCubit(RecipeRepository())..getAllRecipes(),
child: const RecipeList(),
)
);
}
}
recipe_list.dart
class RecipeList extends StatefulWidget {
const RecipeList({Key? key}) : super(key: key);
#override
_RecipeListState createState() => _RecipeListState();
}
class _RecipeListState extends State<RecipeList> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
padding: const EdgeInsets.symmetric(
horizontal: 24.0
),
color: const Color(0xFFF6F6F6),
child: Stack(
children: [
Column(
children: [
Container(
margin: const EdgeInsets.only(
top: 32.0,
bottom: 32.0
),
child: const Center(
child: Text('Recipes'),
),
),
Expanded(
child: BlocBuilder<RecipeCubit, RecipeState>(
builder: (context, state) {
if (state is RecipeLoading) {
return const Center(
child: CircularProgressIndicator(),
);
} else if (state is RecipeError) {
return const Center(
child: Icon(Icons.close),
);
} else if (state is RecipeLoaded) {
final recipes = state.recipes;
return ListView.builder(
itemCount: recipes.length,
itemBuilder: (context, index) {
return GestureDetector(
onTap: () {
Navigator.push(context, MaterialPageRoute(
builder: (context) {
return BlocProvider<RecipeCubit>(
create: (context) => RecipeCubit(RecipeRepository()),
child: RecipeDetail(recipe: recipes[index]),
);
}
));
},
child: RecipeCardWidget(
title: recipes[index].title,
description: recipes[index].description,
),
);
},
);
} else {
return const Text('Loading recipes error');
}
}
),
),
],
),
Positioned(
bottom: 24.0,
right: 0.0,
child: FloatingActionButton(
heroTag: 'addBtn',
onPressed: () {
Navigator.push(context, MaterialPageRoute(
builder: (context) {
return BlocProvider<RecipeCubit>(
create: (context) => RecipeCubit(RecipeRepository()),
child: const RecipeDetail(recipe: null),
);
}
));
},
child: const Icon(Icons.add_rounded),
backgroundColor: Colors.teal,
),
)
],
),
),
),
);
}
}
recipe_detail.dart
class RecipeDetail extends StatefulWidget {
final Recipe? recipe;
const RecipeDetail({Key? key, required this.recipe}) : super(key: key);
#override
_RecipeDetailState createState() => _RecipeDetailState();
}
class _RecipeDetailState extends State<RecipeDetail> {
final RecipeRepository recipeRepository = RecipeRepository();
final int _recipeId = 0;
late String _recipeTitle = '';
late String _recipeDescription = '';
final recipeTitleController = TextEditingController();
final recipeDescriptionController = TextEditingController();
late FocusNode _titleFocus;
late FocusNode _descriptionFocus;
bool _buttonVisible = false;
#override
void initState() {
if (widget.recipe != null) {
_recipeTitle = widget.recipe!.title;
_recipeDescription = widget.recipe!.description;
_buttonVisible = true;
}
_titleFocus = FocusNode();
_descriptionFocus = FocusNode();
super.initState();
}
#override
void dispose() {
recipeTitleController.dispose();
recipeDescriptionController.dispose();
_titleFocus.dispose();
_descriptionFocus.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
padding: const EdgeInsets.symmetric(
horizontal: 24.0
),
color: const Color(0xFFF6F6F6),
child: Stack(
children: [
Column(
children: [
Align(
alignment: Alignment.topLeft,
child: InkWell(
child: IconButton(
highlightColor: Colors.transparent,
color: Colors.black54,
onPressed: () {
Navigator.pop(context);
},
icon: const Icon(Icons.arrow_back_ios_new_rounded),
),
),
),
TextField(
focusNode: _titleFocus,
controller: recipeTitleController..text = _recipeTitle,
decoration: const InputDecoration(
hintText: 'Enter recipe title',
border: InputBorder.none
),
style: const TextStyle(
fontSize: 26.0,
fontWeight: FontWeight.bold
),
onSubmitted: (value) => _descriptionFocus.requestFocus(),
),
TextField(
focusNode: _descriptionFocus,
controller: recipeDescriptionController..text = _recipeDescription,
decoration: const InputDecoration(
hintText: 'Enter recipe description',
border: InputBorder.none
),
),
],
),
Positioned(
bottom: 24.0,
left: 0.0,
child: FloatingActionButton(
heroTag: 'saveBtn',
onPressed: () {
if (widget.recipe == null) {
Recipe _newRecipe = Recipe(
_recipeId,
recipeTitleController.text,
recipeDescriptionController.text
);
context.read<RecipeCubit>().createRecipe(_newRecipe);
//recipeRepository.createRecipe(_newRecipe);
Navigator.pop(context);
} else {
Recipe _newRecipe = Recipe(
widget.recipe!.id,
recipeTitleController.text,
recipeDescriptionController.text
);
context.read<RecipeCubit>().updateRecipe(_newRecipe);
//recipeRepository.updateRecipe(_newRecipe);
Navigator.pop(context);
}
},
child: const Icon(Icons.save_outlined),
backgroundColor: Colors.amberAccent,
),
),
Positioned(
bottom: 24.0,
right: 0.0,
child: Visibility(
visible: _buttonVisible,
child: FloatingActionButton(
heroTag: 'deleteBtn',
onPressed: () {
context.read<RecipeCubit>().deleteRecipe(widget.recipe!.id!);
//recipeRepository.deleteRecipe(widget.recipe!.id!);
Navigator.pop(context);
},
child: const Icon(Icons.delete_outline_rounded),
backgroundColor: Colors.redAccent,
),
),
),
],
),
),
),
);
}
}
recipe_state.dart
part of 'recipe_cubit.dart';
abstract class RecipeState extends Equatable {
const RecipeState();
}
class RecipeInitial extends RecipeState {
#override
List<Object> get props => [];
}
class RecipeLoading extends RecipeState {
#override
List<Object> get props => [];
}
class RecipeLoaded extends RecipeState {
final List<Recipe> recipes;
const RecipeLoaded(this.recipes);
#override
List<Object> get props => [recipes];
}
class RecipeError extends RecipeState {
final String message;
const RecipeError(this.message);
#override
List<Object> get props => [message];
}
recipe_cubit.dart
part 'recipe_state.dart';
class RecipeCubit extends Cubit<RecipeState> {
final RecipeRepository recipeRepository;
RecipeCubit(this.recipeRepository) : super(RecipeInitial()) {
getAllRecipes();
}
void getAllRecipes() async {
try {
emit(RecipeLoading());
final recipes = await recipeRepository.getAllRecipes();
emit(RecipeLoaded(recipes));
} catch (e) {
emit(const RecipeError('Error'));
}
}
void createRecipe(Recipe recipe) async {
await recipeRepository.createRecipe(recipe);
final newRecipes = await recipeRepository.getAllRecipes();
emit(RecipeLoaded(newRecipes));
}
void updateRecipe(Recipe recipe) async {
await recipeRepository.updateRecipe(recipe);
final newRecipes = await recipeRepository.getAllRecipes();
emit(RecipeLoaded(newRecipes));
}
void deleteRecipe(int id) async {
await recipeRepository.deleteRecipe(id);
final newRecipes = await recipeRepository.getAllRecipes();
emit(RecipeLoaded(newRecipes));
}
}
It looks like you're creating another BlocProvider when you're navigating to RecipeDetail page. When you're pushing new MaterialPageRoute, this new page gets additionally wrapped in new RecipeCubit. Then, when you're calling context.read<RecipeCubit>(), you're referencing that provider (as this is closest BlocProvider in the widget tree). Your RecipeList can't react to those changes because it's BlocBuilder is looking for a BlocProvider declared above it in the widget tree (the one in MyApp).
Besides that, newly created provider gets removed from the widget tree anyway when you're closing RecipeDetail page as it is declared in the MaterialPageRoute which has just been pushed off the screen.
Try to remove the additional BlocProvider (the one in RecipeList, in OnTap function of RecipeCardWidget):
onTap: () {
Navigator.push(context, MaterialPageRoute(
builder: (context) {
return BlocProvider<RecipeCubit>( // remove this BlocProvider
create: (context) => RecipeCubit(RecipeRepository()),
child: RecipeDetail(recipe: recipes[index]),
);
}
));
},

How to get the page is not disposed

I have application which has mappage using location
class _MapPageState extends State<MapPage> {
LocationData currentLocation;
Location _locationService = new Location();
#override
void initState(){
super.initState();
_locationService.onLocationChanged().listen((LocationData result) async {
setState(() {
print(result.latitude);
print(result.longitude);
currentLocation = result;
});
});
}
In this case, setState() works well when mappage is shown.
However after mappage is disposed, there comes error like this.
E/flutter ( 6596): This error happens if you call setState() on a State object for a widget that no longer appears in the widget tree (e.g., whose parent widget no longer includes the widget in its build). This error can occur when code calls setState() from a timer or an animation callback.
E/flutter ( 6596): The preferred solution is to cancel the timer or stop listening to the animation in the dispose() callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.
So, I have two ideas.
Remove onLocationChanged() listener when page is disposed.
Check if State is disposed or not before setState()
How can I solve this??
You can copy paste two files below and directly replace official example's code
https://github.com/Lyokone/flutterlocation/tree/master/location/example/lib
After Navigate to ListenLocationWidget page,
you can call _stopListen() in dispose()
code snippet
class _MyHomePageState
...
RaisedButton(
child: Text('Open route'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute<void>(
builder: (context) => ListenLocationWidget()),
);
},
),
PermissionStatusWidget(),
Divider(height: 32),
ServiceEnabledWidget(),
Divider(height: 32),
GetLocationWidget(),
Divider(height: 32),
//ListenLocationWidget()
class _ListenLocationState extends State<ListenLocationWidget> {
...
StreamSubscription<LocationData> _locationSubscription;
String _error;
#override
void initState() {
print("initState");
super.initState();
_listenLocation();
}
#override
void dispose() {
print("stopListen");
_stopListen();
super.dispose();
}
Future<void> _listenLocation() async {
_locationSubscription =
location.onLocationChanged.handleError((dynamic err) {
setState(() {
_error = err.code;
});
_locationSubscription.cancel();
}).listen((LocationData currentLocation) {
setState(() {
print("setState");
_error = null;
_location = currentLocation;
});
});
}
Future<void> _stopListen() async {
_locationSubscription.cancel();
}
working demo
full code ListenLocationWidget
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:location/location.dart';
class ListenLocationWidget extends StatefulWidget {
const ListenLocationWidget({Key key}) : super(key: key);
#override
_ListenLocationState createState() => _ListenLocationState();
}
class _ListenLocationState extends State<ListenLocationWidget> {
final Location location = Location();
LocationData _location;
StreamSubscription<LocationData> _locationSubscription;
String _error;
#override
void initState() {
print("initState");
super.initState();
_listenLocation();
}
#override
void dispose() {
print("stopListen");
_stopListen();
super.dispose();
}
Future<void> _listenLocation() async {
_locationSubscription =
location.onLocationChanged.handleError((dynamic err) {
setState(() {
_error = err.code;
});
_locationSubscription.cancel();
}).listen((LocationData currentLocation) {
setState(() {
print("setState");
_error = null;
_location = currentLocation;
});
});
}
Future<void> _stopListen() async {
_locationSubscription.cancel();
}
#override
Widget build(BuildContext context) {
return SafeArea(
child: Container(
color: Colors.white,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text(
'Listen location: ' + (_error ?? '${_location ?? "unknown"}'),
style: Theme.of(context).textTheme.body2,
),
Row(
children: <Widget>[
Container(
margin: const EdgeInsets.only(right: 42),
child: RaisedButton(
child: const Text('Listen'),
onPressed: _listenLocation,
),
),
RaisedButton(
child: const Text('Stop'),
onPressed: _stopListen,
)
],
),
],
),
),
);
}
}
full code main.dart
import 'package:flutter/material.dart';
import 'package:location/location.dart';
import 'package:url_launcher/url_launcher.dart';
import 'get_location.dart';
import 'listen_location.dart';
import 'permission_status.dart';
import 'service_enabled.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Location',
theme: ThemeData(
primarySwatch: Colors.amber,
),
home: const MyHomePage(title: 'Flutter Location Demo'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final Location location = Location();
Future<void> _showInfoDialog() {
return showDialog<void>(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text('Demo Application'),
content: SingleChildScrollView(
child: ListBody(
children: <Widget>[
const Text('Created by Guillaume Bernos'),
InkWell(
child: Text(
'https://github.com/Lyokone/flutterlocation',
style: TextStyle(
decoration: TextDecoration.underline,
),
),
onTap: () =>
launch('https://github.com/Lyokone/flutterlocation'),
),
],
),
),
actions: <Widget>[
FlatButton(
child: const Text('Ok'),
onPressed: () {
Navigator.of(context).pop();
},
),
],
);
},
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: <Widget>[
IconButton(
icon: Icon(Icons.info_outline),
onPressed: _showInfoDialog,
)
],
),
body: Container(
padding: const EdgeInsets.all(32),
child: Column(
children: <Widget>[
RaisedButton(
child: Text('Open route'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute<void>(
builder: (context) => ListenLocationWidget()),
);
},
),
PermissionStatusWidget(),
Divider(height: 32),
ServiceEnabledWidget(),
Divider(height: 32),
GetLocationWidget(),
Divider(height: 32),
//ListenLocationWidget()
],
),
),
);
}
}

How to call Void() function in another Stateful widget

I want to call the void play() method in another stateful widget
main.dart
import 'dart:io';
import 'package:audioplayer/audioplayer.dart';
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
import 'dart:async';
import 'package:path_provider/path_provider.dart';
import 'package:record_mp3/record_mp3.dart';
import 'package:permission_handler/permission_handler.dart';
import 'regitration.dart';
import 'voiceCreate.dart';
import 'stopwatch.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String statusText = "";
bool isComplete = false;
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Builder(
builder: (context) => Scaffold(
drawer: Drawer(
elevation: 2.0,
child: ListView(
children: <Widget>[
ListTile(
title: Text('Home'),
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) {
return MyApp();
},
),
);
},
),
ListTile(
title: Text('Sign up'),
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) {
return StopWatch();
},
),
);
},
),
ListTile(
title: Text('Sign in'),
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) {
return LoginScreen();
},
),
);
// add sign in page
},
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) {
return MyHomePage();
}),
);
},
// Add your onPressed code here!
child: Icon(Icons.add),
backgroundColor: Colors.tealAccent.shade700,
),
backgroundColor: Colors.grey.shade900,
appBar: AppBar(
title: Text('Myvo'),
centerTitle: true,
backgroundColor: Colors.tealAccent.shade700,
),
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Expanded(
child: GestureDetector(
child: IconButton(
icon: Icon(Icons.mic),
color: Colors.white,
iconSize: 40,
onPressed: () async {
startRecord();
}),
),
),
Expanded(
child: GestureDetector(
child: IconButton(
icon: Icon(Icons.pause),
color: Colors.white,
iconSize: 40,
onPressed: () async {
pauseRecord();
}),
),
),
Expanded(
child: GestureDetector(
child: IconButton(
icon: Icon(Icons.stop),
color: Colors.white,
iconSize: 40,
onPressed: () async {
stopRecord();
}),
),
),
],
),
Padding(
padding: const EdgeInsets.only(top: 20.0),
child: Text(
statusText,
style: TextStyle(color: Colors.red, fontSize: 20),
),
),
GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () {
play();
},
child: Container(
margin: EdgeInsets.only(top: 30),
alignment: AlignmentDirectional.center,
width: 100,
height: 50,
child: isComplete && recordFilePath != null
? Text(
"play",
style: TextStyle(color: Colors.red, fontSize: 20),
)
: Container(),
),
),
]),
),
),
);
}
Future<bool> checkPermission() async {
if (!await Permission.microphone.isGranted) {
PermissionStatus status = await Permission.microphone.request();
if (status != PermissionStatus.granted) {
return false;
}
}
return true;
}
void startRecord() async {
bool hasPermission = await checkPermission();
if (hasPermission) {
statusText = "Recording...";
recordFilePath = await getFilePath();
isComplete = false;
RecordMp3.instance.start(recordFilePath, (type) {
statusText = "Record error--->$type";
setState(() {});
});
} else {
statusText = "No microphone permission";
}
setState(() {});
}
void pauseRecord() {
if (RecordMp3.instance.status == RecordStatus.PAUSE) {
bool s = RecordMp3.instance.resume();
if (s) {
statusText = "Recording...";
setState(() {});
}
} else {
bool s = RecordMp3.instance.pause();
if (s) {
statusText = "Recording pause...";
setState(() {});
}
}
}
void stopRecord() {
bool s = RecordMp3.instance.stop();
if (s) {
statusText = "Record complete";
isComplete = true;
setState(() {});
}
}
void resumeRecord() {
bool s = RecordMp3.instance.resume();
if (s) {
statusText = "Recording...";
setState(() {});
}
}
String recordFilePath; //maybe**strong text** this need to take
void play() {
if (recordFilePath != null && File(recordFilePath).existsSync()) {
AudioPlayer audioPlayer = AudioPlayer();
audioPlayer.play(recordFilePath, isLocal: true);
}
}
int i = 0;
Future<String> getFilePath() async {
Directory storageDirectory = await getApplicationDocumentsDirectory();
String sdPath = storageDirectory.path + "/record";
var d = Directory(sdPath);
if (!d.existsSync()) {
d.createSync(recursive: true);
}
return sdPath + "/test_${i++}.mp3";
}
}
voiceCreate.dart
I want to call here when onPressed
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
var _isRecording = false;
MyHomePage.play()**//getting error here**
_startRecording() {
this.setState(() {
_isRecording = true;
});
}
_stopRecording() {
this.setState(() {
_isRecording = false;
});
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Colors.white,
body: Center(
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
IconButton(
icon: Icon(Icons.mic),
color: Colors.black,
iconSize: 70,
onPressed: () => _startRecording(),
),
IconButton(
icon: Icon(Icons.stop),
color: Colors.black,
iconSize: 70,
onPressed: () => _stopRecording(),
),
IconButton(
icon: Icon(Icons.play_arrow),
color: Colors.black,
onPressed: () => `MyHomePage(title: "My title", play: this.play()),`**// getting error here**
),
already called the starRecording and stopRecording
all three functions are not working when onPressed, these are startRecording, stopRecording and play. these function are working okay in main.dart but not in voiceCreate.dart
Dart functions are first-class, that means you can pass them around like a variable. Have a VoidCallback member on your widget class.
MyHomePage(this.playCallback, {Key key, this.title}) : super(key: key);
final String title;
final VoidCallback playCallback;
You can pass it in the constructor.
child: MyHomePage(play)
Then you can reach it in your state object.
class _MyHomePageState extends State<MyHomePage> {
...
onPressed: widget.playCallback
...
}
Warning
This is not a recommended way to achieve this. Widgets must contain zero business logic if possible. Little hacks like this answer will make your code very complex than it should be. Consider reading state management solutions.
I think the other 2 gave you the rough idea of how to do it the way you want.
There is nothing wrong using those methods. They will work except when the navigation starts to get a little complex you will start using more pages and you might need to keep passing it down the tree.
So like easeccy mention look more into state management.
Things like Blocs, Redux are all very helpful.
Reason being just like how flutter builds things depending on setstate() the state management classes allows you to add the same event at different places as long as they are of the same instance. All the builders will rebuild based off the state they yield.
E.g. for Blocs if you were to add a play event to the bloc. no matter where you are as long as you are able to provide the bloc to the page you can add the event and anything that is on the screen (if you were to have multiple dart files building) will all be rebuilt depending on the state you will yield.
example of bloc
main.dart
void main() async{
runApp(
//Having this before return MaterialApp() ensures that you can call it
//anywhere in the app below this tree
BlocProvider<TheTypeOfBloc>(
create: (context) => TheTypeOfBloc(),
child: App(),
)
}
any other widgets/builds you have
#override
Widget build(BuildContext context) {
return BlocListener<TheTypeOfBloc,TheTypeOfState>(
listener : (context,state){
//tldr of listen = when your state change do something.
//so your void function can be call here
if(state is playState){
_play();
}
}
child:BlocBuilder<TheTypeOfBloc,TheTypeOfState> (
// basically anything below here gets rebuild when you change a state.
builder: (context,state) {
return //what you want to build here like listener based on the
//state or just build normally without the builder.
}
),
);
}
Answer 3.0
As per the full code you have shown, here is the solution as per your code only. I am sure it will clear out some confusions for you.
Passing the play() correctly to your MyHomePage from main.dart in your FloatingActionButton. I am not using full code of main.dart, but specifically your part, where you are moving to the MyHomePage
main.dart
floatingActionButton: FloatingActionButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) {
// you need to pass two positional arguments
// since your MyHomePage accepts two arguments
// one is your title and one is your function
return MyHomePage(title: "My Title", play: play);
}),
);
}
Secondly, use your method to be passed in your MyHomePage constructor. This will remain as is. Just look at the last line of the code here, and see how are we using the passed play() method from your main.dart
class MyHomePage extends StatefulWidget {
// accepting the method in the constructor
// so you can pass it with the title from your main.dart
MyHomePage({Key key, this.title, this.play}) : super(key: key);
final String title;
final Function play; // this is the function
#override
_MyHomePageState createState() => _MyHomePageState();
}
Now how to use that in your Class
class _MyHomePageState extends State<MyHomePage> {
var _isRecording = false;
_startRecording() {
this.setState(() {
_isRecording = true;
});
}
_stopRecording() {
this.setState(() {
_isRecording = false;
});
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Colors.white,
body: Center(
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
IconButton(
icon: Icon(Icons.mic),
color: Colors.black,
iconSize: 70,
onPressed: () => _startRecording(),
),
IconButton(
icon: Icon(Icons.stop),
color: Colors.black,
iconSize: 70,
onPressed: () => _stopRecording(),
),
IconButton(
icon: Icon(Icons.play_arrow),
color: Colors.black,
onPressed: () => widget.play() // call like this
)
Note: Please look at the comments in my code as well
Now check if that works for you. This should probably fix your problem.