Easier way of dealing with CurrentValueSubject - swift

I have a Complex class which I pass around as an EnvironmentObject through my SwiftUI views. Complex contains several CurrentValueSubjects. I don't want to add the Published attribute to the publishers on class Complex, since Complex is used a lot around the views and that will force the views to reload on every published value.
Instead, I want a mechanism which can subscribe to specific publisher which Complex holds. That way, Views can choose on which publisher the view should re-render itself.
The code below works, but I was wondering if there was an easier solution, it feels like a lot of work just to listen to the updates CurrentValueSubject gives me:
import SwiftUI
import Combine
struct ContentView: View {
let complex = Complex()
var body: some View {
PublisherView(boolPublisher: .init(publisher: complex.boolPublisher))
.environmentObject(complex)
}
}
struct PublisherView: View {
#EnvironmentObject var complex: Complex
#ObservedObject var boolPublisher: BoolPublisher
var body: some View {
Text("\(String(describing: boolPublisher.publisher))")
}
}
class Complex: ObservableObject {
let boolPublisher: CurrentValueSubject<Bool, Never> = .init(true)
// A lot more...
init() {
startToggling()
}
func startToggling() {
DispatchQueue.global().asyncAfter(deadline: .now() + 1) { [unowned self] in
let newValue = !boolPublisher.value
print("toggling to \(newValue)")
boolPublisher.send(newValue)
startToggling()
}
}
}
class BoolPublisher: ObservableObject {
private var cancellableBag: AnyCancellable? = nil
#Published var publisher: Bool
init(publisher: CurrentValueSubject<Bool, Never>) {
self.publisher = publisher.value
cancellableBag = publisher
.receive(on: DispatchQueue.main)
.sink { [weak self] value in
self?.publisher = value
}
}
}

Related

How to trigger automatic SwiftUI Updates with #ObservedObject using MVVM

I have a question regarding the combination of SwiftUI and MVVM.
Before we start, I have read some posts discussing whether the combination of SwiftUI and MVVM is necessary. But I don't want to discuss this here, as it has been covered elsewhere. I just want to know if it is possible and, if yes, how. :)
So here comes the code. I tried to add the ViewModel Layer in between the updated Object class that contains a number that should be updated when a button is pressed. The problem is that as soon as I put the ViewModel Layer in between, the UI does not automatically update when the button is pressed.
View:
struct ContentView: View {
#ObservedObject var viewModel = ViewModel()
#ObservedObject var numberStorage = NumberStorage()
var body: some View {
VStack {
// Text("\(viewModel.getNumberObject().number)")
// .padding()
// Button("IncreaseNumber") {
// viewModel.increaseNumber()
// }
Text("\(numberStorage.getNumberObject().number)")
.padding()
Button("IncreaseNumber") {
numberStorage.increaseNumber()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
ViewModel:
class ViewModel: ObservableObject {
#Published var number: NumberStorage
init() {
self.number = NumberStorage()
}
func increaseNumber() {
self.number.increaseNumber()
}
func getNumberObject() -> NumberObject {
self.number.getNumberObject()
}
}
Model:
class NumberStorage:ObservableObject {
#Published var numberObject: NumberObject
init() {
numberObject = NumberObject()
}
public func getNumberObject() -> NumberObject {
return self.numberObject
}
public func increaseNumber() {
self.numberObject.number+=1
}
}
struct NumberObject: Identifiable {
let id = UUID()
var number = 0
} ```
Looking forward to your feedback!
I think your code is breaking MVVM, as you're exposing to the view a storage model. In MVVM, your ViewModel should hold only two things:
Values that your view should display. These values should be automatically updated using a binding system (in your case, Combine)
Events that the view may produce (in your case, a button tap)
Having that in mind, your ViewModel should wrap, adapt and encapsulate your model. We don't want model changes to affect the view. This is a clean approach that does that:
View:
struct ContentView: View {
#StateObject // When the view creates the object, it must be a state object, or else it'll be recreated every time the view is recreated
private var viewModel = ViewModel()
var body: some View {
VStack {
Text("\(viewModel.currentNumber)") // We don't want to use functions here, as that will create a new object , as SwiftUI needs the same reference in order to keep track of changes
.padding()
Button("IncreaseNumber") {
viewModel.increaseNumber()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
ViewModel:
class ViewModel: ObservableObject {
#Published
private(set) var currentNumber: Int = 0 // Private set indicates this should only be mutated by the viewmodel
private let numberStorage = NumberStorage()
init() {
numberStorage.currentNumber
.map { $0.number }
.assign(to: &$currentNumber) // Here we're binding the current number on the storage to the published var that the view is listening to.`&$` basically assigns it to the publishers address
}
func increaseNumber() {
self.numberStorage.increaseNumber()
}
}
Model:
class NumberStorage {
private let currentNumberSubject = CurrentValueSubject<NumberObject, Never>(NumberObject())
var currentNumber: AnyPublisher<NumberObject, Never> {
currentNumberSubject.eraseToAnyPublisher()
}
func increaseNumber() {
let currentNumber = currentNumberSubject.value.number
currentNumberSubject.send(.init(number: currentNumber + 1))
}
}
struct NumberObject: Identifiable { // I'd not use this, just send and int directly
let id = UUID()
var number = 0
}
It's a known problem. Nested observable objects are not supported yet in SwiftUI. I don't think you need ViewModel+Model here since ViewModel seems to be enough.
To make this work you have to trigger objectWillChange of your viewModel manually when objectWillChange of your model is triggered:
class ViewModel: ObservableObject {
init() {
number.objectWillChange.sink { [weak self] (_) in
self?.objectWillChange.send()
}.store(in: &cancellables)
}
}
You better listen to only the object you care not the whole observable class if it is not needed.
Plus:
Since instead of injecting, you initialize your viewModel in your view, you better use StateObject instead of ObservedObject. See the reference from Apple docs: Managing model data in your app
One way you could handle this is to observe the publishers in your Storage class and send the objectWillChange publisher when it changes. I have done this in personal projects by adding a class that all my view models inherit from which provides a nice interface and handles the Combine stuff like this:
Parent ViewModel
import Combine
class ViewModel: ObservableObject {
private var cancellables: Set<AnyCancellable> = []
func publish<T>(on publisher: Published<T>.Publisher) {
publisher.sink { [weak self] _ in self?.objectWillChange.send() }
.store(in: &cancellables)
}
}
Specific ViewModel
class ContentViewModel: ViewModel {
private let numberStorage = NumberStorage()
var number: Int { numberStorage.numberObject.number }
override init() {
super.init()
publish(on: numberStorage.$numberObject)
}
func increaseNumber() {
numberStorage.increaseNumber()
}
}
View
struct ContentView: View {
#StateObject var viewModel = ContentViewModel()
var body: some View {
VStack {
Text("\(viewModel.number)")
.padding()
Button("IncreaseNumber") {
viewModel.increaseNumber()
}
}
}
}
Model/Storage
class NumberStorage:ObservableObject {
#Published var numberObject: NumberObject
init() {
numberObject = NumberObject()
}
public func increaseNumber() {
self.numberObject.number += 1
}
}
struct NumberObject: Identifiable {
let id = UUID()
var number = 0
}
This results in the view re-rendering any time Storage.numberObject changes.

How to pass a parent ViewModel #Published property to a child ViewModel #Binding using MVVM

I'm using an approach similar to the one described on mockacoding - Dependency Injection in SwiftUI where my main ViewModel has the responsibility to create child viewModels.
In the code below I am not including the Factory, as it's very similar to the contents of the post above: it creates the ParentViewModel, passes to it dependencies and closures that construct the child view models.
struct Book { ... } // It's a struct, not a class
struct ParentView: View {
#StateObject var viewModel: ParentViewModel
var body: some View {
VStack {
if viewModel.book.bookmarked {
BookmarkedView(viewModel: viewModel.makeBookMarkedViewModel())
} else {
RegularView(viewModel: viewModel.makeBookMarkedViewModel())
}
}
}
}
class ParentViewModel: ObservableObject {
#Published var book: Book
// THIS HERE - This is how I am passing the #Published to #Binding
// Problem is I don't know if this is correct.
//
// Before, I was not using #Binding at all. All where #Published
// and I just pass the reference. But doing that would cause for
// the UI to NEVER update. That's why I changed it to use #Binding
private var boundBook: Binding<Book> {
Binding(get: { self.book }, set: { self.book = $0 })
}
// The Factory object passes down these closures
private let createBookmarkedVM: (_ book: Binding<Book>) -> BookmarkedViewModel
private let createRegularVM: (_ book: Binding<Book>) -> RegularViewModel
init(...) {...}
func makeBookmarkedViewModel() {
createBookmarkedVM(boundBook)
}
}
class BookmarkedView: View {
#StateObject var viewModel: BookmarkedViewModel
let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect()
var body: some View {
VStack {
Text(book.title) // <---- THIS IS THE PROBLEM. Not being updated
Button("Remove bookmark") {
viewModel.removeBookmark()
}
}
.onReceive(timer) { _ in
print("adding letter") // <-- this gets called
withAnimation {
viewModel.addLetterToBookTitle()
}
}
}
}
class BookmarkedViewModel: ObservableObject {
#Binding var book: Book
// ... some other dependencies passed by the Factory object
init(...) { ... }
public func removeBookmark() {
// I know a class would be better than a struct, bear with me
book = Book(title: book.title, bookmarked: false)
}
/// Adds an "a" to the title
public func addLetterToBookTitle() {
book = Book(title: book.title + "a", bookmarked: book.bookmarked)
print("letter added") // <-- this gets called as well
}
}
From the code above, let's take a look at BookmarkedView. If I click the button and viewModel.removeBookmark() gets called, the struct is re-assigned and ParentView now renders RegularView.
This tells me that I successfully bound #Published book: Book from ParentViewModel to #Binding book: Book from BookmarkedViewModel, through its boundBook computed property. This felt like the most weird thing I had to make.
However, the problem is that even though addLetterToBookTitle() is also re-assigning the book with a new title, and it should update the Text(book.title), it's not happening. The same title is being displayed.
I can guarantee that the book title has change (because of some other components of the app I'm omitting for simplicity), but the title's visual is not being updated.
This is the first time I'm trying out these pattern of having a view model build child view models, so I appreciate I may be missing something fundamental. What am I missing?
EDIT:
I made an MVP example here: https://github.com/christopher-francisco/TestMVVM/tree/main/MVVMTest.xcodeproj
I'm looking for whether:
My take at child viewmodels is fundamentally wrong and I should start from scratch, or
I have misunderstood #Binding and #Published attributes, or
Anything really
Like I said initially #Binding does not work in a class you have to use .sink to see the changes to an ObservableObject.
See below...
class MainViewModel: ObservableObject {
#Published var timer = YourTimer()
let store: Store
let nManager: NotificationManager
let wManager: WatchConnectionManager
private let makeNotYetStartedViewModelClosure: (_ parentVM: MainViewModel) -> NotYetStartedViewModel
private let makeStartedViewModelClosure: (_ parentVM: MainViewModel) -> StartedViewModel
init(
store: Store,
nManager: NotificationManager,
wManager: WatchConnectionManager,
makeNotYetStartedViewModel: #escaping (_ patentVM: MainViewModel) -> NotYetStartedViewModel,
makeStartedViewModel: #escaping (_ patentVM: MainViewModel) -> StartedViewModel
) {
self.store = store
self.nManager = nManager
self.wManager = wManager
self.makeNotYetStartedViewModelClosure = makeNotYetStartedViewModel
self.makeStartedViewModelClosure = makeStartedViewModel
}
}
// MARK: - child View Models
extension MainViewModel {
func makeNotYetStartedViewModel() -> NotYetStartedViewModel {
self.makeNotYetStartedViewModelClosure(self)
}
func makeStartedViewModel() -> StartedViewModel {
self.makeStartedViewModelClosure(self)
}
}
class NotYetStartedViewModel: ObservableObject {
var parentVM: MainViewModel
var timer: YourTimer{
get{
parentVM.timer
}
set{
parentVM.timer = newValue
}
}
var cancellable: AnyCancellable? = nil
init(parentVM: MainViewModel) {
self.parentVM = parentVM
//Subscribe to the parent
cancellable = parentVM.objectWillChange.sink(receiveValue: { [self] _ in
//Trigger reload
objectWillChange.send()
})
}
func start() {
// I'll make this into a class later on
timer = YourTimer(remainingSeconds: timer.remainingSeconds, started: true)
}
}
class StartedViewModel: ObservableObject {
var parentVM: MainViewModel
var timer: YourTimer{
get{
parentVM.timer
}
set{
parentVM.timer = newValue
}
}
var cancellable: AnyCancellable? = nil
init(parentVM: MainViewModel) {
self.parentVM = parentVM
cancellable = parentVM.objectWillChange.sink(receiveValue: { [self] _ in
//trigger reload
objectWillChange.send()
})
}
func tick() {
// I'll make this into a class later on
timer = YourTimer(remainingSeconds: timer.remainingSeconds - 1, started: timer.started)
}
func cancel() {
timer = YourTimer()
}
}
But this is an overcomplicated setup, stick to class or struct. Also, maintain a single source of truth. That is basically the center of how SwiftUI works everything should be getting its value from a single source.

SwiftUI - changes in nested View Model classes not detected using onChange method

I have a nested View Model class WatchDayProgramViewModel as an ObservableObject. Within WatchDayProgramViewModel, there is a WorkoutModel that is a child class. I want to detect any updates in the currentHeartRate to trigger data transfer to iPhone.
Hence, I tried from ContentView using WatchDayProgramViewModel as an EnvironmentObject and detecting changes in WorkoutModel via onChange() method. But it seems that SwiftUI views does not detect any property changes in WorkoutModel.
I understand that this issue could be due to ObservableObject not detecting changes in child/nested level of classes, and SO answer (SwiftUI change on multilevel children Published object change) suggests using struct instead of class. But changing WorkoutModel to struct result in various #Published properties and functions to show error.
Is there any possible way to detect changes in child View Model from the ContentView itself?
ContentView
struct ContentView: View {
#State var selectedTab = 0
#StateObject var watchDayProgramVM = WatchDayProgramViewModel()
var body: some View {
NavigationView {
TabView(selection: $selectedTab) {
WatchControlView().id(0)
NowPlayingView().id(1)
}
.environmentObject(watchDayProgramVM)
.onChange(of: self.watchDayProgramVM.workoutModel.currentHeartRate) { newValue in
print("WatchConnectivity heart rate from contentView \(newValue)")
}
}
}
WatchDayProgramViewModel
class WatchDayProgramViewModel: ObservableObject {
#Published var workoutModel = WorkoutModel()
init() {
}
}
WorkoutModel
import Foundation
import HealthKit
class WorkoutModel: NSObject, ObservableObject {
let healthStore = HKHealthStore()
var session: HKWorkoutSession?
var builder: HKLiveWorkoutBuilder?
#Published var currentHeartRate: Double = 0
#Published var workout: HKWorkout?
//Other functions to start/run workout hidden
func updateForStatistics(_ statistics: HKStatistics?) {
guard let statistics = statistics else {
return
}
DispatchQueue.main.async {
switch statistics.quantityType {
case HKQuantityType.quantityType(forIdentifier: .heartRate):
let heartRateUnit = HKUnit.count().unitDivided(by: HKUnit.minute())
self.currentHeartRate = statistics.mostRecentQuantity()?.doubleValue(for: heartRateUnit) ?? 0
default:
return
}
}//end of dispatchqueue
}// end of function
}
extension WorkoutModel: HKLiveWorkoutBuilderDelegate {
func workoutBuilder(_ workoutBuilder: HKLiveWorkoutBuilder, didCollectDataOf collectedTypes: Set<HKSampleType>) {
for type in collectedTypes {
guard let quantityType = type as? HKQuantityType else {
return
}
let statistics = workoutBuilder.statistics(for: quantityType)
updateForStatistics(statistics)
}
}
}
Try to change
#StateObject var watchDayProgramVM = WatchDayProgramViewModel()
with
#ObservedObject var watchDayProgramVM = WatchDayProgramViewModel()
Figure it out. Just had to create another AnyCancellable variable to call objectWillChange publisher.
WatchDayProgramViewModel
class WatchDayProgramViewModel: ObservableObject {
#Published var workoutModel = WorkoutModel()
var cancellable: AnyCancellable?
init() {
cancellable = workoutModel.objectWillChange
.sink { _ in
self.objectWillChange.send()
}
}
}
While I have provided my answer, that worksaround with viewmodels, I would love to see/get advice on other alternatives.

How can I get #AppStorage to work in an MVVM / SwiftUI framework?

I have a SettingsManager singleton for my entire app that holds a bunch of user settings. And I've got several ViewModels that reference and can edit the SettingsManager.
The app basically looks like this...
import PlaygroundSupport
import Combine
import SwiftUI
class SettingsManager: ObservableObject {
static let shared = SettingsManager()
#AppStorage("COUNT") var count = 10
}
class ViewModel: ObservableObject {
#Published var settings = SettingsManager.shared
func plus1() {
settings.count += 1
objectWillChange.send()
}
}
struct ContentView: View {
#StateObject var viewModel = ViewModel()
var body: some View {
VStack {
Button(action: viewModel.plus1) {
Text("\(viewModel.settings.count)")
}
}
}
}
let viewController = UIHostingController(rootView: ContentView())
PlaygroundPage.current.liveView = viewController
Frustratingly, it works about 85% of the time. But 15% of the time, the values don't update until navigating away from the view and then back.
How can I get #AppStorage to play nice with my View Model / MVVM framework?!
Came across this question researching this exact issue. I came down on the side of letting SwiftUI do the heavy lifting for me. For example:
// Use this in any view model you need to update the value
extension UserDefaults {
static func setAwesomeValue(with value: Int) {
UserDefaults.standard.set(value, forKey: "awesomeValue")
}
static func getAwesomeValue() -> Int {
return UserDefaults.standard.bool(forKey: "awesomeValue")
}
}
// In any view you need this value
struct CouldBeAnyView: some View {
#AppStorage("awesomeValue") var awesomeValue = 0
}
AppStorage is just a wrapper for UserDefaults. Whenever the view model updates the value of "awesomeValue", AppStorage will automatically pick it up. The important thing is to pass the same key when declaring #AppStorage. Probably shouldn't use a string literal but a constant would be easier to keep track of?
This SettingsManager in a cancellables set solution adapted from the Open Source ACHN App:
import PlaygroundSupport
import Combine
import SwiftUI
class SettingsManager: ObservableObject {
static let shared = SettingsManager()
#AppStorage("COUNT") var count = 10 {
willSet { objectWillChange.send() }
}
}
class ViewModel: ObservableObject {
#Published var settings = SettingsManager.shared
var cancellables = Set<AnyCancellable>()
init() {
settings.objectWillChange
.sink { [weak self] _ in
self?.objectWillChange.send()
}
.store(in: &cancellables)
}
func plus1() {
settings.count += 1
}
}
struct ContentView: View {
#StateObject var viewModel = ViewModel()
var body: some View {
VStack {
Button(action: viewModel.plus1) {
Text(" \(viewModel.settings.count) ")
}
}
}
}
let viewController = UIHostingController(rootView: ContentView())
PlaygroundPage.current.liveView = viewController
Seems to be slightly less glitchy, but still isn't 100% rock-solid consistent :(
Leaving this here to hopefully inspire someone with my attempt

Using Combine to parse phone number String

I'm trying to wrap my mind around how Combine works. I believe I'm doing something wrong when I use the .assign operator to mutate the #Published property I'm operating on. I've read the documentation on Publishers, Subscribers, and Operators. But I'm a bit loose on where exactly to create the Publisher if I don't want it to be a function call.
import SwiftUI
import Combine
struct PhoneNumberField: View {
let title: String
#ObservedObject var viewModel = ViewModel()
var body: some View {
TextField(title,text: $viewModel.text)
}
class ViewModel: ObservableObject {
#Published var text: String = ""
private var disposables = Set<AnyCancellable>()
init() {
$text.map { value -> String in
self.formattedNumber(number: value)
}
//something wrong here
.assign(to: \.text, on: self)
.store(in: &disposables)
}
func formattedNumber(number: String) -> String {
let cleanPhoneNumber = number.components(separatedBy: CharacterSet.decimalDigits.inverted).joined()
let mask = "+X (XXX) XXX-XXXX"
var result = ""
var index = cleanPhoneNumber.startIndex
for ch in mask where index < cleanPhoneNumber.endIndex {
if ch == "X" {
result.append(cleanPhoneNumber[index])
index = cleanPhoneNumber.index(after: index)
} else {
result.append(ch)
}
}
return result
}
}
}
struct PhoneNumberParser_Previews: PreviewProvider {
static var previews: some View {
PhoneNumberField(title: "Phone Number")
}
}
Use .receive(on:):
$text.map { self.formattedNumber(number: $0) }
.receive(on: DispatchQueue.main)
.sink(receiveValue: { [weak self] value in
self?.text = value
})
.store(in: &disposables)
This will allow you to listen to changes of the text variable and update it in the main queue. Using main queue is necessary if you want to update #Published variables read by some View.
And to avoid having a retain cycle (self -> disposables -> assign -> self) use sink with a weak self.