Adding 3 blocks of AdSense shows errors - adsense

I need to add 3 ads in a page. I have created those ads in AdSense console, then, I added this code once in the page, before </head>:
​​<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-7744644029571866"
crossorigin="anonymous"></script>
At the end of the page, I added:
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script>
Finally, inside the DIV's where I need the ads to appear, I added:
<ins class="adsbygoogle"
style="display:block"
data-ad-client="ca-pub-client"
data-ad-slot="myslot"
data-ad-format="auto"
data-full-width-responsive="true"></ins>
After that, when I load the page, these errors are shown in browser console:
adsbygoogle.push() error: No slot size for availableWidth=80
adsbygoogle.push() error: No slot size for availableWidth=80
adsbygoogle.push() error: All ins elements in the … with
class=adsbygoogle already have ads in them.
How can I solve this?

In very top of Head of HTML Add
<style>
.adsbygoogle {position:relative;width:100%;}
</style>
or Manually Define Adsize by acceptable Admodification
<style>
.example_responsive_1 { width: 300px; height: 250px; }
#media(min-width: 500px) { .example_responsive_1 { width: 468px; height: 60px; } }
#media(min-width: 800px) { .example_responsive_1 { width: 728px; height: 90px; } }
</style>
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-XXX" crossorigin="anonymous"></script>
<!-- example_responsive_1 -->
<ins class="adsbygoogle example_responsive_1"
style="display:inline-block"
data-ad-client="ca-pub-XXX"
data-ad-slot="YYYY"></ins>
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script>

Related

Why is my Flutter web app not loading completely after uploading on Cpanel?

<!DOCTYPE html>
<html>
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="afri_pro">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<title>AfriPro</title>
<link rel="manifest" href="manifest.json">
<link rel="stylesheet" type="text/css" href="splash/style.css">
<script src="https://unpkg.com/canvaskit-wasm#0.33.0/bin/canvaskit.js"></script>
<link rel="preload" href="https://unpkg.com/canvaskit-wasm#0.33.0/bin/canvaskit.wasm" as="fetch" crossOrigin="anonymous">
</head>
<style>
.loading {
display: flex;
justify-content: center;
align-items: center;
margin: 0;
position: absolute;
top: 50%;
left: 50%;
-ms-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
}
.loader {
border: 16px solid #f3f3f3;
border-radius: 50%;
border: 15px solid;
border-top: 16px solid blue;
border-right: 16px solid white;
border-bottom: 16px solid blue;
border-left: 16px solid white;
width: 120px;
height: 120px;
-webkit-animation: spin 2s linear infinite;
animation: spin 2s linear infinite;
}
#-webkit-keyframes spin {
0% {
-webkit-transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(360deg);
}
}
#keyframes spin {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
</style>
<body style="position: fixed; inset: 0px; overflow: hidden; padding: 0px; margin: 0px; user-select: none; touch-action: none; font: 14px sans-serif; color: red;">
<!-- This script installs service_worker.js to provide PWA functionality to
application. For more information, see:
https://developers.google.com/web/fundamentals/primers/service-workers -->
<!-- <div class="loading">-->
<!-- <div class="loader"></div>-->
<!-- </div>-->
<script src="https://www.gstatic.com/firebasejs/8.6.1/firebase-app.js"></script>
<script src="https://www.gstatic.com/firebasejs/8.6.1/firebase-messaging.js"></script>
<script>
};
// Initialize Firebase
firebase.initializeApp(firebaseConfig);
</script>
<!-- <script src="firebase-messaging-sw.js"></script>-->
<script>
if ("serviceWorker" in navigator) {
window.addEventListener("load", function() {
navigator.serviceWorker.register("/firebase-messaging-sw.js");
});
}
</script>
<script type="text/javascript">
let useHtml = "html";
if (useHtml) {
window.flutterWebRenderer = "html";
} else {
window.flutterWebRenderer = "canvaskit";
}
</script>
<script>
var serviceWorkerVersion = '1941516564';
var scriptLoaded = false;
function loadMainDartJs() {
if (scriptLoaded) {
return;
}
scriptLoaded = true;
var scriptTag = document.createElement('script');
scriptTag.src = 'main.dart.js';
scriptTag.type = 'application/javascript';
document.body.append(scriptTag);
}
if ('serviceWorker' in navigator) {
// Service workers are supported. Use them.
window.addEventListener('load', function() {
// Wait for registration to finish before dropping the <script> tag.
// Otherwise, the browser will load the script multiple times,
// potentially different versions.
var serviceWorkerUrl = 'flutter_service_worker.js?v=' + serviceWorkerVersion;
navigator.serviceWorker.register(serviceWorkerUrl)
.then((reg) => {
function waitForActivation(serviceWorker) {
serviceWorker.addEventListener('statechange', () => {
if (serviceWorker.state == 'activated') {
console.log('Installed new service worker.');
loadMainDartJs();
}
});
}
if (!reg.active && (reg.installing || reg.waiting)) {
// No active web worker and we have installed or are installing
// one for the first time. Simply wait for it to activate.
waitForActivation(reg.installing || reg.waiting);
} else if (!reg.active.scriptURL.endsWith(serviceWorkerVersion)) {
// When the app updates the serviceWorkerVersion changes, so we
// need to ask the service worker to update.
console.log('New service worker available.');
reg.update();
waitForActivation(reg.installing);
} else {
// Existing service worker is still good.
console.log('Loading app from service worker.');
loadMainDartJs();
}
});
// If service worker doesn't succeed in a reasonable amount of time,
// fallback to plaint <script> tag.
setTimeout(() => {
if (!scriptLoaded) {
console.warn(
'Failed to load app from service worker. Falling back to plain <script> tag.',
);
loadMainDartJs();
}
}, 4000);
});
} else {
// Service workers not supported. Just drop the <script> tag.
loadMainDartJs();
}
</script>
<picture id="splash">
<source srcset="splash/img/light-1x.png 1x, splash/img/light-2x.png 2x, splash/img/light-3x.png 3x, splash/img/light-4x.png 4x" media="(prefers-color-scheme: light) or (prefers-color-scheme: no-preference)">
<source srcset="splash/img/dark-1x.png 1x, splash/img/dark-2x.png 2x, splash/img/dark-3x.png 3x, splash/img/dark-4x.png 4x" media="(prefers-color-scheme: dark)">
<img class="center" src="splash/img/light-1x.png" />
</picture>
</body>
</html>
i am done building my app on VsCode with Flutter, after I had run without debugging on chrome browser it works perfectly fine.
These are the steps i took.
I try to run the flutter build webcommand it builds.
After building, i copy the build/web files to my Cpanel folder named after the url
It works but doesn't load completely unlike when it ran on my chrome on debug mode.
I'll paste the snippet of my index.html
This is the content of the build folder uploaded
This is what i have tried:
Editing the <base href="/"> to <base href="/subfolder containing the files">
Comparing the old version files to this, i don't really see any significant difference.
What would be the problem guys?
NB: The previous version of the app works fine but when i upload the new version i get this bug.
<base href="">
I have fixed this!
I found out by inspecting the page on my google chrome that the file .env was not found (Error 404), and these is where the most important configs for firing up my web app was.
So i took the below steps
Steps:
I renamed the env file name in my build/web/assets folder from ".env" to "dotenv".
In my "main.dart.js" file, i had to use CMD + F to find the ".env" keyword and then rename it to "dotenv".
After doing this i had to clear my browser cache and reloaded my app, and it was firing again after over 5 days of looking for a solution!!!

No img displayed on the leaflet control

My web app contains two basemaps to display. I created a leaflet control layer to manage their visibility :
var baseMaps = {
"Bing Satellite": bingLayer,
"OpenCycleMap": tileLayer
};
L.control.layers(baseMaps).addTo(map);
The issue is the icon which should be within the control doesn't show up. When I inspect, the console renders a 404 error : Failed to load resource: the server responded with a status of 404 (Not Found) on layers-2px.png.
I'm using cdn to call leaflet so I have no clue about the issue!!
Here is the rendering in the map :
Your assistance would be appreciated.
I put a working example.
<html>
<head>
<meta charset=utf-8 />
<title>Leaflet Control.Layers</title>
<meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no' />
<!-- Load Leaflet from CDN -->
<link rel="stylesheet" href="https://unpkg.com/leaflet#1.3.4/dist/leaflet.css"
integrity="sha512-puBpdR0798OZvTTbP4A8Ix/l+A4dHDD0DGqYW6RQ+9jxkRFclaxxQb/SJAWZfWAkuyeQUytO7+7N4QKrDh+drA=="
crossorigin=""/>
<script src="https://unpkg.com/leaflet#1.3.4/dist/leaflet.js"
integrity="sha512-nMMmRyTVoLYqjP9hrbed9S+FzjZHW5gY1TWCHA5ckwXZBadntCNs8kEqAWdrb9O7rxbCaA4lKTIWjDXZxflOcA=="
crossorigin=""></script>
<!-- Load Esri Leaflet from CDN -->
<script src="https://unpkg.com/esri-leaflet#2.2.3/dist/esri-leaflet.js"
integrity="sha512-YZ6b5bXRVwipfqul5krehD9qlbJzc6KOGXYsDjU9HHXW2gK57xmWl2gU6nAegiErAqFXhygKIsWPKbjLPXVb2g=="
crossorigin=""></script>
<style>
body { margin:0; padding:0; }
#map { position: absolute; top:0; bottom:0; right:0; left:0; }
</style>
</head>
<body>
<div id="map"></div>
<script>
var gray = L.layerGroup();
// more than one service can be grouped together and passed to the control together
L.esri.basemapLayer("DarkGray").addTo(gray);
L.esri.basemapLayer("GrayLabels").addTo(gray);
var states = L.esri.featureLayer({
url: "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Census/MapServer/3",
style: function (feature) {
return {color: '#bada55', weight: 2 };
}
});
var map = L.map('map', {
center: [39, -97.5],
zoom: 4,
layers: [gray, states]
});
var baseLayers = {
"Grayscale": gray,
"Streetmap": L.esri.basemapLayer("Streets")
};
var overlays = {
"U.S. States": states
};
// http://leafletjs.com/reference-1.0.3.html#control-layers
L.control.layers(baseLayers, overlays).addTo(map);
</script>
</body>
</html>
You can modify the background-image property of the following css selectors by setting your custom image:
.leaflet-control-layers-toggle, .leaflet-touch .leaflet-control-layers-toggle {
background-image: url('http://ovrdc.github.io/parcel-viewer/assets/images/layers-bl.png');
background-size: 80%;
margin-top: 0px;
width: 36px;
height: 36px;
}
<html>
<head>
<meta charset=utf-8 />
<title>Leaflet Control.Layers</title>
<meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no' />
<!-- Load Leaflet from CDN -->
<link rel="stylesheet" href="https://unpkg.com/leaflet#1.3.4/dist/leaflet.css"
integrity="sha512-puBpdR0798OZvTTbP4A8Ix/l+A4dHDD0DGqYW6RQ+9jxkRFclaxxQb/SJAWZfWAkuyeQUytO7+7N4QKrDh+drA=="
crossorigin=""/>
<script src="https://unpkg.com/leaflet#1.3.4/dist/leaflet.js"
integrity="sha512-nMMmRyTVoLYqjP9hrbed9S+FzjZHW5gY1TWCHA5ckwXZBadntCNs8kEqAWdrb9O7rxbCaA4lKTIWjDXZxflOcA=="
crossorigin=""></script>
<!-- Load Esri Leaflet from CDN -->
<script src="https://unpkg.com/esri-leaflet#2.2.3/dist/esri-leaflet.js"
integrity="sha512-YZ6b5bXRVwipfqul5krehD9qlbJzc6KOGXYsDjU9HHXW2gK57xmWl2gU6nAegiErAqFXhygKIsWPKbjLPXVb2g=="
crossorigin=""></script>
<style>
body { margin:0; padding:0; }
#map { position: absolute; top:0; bottom:0; right:0; left:0; }
.leaflet-control-layers-toggle, .leaflet-touch .leaflet-control-layers-toggle {
background-image: url('http://ovrdc.github.io/parcel-viewer/assets/images/layers-bl.png');
background-size: 80%;
margin-top: 0px;
width: 36px;
height: 36px;
}
</style>
</head>
<body>
<div id="map"></div>
<script>
var gray = L.layerGroup();
// more than one service can be grouped together and passed to the control together
L.esri.basemapLayer("DarkGray").addTo(gray);
L.esri.basemapLayer("GrayLabels").addTo(gray);
var states = L.esri.featureLayer({
url: "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Census/MapServer/3",
style: function (feature) {
return {color: '#bada55', weight: 2 };
}
});
var map = L.map('map', {
center: [39, -97.5],
zoom: 4,
layers: [gray, states]
});
var baseLayers = {
"Grayscale": gray,
"Streetmap": L.esri.basemapLayer("Streets")
};
var overlays = {
"U.S. States": states
};
// http://leafletjs.com/reference-1.0.3.html#control-layers
L.control.layers(baseLayers, overlays).addTo(map);
</script>
</body>
</html>

Unobtrusive Javascript onclick

I was recently reading on Unobtrusive javascript and decided to give it a shot. Whether or not I decide to use this style is to be determined at a later time. This is just for my own curiosity and not for any time restricted project.
Now, I was looking at example code and a lot of the examples seem to be using, what took me forever to discover, jQuery. They use a function like $('class-name').whatever(...);
Well I rather like the look of $('class').function, so I tried to emulate it without using jQuery(as I don't know jQuery and don't care about it atm). I'm unable, however, to make this example work.
Here is my jsFiddle: http://jsfiddle.net/dethnull/K3eAc/3/
<!DOCTYPE html>
<html>
<head>
<title>Unobtrusive Javascript test</title>
<script>
function $(id) {
return document.getElementById(id);
}
$('tester').onclick(function () {
alert('Hello world');
});
</script>
<style>
.styled {
width: 200px;
margin-left: auto;
margin-right: auto;
font-size: 2em;
}
a {
cursor: pointer;
color: blue;
}
a:hover {
text-decoration: underline;
}
</style>
</head>
<body>
<div class='styled'>
<ul>
<li><a id='tester'>CLICK ME</a></li>
</ul>
</div>
</body>
</html>
I was expecting an alert box to pop up when you click on the link, but doesn't seem to happen. When checking the console in chrome it gives this message "Uncaught TypeError: Cannot call method 'onClick' of null"
I'm not a javascript expert, so more than likely I'm doing something wrong. Any help is appreciated.
Try this code,
Script
function $(id) {
return document.getElementById(id);
}
$('tester').addEventListener('click', function () {
alert('Hello world');
});
When you console this $('tester') selector, it simply returns <a id='tester'>CLICK ME</a> which is a html element not an object so you cannot use onclick directly. Instead you have to use addEventListener or attachEvent to bind a click event
Demo JS http://jsfiddle.net/K3eAc/4/
You don't need addEventListener or attachEvent: live demo.
The code:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Unobtrusive Javascript test</title>
<style>
.styled {
width: 200px;
margin-left: auto;
margin-right: auto;
font-size: 2em;
}
</style>
</head>
<body>
<div class="styled">
<ul>
<li>CLICK ME</li>
</ul>
</div>
<script>
var tester = document.getElementById('tester');
tester.onclick = function() {
alert('Hello world');
}
</script>
</body>
</html>
.
I'm better in practice than in theory, but it would seem to me that with converting the targeted element into a variable, it becomes an object. Tested in IE8/9, Chrome25 and FF30.
Try this
function $(id) {
return document.getElementById(id);
}
var a = $('tester');
a.onclick = (function () {
alert('Hello world');
});
Reference : https://developer.mozilla.org/en-US/docs/DOM/element.onclick

How to use Jquery tools Overlay programmatically?

I wan to show an overlay programmatically. I tried to modify the code in this example Opening overlays programmatically. Instead of loading the overlay only once upon document load as shown in this example, I want to show the overlay everytome a user clicks the button. The problem is thatthe overlay is loaded only for the first click. It does not open for the subsequent clicks on the same button
Here is my code.
<html>
<head>
<title>jQuery Tools standalone demo</title>
<script src="http://cdn.jquerytools.org/1.2.5/full/jquery.tools.min.js"></script>
<link rel="stylesheet" type="text/css" href="http://static.flowplayer.org/tools/css/standalone.css"/>
<style>
#facebox {
display:none;
width:400px;
border:10px solid #666;
border:10px solid rgba(82, 82, 82, 0.698);
-moz-border-radius:8px;
-webkit-border-radius:8px;
}
#facebox div {
padding:10px;
border:1px solid #3B5998;
background-color:#fff;
font-family:"lucida grande",tahoma,verdana,arial,sans-serif
}
#facebox h2 {
margin:-11px;
margin-bottom:0px;
color:#fff;
background-color:#6D84B4;
padding:5px 10px;
border:1px solid #3B5998;
font-size:20px;
}
</style>
<script>
var overlayDiv=function(){
$("#facebox").overlay({
api: true,
top: 260,
mask: {
color: '#fff',
loadSpeed: 200,
opacity: 0.5
},
closeOnClick: false,
load: true
})
};
$(document).ready(function() {
$("#triggerBtn").click(function(){
console.log(" I have been CLICKED");
overlayDiv();
});
});
</script>
<body>
<button id="triggerBtn"> Trigger Overlay</button>
<div id="facebox">
<div>
<h2>Facebox</h2>
<p>
This dialog is opened programmatically when the page loads. There is no need for a trigger element.
</p>
<form>
<input type="file" />
</form>
<p style="color:#666">
To close, click the Close button or hit the ESC key.
</p>
<p>
<button class="close"> Close </button>
</p>
</div>
</div>
</body>
This should do the trick for you.
$("#triggerBtn").click(function(){
console.log(" I have been CLICKED");
$('#facebox').data('overlay').load();
});
More information here - Jquery Tools Overlay Scripting API
This is working for me... I found this method on the jQuery Tools forum and seems to be the best I can find for now.
<script>
function popup() {
if ($("#facebox").hasClass("init")) {
$("#facebox").overlay().load();
}
else {
$("#facebox").addClass("init");
$("#facebox").overlay({
// custom top position
top: 260,
mask: { color: '#838383',
loadSpeed: 200,
opacity: 0.5
},
closeOnClick: true,
load: true
});
}
}
</script>
Simplify:
var overlay;
function overlayDiv()
{
if (typeof overlay === 'undefined')
overlay = $('#facebox').data('overlay').load();
else
overlay.load();
}
You should use:
$(".overlay").remove();

How to get html of en element and add to a td element

I am using jquery to do drag and drop. I am able to do drag and drop. My dragged element is an image. Now, I want to show this image on target which is a table cell(td). How to do this?
$(".emptyimg").draggable();
$("#tdcell").droppable({
drop: function(event, ui ) {$(ui.draggable).??;}
});
thanks
Check the following code:
<style>
#draggable { width: 150px; height: 150px; padding: 0.5em; }
</style>
<script>
$(function () {
$("#draggable").draggable();
});
</script>
<div class="demo">
<script type="text/javascript"
src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
<script type="text/javascript"
src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.js"></script>
<div id="draggable" class="ui-widget-content" style="cursor:move">
<p>Drag me around</p>
</div>
</div><!-- End demo -->