What is this view in SwiftUI called? - swift

Can anyone tell me what this sort of expandable toolbar, containing sliders, is called? I'm still a beginner in development and can't seem to find this views name, or any place where to learn it.
Thanks

It is a modal/half sheet/popover not available in SwiftUI as a pre-built View.
You can add the sliders, tab view and segmented picker per your requirements to the modal.
There are many way to implement it.
in iOS 15 Apple has provided adaptiveSheetPresentationController so it can be implemented using UIKit.
SwiftUI - Half modal?
Here is a WWDC21 video too
There are other ways, the referenced question has many solutions.

As #loren Epsom said, its a half sheet, and as its not pre built view in SwiftUI, I recommend using this framework, if the nature of your work allow 3rd party frameworks, Partial Sheet
The setup is pretty straight forward, for example you can use something like:
.partialSheet(isPresented: $isSheetShown) {
//Add the SwiftUI view that you want to appear in the partial sheet.
}
Read the How to Use

Related

SwiftUI Grid Selection View like in the Image App with drag gesture (multiple images at the same time)

I wanted to know, how the following interaction can be implemented with SwiftUI. I don't want to open the ImagePicker though.
I'm building an app to practice the Japanese alphabet and the user should be able to say which characters he wants to practice. The selection process should be similar to selection photos as shown in the image.
What's the best way to do something like this?
If I were to implement this, I'd probably have an overlay view (above the collection view with thumbnails) that has a drag gesture recogniser. (You'd then need logic that can translate position on overlay to collection view cell index-path.)
This suggests that proper collection view behavior is not yet available in SwiftUI, so you'd have to wrap UICollectionView as indicated.
From my experience with SwiftUI so far, I think this isn't going to be easy because of the close interaction needed between collection view and overlay view. That's because interactive things requires to make bindings/observables, which I personally still find pretty cumbersome; probably (hopefully for large part) a matter of getting-used-to.
Because SwiftUI isn't complete yet and massively lacks documentation, I'd actually advise you to build this with the good old UIKit. Unless of course this for example is experimental to get experience with SwiftUI.

Replicate Instagram Search-Style Swiping Tabs

I'm trying out some new things in swift. However, i'm fairly inexperienced so please bear with me if I use wrong terminology.
I'm looking to replicate Instagram's search view, as shown here:
the animation to the next table is shown here:
http://i.imgur.com/XUxG31w.jpg
I'd appreciate any help y'all can offer on how to replicate this. Thanks.
This is a custom view that is not available by default in UIKit. However, it can be built by creating your own custom views.
You can use a UIScrollView with isPagingEnabled set to true. To implement the other features, you can use the scrollViewDidScroll method on UIScrollViewDelegate and the setContentOffset method to manipulate the scroll position in code.
Alternatively, there are some libraries on GitHub (example: XLPagerTabStrip Library) which you can include in your app. The source code is available so you can see how they implemented their views to build your own.

How to implement a static menu bar in an UIPageviewcontroller?

im trying to build in a static menu bar in my uipageviewcontroller like youtube has. Does anyone know how to implement it ?
What are you asking for is not part of the iOS SDK. As you will see the more you program, there is not point in hacking the SDK here and there to make visual elements look and behave the way you want. You're better off creating custom views in NIBs (or in code if so your heart desires), plugging the behavior you want into them, and use that instead of the SDK.
If you do want to use a UIPageViewController, here is a tutorial you can refer to for inspiration. The UISegmentControl can easily be replaced bya view of your own. Good luck!
EDIT: I realized I forgot how to include the link. Here you go: Switching controllers with a UISegmentedControl

How to implement Spotify-like iOS app sidebar feature

I've already implemented a sidebar like that in Facebook/Path apps with ECSlidingViewController but I've noticed that Spotify app it's a bit different and has a very slick effect. The sidebar is not already full visible but it slides and show the icons as more as you swipe with your finger. How to animate the sidebar in this way?
Here an image for a better explanation.
Take a look at MMDrawerController https://github.com/mutualmobile/MMDrawerController
It has nice sample app and allows custom sliding effects, including the one you are looking for
There are many such libraries available to implement the behaviour you have asked for. I would recommend ECSlidingViewController since its easy to use plus it supports StoryBoards:
ECSlidingViewController
As i said there are a lot of different libraries to implement the same thing. You can also check the link HERE that contains a whole list of similar libraries.

Changing views iphone

this is a very noobie question although I have had quite a bit of experience iphone development.
I have a client who wants an app with various screnns, but does not want to use built in iphone navigation, but instead wants to have buttons on the screens. All I can find is a load of 14 year olds giving tutorials on MVC or using different views in the same nib.
Does anybody know what apples suggested way of doing this is as I can imagine it been a mind field.
Many thanks
Maybe you should have followed the MVC tutorials of the 14 year old guys.
Then you would know that you could use the built in iphone navigation controllers (ie UITabBarController, UINavigationController) without their standard view counterparts (ie UITabBar, UINavigationBar).
You could always just draw buttons on the screen in interface builder and use custom images for the normal/highlighted states.
When the button is pressed it's up to you what you'd like to do with the received buttonclick method being invoked... the usual way is with the standard navigation system which can optionally have a navigation bar at the top with (back) button, title, etc... and you push/pop viewcontrollers in a hierarchical way. You can just turn the title (or change for your own style) but it does enforce a hierarchical structure.
If you don't want hierarchical navigation of your screens you can either do this with your own custom navigation controller than handles which viewcontroller is currently visible or you could use a thirdparty component like three60 which allows you to navigate around like a webbrowser does on webpages.
You may also want to take a look at Corona which is more for games but would allow you to do a totally custom interface with all sorts of custom transitions and just needs you to write lua... that said it will limit you on using their engine with this approach as you can't get to the ObjC level.
Finally one last approach is simply to use webview and pick up the clicked links so you design your app via webpages... rather ugly approach but can work well if you're very familiar with HTML.