So I have an application that allows users to toggle between light and dark mode. I would like to set the background_color accordingly when users toggle the theme mode.
For theme_color, I can dynamically set the meta tag and put a placeholder value in the manifest.json. But as far as I know, there isn't a meta data for background_color
There are discussions on the standard of how to support light and dark modes.
About IOS part. It's hard code in index.html, So can't changed dynamic.
first line define app-icon img path
<meta name="msapplication-TileImage" content="<path of Icon>">
<meta name="msapplication-TileColor" content="#000000">
second line define the background-color of app-icon
Related
I have this page with a TinyMCE 5.10.4 Editor if I load the page at full desktop size, and then switch it to mobile sized, the text box appears as normal, I believe this is because while the screen is sized to a mobile device, TinyMCE recognizes it as a desktop screen.
However, if I load the page in mobile sizing it gives me a graybox that links to an external editor, and gives me this gross empty text area that has my background image behind it.
How do I get TinyMCE to always load desktop mode?
I'm not sure if this is what you are looking for, but have you tried overriding the mobile settings to match your existing settings when initializing TinyMCE? This would ensure that even if TinyMCE loaded in mobile mode, it would still look like desktop mode. Something like this:
tinymce.init({
selector: 'myTextArea',
mobile: {
menubar: true,
toolbar_mode: "wrap"
}
});
The docs also specify that you should include the following <meta> tag in your HTML document's <head> to ensure it can detect the correct mode to use.
<meta name="viewport" content="width=device-width, initial-scale=1">
Here is the reference in the TinyMCE v5 doc where I found this info:
https://www.tiny.cloud/docs/mobile/#configuringmobile
I know that the safari web header uses the following code to set it's color.
<meta id="flutterweb-theme" name="theme-color" content="#2196f3">
(results pictured below)
however, I can't find anywhere to specify what this color is in the flutter docs or anywhere else. Is there somewhere that shows where I can manually set this without a hacky regex on posting to live?
I have an image gallery, the images are large enough to fill an iPhone screen.
The images are also links, so as you can imagine, scrolling becomes quite frustrating on the iPhone because you're constantly clicking links by accident.
Is there anyway to prevent this using css alone?
If not then what would be the most simple solution to this problem?
Thanks!
I would suggest to use the Javascript. However, I found a way using only CSS. First step, you will need to identify the client browser, just add the code below in your HEAD session in HTML file:
<link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="../iphone.css" type="text/css" />
Only if client is using a browser in iphone, the content of "iphone.css" will be loaded.
In this file "iphone.css", you need create a class to disable the links:
.disableLink {
pointer-events: none;
cursor: default;
}
In your HTML code of gallery, add the references in your links:
IMAGE
These steps works only in iPhone/iPod touch, but if you look in my second reference, you will see the way to adapt for iPhone 4/iPod touch 4G:
I don’t think there’s a CSS-based solution (CSS isn’t really designed to change the behaviour of HTML elements).
You could use JavaScript on page load to check the width of the browser’s viewport, and then find and disable/remove the links if the viewport is phone-sized.
See PPK’s ‘A Tale of Two Viewports’ article to figure out which JavaScript properties to check to figure out the width in your situation (I haven’t done enough mobile development to remember off the top of my head).
I like the idea of pointer-events: none;, but I wouldn't use it because it isn't well-supported.
If we're defining a mobile device as just having a certain screen size, I would do something like this:
$(function () {
var mobile = ($(window).width() < 481);
$('#image-gallery').find('a').click(function (e) {
if (mobile)
e.preventDefault();
});
});
However, I would try to define 'mobile' as something else, e.g., a browser that supports touch events.
OK, I'm having some issues with my site's mobile stylesheet on the iphone. I reworked the stylesheet to be similar to what http://m.facebook.com give the browser, only I'm getting an issue where the Safari on iPhone browser is still zooming the page out from like 960px, instead of constraining it to the native screen resolution. What gives?
Do you think it has to do with my .container960 class on the body element? I tried reseting those styles with the mobile stylesheet, but maybe it's not reseting the container styles properly.
The site is http://beta.cureinternational.org. You'll need to use username Guest and password guest to view the page.
Have you tried adding a meta-tag like this?
<meta name = "viewport" content = "width = device-width">
Or hard-coding in the dimensions yourself (see Viewport in https://developer.apple.com/library/content/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html)
I am having the "Futura.ttf" font file.
I am displaying a HTML page in the UIWebView, but my requirement is that i want to use the custom font in my css file.
so is there any way that i can use the custom font in my css file ???
All suggestions are welcomed.
Thanks.
It is possible to load custom fonts into your UIWebView in iOS3.2 and above. Add the font to your bundle (see here) then just reference the font in your UIWebView's stylesheet like you would any other font:
<style type='text/css'>font { font-family: DroidSerif; } </style>
You have Cufon and sIFR as your options.
Typeface.js is a pure JavaScript Replacement
Cufon is a pure JavaScript Replacement
sIFR is Flash and Java font implementation,
FLIR JavaScript and PHP implementation
Some Comparisons
http://thatguynamedandy.com/blog/text-replacement-comparison
http://thinkclay.com/technology/cufon-sifr-flir
http://aaronwinborn.com/blogs/aaron/cufón-alternative-sifr-image-replacement
Below is taken from this question Worth reading the whole thread, has greatdetails.
Typeface.js
Advantages:
User doesn’t have to have Flash
plugin installed on their browser
Easier to create with just a few
lines of Javascript
For page loading it just needs to
load the Javascript
Disadvantages:
Text is not selectable because it
outputs it like an image. I looked at
some examples, right clicked on a
word and had to view as an image.
Every single word had this behaviour.
Big thumbs down.
Usage for body copy will slow down
loading time, so it is recommended to
use only for headlines.
Cannot be read by screen readers
Visual looks blurry
Not all browser compliant and still
has a lot of development left to be
done
sIFR
Advantages:
Can be read by screen readers as a
normal headline because it is a
behaviour layer on top of the markup
and styling.
Text is selectable
SEO friendly
Displays text as is like any other
web font. Crisp and not blurry!
Has addons like jQuery sIFR Plugin!
Disadvantages:
Requires Javascript to be enabled
Flash plugin must be installed in the
browser
Need Adobe Flash Studio to create it
BUT there is a pretty nifty sIFR
generator that creates the file for
you!
For page loading, it has to request
for Flash, Javascript and CSS files
attached to it, which can potentially
get bogged down if you are using sIFR
in too many places.
Cannot display on an iPhone. Yet…
Cufón (similar to Typeface.js)
Enter Cufón, the Javascript-based font replacement solution which makes heavy use of canvas and VML. This offers a great alternative to other solutions out there - no Flash or images required.
There are some issues with using Cufón on a live site, the most notable being the inability to highlight and copy/paste text, which is really the biggest issue for your site's users.
Combine that with the EULA issues, which prevent you from being able to legally embed fonts in Javascript files for most fonts on the market today.
The other issue is knowing what fonts can be used with Cufón. For sIFR, most fonts are fair game, since the font is embedded in a Flash movie, which is typically an approved usage by most font foundries for most fonts. With Cufón, the Javascript files used for the font can be easily "stolen" and either used on another website or reverse engineered.