Keyboard "Done" not displaying when wrap on Material App in Flutter - flutter

I am using this library keyboard_actions to display Done button when keyboard displays. Everything was working fine but when i wrap MediaQuery above on MaterialApp then that done button doesn't display when keyboard pops up. Note: I use this MediaQuery for to Restrict the bold text and font size in the app. So is there any way to fix this issue ?
main.dart
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'FirstPage.dart';
import 'package:flutter/services.dart';
void main() async {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MediaQuery(
data: MediaQueryData.fromWindow(WidgetsBinding.instance!.window)
.copyWith(boldText: false),
child: MaterialApp(
builder: (context, child) {
return MediaQuery(
child: child!,
data: MediaQuery.of(context).copyWith(textScaleFactor: 1.0),
);
},
useInheritedMediaQuery: true,
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('App'),
),
body: Container(
width: double.infinity,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
SizedBox(height: 50),
Text(
'textArea',
textAlign: TextAlign.center,
style: TextStyle(fontSize: 35),
),
TextButton(
onPressed: () {
Navigator.push(context,
CupertinoPageRoute(builder: (context) => FirstPage()));
},
child: Text('Click'))
],
),
),
);
}
}
FirstPage.dart
import 'package:flutter/material.dart';
import 'package:keyboard_actions/keyboard_actions.dart';
import 'package:flutter/services.dart';
class FirstPage extends StatefulWidget {
const FirstPage({Key? key}) : super(key: key);
#override
_FirstPageState createState() => _FirstPageState();
}
class _FirstPageState extends State<FirstPage> {
final FocusNode _nodeText1 = FocusNode();
KeyboardActionsConfig _buildConfig(BuildContext context) {
return KeyboardActionsConfig(
keyboardActionsPlatform: KeyboardActionsPlatform.ALL,
keyboardBarColor: Colors.grey[200],
nextFocus: true,
actions: [
KeyboardActionsItem(
focusNode: _nodeText1,
),
],
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('FirstPage'),
),
body: KeyboardActions(
config: _buildConfig(context),
child: Container(
child: Column(
children: <Widget>[
TextField(
keyboardType: TextInputType.number, focusNode: _nodeText1),
],
),
),
),
);
}
}

Add This Line on top:-
import 'package:flutter/services.dart';
I hope this solution is useful for you and if you want to use a keyboard done button like this.
You have to add this line on TextField Widget.
keyboardType: TextInputType.numberWithOptions(
decimal: true,
signed: true,
),
And you can also add input for matters for restricted symbols you don't want.

Related

How do I create a half bottom panel upon a button click?

I want to know how to replicate this slide-up widget in Flutter when I click a button.
Final product :https://imgur.com/a/HEZsMwN
(Stack Overflow won't let me post pictures)
Here is a code example using a variation of the starting app:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
//this is the custom function
showTextAreaSheet(BuildContext context) {
return showModalBottomSheet(
isScrollControlled: true,
context: context,
builder: (BuildContext context) => Padding(
padding: EdgeInsets.only(
bottom: MediaQuery.of(context).viewInsets.bottom), //keeps above keyboard
child: const TextField(
autofocus:true,
decoration: InputDecoration(
labelText: "New Task",
labelStyle: TextStyle(
color: Colors.black87,
fontWeight: FontWeight.w600,
)
),
),
) );
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
resizeToAvoidBottomInset: true,
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: const <Widget>[
Text(
'Press button to open Text Area',
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {showTextAreaSheet(context);},
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
I am using a showModalBottomSheet function that I call through the showTextAreaSheet(BuildContext context).
The important part is the padding around the TextField that keeps the text field above the keyboard at all times.
it's called Bottom Sheet
Here is an example

Why is the refreshing pull in the App not working?

I'm building my app with Flutter 2.10.5 and Dart 2.16.2.
When i try to refresh the demo content whith a pull, nothing happens. I have multiple navigation routes for different content. So the demo is a litte bit complex.
The main.dart includes the basic code for the app. I use the NavDrawer Widget to build the different pages. Every route is defined in the navigation.dart file, which reference to the content widgets.
My code so far is:
import 'dart:core';
import 'package:english_words/english_words.dart';
import 'package:flutter/material.dart';
import 'package:flutter/cupertino.dart';
void main() async {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of the application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Demo Company',
theme: ThemeData(),
debugShowCheckedModeBanner: false,
home: const HomePage(title: 'Demo Company'),
);
}
}
class _HomePageState extends State<HomePage> {
#override
initState() {
super.initState();
}
Widget _infoTile(String title, String subtitle) {
return ListTile(
title: Text(title),
subtitle: Text(subtitle.isEmpty ? 'Not set' : subtitle),
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
drawer: const NavDrawer(),
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
children: <Widget>[
_infoTile('App name', 'Demo App....'),
// Multiple Liste Tiles...
],
),
),
);
}
}
//----------------------------------------------------------------------
// navigation.dart
//----------------------------------------------------------------------
class NavDrawer extends StatelessWidget {
const NavDrawer({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Drawer(
child: ListView(
padding: EdgeInsets.zero,
children: <Widget>[
DrawerHeader(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: const <Widget>[
Text(
'Navigation',
style: TextStyle(color: Colors.white, fontSize: 30),
),
SizedBox(height: 30.0),
Text('Firstname', style: TextStyle(color: Colors.black, fontSize: 15)),
Text('Accountname', style: TextStyle(color: Colors.black, fontSize: 15)),
],
),
),
ListTile(
leading: const Icon(Icons.notifications),
title: const Text('Demo'),
onTap: () {
Navigator.push(
context,
Demo.route(),
);
},
),
// Multiple Navigation List Tiles...
],
),
);
}
}
//----------------------------------------------------------------------
// demo.dart
//----------------------------------------------------------------------
class HomePage extends StatefulWidget {
const HomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<HomePage> createState() => _HomePageState();
}
class Demo extends StatefulWidget {
const Demo({Key? key}) : super(key: key);
static Route route() {
return CupertinoPageRoute(builder: (_) => const Demo());
}
#override
_DemoState createState() => _DemoState();
}
class _DemoState extends State<Demo> {
final _data = <WordPair>[];
#override
void initState() {
super.initState();
_data.addAll(generateWordPairs().take(20));
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Woolha.com Flutter Tutorial'),
),
body: _buildList(),
);
}
Widget _buildList() {
return RefreshIndicator(
onRefresh: _refreshData,
child: ListView.builder(
padding: const EdgeInsets.all(20.0),
itemBuilder: (context, index) {
WordPair wordPair = _data[index];
return _buildListItem(wordPair.asString, context);
},
itemCount: _data.length,
),
);
}
Widget _buildListItem(String word, BuildContext context) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Text(word),
),
);
}
Future _refreshData() async {
await Future.delayed(const Duration(seconds: 3));
_data.clear();
_data.addAll(generateWordPairs().take(20));
setState(() {});
}
}
class ShowMessages extends StatelessWidget {
final String type;
final Color color;
const ShowMessages({Key? key, required this.type, required this.color}) : super(key: key);
#override
Widget build(BuildContext context) {
return ListView(
//color: color,
physics: const AlwaysScrollableScrollPhysics(),
children: [
ListTile(
title: Text(
type,
style: Theme.of(context).textTheme.bodyText1,
),
),
]);
}
}
Copy this code to DartPad
What is wrong?
Well for me this code... works
I copied it into Dartpad, then Dev Tools in browser (F12) > Device Emulation > Responsive. And you can use pull to refresh.
Of course this doesn't work using web view and mouse. I believe this gesture is not supported.

What argument should i give?

In the application, the home page is ResultScreen, which displays the entered data. If they are not there, then when you click on the button, we go to the screen with the input. When I enter text into the input and click on the Display Result button, the data should be substituted into the text field on the first screen. I implemented such functionality, but I don’t understand what argument I should substitute in main.dart. Tell me please
Text Screen:
import 'package:flutter/material.dart';
import 'package:flutter_application_1/screens/result_screen.dart';
class TextScreen extends StatefulWidget {
const TextScreen({Key? key}) : super(key: key);
#override
State<TextScreen> createState() => _TextScreenState();
}
class _TextScreenState extends State<TextScreen> {
TextEditingController textController = TextEditingController();
#override
void dispose() {
textController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Enter data'),
),
body: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextField(
controller: textController,
decoration: InputDecoration(labelText: 'Message'),
),
const SizedBox(
height: 20,
),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) =>
ResultScreen(textController.text)));
},
child: Text('Display result'))
],
)),
);
}
}
Result Screen:
import 'package:flutter/material.dart';
import 'package:flutter_application_1/screens/text_screen.dart';
class ResultScreen extends StatefulWidget {
final String valueText;
ResultScreen(this.valueText);
#override
State<ResultScreen> createState() => _ResultScreenState();
}
class _ResultScreenState extends State<ResultScreen> {
// navigation to text_screen
void _buttonNav() {
Navigator.push(
context, MaterialPageRoute(builder: (context) => const TextScreen()));
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Results'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: _buttonNav, child: const Text('Enter data')),
const SizedBox(
height: 50,
),
Text(valueText),
const SizedBox(
height: 20,
),
],
)),
);
}
}
Main.dart:
import 'package:flutter/material.dart';
import 'package:flutter_application_1/screens/result_screen.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: ResultScreen(),
);
}
}
Use the following code.
What is does is, when we enter the first screen i.e. ResultScreen, we pass an empty value for the first time.
Use this in main.dart
home: ResultScreen(''),
And as you are using statefull widget for ResultScreen, you need to use widget.valueText to access it like:
Text(widget.valueText),

How to update screen when instance of external stateful widget class is updated

I am displaying the weight of an instance of a person class on my homepage. When I update the weight of this instance through a form in a popup bottom sheet the displayed weight is only changed after a hot reload. How can I trigger a setState in my person class when its instances parameters are changed in homepage?
main.dart
import 'package:flutter/material.dart';
import 'package:metricwidget/screens/homepage.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// Root of application
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const Homepage(),
);
}
}
person.dart
import 'package:flutter/material.dart';
class person extends StatefulWidget {
int? weight;
person({Key? key, this.weight}) : super(key: key);
void updateWeight(newWeight){
weight = newWeight;
}
#override
_personState createState() => _personState();
}
class _personState extends State<person> {
#override
Widget build(BuildContext context) {
return Center(
child: Text(
widget.weight.toString(),
style: const TextStyle(fontSize: 24),
),
);
}
}
homepage.dart
import 'package:mvs/person.dart';
import 'package:flutter/material.dart';
class Homepage extends StatefulWidget {
const Homepage({Key? key}) : super(key: key);
#override
_HomepageState createState() => _HomepageState();
}
class _HomepageState extends State<Homepage> {
var joe = person(weight: 23);
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
#override
Widget build(BuildContext context) {
return Material(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
child: joe,
),
OutlinedButton(
onPressed: () {
showModalBottomSheet(
context: context,
builder: (context) {
return Form(
key: _formKey,
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(12.0),
child: TextFormField(
onSaved: (String? value) {
if (int.parse(value!) > 0) {
setState(() {
joe.updateWeight(int.parse(value));
});
}
},
keyboardType: TextInputType.number,
maxLength: 3,
initialValue: joe.weight.toString(),
decoration: const InputDecoration(
icon: Icon(Icons.label),
),
validator: (value) {
if (value!.isEmpty) {
return "Please enter value";
}
return null;
},
),
),
OutlinedButton(
onPressed: () {
_formKey.currentState!.save();
Navigator.pop(context);
},
child: const Text("submit"),
)
],
),
);
},
);
},
child: const Text("Update"),
)
],
),
);
}
}
Was able to solve this using provider and changenotifier, same as the format outlined in the docs below
Reference: https://pub.dev/packages/provider

Bounce Dismissible for helping the user

So we have a Dismissible for confirming/denying a item.
However we have some users that are trying to click/tap on the item.
Our UX team suggested that we then "bounce" the item to show that they have to swipe (and reveal the action fields).
But I don't see any option to do so.
Does anybody have a suggestion what might work for this?
The code I have for now is shown below:
Dismissible(
key: const ValueKey(0),
direction: DismissDirection.horizontal,
child: Container(
margin: EdgeInsets.symmetric(horizontal: 3, vertical: 3),
child: card(),
),
confirmDismiss: (direction) async {
var newStatus = direction == DismissDirection.startToEnd
? OkNokNvt.OK
: OkNokNvt.NOK;
_changeStatus(newStatus);
return false;
},
background: ok(),
secondaryBackground: nok(),
),
The Dismissable doesn't seeem to have this functionality.
Instead, you could use the flutter_slidable package.
Here, you can programmatically open the underlying actions by calling Slideable.of(context)?.open(). No fancy bounce-animation though.
Here's the code:
import 'package:flutter/material.dart';
import 'package:flutter_slidable/flutter_slidable.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark(),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Bouncing Widget Example'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Slidable(
key: const Key('key'),
actionPane: const SlidableDrawerActionPane(),
actionExtentRatio: 0.25,
child: Builder(
builder: (context) => GestureDetector(
onTap: () {
Slidable.of(context)
?.open(actionType: SlideActionType.primary);
},
child: Container(
color: Colors.grey,
height: 50,
child: const Center(child: Text('Tap me')),
),
),
),
actions: [
IconSlideAction(
caption: 'Delete',
color: Colors.red,
icon: Icons.delete,
onTap: () => print('remove me from list'),
),
],
dismissal: SlidableDismissal(
onDismissed: (_) => print('remove me from list'),
dragDismissible: true,
child: const SlidableDrawerDismissal(),
),
),
],
),
),
);
}
}
Here is my minimal example which does what you are looking for.
Basically, the GestureDetector onTap callback triggers the animation which has a bouncing-like effect by using a sin function on the _animation.value. The behaviour can be tweeked by changing the parameters cyclesPerAnimation and bounceOffset.
Simply put your Dismissible in the place of the Container and you should be good to go.
environment:
sdk: ">=2.12.0 <3.0.0"
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark(),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with SingleTickerProviderStateMixin {
late final AnimationController _animation = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 500),
);
Offset _bounceOffset(double animationValue) {
const cyclesPerAnimation = 2;
const bounceOffset = 10;
return Offset(
0,
sin(animationValue * pi * 2 * cyclesPerAnimation) * bounceOffset,
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Bouncing Widget Example'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
AnimatedBuilder(
animation: _animation,
builder: (context, widget) => Transform.translate(
offset: _bounceOffset(_animation.value),
child: GestureDetector(
onTap: () {
_animation.reset();
_animation.forward();
},
child: Container(
color: Colors.grey,
height: 50,
width: 200,
child: const Center(child: Text('Tap to bounce')),
),
),
),
),
],
),
),
);
}
}