youtube_explode_dart package has wrong documentation - flutter

I am trying to use flutter youtube_explode_dart package but I am facing some errors mainly two
with video.property
Code:-
var video = yt.videos.get('https://youtube.com/watch?v=Dpp1sIL1m5Q');
var title = video.title; // Error in this line
with streamManifest
Code:-
// Error saying streamManifest is not defined
var streamInfo = streamManifest.muxed.withHigestVideoQuality();
Link to the documentation code :- https://pub.dev/packages/youtube_explode_dart
If anyone has used the package or knows the fix PLEASE HELP!

use
manifest=yt.videos.streamsClient.getManifest(url);
after getting manifest then
var streamInfo = manifest.muxed.withHigestVideoQuality();
then use this hopefully your error will be solved please let me know if solved

Related

Keep getting 'Unexpected identifier' when running tests

I am trying to copy a tutorial for a Wordle solving bot but its just not going well. whenever I try to run a test on the code it doesn't work at certain points, I'll either get 'Uncaught SyntaxError: Unexpected identifier'. I'm doing this on UIlicious.
Here's what I've got so far:
I.goTo("https://www.powerlanguage.co.uk/wordle/")
I.click("reject")
I.see("Guess the Wordle")
I.click('/html/body', 40, 80)
let guessWord = null
for(Let r=0 ; r<6 ; ++r) {
guessWord = solver.suggestWord(gameState)
I.type(guessWord);
I.pressEnter()
I.wait(2)
}
let rowList = document.querySelector("game-app").shadowRoot. //
querySelector("game-theme-manager"). //
querySelector("#board").querySelectorAll("game-row");
you are probably referring to the article I wrote here : https://uilicious.com/blog/automate-wordle-via-uilicious/
This test script, is designed specifically to use uilicious.com, so you will need to edit and run it through the platform.
You can do so via the snippet here : https://snippet.uilicious.com/test/public/N5qZKraAaBsAgFuSN8wxCL
If you have syntax error there, do let me know with a snippet link - and I will try to help you respectively.
Also the snippet you provided so far, excludes the "solver" class which was initialised much further down.

Why I get this error (new Set(...)).slice is not a function?

I tried to run this code in any of the online code editors but I always get error
(new Set(...)).slice is not a function
Code:
myarray = ['d','s', 'a'];
chr_arr = [...new Set(myarray)];
why I get this error ?
you can't edit stackbiltz beacuse tsconfig.json is not available unfortunately .
but for now you can use Array.from
myarray = ['d','s', 'a'];
chr_arr = Array.from(new Set(myarray));
More info https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/from
This only valid on ECMA Script 6
You need configure in tsconfig.json but online code editor (stackbliz) can't edit
https://angular.io/guide/typescript-configuration

Key value in AWSIoTDataManager

I am working with a project where I don't get it the value of
awsiotdatamanager is static string or it generated from AWS. I found it like this in sample code Also I read code this and this but I am getting more and more confused.
let AWSIoTDataManager = "MyIotDataManager"
let iotDataManager = AWSIoTDataManager(forKey: AWSIoTDataManager)
Thanks in advance :)

Cannot invoke 'SaveUserData' with an argument list of type '(Dictionary<String, Int>)'

When I'm trying to save data to file, this Error came out.
Please help me, thanks!
var UserData:Dictionary<String,Int> = ["Level":1,"energy": 20,"EXP":0]
func SaveUserData (UserData :Dictionary<String,Int>){...}
SaveAndReadUserData.SaveUserData(UserData) // The Error came out from here

Cannot call method 'instance' of undefined

When using the following code;
var pvChart = new pv.Panel();
pvChart.width(200);
pvChart.height(200);
var pvBar = pvChart.add(pv.Bar);
pvBar.data([1,2,3]);
console.log(pvBar.fillStyle());
I get the error;
Cannot call method 'instance' of
undefined
It refers to the pvBar.fillStyle(). Using this I want to retrieve the bars fillStyle for later use. Can anyone tell me the reason of this error and how to solve this?
SOLVED
it was because I was requesting the fillStyle before the bar has been drawn..
Correct code;
var pvChart = new pv.Panel();
pvChart.width(200);
pvChart.height(200);
var pvBar = pvChart.add(pv.Bar);
pvBar.data([1,2,3]);
pvChart.render();
console.log(pvBar.fillStyle());