I tried to follow the answer to this question, but I was not able to make it work.
I reproduced my issue on the counter app, changing it as follow.
main.dart
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MultiBlocProvider(
providers: [
BlocProvider(
create: (BuildContext ctx) => DummyCubit(),
),
],
child: MaterialApp(
...
}
class _MyHomePageState extends State<MyHomePage> {
...
#override
Widget build(BuildContext context) {
return Scaffold(
...
body: Center(
child: CounterViewer(counter: _counter),
),
...
);
}
}
class CounterViewer extends StatelessWidget {
const CounterViewer({required this.counter, Key? key}) : super(key: key);
final int counter;
#override
Widget build(BuildContext context) {
return BlocBuilder<DummyCubit, AState>(
builder: (ctx, state) => (state is! StateLoaded)
? const CircularProgressIndicator()
: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
);
}
}
dummy_cubit.dart
import 'package:bloc/bloc.dart';
import 'package:meta/meta.dart';
class DummyCubit extends Cubit<AState> {
DummyCubit() : super(const InitState());
Future<void> executeLogic() async {
emit(const StateLoading());
// do some logic
emit(StateLoaded('some data'));
}
}
#immutable
abstract class AState {
const AState();
}
class InitState extends AState {
const InitState();
}
class StateLoading extends AState {
const StateLoading();
}
class StateLoaded extends AState {
const StateLoaded(this.data);
final String data;
#override
String toString() => data.toString();
#override
bool operator ==(Object other) =>
identical(this, other) ||
(other is StateLoaded &&
runtimeType == other.runtimeType &&
data == other.data);
#override
int get hashCode => data.hashCode;
}
widget_test.dart
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:bloc_test/bloc_test.dart';
import 'package:mocktail/mocktail.dart' as mocktail;
import 'package:counter/dummy_cubit.dart';
import 'package:counter/main.dart';
class MockDummyCubit extends MockCubit<AState> implements DummyCubit {}
class AStateFake extends Fake implements AState {}
final dummyCubit = MockDummyCubit();
Widget get counter => MultiBlocProvider(
providers: [
BlocProvider<DummyCubit>(
create: (BuildContext ctx) => dummyCubit,
),
],
child: const MaterialApp(
home: CounterViewer(counter: 1),
),
);
void main() {
setUpAll(() {
mocktail.registerFallbackValue(AStateFake());
});
group('Counter viewer', () {
mocktail.when(() => dummyCubit.state).thenReturn(InitState());
testWidgets('should build', (WidgetTester tester) async {
await tester.pumpWidget(counter);
});
});
}
When running the test, I get this error:
The following StateError was thrown running a test:
Bad state: No method stub was called from within `when()`. Was a real method called, or perhaps an
extension method?
And removing the mocktail.when line, I get this error:
The following _TypeError was thrown building CounterViewer:
type 'Null' is not a subtype of type 'AState'
How do I solve this issue?
How do I control which state is emitted by my DummyCubit?
After reading this, I found the solution
class MockDummyCubit extends MockCubit<AState> implements DummyCubit {}
class AStateFake extends Fake implements AState {}
void main() {
late MockDummyCubit dummyCubit;
setUpAll(() {
mocktail.registerFallbackValue(AStateFake());
});
setUp(() {
dummyCubit = MockDummyCubit();
mocktail.when(() => dummyCubit.state).thenReturn(const InitState());
});
group('Counter viewer', () {
testWidgets('should build', (WidgetTester tester) async {
await tester.pumpWidget(getCounter(dummyCubit));
});
});
}
Widget getCounter(MockDummyCubit dummyCubit) => MultiBlocProvider(
providers: [
BlocProvider<DummyCubit>(
create: (BuildContext ctx) => dummyCubit,
),
],
child: const MaterialApp(
home: CounterViewer(counter: 1),
),
);
Related
The problem is that I would like to show a loading indicator when the user tries to fetch some data from an api. But when the user presses the button, loading indicator shows once. But I would like to show the loading indicator every time when the user tries to fetch. It works but as I say It works once. Could anyone have any idea what can cause this problem? Here's the minimal code to reproduce the issue:
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MultiBlocProvider(
providers: [
BlocProvider(create: (_) => HomeCubit()),
],
child: const MaterialApp(
title: 'Flutter Bloc Demo',
home: HomeView(),
),
);
}
}
class HomeView extends BaseView<HomeCubit, HomeState> {
const HomeView({Key? key}) : super(key: key);
#override
Widget builder(HomeCubit cubit, HomeState state) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(state.count.toString()),
ElevatedButton(
onPressed: cubit.increment,
child: const Text('Increase'),
),
],
),
);
}
}
class HomeState extends BaseState {
final int count;
HomeState({required this.count});
HomeState copyWith({
int? count,
}) {
return HomeState(
count: count ?? this.count,
);
}
}
class HomeCubit extends BaseCubit<HomeState> {
HomeCubit() : super(HomeState(count: 0));
void increment() {
flow(() async {
await Future.delayed(const Duration(seconds: 1));
emit(state.copyWith(count: state.count + 1));
});
}
}
#immutable
abstract class BaseView<C extends StateStreamable<S>, S extends BaseState>
extends StatelessWidget {
const BaseView({
Key? key,
}) : super(key: key);
#override
Widget build(BuildContext context) {
return BlocProvider(
create: (context) {
return BaseCubit(context.read<S>());
},
child: Scaffold(
body: BlocBuilder<C, S>(
builder: (context, state) {
final cubit = context.read<C>();
if (state.loadingState == LoadingState.loading) {
return loadingWidget;
}
return builder.call(cubit, state);
},
),
),
);
}
Widget builder(C cubit, S state);
Widget get loadingWidget => const Center(
child: CircularProgressIndicator(),
);
}
enum LoadingState { initial, loading, loaded }
class BaseState {
LoadingState loadingState;
BaseState({
this.loadingState = LoadingState.initial,
});
}
class BaseCubit<S extends BaseState> extends Cubit<S> {
BaseCubit(S state) : super(state);
Future<void> flow(Future<void> Function() function) async {
state.loadingState = LoadingState.loading;
emit(state);
await function();
state.loadingState = LoadingState.loaded;
emit(state);
}
}
Is it overengineering? I don't think you are duplicating much code if you just use BlocBuilder instead of some base class.
If bloc already exist you should provide it by BlocProvider.value instead of BlocProvider(create: read())
You should use context.watch instead of context.read to get a new value every time the state changes. context.read receives state only once.
It's overengineering, please take a look at https://bloclibrary.dev/#/coreconcepts. There are enough tutorials to catch the basic idea.
Then try to use bloc + freezed. Here is an example https://dev.to/ptrbrynt/why-bloc-freezed-is-a-match-made-in-heaven-29ai
Although questions with such error messages exist in this site, none solves my problem.
I have a button and on clicking the button, I just need to go to a different screen. But when ever I tap on the screen, the error shows up.
I first setup a route in MaterialApp and then tried to navigate to that route on tapping the button. The full code and the error message are given below:
Code:
import 'livesession1to1.dart';
class NavigationService {
static GlobalKey<NavigatorState> navigatorKey =
GlobalKey<NavigatorState>();
}
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(MaterialApp(
home: CountDownTimer(),
navigatorKey: NavigationService.navigatorKey, // set property// Added by me later from prev project
// initialRoute: "/",
routes: <String, WidgetBuilder> {
'/liveSession1to1': (context) =>LiveSession1to1(),
},
)
);
}// end of main
class CountDownTimer extends StatefulWidget {
const CountDownTimer();
final String? title='';
#override
_CountDownTimerState createState() => _CountDownTimerState();
}
class _CountDownTimerState extends State<CountDownTimer> {
#override
void initState() {
super.initState();
}// end of initstate
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Live Session'),
),
body: Text('Demo Text'),
floatingActionButton: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
_button(title: "Go", onPressed: () =>
Navigator.of(context ,rootNavigator: true).pushNamed('/liveSession1to1', arguments: {'room_found': 123 } )
),
],
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat,
);
}
Widget _button({required String title, VoidCallback? onPressed}) {
return Expanded(
child: TextButton(
child: Text(
title,
style: const TextStyle(color: Colors.white),
),
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all(Colors.red),
),
onPressed: onPressed,
));
}
}
Error found:
The following assertion was thrown while handling a gesture:
Could not find a generator for route RouteSettings("/liveSession1to1", {room_found: 123}) in the _WidgetsAppState.
Make sure your root app widget has provided a way to generate
this route.
Generators for routes are searched for in the following order:
For the "/" route, the "home" property, if non-null, is used.
Otherwise, the "routes" table is used, if it has an entry for the route.
Otherwise, onGenerateRoute is called. It should return a non-null value for any valid route not handled by "home" and "routes".
Finally if all else fails onUnknownRoute is called.
Unfortunately, onUnknownRoute was not set.
So how to solve the problem ?
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:get_it/get_it.dart';
void main() {
locatorSetup();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
final _navService = locator<NavigationHandler>();
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
onGenerateRoute: generateRoute,
navigatorKey: _navService.navigatorKey,
// I don't know what your first screen is, so I'm assuming it's a Splash Screen
home: SplashScreen());
}
}
class SplashScreen extends StatefulWidget {
const SplashScreen({Key? key}) : super(key: key);
#override
State<SplashScreen> createState() => _SplashScreenState();
}
class _SplashScreenState extends State<SplashScreen> {
final _navService = locator<NavigationHandler>();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: ElevatedButton(
onPressed: () {
_navService.pushNamed(Routes.LiveSession1to1);
},
child: Text("Go to next page"),
),
));
}
}
class LiveSession1to1 extends StatefulWidget {
const LiveSession1to1({Key? key}) : super(key: key);
#override
State<LiveSession1to1> createState() => _LiveSession1to1State();
}
class _LiveSession1to1State extends State<LiveSession1to1> {
final _navService = locator<NavigationHandler>();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: ElevatedButton(
onPressed: () {
_navService.goBack();
},
child: Text("Go to previous page"),
),
));
}
}
GetIt locator = GetIt.instance;
void locatorSetup() {
locator
.registerLazySingleton<NavigationHandler>(() => NavigationHandlerImpl());
}
Route<dynamic> generateRoute(RouteSettings settings) {
switch (settings.name) {
case Routes.LiveSession1to1:
return _getPageRoute(view: LiveSession1to1(), routeName: settings.name);
default:
return MaterialPageRoute(
builder: (_) => Scaffold(
body: Center(
child: Text('No route defined for ${settings.name}'),
),
),
);
}
}
PageRoute _getPageRoute({String? routeName, Widget? view}) {
return MaterialPageRoute(
settings: RouteSettings(
name: routeName,
),
builder: (_) => view!,
);
}
class Routes {
static const String LiveSession1to1 = "liveSession1to1";
}
abstract class NavigationHandler {
///Pushes `destinationRoute` route onto the stack
Future<dynamic>? pushNamed(String destinationRoute, {dynamic arg});
///Pushes `destinationRoute` onto stack and removes stack items until
///`lastRoute` is hit
Future<dynamic>? pushNamedAndRemoveUntil(
String destinationRoute, String lastRoute,
{dynamic arg});
///Pushes `destinationRoute` onto stack with replacement
Future<dynamic>? pushReplacementNamed(String destinationRoute, {dynamic arg});
///Pushes `destinationRoute` after popping current route off stack
Future<dynamic>? popAndPushNamed(String destinationRoute, {dynamic arg});
///Pops current route off stack
void goBack();
///Pops routes on stack until `destinationRoute` is hit
void popUntil(String destinationRoute);
///Exits app
void exitApp();
late GlobalKey<NavigatorState> navigatorKey;
}
/// Handles navigation
class NavigationHandlerImpl implements NavigationHandler {
#override
late GlobalKey<NavigatorState> navigatorKey;
/// Constructs a NavigationHandler instance
NavigationHandlerImpl({GlobalKey<NavigatorState>? navigatorKey}) {
this.navigatorKey = navigatorKey ?? GlobalKey<NavigatorState>();
}
NavigatorState? get state => navigatorKey.currentState;
#override
void exitApp() {
SystemChannels.platform.invokeMethod('SystemNavigator.pop');
}
#override
void goBack() {
if (state != null) {
return state!.pop();
}
}
#override
Future? popAndPushNamed(String destinationRoute, {arg}) {
if (state != null) {
return state!.popAndPushNamed(destinationRoute, arguments: arg);
}
}
#override
void popUntil(String destinationRoute) {
if (state != null) {
return state!.popUntil(ModalRoute.withName(destinationRoute));
}
}
#override
Future? pushNamed(String destinationRoute, {arg}) {
if (state != null) {
return state!.pushNamed(destinationRoute, arguments: arg);
}
}
#override
Future? pushNamedAndRemoveUntil(String destinationRoute, String lastRoute,
{arg}) {
if (state != null) {
return state!.pushNamedAndRemoveUntil(
destinationRoute,
ModalRoute.withName(lastRoute),
arguments: arg,
);
}
}
#override
Future? pushReplacementNamed(String destinationRoute, {arg}) {
if (state != null) {
return state!.pushReplacementNamed(destinationRoute, arguments: arg);
}
}
}
I am new to Flutter, and bloc too. I got the idea, how bloc works. But When I create a simple app as the first step of my note app. The bloc doesn't give the data. This simple app has two screens. list screen and Notedetailscreen. Button in NoteDetailScreen tapped, data does not print to the text widget.
main.dart
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:note_demo_bloc/bloc/note_bloc.dart';
import 'package:note_demo_bloc/list_screen.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return BlocProvider<NoteBloc>(
create: (context) => NoteBloc(),
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: ListScreen(),
),
);
}
}
note_bloc.dart
import 'dart:async';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:meta/meta.dart';
part 'note_event.dart';
part 'note_state.dart';
class NoteBloc extends Bloc<NoteblocEvent, NoteblocState> {
NoteBloc() : super(NoteblocInitial());
#override
Stream<NoteblocState> mapEventToState(
NoteblocEvent event,
) async* {
if (event == NoteSaveEvent) {
yield NoteSaveState(state);
}
}
}
part of 'note_bloc.dart';
#immutable
abstract class NoteblocEvent {}
class NoteSaveEvent extends NoteblocEvent {
NoteSaveEvent(this.text);
final text;
}
note_state.dart
part of 'note_bloc.dart';
#immutable
abstract class NoteblocState {}
class NoteblocInitial extends NoteblocState {}
class NoteSaveState extends NoteblocState {
NoteSaveState(this.text);
final text;
}
list_screen.dart
import 'package:flutter/material.dart';
import 'package:note_demo_bloc/note_detail_screen.dart';
class ListScreen extends StatefulWidget {
const ListScreen({Key? key}) : super(key: key);
#override
_ListScreenState createState() => _ListScreenState();
}
class _ListScreenState extends State<ListScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Text('hi'),
floatingActionButton: FloatingActionButton(
onPressed: () {
Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => NoteDetailScreen(),
),
);
},
),
);
}
}
Note_detailscreen.dart
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:note_demo_bloc/bloc/note_bloc.dart';
class NoteDetailScreen extends StatefulWidget {
const NoteDetailScreen({Key? key}) : super(key: key);
#override
_NoteDetailScreenState createState() => _NoteDetailScreenState();
}
class _NoteDetailScreenState extends State<NoteDetailScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: [
ElevatedButton(
onPressed: () {
BlocProvider.of<NoteBloc>(context).add(NoteSaveEvent('hi'));
},
child: Text('click'),
),
BlocBuilder<NoteBloc, NoteblocState>(
builder: (context, state) {
return Text(state.toString());
},
)
],
),
);
}
}
Your bloc, state, and event looks fine. When you push screen you might need to use BlocProvider again. So try this:
main.dart
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:note_demo_bloc/bloc/note_bloc.dart';
import 'package:note_demo_bloc/list_screen.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
NoteBloc _noteBloc = NoteBloc();
#override
Widget build(BuildContext context) {
return BlocProvider<NoteBloc>(
create: (context) => _noteBloc(),
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: ListScreen(),
),
);
}
}
list_screen.dart
import 'package:flutter/material.dart';
import 'package:note_demo_bloc/note_detail_screen.dart';
class ListScreen extends StatefulWidget {
const ListScreen({Key? key}) : super(key: key);
#override
_ListScreenState createState() => _ListScreenState();
}
class _ListScreenState extends State<ListScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Text('hi'),
floatingActionButton: FloatingActionButton(
onPressed: () {
Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => BlocProvider.value(value: BlocProvider.of<NoteBloc>(context), child: NoteDetailScreen()),
),
);
},
),
);
}
}
Note_detailscreen.dart
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:note_demo_bloc/bloc/note_bloc.dart';
class NoteDetailScreen extends StatefulWidget {
const NoteDetailScreen({Key? key}) : super(key: key);
#override
_NoteDetailScreenState createState() => _NoteDetailScreenState();
}
class _NoteDetailScreenState extends State<NoteDetailScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: [
ElevatedButton(
onPressed: () {
BlocProvider.of<NoteBloc>(context).add(NoteSaveEvent('hi'));
},
child: Text('click'),
),
BlocBuilder<NoteBloc, NoteblocState>(
bloc: BlocProvider.of<NoteBloc>(context),
builder: (context, state) {
return Text(state.toString());
},
)
],
),
);
}
}
So, this is not an answer of your question but consider that as alternative (for future users of SO).
As state management is a free choice, and everyone could manage that as it’s “modus operandi“ this helper class “home made” could be a good choice.
import 'dart:async';
import 'dart:core';
class Method {
Method(this.name, this.params);
final String name;
final Map<String, Object> params;
}
class _Controller {
_Controller._();
static final Map<String, _Controller> _this = new Map<String, _Controller>();
final Map<String, Function(Method)> _funcs = new Map<String, Function(Method)>();
factory _Controller(String identifier) => _this.putIfAbsent(identifier, () => _Controller._());
Future<void> activateListener(String listenerId, Function(Method) function) async {
if (function != null)
_funcs.containsKey(listenerId) ? _funcs[listenerId] = function : _funcs.putIfAbsent(listenerId, () => function);
}
Future<void> deactivateListener(String listenerId) async =>
_funcs.removeWhere((String key, Function(Method) func) => key == listenerId);
Future<void> removeListener(String identifier) async =>
_this.removeWhere((String key, _Controller mClass) => key == identifier);
Future<void> callMethod(String methodName, {Map<String, Object> params}) async =>
Future.forEach(_funcs.values.where((v) => v != null), (func) async => func.call(Method(methodName, params)));
}
mixin MethodListener on Object {
_Controller _getController(String identifier) => _Controller(identifier ?? this.runtimeType.toString());
Future<void> activateListener({String identifier, List<String> identifiers}) async {
if (identifiers != null && identifiers.length > 0)
identifiers.forEach(
(String currentId) => _getController(currentId).activateListener(this.hashCode.toString(), onMethodListener));
else
_getController(identifier).activateListener(this.hashCode.toString(), onMethodListener);
}
Future<void> deactivateListener({String identifier, List<String> identifiers}) async {
if (identifiers != null && identifiers.length > 0)
identifiers.forEach((String currentId) => _getController(currentId).deactivateListener(this.hashCode.toString()));
else
_getController(identifier).deactivateListener(this.hashCode.toString());
}
Future<void> removeListener({String identifier}) async => _getController(identifier).removeListener(identifier);
void onMethodListener(Method method) async => null;
Future<void> callMethodOn(String identifier, String methodName, {Map<String, Object> params}) async =>
_getController(identifier).callMethod(methodName, params: params);
}
class MethodManager with MethodListener {
MethodManager._();
static MethodManager _this;
factory MethodManager() {
if (_this == null) _this = MethodManager._();
return _this;
}
Future<void> callMethodOnWidgets(List<String> identifiers, String methodName, {Map<String, Object> params}) async =>
identifiers.forEach((String currentId) => callMethodOn(currentId, methodName, params: params));
#override
Future<void> callMethodOn(String identifier, String methodName, {Map<String, Object> params}) async =>
super.callMethodOn(identifier, methodName, params: params);
}
then you can implements classes with “with MethodListener” as follows:
import 'package:flutter/material.dart';
import 'package:yourpackagehere/utils/XMethods.dart';
class Test extends StatefulWidget {
static const String NAME = "Test";
#override
createState() => _TestState();
}
class _TestState extends State<Test> with MethodListener {
String _ciao;
#override
void initState() {
super.initState();
this.activateListener(identifier: Test.NAME);
}
#override
void dispose() {
this.deactivateListener(identifier: Test.NAME);
super.dispose();
}
#override
Widget build(BuildContext context) {
return Container(child: Text(_ciao));
}
#override
void onMethodListener(Method method) {
switch (method.name) {
case "say_hello":
if (mounted) {
setState(() {
_ciao = method.params["my_string"];
});
}
break;
}
}
}
Usage:
From everywhere (from widgets or classes):
MethodManager().callMethodOn(Test.NAME, "say_hello", params: {"my_string": "SIAMO CAMPIONI DI EUROPA!!!"});
I am new to the BLoC pattern on flutter and i'm trying to rebuild a messy flutter app using it. Currently, I intend to get a list of user's apps and display them with a ListView.builder(). The problem is that whenever the state of my AppsBloc changes, my StatelessWidget doesn't update to show the new state. I have tried:
Using MultiBlocProvider() from the main.dart instead of nesting this appsBloc inside a themeBloc that contains the whole app
Returning a list instead of a Map, even if my aux method returns a correct map
Using a StatefulWidget, using the BlocProvider() only on the ListView...
I have been reading about this problem on similar projects and the problem might be with the Equatable. However, I haven't been able to identify any error on that since I'm also new using Equatable. I have been debugging the project on VScode with a breakpoint on the yield* line, and it seems to be okay. In spite of that the widget doesn't get rebuilt: it keeps displaying the textcorresponding to the InitialState.
Moreover, the BLoC doesn't print anything on console even though all the states have an overwritten toString()
These are my 3 BLoC files:
apps_bloc.dart
import 'dart:async';
import 'package:bloc/bloc.dart';
import 'package:device_apps/device_apps.dart';
import 'package:equatable/equatable.dart';
part 'apps_event.dart';
part 'apps_state.dart';
class AppsBloc extends Bloc<AppsEvent, AppsState> {
#override
AppsState get initialState => AppsInitial();
#override
Stream<AppsState> mapEventToState(AppsEvent event) async* {
yield AppsLoadInProgress();
if (event is AppsLoadRequest) {
yield* _mapAppsLoadSuccessToState();
}
}
Stream<AppsState> _mapAppsLoadSuccessToState() async* {
try {
final allApps = await DeviceApps.getInstalledApplications(
onlyAppsWithLaunchIntent: true, includeSystemApps: true);
final listaApps = allApps
..sort((a, b) =>
a.appName.toLowerCase().compareTo(b.appName.toLowerCase()));
final Map<Application, bool> res =
Map.fromIterable(listaApps, value: (e) => false);
yield AppsLoadSuccess(res);
} catch (_) {
yield AppsLoadFailure();
}
}
}
apps_event.dart
part of 'apps_bloc.dart';
abstract class AppsEvent extends Equatable {
const AppsEvent();
#override
List<Object> get props => [];
}
class AppsLoadRequest extends AppsEvent {}
apps_state.dart
part of 'apps_bloc.dart';
abstract class AppsState extends Equatable {
const AppsState();
#override
List<Object> get props => [];
}
class AppsInitial extends AppsState {
#override
String toString() => "State: AppInitial";
}
class AppsLoadInProgress extends AppsState {
#override
String toString() => "State: AppLoadInProgress";
}
class AppsLoadSuccess extends AppsState {
final Map<Application, bool> allApps;
const AppsLoadSuccess(this.allApps);
#override
List<Object> get props => [allApps];
#override
String toString() => "State: AppLoadSuccess, ${allApps.length} entries";
}
class AppsLoadFailure extends AppsState {
#override
String toString() => "State: AppLoadFailure";
}
main_screen.dart
class MainScreen extends StatelessWidget {
const MainScreen({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return TabBarView(
children: <Widget>[
HomeScreen(),
BlocProvider(
create: (BuildContext context) => AppsBloc(),
child: AppsScreen(),
)
,
],
);
}
}
apps_screen.dart
class AppsScreen extends StatelessWidget {
const AppsScreen({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
margin: EdgeInsets.fromLTRB(30, 5, 10, 0),
child: Column(children: <Widget>[
Row(
children: <Widget>[
Text("Apps"),
],
),
Row(children: <Widget>[
Container(
width: MediaQuery.of(context).size.width - 50,
height: MediaQuery.of(context).size.height - 150,
child: BlocBuilder<AppsBloc, AppsState>(
builder: (BuildContext context, AppsState state) {
if (state is AppsLoadSuccess)
return Text("LOADED");
else if (state is AppsInitial)
return GestureDetector(
onTap: () => AppsBloc().add(AppsLoadRequest()),
child: Text("INITIAL"));
else if (state is AppsLoadInProgress)
return Text("LOADING...");
else if (state is AppsLoadFailure)
return Text("LOADING FAILED");
},
),
),
])
])),
);
}
}
In GestureDetector.onTap() you create a new AppsBloc(), this is wrong. So, you need:
apps_screen.dart:
AppsBloc _appsBloc;
#override
void initState() {
super.initState();
_appsBloc = BlocProvider.of<AppsBloc>(context);
}
//...
#override
Widget build(BuildContext context) {
//...
return GestureDetector(
onTap: () => _appsBloc.add(AppsLoadRequest()),
child: Text("INITIAL")
);
//...
}
Or you can do the same even without the _appsBloc field:
BlocProvider.of<AppsBloc>(context).add(AppsLoadRequest())
I'm trying to find the best way to show errors from a Change Notifier Model with Provider through a Snackbar.
Is there any built-in way or any advice you could help me with?
I found this way that is working but I don't know if it's correct.
Suppose I have a simple Page where I want to display a list of objects and a Model where I retrieve those objects from api. In case of error I notify an error String and I would like to display that error with a SnackBar.
page.dart
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
class Page extends StatefulWidget {
Page({Key key}) : super(key: key);
#override
_PageState createState() => _PageState();
}
class _PageState extends State< Page > {
#override
void initState(){
super.initState();
Provider.of<Model>(context, listen: false).load();
}
#override
void didChangeDependencies() {
super.didChangeDependencies();
Provider.of< Model >(context, listen: false).addListener(_listenForErrors);
}
#override
Widget build(BuildContext context){
super.build(context);
return Scaffold(
appBar: AppBar(),
body: Consumer<Model>(
builder: (context, model, child){
if(model.elements != null){
...list
}
else return LoadingWidget();
}
)
)
);
}
void _listenForErrors(){
final error = Provider.of<Model>(context, listen: false).error;
if (error != null) {
Scaffold.of(context)
..hideCurrentSnackBar()
..showSnackBar(
SnackBar(
backgroundColor: Colors.red[600],
content: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Icon(Icons.error),
Expanded(child: Padding( padding:EdgeInsets.only(left:16), child:Text(error) )),
],
),
),
);
}
}
#override
void dispose() {
Provider.of<PushNotificationModel>(context, listen: false).removeListener(_listenForErrors);
super.dispose();
}
}
page_model.dart
import 'package:flutter/foundation.dart';
class BrickModel extends ChangeNotifier {
List<String> _elements;
List<String> get elements => _elements;
String _error;
String get error => _error;
Future<void> load() async {
try{
final elements = await someApiCall();
_elements = [..._elements, ...elements];
}
catch(e) {
_error = e.toString();
}
finally {
notifyListeners();
}
}
}
Thank you
Edit 2022
I ported (and reworked) this package also for river pod if anyone is interested
https://pub.dev/packages/riverpod_messages/versions/1.0.0
EDIT 2020-06-05
I developed a slightly better approach to afford this kink of situations.
It can be found at This repo on github so you can see the implementation there, or use this package putting in your pubspec.yaml
provider_utilities:
git:
url: https://github.com/quantosapplications/flutter_provider_utilities.git
So when you need to present messages to the view you can:
extend your ChangeNotifier with MessageNotifierMixin that gives your ChangeNotifier two properties, error and info, and two methods, notifyError() and notifyInfo().
Wrap your Scaffold with a MessageListener that will present a Snackbar when it gets called notifyError() or NotifyInfo()
I'll give you an example:
ChangeNotifier
import 'package:flutter/material.dart';
import 'package:provider_utilities/provider_utilities.dart';
class MyNotifier extends ChangeNotifier with MessageNotifierMixin {
List<String> _properties = [];
List<String> get properties => _properties;
Future<void> load() async {
try {
/// Do some network calls or something else
await Future.delayed(Duration(seconds: 1), (){
_properties = ["Item 1", "Item 2", "Item 3"];
notifyInfo('Successfully called load() method');
});
}
catch(e) {
notifyError('Error calling load() method');
}
}
}
View
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:provider_utilities/provider_utilities.dart';
import 'notifier.dart';
class View extends StatefulWidget {
View({Key key}) : super(key: key);
#override
_ViewState createState() => _ViewState();
}
class _ViewState extends State<View> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: MessageListener<MyNotifier>(
child: Selector<MyNotifier, List<String>>(
selector: (ctx, model) => model.properties,
builder: (ctx, properties, child) => ListView.builder(
itemCount: properties.length,
itemBuilder: (ctx, index) => ListTile(
title: Text(properties[index])
),
),
)
)
);
}
}
OLD ANSWER
thank you.
Maybe I found a simpler way to handle this, using the powerful property "child" of Consumer.
With a custom stateless widget (I called it ErrorListener but it can be changed :))
class ErrorListener<T extends ErrorNotifierMixin> extends StatelessWidget {
final Widget child;
const ErrorListener({Key key, #required this.child}) : super(key: key);
#override
Widget build(BuildContext context) {
return Consumer<T>(
builder: (context, model, child){
//here we listen for errors
if (model.error != null) {
WidgetsBinding.instance.addPostFrameCallback((_){
_handleError(context, model); });
}
// here we return child!
return child;
},
child: child
);
}
// this method will be called anytime an error occurs
// it shows a snackbar but it could do anything you want
void _handleError(BuildContext context, T model) {
Scaffold.of(context)
..hideCurrentSnackBar()
..showSnackBar(
SnackBar(
backgroundColor: Colors.red[600],
content: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Icon(Icons.error),
Expanded(child: Padding( padding:EdgeInsets.only(left:16), child:Text(model.error) )),
],
),
),
);
// this will clear the error on model because it has been handled
model.clearError();
}
}
This widget must be put under a scaffold if you want to use a snackbar.
I use a mixin here to be sure that model has a error property and a clarError() method.
mixin ErrorNotifierMixin on ChangeNotifier {
String _error;
String get error => _error;
void notifyError(dynamic error) {
_error = error.toString();
notifyListeners();
}
void clearError() {
_error = null;
}
}
So for example we can use this way
class _PageState extends State<Page> {
// ...
#override
Widget build(BuildContext context) =>
ChangeNotifierProvider(
builder: (context) => MyModel(),
child: Scaffold(
body: ErrorListener<MyModel>(
child: MyBody()
)
)
);
}
You can create a custom StatelessWidget to launch the snackbar when the view model changes. For example:
class SnackBarLauncher extends StatelessWidget {
final String error;
const SnackBarLauncher(
{Key key, #required this.error})
: super(key: key);
#override
Widget build(BuildContext context) {
if (error != null) {
WidgetsBinding.instance.addPostFrameCallback(
(_) => _displaySnackBar(context, error: error));
}
// Placeholder container widget
return Container();
}
void _displaySnackBar(BuildContext context, {#required String error}) {
final snackBar = SnackBar(content: Text(error));
Scaffold.of(context).hideCurrentSnackBar();
Scaffold.of(context).showSnackBar(snackBar);
}
}
We can only display the snackbar once all widgets are built, that's why we have the WidgetsBinding.instance.addPostFrameCallback() call above.
Now we can add SnackBarLauncher to our screen:
class SomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(
'Title',
),
),
body: Stack(
children: [
// Other widgets here...
Consumer<EmailLoginScreenModel>(
builder: (context, model, child) =>
SnackBarLauncher(error: model.error),
),
],
),
);
}
}