Self Launch Using Flutter? - flutter

I am new to flutter somehow and I was wondering is there a way to make my application force open itself..like self-launch? I am trying to make an accessibility application to help the disabled but I want my application to force open itself once the user unlocks his phone.

This is not possible in flutter, as this would be a security/usability risk.
If you want to achieve this, you may want to launch the app with 3rd party script software such as Automate for android. However, this would require manual configuration for each device this sould work on, so probably not what you are searching for.

Related

Is it possible to launch a third party app from my flutter app?

I am trying to launch a third-party app from my flutter but I’m not getting anywhere. In this case, I am trying to open the app “Amazon Alexa” by clicking on a raised button in Flutter. Can anyone help me out?
I tried to use url_launcher but it didn’t work out with third-party apps.
yes, some packages are available but the issue is, these are still in the early stages.
so for that, you need to move to the native side.

Running an ionic app inside ionic app

Is there any way to develop the main app with logins using ionic and develop subparts of that app as individual apps and use the main app to access the sub-apps and pass the login info to sub apps.
Draw.io Flow Diagram For Better idea 1
One ionic app can launch another through the InAppBrowser, for instance. Or socialsharing plugin, etc. And then you need to pass on variables through the launch code. And then going back again.
But the UI experience will be awefull this way if functionally the apps actually are quite similar/related/dependent. So from a UI perspective not a very nice thing to do.
So basically, if you manage the code for all these apps, you may be better off integrating as modules/components in one code base. If you don't own the other apps, make sure the UI is smooth.
Regards
Tom

How to display a our popup before other installed application startup?

Currently, I am working on one security application. In this application, user can select applications for which he/she want to have additional security.
So, before this selected application start, one 'popup/screen with question' will be displayed. and if user answers it right, popup will be dismissed.
So my question is, is it possible to display our popup/screen before other installed application startup?
And if yes, then how to do it?
I searched on google, but didn't find any useful.
Any help would be greatly appreciated.
Thanks
in iOS, Application run in its own sandbox environment. You cannot control other application's startup and hence this is not feasible using any apple documented APIs.
this is not possible.In iOS, Application run in its own sandbox environment so you cannot get any application information. this is only done in jailbreak programming. In witch you hook app startup method method and show your popup first.

Possible to load an iOS app inside another iOS app (via in app purchasing / subscription)?

Long story short, we're building interactive content in Flash that we'd like to package and make available through an iOS app (either via in-app purchasing or subscription, or both).
Flash obviously can output standalone iOS apps, and in our tests for our purposes this packaged output works well. So rather than completely re-writing our content in HTML5 (so it could be loaded via WebkitView) we're curious if there's a way to serve a fully packaged app as in-app content?
If not, any other ideas how we could do this without completely rebuilding our interactive content? And if we do have to do that, is HTML5 the only option? Anything else that will make the port from Flash to ready-for-iOS less painful? (The Flash -> HTML5 porting tools are dreadful).
Thanks!
No there is not. This goes against the security policy iOS enforces of apps.
In terms of what you can do otherwise, it's really difficult to make any suggestions when you're not providing any details. The best I can suggest is include this functionality in your app, but disabled. In-app purchase will just download some sort of unlock code which can be used to make it available in your app.
Afaik something like this can not be accomplished by creating several apps. You would have to pack everything in just one app, and then make some parts of that app available as in-app purchases. As this is realized through specific SDK functionality, if your tool for compiling the flash to iOS-ready code doesn't support it, you are pretty much stuck there.
In case the tool produces human-readable code from your flash, you can add the in-app purchase manually.

can you install an iphone app with an invisible icon?

So I am working on a bundle of applications for my company for the iPad and am trying to figure out if it is possible to install an app but hide the icon. It will not need to be launched from the desktop directly. Instead, I have created a launch desktop that controls login and the launch of the actual apps via custom URL schemes. We decided to do this so we can have many people developing different apps at the time time that quickly and easily connect to a single login and launch desktop. We are trying to make all of the services we offer interconnected.
Does anyone know if this is possible? Or am I going to have to redirect to the login app if the user launches any of the individual apps. That is what we were trying to avoid. It would be incredibly annoying and clunky for the user. Any help would be greatly appreciated! Thanks!
No is the short answer, you can't install an app and hide the icon.
Even if you could, your architecture sounds pretty clunky. If your services are interconnected, then would it not be better to have everything in the same app? There are plenty of ways to share coding between many developers without everyone having their own, separate app.
Maybe.
There used to be a trick where if you installed so many apps that you filled up every page, any apps installed after that would not have a visible icon (but you could run them via a Spotlight search).
If this behavior still exists, then fill up your iPad's launcher/springboard with apps (download 100's of free games, etc.), then install the apps that you want to be invisible, then delete all the games, and your chosen app might remain with an "invisible" icon.