My Facebook App is violating Platform Terms 4.b. I have searched how to fix this with no luck. Do you have any insight?
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I have my flutter app on both google playstore and apple appstore with ads implemented using facebook_audience_network
But "Facebook Audience Network will only use bidding to fill ads in iOS apps from 31 March.
"
So i would like to use admob (as they have more documentation) as a mediation with my existing ads in Facebook audience network. But being a novice coder i'm finding it hard to do what's needed as both facebook and admob(for mediation) have their documentation for android/iOS specifically.
It'll be a great help if someone can guide me on how to achieve it.
Also, one need to set the "Advertising tracking enabled" flag to continue effectively monetising your iOS apps. This will inform Facebook whether to use the data to deliver personalised ads.
It'll be a great help if someone can guide me through this. Thank you.
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my last app is rejected in business facebook for following reason but I can't understand, why this happen?
4.1 Risk of violation: We are unable to approve this Bundle as it has been flagged as a potential risk for violations of Audience Network Policy 4.1 which states: "We reserve the right to reject, approve or remove any Publisher or app or site for any reason, in our sole discretion, including Publishers and apps and sites that negatively affect our relationship with our users or advertisers, or that promote content, services, or activities, contrary to our competitive position, interests, or advertising philosophy."
If you have outstanding policy violations on an existing Audience Network account or app, please consider reviewing and fixing those issues before appealing again. If you are submitting an appeal, please ensure that the original app or account are compliant before submitting one for this entity. For more information and to appeal violations please go to your notifications in Monetization Manager to view other bundles or apps that have policy violations.
we have got same email from facebook, and reason is we have 2 apps in our fb account which is removed by playstore so facebook count as a violance. once you live app with facebook ads you cant remove unpublish that app from playstore , if you do show facebook count as a violence and it will affect in your new apps review process.
there are no option like admob and other ad network to remove app from facebook monatization manager.even if there are option for delete property but this property is listed as ungrouped apps and dont know what to do with that ungrouped apps.
I manage a few Meteor-based apps that use the Facebook login functionality provided through accounts-facebook.
For one app, a week ago, Facebook emailed me saying this app was in violation of their Platform Policy, and that I had to respond to the email to prevent logins from being shut down within a week. Specifically this was the offensive clause:
Platform Policy 8.2: Native iOS and Android apps that implement
Facebook Login must use our official SDKs for Login.
I immediately responded, but (of course?) got no response from Facebook. And, yesterday, I got another email saying Facebook logins have been blocked for this app.
I updated to the latest version of accounts-facebook, appealed the block, and got a response:
We have reviewed your iOS and Android apps and they are still in
violation of the Platform Policy 8.2: Native iOS and Android apps that
implement Facebook Login must use our official SDKs for Login.
So, does this mean that all Meteor apps can get their Facebook login restricted at any time?
How to resolve this?
Today, Facebook went further, telling me that:
Your app has been restricted for creating a negative user experience
that is in violation of our Platform Policies.
Your app cannot be installed by new users.
What are they smoking?
But, whatever they are smoking, how do I resolve this?
I've sent them an email, twice, explaining that, like tens of thousands of others, I'm using the off-the-shelf Meteor package for allowing Facebook logins to my Meteor app. But, all I get back are canned responses that don't respond to my bafflement.
I have the same issue as described here: Corona facebook.logout() when the Official Facebook app is installed on device
The answer says that this is by design, but lot's of apps allow you to logout of Facebook and log back in as another user. Any idea why facebook.logout() doesn't do what the function implies it should do?
As a user of the Facebook native app, I would be highly agitated if another app I ran logged me out. I've been working with someone in the Corona forums asking the same question (Perhaps it's your post) who's building a Kiosk app, so I can see a need in that circumstance to want this feature. But given that mobile devices are highly tied to individuals, this is not a behavior that most people would want to see.
The Corona SDK facebook.logout()'s purpose is to disconnect the Corona SDK app from Facebook, cancelling the access Token. It was never intended to terminate the facebook app's user login.
Just a quick question. For the sake of time we plan on just creating an app which opens the browser and points to our website. Down the line an update will provide the rest of the functionality.
In your experience, would this app get approval? If not what would I need to do to get approval?
Cheers,
RJ
Don't think it will be approved:
2.9 Apps that are "beta", "demo", "trial", or "test" versions will be rejected
2.12 Apps that are not very useful, unique, are simply web sites bundled as Apps, or do not provide any lasting entertainment
value may be rejected
2.13 Apps that are primarily marketing materials or advertisements will be rejected
Although I can't quote from the App Store Review Guidelines directly because it requires a developer account, I can say that point 2.12 suggests that that app would not get approved.
My suggestion is that you read the review guidelines to get an idea of what is required to get approval.
I know of apps on the App Store that are nothing more than a UIWebView. See this link for proof of it: App Store and UIWebView
In order to enhance the user's experience, you could also consider using phonegap or appcelerator