The constructor being called isn't a const constructor - flutter

I am getting an error for creating a Column Widget saying 'The constructor being called isn't a const constructor.' Having a tough time creating a Column Widget itself,
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'My First Flutter App',
theme: ThemeData(
scaffoldBackgroundColor: Colors.white,
),
home: const WelcomeScreen());
}
}
class WelcomeScreen extends StatelessWidget {
const WelcomeScreen({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const Scaffold(
body: Column(
children: <Widget>[
Text("Login"),
]
)
);
}}

Just remove const from Scaffold widget

Column is a non-const constructor
Column({
Key? key,
You can use const where everything is available as compile time constant. In this case, Column breaks the condition. You can use const before children, it is possible with Text for now
class WelcomeScreen extends StatelessWidget {
const WelcomeScreen({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(children: const <Widget>[
Text("Login"),
]),
);
}
}
I will encourage you to lean more about const, you can check this question and on guides.

The error is at the level of the scaffold widget.
Just remove the const before scaffold. Then add const keyword before the children of your column widget.
That is how your code is supposed to be
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'My First Flutter App',
theme: ThemeData(
scaffoldBackgroundColor: Colors.white,
),
home: const WelcomeScreen());
}
}
class WelcomeScreen extends StatelessWidget {
const WelcomeScreen({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: const <Widget>[
Text("Login"),
...
]
)
);
}}

Remove the const from the Scaffold widget and it would work fine. But there will be another warning telling that the Column widget does not have const.
To fix that you can either put const in front of <Widget> or put const in front of the children of columns

Related

is it possible to make the checkbox align center in listtile in flutter

I am using the checkbox in listtile in flutter(v3.0.4) like this:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Card(
child: ListTile(
visualDensity: VisualDensity(vertical: 3), // to expand
title: Text("dddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd"),
leading: Checkbox(
value: true,
onChanged: (bool? value) {
if (value!) {}
})))) // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
when the listtile text expand, the checkbox always align to the top like this:
what should I do to make the checkbox always align to the center of vertical in the card component?
Try
Center(child: checkbox)
Or
Centet(child:
Column(
mainAxisSize:MainAxisSize.min,
mainAxisAlignment:MainAxisAlignement.center,
crossAxisAlignment: crossAxisAlignment.Center,
Children: [ Checkbox()]

How can I place a container laid out above a Scaffold?

I would like to have a persistent container occupy the space about my material Scaffolds AppBar. I would like the Scaffold to resize to take up the available space.
When I try to do this, my Scaffold continues to be the height of the entire screen, and it is simply pushed lower, with a portion overflowing off the screen.
Is there a way I can have the Scaffold to resize to the available space?
Here is what I have coded so far...
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return PersistenTopBar(
child: Scaffold(
appBar: AppBar(
title: const Text("Test App"),
),
body: Container(),
),
);
}
}
class PersistenTopBar extends StatelessWidget {
final Widget child;
const PersistenTopBar({Key? key , required this.child }) : super(key: key);
#override
Widget build(BuildContext context) {
var mediaQuery = MediaQuery.of(context);
return Column(
children: [
Container(
width: double.infinity,
height: 200,
color: Colors.red,
),
SizedBox(
width: mediaQuery.size.width,
height: mediaQuery.size.height,
child: child,
),
],
);
}
}
You could also create a CustomAppBar that would take as children a topChild and an appBar.
class CustomAppBar extends StatelessWidget implements PreferredSizeWidget {
final double height;
final Widget topChild;
final AppBar appBar;
const CustomAppBar(
{Key? key,
this.height = 200.0,
required this.topChild,
required this.appBar})
: super(key: key);
#override
Widget build(BuildContext context) {
return Column(
children: [
Expanded(child: topChild),
appBar,
],
);
}
#override
Size get preferredSize => Size.fromHeight(height);
}
Full code sample
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.light(),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
const MyHomePage({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: CustomAppBar(
topChild: Container(color: Colors.red),
appBar: AppBar(title: const Text('My awesome Test App')),
),
body: const Center(
child: Text(
"Test App",
style: TextStyle(fontSize: 32.0),
),
),
);
}
}
class CustomAppBar extends StatelessWidget implements PreferredSizeWidget {
final double height;
final Widget topChild;
final AppBar appBar;
const CustomAppBar(
{Key? key,
this.height = 200.0,
required this.topChild,
required this.appBar})
: super(key: key);
#override
Widget build(BuildContext context) {
return Column(
children: [
Expanded(child: topChild),
appBar,
],
);
}
#override
Size get preferredSize => Size.fromHeight(height);
}
the available space = mediaQuery.size.height - the Height of the Container above the appBar so the SizedBox under the appBar wil be :
SizedBox(
width: mediaQuery.size.width,
height: mediaQuery.size.height - 200,
child: child,
),
the result:
or you can wrap your SizedBox with Expanded Widget :
Expanded(
child: SizedBox(
width: mediaQuery.size.width,
child: child,
),
),
the same result :

Can't display const text in Flutter

I am using english-words package and I try to get random word and display it in Text but I got error. What I am doing wrong?
import 'package:flutter/material.dart';
import 'package:english_words/english_words.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
final wordPair = WordPair.random();
return MaterialApp(
theme: ThemeData(primaryColor: Colors.purple[900]),
home: Scaffold(
appBar: AppBar(title: const Text('WordPair Generator')),
body: const Center(child: Text(wordPair.asPascalCase))
));
}
}
I get error at Text(wordPair.asPascalCase):
Evaluation of this constant expression throws an exception.dart(const_eval_throws_exception)
Remove the const keyword before the Center widget. you cant use a const widget if that widget has a none-constant data/variable at the build time.
Edit: More on const

My Application is showing blank white canvas

#Problem#
Here is my code it is a simple app for practising provider package but when I run it a blank
canvas shows up.
#What I want from it#
Can anyone tell me the reason why nothing is showing up on screen? I have tried creating a fresh project and running it still didn't work.
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() => const MyApp();
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return ChangeNotifierProvider<Data>(
create: (context) => Data(),
child: MaterialApp(
theme: ThemeData.dark(),
home: Scaffold(
appBar: AppBar(
title: const MyText(),
),
body: const Level1(),
),
),
);
}
}
class Level1 extends StatelessWidget {
const Level1({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const Level2();
}
}
class Level2 extends StatelessWidget {
const Level2({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Column(
children: const [
MyTextField(),
Level3(),
],
);
}
}
class Level3 extends StatelessWidget {
const Level3({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Text(Provider.of<Data>(context).data);
}
}
There is a tiny bug in your code... line 4
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
//void main() => const MyApp();
void main() => runApp(const MyApp()); // Update this line.
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
...
In flutter land, the runApp function is responsible for inflating the root widget.
Update your main function to call the runApp function and pass in the root widget, MyApp in this case. That should solve the issue.

How to prevent rebuild StatelessWidget children of PageView

I've create simple PageView app to test multiple pages.
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
final firstPage = FirstPage(key: Key("FirstPage"));
final secondPage = SecondPage(key: Key("SecondPage"));
debugPrint("_MyHomePageState.build");
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: PageView(
children: <Widget>[
firstPage,
secondPage,
],
),
);
}
}
class FirstPage extends StatelessWidget {
FirstPage({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
debugPrint("FirstPage.build");
return Container(
child: Center(
child: Text("First Page"),
),
);
}
}
class SecondPage extends StatelessWidget {
SecondPage({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
debugPrint("SecondPage.build");
return Container(
child: Center(
child: Text("Second Page"),
),
);
}
}
Even thought _MyHomePageState.build has been shown only once, FirstPage.build and SecondPage.build were printed on every page changes.
What I'd like to prevent unnecessary page draw, how can I accomplish this?
You can achieve so by using
1. const keyword
Make your widgets accept to be const:
class FirstPage extends StatelessWidget {
const FirstPage({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
debugPrint("FirstPage.build");
return Container(
child: Center(
child: Text("First Page"),
),
);
}
}
and call it with const keyword:
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: PageView(
children: <Widget>[
const firstPage(),
const secondPage(),
],
),
);
2. AutomaticKeepAliveClientMixin
Convert your StatelessWidget to StatefullWidget.
class FirstPage extends StatefulWidget {
FirstPage({Key key}) : super(key: key);
#override
_FirstPageState createState() => _FirstPageState();
}
class _FirstPageState extends State<FirstPage> {
#override
Widget build(BuildContext context) {
debugPrint("FirstPage.build");
return Container(
child: Center(
child: Text("First Page"),
),
);
}
}
Extends AutomaticKeepAliveClientMixin on StatefullWidget created State.
class _FirstPageState extends State<FirstPage> with AutomaticKeepAliveClientMixin {
Call super on the build method.
#override
Widget build(BuildContext context) {
super.build(context);
debugPrint("FirstPage.build");
return Container(
child: Center(
child: Text("First Page"),
),
);
}
Override wantKeepAlive getter with true returned value.
#override
bool get wantKeepAlive => true;
And then your widget tree won't dispose of this widget so it won't rebuild over and over.
Code Example:
class FirstPage extends StatefulWidget {
FirstPage({Key key}) : super(key: key);
#override
_FirstPageState createState() => _FirstPageState();
}
class _FirstPageState extends State<FirstPage>
with AutomaticKeepAliveClientMixin {
#override
Widget build(BuildContext context) {
super.build(context);
debugPrint("FirstPage.build");
return Container(
child: Center(
child: Text("First Page"),
),
);
}
#override
bool get wantKeepAlive => true;
}
3. MVVM Architecture with any State-management solution you like
It will save your state on ViewModel away from the View, so your UI can rebuild itself anytime it wants with no worries about your State because the ViewModel is still the same.
You should always imagine that your build() methods (for both StatefulWidget and StatelessWidget) are being called 60 times per second, so they should be simple and idempotent. Anything else should be moved into a StatefulWidget initState() and friends.
It's easy!
pageController can help you.
Just in your _MyHomePageState
Declare final pageController = PageController(keepPage: false);
And in your PageView
PageView(
controller: pageController,
children: <Widget>[
firstPage,
secondPage,
],
)
Good Luck.