completion handler always returns an empty array except when called from code that populate array - swift

Im having some difficulties with completition handler. I don't want to use new async/await feature untill learning the old way.
This is my #escaping fetch() func:
func fetch(completion: #escaping (Result<[CountriesFinal], CountryError>) -> Void) {
let urlString = "https://raw.githubusercontent.com/fdsfdghjfvghdfhf.json"
let url = URL(string: urlString)!
let _ = URLSession.shared.dataTask(with: url) { data, _, _ in
guard let jsonData = data else {
completion(.failure(.noDataAvailable))
return
}
do {
let decoder = JSONDecoder()
let countriesResponse = try decoder.decode(Country.self, from: jsonData)
let countryDetails = countriesResponse.countries
completion(.success(countryDetails))
} catch {
completion(.failure(.canNotProcessData))
}
}.resume()
}
I've learned that fetch() should be called like this inside viewDidLoad():
// var countriess = [CountriesFinal]() // outside of viewDidLoad
fetch { result in
switch result {
case let .failure(error):
print(error)
case let .success(holidays):
self.countriess = holidays
print(self.countriess[0].name) // WORKS ✔️
}
}
// If written here or in any other func:
print(self.countriess[0].name) // Thread 1: Fatal error: Index out of range

Related

Swift after json parsing variables are assigned to their initial values

I'm new to swift i am sorry if this is a stupid question
I am trying to expand my knowledge in macOS development and i am trying out new things
i am parsing a json file from an url
it works fine in the do{}catch{} brackets however, i want to use what i get from the json data in other parts of the program.
i created some variables to store the values.
However, they go back to their initial value once the do{}catch{} execution is done
how can i store the values I got
#IBAction func buttonPressed(_ sender: Any) {
var summonerNameGlobal: String = ""
var summonerIdGlobal: String = ""
var summonerPuuidGlobal: String = ""
var summonerAccountIdGlobal: String = ""
let jsonString = "https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/john?api_key=\(apiKey)"
guard let url = URL(string: jsonString) else {return}
URLSession.shared.dataTask(with: url) { (data, response, err) in
guard let data = data else {return}
DispatchQueue.main.async {
do {
let summoner = try JSONDecoder().decode(SummonerInfo.self, from: data)
self.summonerIdLabel.stringValue = summoner.id
summonerNameGlobal = summoner.name
summonerIdGlobal = summoner.id
summonerAccountIdGlobal = summoner.accountId
summonerPuuidGlobal = summoner.puuid
} catch {
print(error)
}
}
}.resume()
print(summonerNameGlobal)
print(summonerPuuidGlobal)
print(summonerIdGlobal)
print(summonerAccountIdGlobal)
}
They are not going to default again but you are checking them before they are being set ... because async function take some time to get response from server but your print statements run immediately
What you can do is to check values once they are set
func callApi(completion: #escaping (SummonerInfo?)->Void){
let jsonString = "https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/john?api_key=\(apiKey)"
guard let url = URL(string: jsonString) else {return}
URLSession.shared.dataTask(with: url) { (data, response, err) in
guard let data = data else {return}
DispatchQueue.main.async {
do {
let summoner = try JSONDecoder().decode(SummonerInfo.self, from: data)
completion(summoner)
} catch {
completion(nil)
print(error)
}
}
}.resume()
}
#IBAction func buttonPressed(_ sender: Any) {
callApi { [weak self] info in
if let getInfo = info {
print(getInfo.name)
print(getInfo.id)
print(getInfo.accountId)
print(getInfo.puuid)
} else {
print("data is nil")
}
}
}

How to execute a synchronous api call after an asynchronous api call

I have two services that are working perfectly independently one is a synchronous call to get shopping-lists and another is an asynchronous call to add shopping-lists. The problem comes when i try to get a shopping-lists just after the add-Shopping-lists call has successfully completed.
The function to get shopping-lists never returns it just hangs after i call it in the closure of the add-Shopping-lists function. What is the best way to make these two calls without promises.
Create ShoppingList
func createURLRequest(with endpoint: String, data: ShoppingList? = nil, httpMethod method: String) -> URLRequest {
guard let accessToken = UserSessionInfo.accessToken else {
fatalError("Nil access token")
}
let urlString = endpoint.addingPercentEncoding(withAllowedCharacters: .urlQueryAllowed)
guard let requestUrl = URLComponents(string: urlString!)?.url else {
fatalError("Nil url")
}
var request = URLRequest(url:requestUrl)
request.httpMethod = method
request.httpBody = try! data?.jsonString()?.data(using: .utf8)
request.addValue("application/json", forHTTPHeaderField: "Accept")
request.addValue("application/json", forHTTPHeaderField: "Content-Type")
request.setValue("Bearer \(accessToken)", forHTTPHeaderField: "Authorization")
return request
}
func createShoppingList(with shoppingList: ShoppingList, completion: #escaping (Bool, Error?) -> Void) {
let serviceURL = environment + Endpoint.createList.rawValue
let request = createURLRequest(with: serviceURL, data: shoppingList, httpMethod: HttpBody.post.rawValue)
let session = URLSession.shared
let task = session.dataTask(with: request, completionHandler: { data, response, error -> Void in
guard let _ = data,
let response = response as? HTTPURLResponse,
(200 ..< 300) ~= response.statusCode,
error == nil else {
completion(false, error)
return
}
completion(true, nil)
})
task.resume()
}
Get shoppingLists
func fetchShoppingLists(with customerId: String) throws -> [ShoppingList]? {
var serviceResponse: [ShoppingList]?
var serviceError: Error?
let serviceURL = environment + Endpoint.getLists.rawValue + customerId
let request = createURLRequest(with: serviceURL, httpMethod: HttpBody.get.rawValue)
let semaphore = DispatchSemaphore(value: 0)
let session = URLSession.shared
let task = session.dataTask(with: request, completionHandler: { data, response, error -> Void in
defer { semaphore.signal() }
guard let data = data, // is there data
let response = response as? HTTPURLResponse, // is there HTTP response
(200 ..< 300) ~= response.statusCode, // is statusCode 2XX
error == nil else { // was there no error, otherwise ...
serviceError = error
return
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
let shoppingList = try decoder.decode([ShoppingList].self, from: data)
serviceResponse = shoppingList
} catch let error {
serviceError = error
}
})
task.resume()
semaphore.wait()
if let error = serviceError {
throw error
}
return serviceResponse
}
Usage of function
func addShoppingList(customerId: String, shoppingList: ShoppingList, completion: #escaping (Bool, Error?) -> Void) {
shoppingListService.createShoppingList(with: shoppingList, completion: { (success, error) in
if success {
self.shoppingListCache.clearCache()
let serviceResponse = try? self.fetchShoppingLists(with: customerId)
if let _ = serviceResponse {
completion(true, nil)
} else {
let fetchListError = NSError().error(description: "Unable to fetch shoppingLists")
completion(false, fetchListError)
}
} else {
completion(false, error)
}
})
}
I would like to call the fetchShoppingLists which is a synchronous call and get new data then call the completion block with success.
This question is predicated on a flawed assumption, that you need this synchronous request.
You suggested that you needed this for testing. This is not true: One uses “expectations” to test asynchronous processes; we don’t suboptimize code for testing purposes.
You also suggested that you want to “stop all processes” until the request is done. Again, this is not true and offers horrible UX and subjects your app to possibly be killed by watchdog process if you do this at the wrong time while on slow network. If, in fact, the UI needs to be blocked while the request is in progress, we usually just throw up a UIActivityIndicatorView (a.k.a. a “spinner”), perhaps on top of a dimming/blurring view over the whole UI to prevent users from interacting with the visible controls, if any.
But, bottom line, I know that synchronous requests feel so intuitive and logical, but it’s invariably the wrong approach.
Anyway, I’d make fetchShoppingLists asynchronous:
func fetchShoppingLists(with customerId: String, completion: #escaping (Result<[ShoppingList], Error>) -> Void) {
var serviceResponse: [ShoppingList]?
let serviceURL = environment + Endpoint.getLists.rawValue + customerId
let request = createURLRequest(with: serviceURL, httpMethod: .get)
let session = URLSession.shared
let task = session.dataTask(with: request) { data, response, error in
guard let data = data, // is there data
let response = response as? HTTPURLResponse, // is there HTTP response
200 ..< 300 ~= response.statusCode, // is statusCode 2XX
error == nil else { // was there no error, otherwise ...
completion(.failure(error ?? ShoppingError.unknownError))
return
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
let shoppingList = try decoder.decode([ShoppingList].self, from: data)
completion(.success(shoppingList))
} catch let jsonError {
completion(.failure(jsonError))
}
}
task.resume()
}
And then you just adopt this asynchronous pattern. Note, while I’d use the Result pattern for my completion handler, I left yours as it was to minimize integration issues:
func addShoppingList(customerId: String, shoppingList: ShoppingList, completion: #escaping (Bool, Error?) -> Void) {
shoppingListService.createShoppingList(with: shoppingList) { success, error in
if success {
self.shoppingListCache.clearCache()
self.fetchShoppingLists(with: customerId) { result in
switch result {
case .failure(let error):
completion(false, error)
case .success:
completion(true, nil)
}
}
} else {
completion(false, error)
}
}
}
Now, for example, you suggested you wanted to make fetchShoppingLists synchronous to facilitate testing. You can easily test asynchronous methods with “expectations”:
class MyAppTests: XCTestCase {
func testFetch() {
let exp = expectation(description: "Fetching ShoppingLists")
let customerId = ...
fetchShoppingLists(with: customerId) { result in
if case .failure(_) = result {
XCTFail("Fetch failed")
}
exp.fulfill()
}
waitForExpectations(timeout: 10)
}
}
FWIW, it’s debatable that you should be unit testing the server request/response at all. Often instead mock the network service, or use URLProtocol to mock it behind the scenes.
For more information about asynchronous tests, see Asynchronous Tests and Expectations.
FYI, the above uses a refactored createURLRequest, that uses the enumeration for that last parameter, not a String. The whole idea of enumerations is to make it impossible to pass invalid parameters, so let’s do the rawValue conversion here, rather than in the calling point:
enum HttpMethod: String {
case post = "POST"
case get = "GET"
}
func createURLRequest(with endpoint: String, data: ShoppingList? = nil, httpMethod method: HttpMethod) -> URLRequest {
guard let accessToken = UserSessionInfo.accessToken else {
fatalError("Nil access token")
}
guard
let urlString = endpoint.addingPercentEncoding(withAllowedCharacters: .urlQueryAllowed),
let requestUrl = URLComponents(string: urlString)?.url
else {
fatalError("Nil url")
}
var request = URLRequest(url: requestUrl)
request.httpMethod = method.rawValue
request.httpBody = try! data?.jsonString()?.data(using: .utf8)
request.addValue("application/json", forHTTPHeaderField: "Accept")
request.addValue("application/json", forHTTPHeaderField: "Content-Type")
request.setValue("Bearer \(accessToken)", forHTTPHeaderField: "Authorization")
return request
}
I am sure it could be alot better, but this is my 5 minute version.
import Foundation
import UIKit
struct Todo: Codable {
let userId: Int
let id: Int
let title: String
let completed: Bool
}
enum TodoError: String, Error {
case networkError
case invalidUrl
case noData
case other
case serializationError
}
class TodoRequest {
let todoUrl = URL(string: "https://jsonplaceholder.typicode.com/todos")
var todos: [Todo] = []
var responseError: TodoError?
func loadTodos() {
var responseData: Data?
guard let url = todoUrl else { return }
let group = DispatchGroup()
let task = URLSession.shared.dataTask(with: url) { [weak self](data, response, error) in
responseData = data
self?.responseError = error != nil ? .noData : nil
group.leave()
}
group.enter()
task.resume()
group.wait()
guard responseError == nil else { return }
guard let data = responseData else { return }
do {
todos = try JSONDecoder().decode([Todo].self, from: data)
} catch {
responseError = .serializationError
}
}
func retrieveTodo(with id: Int, completion: #escaping (_ todo: Todo? , _ error: TodoError?) -> Void) {
guard var url = todoUrl else { return }
url.appendPathComponent("\(id)")
let task = URLSession.shared.dataTask(with: url) { (data, response, error) in
guard let todoData = data else { return completion(nil, .noData) }
do {
let todo = try JSONDecoder().decode(Todo.self, from: todoData)
completion(todo, nil)
} catch {
completion(nil, .serializationError)
}
}
task.resume()
}
}
class TodoViewController: UIViewController {
let request = TodoRequest()
override func viewDidLoad() {
super.viewDidLoad()
DispatchQueue.global(qos: .background).async { [weak self] in
self?.request.loadTodos()
self?.request.retrieveTodo(with: 1, completion: { [weak self](todoData, error) in
guard let strongSelf = self else { return }
if let todoError = error {
return debugPrint(todoError.localizedDescription)
}
guard let todo = todoData else {
return debugPrint("No todo")
}
debugPrint(strongSelf.request.todos)
debugPrint(todo)
})
}
}
}

Array is null after setting data in it

I have a JSON request that gets data from the Darksky API, I get the data properly and it is showing on the screen. However, When i'm trying to set the data from the array I get from the JSON call in another array, it stays empty.
This is my code:
just declaring the array:
var mForecastArray = [Weather]()
this is the function that calls the API:
func getForecast(){
Weather.forecast(withLocation: "37.8267,-122.4233") { (arr) in
DispatchQueue.main.async {
self.mForecastArray = arr
self.mTodayWeather = arr[0]
self.mCollectionView.reloadData()
}
}
}
The weird part is that it does work, and the data do shows on screen, but still, mForecastArray seems null.
This is the API call itself:
static func forecast(withLocation location: String, completion: #escaping ([Weather]) -> ()){
let url = basePath + location
let request = URLRequest(url: URL(string: url)!)
let task = URLSession.shared.dataTask(with: request) { (data: Data?, response: URLResponse?, error: Error?) in
var forecastArray: [Weather] = []
if let data = data{
do{
if let json = try JSONSerialization.jsonObject(with: data, options: []) as? [String:Any]{
if let dailyForecast = json["daily"] as? [String:Any]{
if let dailyData = dailyForecast["data"] as? [[String:Any]]{
for dataPoint in dailyData{
if let weatherObject = try? Weather(json: dataPoint){
forecastArray.append(weatherObject)
}
}
}
}
}
}catch{
print(error.localizedDescription)
}
completion(forecastArray)
}
}
task.resume()
}
It's a visual asynchronous illusion.
The static method forecast works asynchronously.
Most likely your code looks like
getForecast()
print(self.mForecastArray)
This cannot work because the array is populated much later.
Move the print line into the completion handler of the static method
func getForecast(){
Weather.forecast(withLocation: "37.8267,-122.4233") { (arr) in
DispatchQueue.main.async {
self.mForecastArray = arr
print(self.mForecastArray)
self.mTodayWeather = arr[0]
self.mCollectionView.reloadData()
}
}
}

URLSession in loop not working

I am trying to downlod multiple JSON files with a URLSession and when I run the funtion one time it works. But the moment I call the getSMAPrices function from a loop it does not work and I can not find out why.
Here is the working download function that works if i call it.
func getSMAPrices(symbol: String) {
let urlString = "https://www.alphavantage.co/query?function=SMA&symbol=\(symbol)&interval=daily&time_period=9&series_type=close&apikey=KPLI12AW8JDXM77Y"
guard let url = URL(string: urlString) else {
return
}
dataTask = defaultSession.dataTask(with: url, completionHandler: { (data, response, error) in
if error != nil {
print(error!.localizedDescription)
}
guard let data = data else {
return
}
//Implement JSON decoding and parsing
do {
//Decode retrived data with JSONDecoder and assing type of Article object
let decoder = JSONDecoder()
decoder.dateDecodingStrategy = .iso8601
let stockData = try decoder.decode(SimpelMovingAvarage.self, from: data)
//Get back to the main queue
DispatchQueue.main.async {
print(stockData)
}
} catch let jsonError {
print(jsonError)
}
})
dataTask?.resume()
}
And here is my very simple loop that replaces a part in the URL every run cycle. But nothing happens.
public func scanSymbols() {
for symbol in self.symbols {
progress += 1
progresBar.maxValue = Double(symbols.count)
progresBar.doubleValue = progress
//This does not work
getSMAPrices(symbol: symbol.key)
}
}
It's because your dataTask variable appears to be an instance property and is getting overwritten every time you call this method.

how to get return value in dispatch block?

How can I get the return value from an asynchronous dispatch block?
I came up with this example code:
if let url = URL(string: "https://google.com/") {
let data: Data? = ***SOME_ASYNC_AWAIT_DISPATCH_GROUP<T>*** { return try? Data(contentsOf: url) }
print("Downloaded Data: \(data)")
}
Goal: Here, I want the async call to produce a result and store it to the data constant so that I can use it.
I am simple using the completion method to do this. Test function download the data from url in background thread and after downloading the completion block run, it returns downloaded data, it may in any formate convert it in your formate.
func UpdateUI(){
test { (data) in
//data is value return by test function
DispatchQueue.main.async {
// Update UI
//do task what you want.
// run on the main queue, after the previous code in outer block
}
}
}
func test (returnCompletion: #escaping (AnyObject) -> () ){
let url = URL(string: "https://google.com/")
DispatchQueue.global(qos: .background).async {
// Background work
let data = try? Data(contentsOf: url!)
// convert the data in you formate. here i am using anyobject.
returnCompletion(data as AnyObject)
}
}
Hope it will help you.
I found a solution.
// REFERENCED TO: https://gist.github.com/kylesluder/478bf8fd8232bc90eabd
struct Await<T> {
fileprivate let group: DispatchGroup
fileprivate let getResult: () -> T
#discardableResult func await() -> T { return getResult() }
}
func async<T>(_ queue: DispatchQueue = DispatchQueue.global() , _ block: #escaping () -> T) -> Await<T> {
let group = DispatchGroup()
var result: T?
group.enter()
queue.async(group: group) { result = block(); group.leave() }
group.wait()
return Await(group: group, getResult: { return result! })
}
Call to like this.
let data = async{ return try? Data(contentsOf: someUrl) }.await()
OR
More simple:
#discardableResult func async<T>(_ block: #escaping () -> T) -> T {
let queue = DispatchQueue.global()
let group = DispatchGroup()
var result: T?
group.enter()
queue.async(group: group) { result = block(); group.leave(); }
group.wait()
return result!
}
Call to like this.
let data = async{ return try? Data(contentsOf: someUrl) }
(And thanks for edit my question, Seaman.)
This should work with a sync block
var result:T? = nil
DispatchQueue.global(qos: .background).sync {
//Do something then assigne to result
}
return result