I have a button on my view that, when pressed, calls a hideKeyboard function which is the following:
func hideKeyboard() {
let resign = #selector(UIResponder.resignFirstResponder)
UIApplication.shared.sendAction(resign, to: nil, from: nil, for: nil)
}
However, when the button is pressed and the keyboard gets dismissed, a glitch occurs where the button stays in place while the view moves downward:
https://giphy.com/gifs/Z7qCDpRSGoOb9CbVRQ
Reproducible example:
import SwiftUI
struct TestView: View {
#State private var username: String = ""
#State private var password: String = ""
#State private var isAnimating: Bool = false
var lightGrey = Color(red: 239.0/255.0,
green: 243.0/255.0,
blue: 244.0/255.0)
var body: some View {
ZStack() {
VStack() {
Spacer()
Text("Text")
.font(.title)
.fontWeight(.semibold)
.padding(.bottom, 15)
.frame(maxWidth: .infinity, alignment: .leading)
Text("Text")
.font(.subheadline)
.padding(.bottom)
.frame(maxWidth: .infinity, alignment: .leading)
TextField("username", text: $username)
.padding()
.background(self.lightGrey)
.cornerRadius(5.0)
.padding(.bottom, 20)
SecureField("password", text: $password)
.padding()
.background(self.lightGrey)
.cornerRadius(5.0)
.padding(.bottom, 20)
Button(action: {
self.hideKeyboard()
login()
})
{
if isAnimating {
ProgressView()
.colorScheme(.dark)
.font(.headline)
.foregroundColor(.white)
.padding()
.frame(maxWidth: .infinity)
.background(Color.green)
.cornerRadius(10.0)
.padding(.bottom, 20)
}
else {
Text("Text")
.font(.headline)
.foregroundColor(.white)
.padding()
.frame(maxWidth: .infinity)
.background(Color.green)
.cornerRadius(10.0)
.padding(.bottom, 20)
}
}
.disabled(username.isEmpty || password.isEmpty || isAnimating)
Text("Text")
.font(.footnote)
.frame(maxWidth: .infinity, alignment:.leading)
Spacer()
}
.padding()
.padding(.bottom, 150)
.background(Color.white)
}
}
func hideKeyboard() {
let resign = #selector(UIResponder.resignFirstResponder)
UIApplication.shared.sendAction(resign, to: nil, from: nil, for: nil)
}
func login() {
isAnimating = true
}
}
struct TestView_Previews: PreviewProvider {
static var previews: some View {
TestView()
}
}
This is due to view replacement inside button, find below a fixed re-layout.
Tested with Xcode 13.2 / iOS 15.2 (slow animation was activated for demo)
Button(action: {
self.hideKeyboard()
login()
})
{
VStack { // << persistent container !!
if isAnimating {
ProgressView()
.colorScheme(.dark)
}
else {
Text("Text")
}
}
.foregroundColor(.white)
.font(.headline)
.padding()
.frame(maxWidth: .infinity)
.background(Color.green)
.cornerRadius(10.0)
.padding(.bottom, 20)
}
.disabled(username.isEmpty || password.isEmpty || isAnimating)
Looks like a conflict between UIApplication.shared.sendAction and SwiftUI: hiding the keyboard starts the animation, but updating the isAnimating property resets it.
Changing the order of calls solves the problem:
Button(action: {
login()
self.hideKeyboard()
})
Related
I want to display a pop-up in my view, where I will be able to display a menu where I can choose how I fell, then it will show what I have chosen and close itself. If I am adding it to the view and it's presenting It shows wrong and Tab Bar does not disappear. Can someone provide a better way to show a pop-up over Tab Bar? The logic is something like this: button pressed -> shows pop-up -> choose status -> shows another pop-up -> disappears.
Code's provided below:
// Smile face that used in question
struct SmileFace: View {
var text: String
var image: String
#Binding var current: String
var body: some View {
Button {
withAnimation {
current = text
}
} label: {
VStack {
Image(image)
.resizable()
.scaledToFill()
.frame(width: 46, height: 46)
Text(text)
.foregroundColor(.white)
}
}
}
}
// Check in answer view
import SwiftUI
struct CheckInAskView: View {
let didClose: () -> Void
var didChose: Bool = false
#State var current: String
var emotions = [
"GREAT" : "good",
"GOOD" : "happy",
"OK" : "moderate",
"BAD" : "sad",
"TERRIBLE" : "verysad"
]
var body: some View {
VStack {
ZStack(alignment: .topLeading) {
Rectangle()
.fill(Color("navigation"))
.cornerRadius(15)
.frame(height: 601)
HStack(alignment: .top) {
ZStack(alignment: .top) {
Circle()
.fill(Color(red: 0.682, green: 0.384, blue: 0.486).opacity(0.10))
.frame(width: 173)
.offset(x: -173/2, y: -90/2)
.clipped()
}
Spacer()
Button {
didClose()
} label: {
ZStack {
Circle()
.fill(Color(red: 0.933, green: 0.933, blue: 0.933).opacity(0.30))
.frame(width: 24)
.clipped()
Image(systemName: "xmark")
.font(.system(size: 15))
.foregroundColor(Color(red: 0.762, green: 0.762, blue: 0.762))
}
.padding(10)
}
}
VStack(alignment: .center) {
Spacer()
Text("How do you feel now?")
.foregroundColor(.white)
.font(.custom("Manrope-Bold", size: 16))
HStack(spacing: 35) {
SmileFace(text: "GOOD", image: "good", current: $current)
}
.padding(.horizontal)
DoubleTextView(topText: "Recommendation for you", buttomText: "We have selected courses based on your goals and \nexperience", topTextSize: 16, buttomTextSize: 14)
BigFrameScrollViewHorizontal()
Spacer()
}
}
.frame(height: 601)
}
.frame(height: 601)
.transition(.move(edge: .bottom))
}
}
// View with all views
struct CheckInView: View {
#StateObject var sheetManager: SheetManager
var body: some View {
VStack {
HStack {
Text("How do you fell now?")
.foregroundColor(.white)
.font(.custom("Manrope-Bold", size: 16))
Spacer()
Button {
} label: {
ZStack {
HStack {
Text("Pass check in")
.padding([.top, .leading, .bottom])
.foregroundColor(.white)
.font(.custom("Manrope-Medium", size: 12))
Image(systemName: "chevron.right")
.foregroundColor(.white)
.font(.system(size: 15))
.padding(.trailing)
}
}
.background(Rectangle()
.fill(Color("active"))
.cornerRadius(100)
.frame(height: 26))
}
}
VStack {
Divider()
.background(Color("inactive"))
.padding(.vertical)
Divider()
.background(Color("inactive"))
.padding(.vertical)
Divider()
.background(Color("inactive"))
.padding(.vertical)
Divider()
.background(Color("inactive"))
.padding(.vertical)
Divider()
.background(Color("inactive"))
.padding(.vertical)
Divider()
.background(Color("inactive"))
.padding(.vertical)
}
HStack {
Button {
} label: {
ZStack {
Circle()
.fill(Color("navigation"))
.frame(width: 26)
Image(systemName: "chevron.left")
.foregroundColor(.white)
.font(.system(size: 14))
}
}
Button {
} label: {
ZStack {
Circle()
.fill(Color("navigation"))
.frame(width: 26)
Image(systemName: "chevron.right")
.foregroundColor(Color("inactive"))
.font(.system(size: 14))
}
}
}
.padding(.top)
}
.padding(.horizontal, 15.0)
}
}
struct CheckInView_Previews: PreviewProvider {
static var previews: some View {
CheckInView(sheetManager: SheetManager())
.background(.yellow)
}
}
If I have all of this, how can I create a pop-up over Tab View? Maybe a link to a similar problem?
I'd like to implement an animation in SwiftUI that "reveals" the content of a view to enable expand/collapse functionality. The content of the view I want to collapse and expand is complex: It's not just a simple box, but it's a view hierarchy of dynamic height and content, including images and text.
I've experimented with different options, but it hasn't resulted in the desired effect. Usually what happens is that when I "expand", the whole view was shown right away with 0% opacity, then gradually faded in, with the buttons under the expanded view moving down at the same time. That's what happened when I was using a conditional if statement that actually added and removed the view. So that makes sense.
I then experimented with using a frame modifier: .frame(maxHeight: isExpanded ? .infinity : 0). But that resulted in the contents of the view being "squished" instead of revealed.
I made a paper prototype of what I want:
Any ideas on how to achieve this?
Something like this might work. You can modify the height of what you want to disclose to be 0 when hidden or nil when not so that it'll go for the height defined by the views. Make sure to clip the view afterwards so the contents are not visible outside of the frame's height when not disclosed.
struct ContentView: View {
#State private var isDisclosed = false
var body: some View {
VStack {
Button("Expand") {
withAnimation {
isDisclosed.toggle()
}
}
.buttonStyle(.plain)
VStack {
GroupBox {
Text("Hi")
}
GroupBox {
Text("More details here")
}
}
.frame(height: isDisclosed ? nil : 0, alignment: .top)
.clipped()
HStack {
Text("Cancel")
Spacer()
Text("Book")
}
}
.frame(maxWidth: .infinity)
.background(.thinMaterial)
.padding()
}
}
No, this wasn't trying to match your design, either. This was just to provide a sample way of creating the animation.
Consider the utilization of DisclosureGroup. The following code should be a good approach to your idea.
struct ContentView: View {
var body: some View {
List(0...20, id: \.self) { idx in
DisclosureGroup {
HStack {
Image(systemName: "person.circle.fill")
VStack(alignment: .leading) {
Text("ABC")
Text("Test Test")
}
}
HStack {
Image(systemName: "globe")
VStack(alignment: .leading) {
Text("ABC")
Text("X Y Z")
}
}
HStack {
Image(systemName: "water.waves")
VStack(alignment: .leading) {
Text("Bla Bla")
Text("123")
}
}
HStack{
Button("Cancel", role: .destructive) {}
Spacer()
Button("Book") {}
}
} label: {
HStack {
Spacer()
Text("Expand")
}
}
}
}
The result looks like:
I coded this in under 5 minutes. So of course the design can be optimized to your demands, but the core should be understandable.
import SwiftUI
struct TaskViewCollapsible: View {
#State private var isDisclosed = false
let header: String = "Review Page"
let url: String
let tasks: [String]
var body: some View {
VStack {
HStack {
VStack(spacing: 5) {
Text(header)
.font(.system(size: 22, weight: .semibold))
.foregroundColor(.black)
.padding(.top, 10)
.padding(.horizontal, 20)
.frame(maxWidth: .infinity, alignment: .leading)
Text(url)
.font(.system(size: 12, weight: .regular))
.foregroundColor(.black.opacity(0.4))
.padding(.horizontal, 20)
.frame(maxWidth: .infinity, alignment: .leading)
}
Spacer()
Image(systemName: self.isDisclosed ? "chevron.up" : "chevron.down")
.padding(.trailing)
.padding(.top, 10)
}
.onTapGesture {
withAnimation {
isDisclosed.toggle()
}
}
FetchTasks()
.padding(.horizontal, 20)
.padding(.bottom, 5)
.frame(height: isDisclosed ? nil : 0, alignment: .top)
.clipped()
}
.background(
RoundedRectangle(cornerRadius: 8)
.fill(.black.opacity(0.2))
)
.frame(maxWidth: .infinity)
.padding()
}
#ViewBuilder
func FetchTasks() -> some View {
ScrollView(.vertical, showsIndicators: true) {
VStack {
ForEach(0 ..< tasks.count, id: \.self) { value in
Text(tasks[value])
.font(.system(size: 16, weight: .regular))
.foregroundColor(.black)
.padding(.vertical, 0)
.frame(maxWidth: .infinity, alignment: .leading)
}
}
}
.frame(maxHeight: CGFloat(tasks.count) * 20)
}
}
struct TaskViewCollapsible_Previews: PreviewProvider {
static var previews: some View {
TaskViewCollapsible(url: "trello.com", tasks: ["Hello", "Hello", "Hello"])
}
}
I am trying to create a hamburger menu that when you click the "hamburger" (three horizontal lines) button, the menu will slide out. I am following the tutorial found here, but the only thing that isn't working is the lines for the Hamburger image is not showing up on my application. Everything else works, but for some reason this is the one thing that is not working.
Here is my code for the ContentView, where it hosts the problem code
struct ContentView: View {
#State var showMenu = false
var body: some View {
let drag = DragGesture()
.onEnded {
if $0.translation.width < -100 {
withAnimation {
self.showMenu = false
}
}
}
return NavigationView {
GeometryReader { geometry in
ZStack(alignment: .leading) {
MainView(showMenu: self.$showMenu)
.frame(width: geometry.size.width, height: geometry.size.height)
.offset(x: self.showMenu ? geometry.size.width/2 : 0)
.disabled(self.showMenu ? true : false)
if self.showMenu {
MenuView()
.frame(width: geometry.size.width/2)
.transition(.move(edge: .leading))
}
}
.gesture(drag)
}
.navigationBarTitle("Side Menu", displayMode: .inline) // this works
//somewhere below here is the problem
.navigationBarItems(leading: (
Button(action: {
withAnimation {
self.showMenu.toggle()
}
}) {
Image(systemName: "three_horizontal_lines")
.imageScale(.large)
}
))
}
}
}
Here is the MainView:
struct MainView: View{
#Binding var showMenu: Bool
var body: some View{
Button(action: {
withAnimation{
self.showMenu = true
}
}){
Text("Show Menu")
}
}
}
Lastly, this is the MenuView:
struct MenuView: View{
var body: some View{
VStack(alignment: .leading){
HStack{
Image(systemName: "person")
.foregroundColor(.gray)
.imageScale(.large)
Text("Profile")
.foregroundColor(.gray)
.font(.headline)
}
.padding(.top, 100)
HStack{
Image(systemName: "envelope")
.foregroundColor(.gray)
.imageScale(.large)
Text("Messages")
.foregroundColor(.gray)
.font(.headline)
}
.padding(.top, 30)
HStack{
Image(systemName: "gear")
.foregroundColor(.gray)
.imageScale(.large)
Text("Settings")
.foregroundColor(.gray)
.font(.headline)
}
.padding(.top, 30)
Spacer()
}
.padding()
.frame(maxWidth: .infinity, alignment: .leading)
.background(Color(red: 32/255, green: 32/255, blue: 32/255))
.edgesIgnoringSafeArea(/*#START_MENU_TOKEN#*/.all/*#END_MENU_TOKEN#*/)
}
}
I have checked for any misspellings and even copied and pasted the code from the original tutorial, but it seems nothing allows me to see the burger image like is shown on the tutorial. Any thoughts on what else I could try?
I have already set a logout button. The function of that button is correct which can actually logout. But there is a problem: when I press the logout button, I can not switch the page to the view I want, which is LoginsignupView. I can't find amything wrong in my code.
I want to know how to make it correctly.
Here is the code about logout
import SwiftUI
struct MainView: View {
#State private var selection = 0
#ObservedObject private var httpClient = HTTPUser()
#State var isin : Bool = true
var body: some View {
if #available(iOS 14.0, *) {
ZStack{
TabView(selection: $selection){
profile1View()
.tag(0)
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
//List(self.httpClient.user,id: \.id){ user in
profile3()
.tag(1)
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
ZStack{
Image("background")
.resizable()
.scaledToFill()
.frame(minWidth: 0, maxWidth: .infinity)
.edgesIgnoringSafeArea(.all)
NavigationLink(
destination: LoginsignupView().navigationBarBackButtonHidden(true)
.navigationBarHidden(true))
{
Text("logout").foregroundColor(.white)
.fontWeight(.bold)
.padding(.vertical)
.frame(width: UIScreen.main.bounds.width - 100)
.background(
LinearGradient(gradient: .init(colors: [Color("Color"),Color("Color1"),Color("Color2")]), startPoint: .leading, endPoint: .trailing)
)
}
}
.tag(2)
.onAppear(perform: httpClient.Logout)
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
}
.zIndex(0)
.onAppear{
UITabBar.appearance().barTintColor = .white
}
}
}
if #available(iOS 14.0, *) {
TabBarView(selection: $selection)
.tabViewStyle(PageTabViewStyle(indexDisplayMode: .never))
} else {
// Fallback on earlier versions
}
Divider()
}
}
struct MainView_Previews: PreviewProvider {
static var previews: some View {
MainView()
}
}
If the intent is to push a LoginSignupView once "Logout" is pressed, then you need a NavigationView somewhere in the view hierarchy. NavigationLink itself won't do much.
However, from your code it looks like you perform logout once the last tab is shown. In which case you might also want to bind your existing NavigationLink to a boolean property. For example your tab might look like this:
NavigationView {
.....
ZStack{
Image("background")
.resizable()
.scaledToFill()
.frame(minWidth: 0, maxWidth: .infinity)
.edgesIgnoringSafeArea(.all)
NavigationLink(
destination: LoginsignupView().navigationBarBackButtonHidden(true)
.navigationBarHidden(true), isActive:$showingLogout)
{
Text("logout").foregroundColor(.white)
.fontWeight(.bold)
.padding(.vertical)
.frame(width: UIScreen.main.bounds.width - 100)
.background(
LinearGradient(gradient: .init(colors: [Color("Color"),Color("Color1"),Color("Color2")]), startPoint: .leading, endPoint: .trailing)
)
}
}
.tag(2)
.onAppear(perform: {
httpClient.Logout()
showingLogout = true
})
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
}
Is there a workaround to fix these animation glitches? Glitch video
The animation glitch on scroll
The one where the view disappears for less than a second
The view semantics is:
TabView {
NavigationView {
ScrollView {
VStack {
ForEach(){
MyCustomView()
.contextMenu()
MyCustomView is below, if anyone would want to test it:
struct CardVew: View {
var title: String
var description: String
var name: String
var task: String
var done: Bool
let tapVibration = UIImpactFeedbackGenerator(style: .light)
#State var details = false
var body: some View {
ZStack(alignment: .leading) {
RoundedRectangle(cornerRadius: 15)
.foregroundColor(Color("cardGray"))
.opacity(0.24)
VStack(alignment: .leading, spacing: .zero) {
titleBlock
descriptionBlock
bottomBlock
}
.padding([.leading, .trailing], 20)
.padding(.bottom, 15)
.padding(.top, 24)
}
.padding([.leading, .trailing], 12)
.sheet(isPresented: $details) {
CardSheetView(
title: title,
description: description,
task: task,
name: name
)
}
.onTapGesture {
tapVibration.impactOccurred()
details = true
}
.onAppear {
tapVibration.prepare()
}
}
private var titleBlock: some View {
HStack(alignment: .top) {
Text(title)
.font(.system(size: 22, weight: .bold))
.fixedSize(horizontal: false, vertical: true)
.frame(width: 244, alignment: .leading)
.padding(.bottom, 4)
if done {
Spacer()
Image("done")
.opacity(0.8)
}
}
}
private var bottomBlock: some View {
HStack(alignment: .bottom) {
HStack(alignment: .center) {
Image(systemName: "calendar")
Text("22.09")
}
Spacer()
Text(name)
.multilineTextAlignment(.trailing)
.opacity(0.6)
.font(.footnote)
.frame(width: 211, alignment: .trailing)
}
}
private var descriptionBlock: some View {
Text(description)
.opacity(0.8)
.fixedSize(horizontal: false, vertical: true)
.frame(width: 247, alignment: .leading)
.padding(.bottom, 38)
}
}
i tried to exclude all animations, sheet and anything that could cause such behaviour, but had no success