I'm experiencing a weird behaviour when updating Xcode from AppStore.
Screenshot:
Xcode 13.0 stuck while installing
I've tried:
Deleting Xcode then reinstall.
Free up storage space on Mac.
Connect to another WIFI.
Disabled VPN.
but no luck
Xcode 13 does take a long time to finish update and install (took me a couple of hours, and it did at times seemed like it stopped installing and was stuck, but it does finish installing eventually - so maybe just be prepared that it might take up to 4-5 hours.
You mention downloading from the App Store, so not sure if you are aware - but you can download it also from the Apple Website Developer Resources: https://developer.apple.com/xcode/resources/ (some people found it was easier or took less time)
There is also a site specifically for Xcode releases, https://xcodereleases.com
It is Not an Official Apple site, but it All downloads are hosted By Apple (download links on this site take you directly to Apple’s download pages). It’s also very well organized.
It seems that it, on the M1Pro, is using only the high-efficiency cores, and they max out.
Related
I am running into an issue with universal links and not sure what's going on. I am not using Branch or any third party.
Once i restart the phone, it works. After that for some reason, it stopped working, and I have to restart the phone again.
Not only my phone but also happening on the other phones.
Have any one run into that issue?
Best,
This is a known issue with iOS 11.2. You can refer to this post mentioned in the comments. This is not an issue with the third-party, it is an issue with iOS 11.2 not downloading the AASA file consistently. Branch and other third party services still leverage this AASA file downloading to run their deep linking. I have yet to run into this issue in iOS 11.3, but the radar is still open.
Why is Xcode 9.3 eating up all the CPU when running playgrounds. It seems like “diagnostics” and “homed” are the two processes that are causing the fault. Apple seems to be really sleeping over this. No solution on the Apple developer website.
Is anyone also facing the same issue
I updated the version of Xcode to 9.4 and this bugs was solved.
You can download xcode in this link:
Download & Install Xcode 10 version without Premium Developer Account
I am not able to download the Xcode from new MacBook Air. Here is the configurations
MacOS High Sierra Version 10.13.4
Xcode version to download - 9.3
Yesterday, I also got the same error while installing Xcode on my MacBook Pro. I am on macOS High Sierra version 10.13.4. I tried various methods available on various forums and Apple's website but to no avail. I believe most of the proposed solutions are not for High Sierra. I also feared it might be due to some residual file or I messed up somehow since I have already installed/uninstalled Xcode several times.
However, today I got some update for High Sierra and after installing it, I tried installing Xcode again and bingo!! It installed successfully. :-)
There is an issue with app store. Maybe poor network condition too.
Try downloading it form this link here https://developer.apple.com/downloads/index.action
I want to update my Xcode with iOS 5 SDK. I have a snow leopard macbook. I have download the sdk file from the Apple link using my active and correct Apple registered login credentials.
https://developer.apple.com/devcenter/download.action?path=/Developer_Tools/xcode_4.2_with_ios_5_sdk/xcode_4.2_and_ios_5_sdk_for_snow_leopard.dmg
Its downloading a 1.64 GB .dmg file finally. But, every time when i tried to installed, it says, "The following disk image couldn't be opened, ode_4.2_and_ios_5_sdk_for_snow_leopard.dmg not recognized"
I tried more than 10 times, all the times it is same. I'm using my very active and proper Apple registered account.
Looks like there are many people facing the same issue recently.
How can i update my SDK to 5.0? Please share your ideas and give me if you find any direct SDK links from somewhere else?
Thank you!
1.64GB seems pretty little... I think it should be around 4GB... your download must have got broken, unfortunately...
It seems to me that you have a corrupt file. The download must have failed. Try to download using a download manager like iGetter.
Using my own account I found the following link:
http://adcdownload.apple.com//Developer_Tools/xcode_4.2_with_ios_5_sdk/xcode_4.2_and_ios_5_sdk_for_snow_leopard.dmg
See if that works better.
I'm having a problem getting my MacBook set up to build iPhone apps in xCode. The iPhone Simulator locks up and shows the "spinning circle" busy icon.
I've tried everything I can think of, including
resetting the simulator
tried all of the different hardware options
tried the two debug build choices in xCode.
uninstalling the SDK and completely reinstalling
I downloaded the SDK today - "xcode_3.2.2_and_iphone_sdk_3.2_final"
I'm just upgraded from Leopard to Snow Leopard (10.6.3). I've run all the software updates. xCode version says 3.2.2 (1650)
If it matters, my MacBook is 3-4 years old, 13 inch, dual 2.16 ghz intel cores, 2 gig RAM. I've never had a single problem with it.
I would be so grateful if anyone can help me
thanks so much,
if you have access to the 4.0 one, then try that, if not, then I would install a previous sdk version in a different folder (or rename your current developer folder or delete it, then install the previous version under /Developer) and run that one instead
I just finished installing the 4.0 SDK. I made a new windows-based iPhone app (HelloWorld) and tried a build/run (Simulator-4.0 | Debug)
Same exact behavior... The simulator appears and the rainbow spinning progress wheel just keeps going and going
I took a sample from the process ("not responding...") but it's pretty big and I don't see any way to attach it to this question.
thanks again