An one program with multiple taskbar buttons - interface

I have a problem creating my app. I want to create a MFC mutiple documents app. Not like traditional MFC multiple document app that all view windows are inside the mainframe and the app just has ONE taskbar button, I want to create an app that each document has a corresponding button in the task bar, that is, one app with multiple documents has MULTIPLE task buttons. ​A demostration of this kind of frame is AutoCAD.
Thanks in advance!

A way to accomplish that is to choose "Multiple top-level documents" when you create your project:

Related

Microsoft Access New Tab button in Form

What I'm trying to do is create a form where people input data. They're basically going to be tracking what they've done on a computer.
I'd like to have one main form that starts off with a brief intro and then a tab where they're going to be entering the information.
I'd like them to have the option of adding new tabs, so they can track their actions with multiple computers at once.
What would I need to have the button do in order to open a new tab next to the existing one?

Build some sort of workflow in JavaFX

I'm trying to build some sort of visual workflow in JavaFX. I want my application to have one main screen with the next and previous buttons, something like an installer. When a user clicks next, all the elements of the next screen appear in the same element. All previous choices of the user have to be saved. So when a user clicks on the previous button that all of his choices are still there.
How would I go on to do this?
I found these links on Google, but they don't seem to help me. Something like this is a bit the direction that I want to go, but the code in this tutorial isnt't really that good for scene's with a lot of elements.
The DataFX Framework provides a Flow API that can be used to define workflows. By doing so you can simply navigate between MVC Groups by only using annotations or configurations. You can find some examples of the API here:
http://www.guigarage.com/2014/06/datafx-tutorial-5/
http://www.guigarage.com/2015/02/quick-overview-datafx-mvc-flow-api/
http://www.guigarage.com/2015/01/datafx-tutorial-6/
I haven't worked with JavaFX in a while, but I'll start by saying I really hope you are using the JavaFX scene builder.
The way I would do it off the top of my head without going back and relearning JavaFX is to create a main window in the scene builder, and have a sort of central content display area, which holds another custom JavaFX container that contains the content you want to display, of which you can then create several of and swap out which one is being displayed programmatically.
Basically, create several smaller components representing each step or screen and display them programmatically in an owning container.

Instruments UI Automation tests for iPhone app

I'm a newbie in UI Automation using instruments and I have the following question:
- the application starts and I get the mainWindow screen (which contains SignIn and Register buttons)
- I've managed to write the JavaScript code in order to tap one of the two buttons.
-> after tapping one of the buttons, another screen is displayed. let's say the Sign In screen which contains two fields: username and password.
In this case, how can I tell Instruments that this is another screen and this contains another elements that should be retrieved in order to fill the fields and tap the Sign In button ?
I only know to retrieve the mainWindow. I don't know how to write the code for a next screen
Did you try to capture what you do with the small record button in the Javascript editor window? That way you can find out how Instruments can call the elements you use.
See also this thread:
UI Automation - how to capture - record using javascript editor

Add 2 projects into one

I have two apps, running perfectly. Now, I have another new app and I have (for exa.)two buttons. By clicking on button, related app should be opened. Means, I want to merge two apps into new app. How can I achieve this? Should I have to change in by build settings? Should I use concept of bundle or .a?
If you just want to launch app1 from another app2 button click, you can achieve it by creating custom url for your app1. You can call operURL method in the your button click of app2.
You can find a good tutorial here.
You can't do this. You can merge files in the desired folder and all the files by right clicking on the project file.
Take new view and create two buttons .On button click, open the home page of relative app.

Need architecture direction

I'm creating an app and I need some help with design.
Launch Screen - I want to show 6-8 "category" buttons with labels loaded from an array ("normal" buttons from interface builder - not tab bar buttons or menu bar buttons).
Table Screen - When one of the category buttons is pushed on the launch screen, I want to show a table view with all of the items in that category.
Detail Screen - When one of the items on the table screen is selected, go to a new screen with details for the item. There will be an action button on this screen which will remove the item from the list if pressed.
My questions are as follows:
1) I don't want to show navigation buttons on the first screen. Can I still use a Navigation-Based application and hide the navigation controls on the first screen, or would it be better (easier) to create a view-based application and put a navigation controller "inside" one of the views? I'm totally open to any basic design approach suggestions you may have.
2) I've figured out how to create a sqlite3 file, add it to the project, query it, and generate the table view from the results, but I'm not sure about how to store the sqlite file in a way that will persist on the device when the user upgrades the app later. Any pointers on that?
Thanks for any help/links/documentation you can point me to. I've watched a million tutorials but none of the ones I've seen really address basic app design.
Now for Q1, both ways work fine but if you have buttons from the first screen, having a uinavigationcontroller might make it slightly easier if you plan to have back buttons on the screens after the first screen.
For Q2, to make the database persist when the user updates their app at some stage, simply keep the original database and include a new database (with a different name) with additional content, then modify your original database and import any additional content to it.
You can also do variations of that also, ie import content from old database to new database and etc. But the key is to keep the database file names different, ie add database_v1.sqlite, database_v2.sqlite and etc.
BTW don't forget to clean up any databases you won't use in future.