Can't get Firebase Dynamic Link - swift

I am following this tutorial from Firebase to implement Direct Links into my app: Firebase Dynamic Links
My code in my app delegate never seems to run properly. When I run the project I am able to use the link and open the app. But none of the print statements will run so I can't tell if it ran successfully or not:
import UIKit
import Firebase
#main
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
return true
}
func handleincomingDynamicLink(_ dynamicLink: DynamicLink) {
guard let url = dynamicLink.url else {
print("Thats weird. My dynamic object link has no url")
return
}
print("Your incoming link parameter is \(url.absoluteString)")
}
func application(_ application: UIApplication, continue userActivity: NSUserActivity,
restorationHandler: #escaping ([UIUserActivityRestoring]?) -> Void) -> Bool {
let handled = DynamicLinks.dynamicLinks()
.handleUniversalLink(userActivity.webpageURL!) { dynamiclink, error in
guard error == nil else {
print("Found an error! \(error!.localizedDescription)")
return
}
if let dynamicLink = dynamiclink {
self.handleincomingDynamicLink(dynamicLink)
}
}
return handled
}
#available(iOS 9.0, *)
func application(_ app: UIApplication, open url: URL,
options: [UIApplication.OpenURLOptionsKey: Any]) -> Bool {
return application(app, open: url,
sourceApplication: options[UIApplication.OpenURLOptionsKey
.sourceApplication] as? String,
annotation: "")
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?,
annotation: Any) -> Bool {
if let dynamicLink = DynamicLinks.dynamicLinks().dynamicLink(fromCustomSchemeURL: url) {
return true
}
return false
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
Xcode gives me this error after I use the link:
[connection] nw_read_request_report [C1] Receive failed with error "Software caused connection abort"

use below delegate method in SceneDelegate Class:
func scene(_ scene: UIScene, continue userActivity: NSUserActivity)

Related

Unable to navigate to other view controller after Google sign-in

How can I go to another view controller after successfully signing with google? I've tried "self.inputViewController?.performSegue(withIdentifier: "goToMain", sender: self)" in my App Delegate but not getting any respond. Am I supposed to add the method in App Delegate or the view controller with the sign-in button?
App Delegate
import UIKit
import Firebase
import GoogleSignIn
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, GIDSignInDelegate{
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
FirebaseApp.configure()
GIDSignIn.sharedInstance()?.clientID = "my_client_id"
GIDSignIn.sharedInstance()?.delegate = self
return true
}
func sign(_ signIn: GIDSignIn!, didSignInFor user: GIDGoogleUser!, withError error: Error!) {
if let error = error {
print(error)
return
}
guard
let authentication = user?.authentication,
let idToken = authentication.idToken
else {
return
}
let credential = GoogleAuthProvider.credential(withIDToken: idToken,
accessToken: authentication.accessToken)
Auth.auth().signIn(with: credential) { authResult, error in
if let error = error {
let authError = error as NSError
print(authError.localizedDescription)
return
}
self.inputViewController?.performSegue(withIdentifier: "goToMain", sender: self)
}
}
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
return GIDSignIn.sharedInstance().handle(url)
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
Are you sure about the inputViewController is not nil? This may a reason for not working.
You can add a function to test this, or you can use the print function to check, or, you can use debug point to check inputViewController is nil or not.
I'd like to add comment but I don't have enough reputation point :).
Good luck.

Why do I get a "Thread 1: "-[__NSCFString count]: unrecognized selector sent to instance 0x6000" error

I get this error that I am trying to fix but I have to been able to since I am new to swift. If anyone could help me approach the problem or if anyone know how to fix this, please let me know. The error that I get says:
Thread 1: "-[__NSCFString count]: unrecognized selector sent to instance 0x6000"
This is my code:
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
ApplicationDelegate.shared.application(
application,
didFinishLaunchingWithOptions: launchOptions
)
return true
}
func application(
_ app: UIApplication,
open url: URL,
options: [UIApplication.OpenURLOptionsKey : Any] = [:]
) -> Bool {
ApplicationDelegate.shared.application(
app,
open: url,
sourceApplication: options[UIApplication.OpenURLOptionsKey.sourceApplication] as? String,
annotation: options[UIApplication.OpenURLOptionsKey.annotation]
)
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}

Clicking the Firebase dynamic link does not call the application (_: continue: restorationHandler :) method in AppDelegate

Using Firebase Dynamic Links, I want to be able to click a link to open an iOS app.
The app is under development and is not yet on the AppStore.
I set it while looking at the document, but even if the app is started by clicking the link, the application (_: continue: restorationHandler :) method in AppDelegate is not called.
I set it according to the following procedure. Is something wrong?
 
Add "pod 'Firebase / DynamicLinks'" to Podfile and install
Open the .xcworkspace file
Create Dynamic Links “https://XXXX.page.link/test”
Access “https://XXXX.page.link/apple-app-site-association”
{"applinks":{"apps":[],"details":[{"appID":"XXXXXXX.[Bundle
ID]","paths":["NOT /_/","/"]}]}}
Create a URL type to use for dynamic links
Enable "Associated Domains" and add "applinks: XXXX.page.link"
Implement AppDelegate as below
import UIKit
import Firebase
import FirebaseDynamicLinks
#UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
func application(_ application: UIApplication, continue userActivity: NSUserActivity,
restorationHandler: #escaping ([UIUserActivityRestoring]?) -> Void) -> Bool {
let handled = DynamicLinks.dynamicLinks().handleUniversalLink(userActivity.webpageURL!) { (dynamiclink, error) in
// ...
}
return handled
}
#available(iOS 9.0, *)
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any]) -> Bool {
return application(app, open: url,
sourceApplication: options[UIApplication.OpenURLOptionsKey.sourceApplication] as? String,
annotation: "")
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
if let dynamicLink = DynamicLinks.dynamicLinks().dynamicLink(fromCustomSchemeURL: url) {
// Handle the deep link. For example, show the deep-linked content or
// apply a promotional offer to the user's account.
// ...
return true
}
return false
}
}
I was calling the scene method of SceneDelegate.
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Create the SwiftUI view that provides the window contents.
let rootView = ContentView()
// Use a UIHostingController as window root view controller.
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: rootView)
self.window = window
window.makeKeyAndVisible()
}
guard let userActivity = connectionOptions.userActivities.first(where: { $0.webpageURL != nil }) else { return }
print("url: \(userActivity.webpageURL!)")
}
func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {
print("url: \(userActivity.webpageURL!)")
}
...
}
Implementation should be in SceneDelgate instead of AppDelegate

Dynamic Links Firebase only work the first time

I am adding the Firebase Dynamic Links in my iOS App. I made the configuration according to the documentation and until this point, all right.
When testing, I noticed that the link opens the app and calls the method:
application (_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any]
And works!
But when I click the link (dynamic link) again, it just opens the app and does not call the method.
Can someone help me?
My code:
private func application(_ application: UIApplication, continue userActivity: NSUserActivity,
restorationHandler: #escaping ([Any]?) -> Void) -> Bool {
let handled = DynamicLinks.dynamicLinks().handleUniversalLink(userActivity.webpageURL!) { (dynamiclink, error) in
// let vc = NomeStoryboard.instance.configuracoes.instantiateViewController(withIdentifier: "idSB_ConfiguracoesApp_Onboard") as! ConfiguracoesAppPageViewController
// UIApplication.shared.keyWindow?.rootViewController = vc
}
return handled
}
#available(iOS 9.0, *)
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any]) -> Bool {
return application(app, open: url,
sourceApplication: options[UIApplication.OpenURLOptionsKey.sourceApplication] as? String,
annotation: "")
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
if let dynamicLink = DynamicLinks.dynamicLinks().dynamicLink(fromCustomSchemeURL: url) {
// Handle the deep link. For example, show the deep-linked content or
// apply a promotional offer to the user's account.
// ...
return true
}
return false
}
}
Make sure didFinishLaunchingWithOptions returns true.
Looks like you have a slightly older version of continueUserActivity -- maybe try the more modern signature:
func application(_ application: UIApplication, continue userActivity: NSUserActivity,
restorationHandler: #escaping ([UIUserActivityRestoring]?) -> Void) -> Bool

iOS Deep Link doesn't call any function from the AppDelegate

I'm having an issue with Deep Linking. when I go to safari, In the url i enter myapp:// and press Enter. it redirects me to the app.
However none of the function in the AppDelegate is getting called.
I need to take the parameters from the URL.
func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: #escaping ([Any]?) -> Void) -> Bool {
print("Continue User Activity: ")
return true
}
func application(_ application: UIApplication, handleOpen url: URL) -> Bool {
showSimpleAlertView("hahah", message: "adasdasds", withPresneter: self.window!.rootViewController!, withCompletionHandler: nil)
return true
}
As from the online tutorial, on of these 2 function should get called.
I believe that handleOpen function was deprecated in iOS 9... Try this one instead:
func application(_ application: UIApplication, open url: URL, options: [UIApplicationOpenURLOptionsKey : Any] = [:]) -> Bool {
I ran into the same issue today. After doing some research I learned there's a new method in iOS 13 that captures the deep linking URs. Within SceneDelegate try this:
func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
if let deepLinkContext = URLContexts.first {
print("the url \(deepLinkContext.url)")
print("the options \(deepLinkContext.options)")
}
}