I want to unlock my Iphone 7 from Icloud. I've tried many methods but none worked.
It's blocked because i don't know the password. It's there any easy method where i can do it from my pc?
Without paying for that.
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Closed 10 years ago.
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How do I detect that an SDK app is running on a jailbroken phone?
I see there are many ways to detect which device is jailbroken in xcode.
How do I detect that an iOS app is running on a jailbroken phone?
I'm undestanding that: I don't want jailbroken device access to my app, so I put my detection code to my project, so all jailbroken device can't use it.
But a lot of paid app can install in jailbroken device (Angry Bird, Fruit Ninja...). Do I missunderstand, or there are some special reason so they don't do this (they want their app is popular...), or before app can be installed in jailbroken device, code of this app can be changed a little (I don't think so)?
Beside this, I see a lot of answer for question "How to detect that device is jailbroken" in this link above.
I've found this:
http://www.interiders.com/2011/10/26/enable-directv-to-work-on-jailbroken-ipad/
So, what is the best solution for detecting jailbroken device?
Why [don't] (all) great apps use “Detect jailbreak feature” to limit
user[s] from their app?
Because why would you intentionally restrict your target market? Money from advertising, app sales, and in-app purchases that comes from jailbroken devices is just as real as the money that comes from non-jailbroken devices. So why would you throw your hand up and say "I want less money"?
What you may legitimately want to do is prevent piracy of your app. But detecting a jailbroken device isn't the same thing as detecting a pirated copy of your app. A jailbroken device can still install apps without pirating them.
Besides, generally speaking there's no 100% foolproof way to prevent piracy, apart from not publishing a desirable app. You'd do better if you focus on making an awesome app that everyone wants and most people pay for, and not worrying about the handful of pirates out there.
As for the "best" way to detect a jailbroken device, the question you linked to has lots of good suggestions:
How do I detect that an iOS app is running on a jailbroken phone?
...try some of them, and see which works best for you.
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can Jailbroken iphone used for development
For example, testing in app purchase, game centre, icloud or notification.
Anyone have tested and verified if it work?
Thanks.
I had tried to call server data from the app in Jail Broken device. I am not able to call webservices from it. It always display error. On other had application is working fine in factory unlock device.
It works for the most part. Some things don't work perfectly. Sometimes Game Center won't automatch in Sandbox mode for example. But mostly it works.
I unjailbroken mine yesterday because it got stuck when I run the app. It said something like Locktalking so I restored it to iOS6 beta 3. The most of the 'cool' thinks of jailbreaking have a price (of course, they deserve it, but I don't need them so much) so it wasn't an advantage at all.
I currently use my iPhone 3G for testing my apps, but I am thinking about upgrading to the iPhone 4. What can I do to my 3G so I can still use it for testing. I don't need it to have 3G access, I just want to be able to put apps on it for performance testing since it is a slower device. I would still like to keep Wi-Fi access if possible. What options do I have?
I am pretty sure once you move your phone over to a new contract, your old phone will still continue to work over wireless and also for testing apps. It just won't work as a phone or have 3g access. I did this for a while before giving my old phone to a friend.
Once your new iPhone is set up with your phone service provide, remove the SIM card from the old one. That's all you have to do. Actually you can probably work even with the SIM card in. Really, there's nothing to do.
My old iPhone 3G and 3GS continue to work normally (except for cellular services) after I purchased new iPhones (with new SIM cards) and transfered my account to them.
Wifi and all installed apps work as well.
So you probably don't need to do anything at all.
If you upgrade the OS on any of these old iPhones, you may need to keep an old SIM card in them, so don't throw the old ones away.
I have an active 3G iPhone. I do most of my testing on it.
I have an old G1 iPhone from a friend. It has a SIM but no active account. It shows "please connect to iTines" logo. When I do, iTunes asks me if I want to set up a new AT&T account or if I want to transfer one from a different phone.
I want to test my app on this older device. I wonder how I get through to it. I don't need to use cellular functionality on it.
The answer seems to be to jailbreak the thing.
My iPhone is currently synchronized with a pc. I'm planning to purchase a Mac Mini for developing iPhone apps and testing them with my iPhone. Does my iPhone have to be synchronized (via iTunes) with the Mac, in order to test my apps on it? Or can it stay synchronized with my pc?
I'm questioning this, because I want to keep my iPhone synchronized with the pc, but also want to test apps developed on the Mac.
Thanks in advance.
You've got a couple of choices.
You can synchronize your iPhone with multiple computers (Mac or PC), but be aware you are only allowed to sync your iPhone/iPod with up to 5 different computers (you have to authorize each computer to work with your iTunes account).
You should be able to configure iTunes on the Mac Mini to only synchronize applications and nothing else, then hopefully it won't get confused with all your other music etc (unless you want this opportunity for it to be another backup!).
Make sure you have backups, and the first time you sync it you should tell iTunes to copy everything from the iPhone onto the Mac Mini. Otherwise later on you might find iTunes tries to delete all your apps from the iPhone to sync it with the empty iTunes account on the Mac Mini.
To avoid the hassle I just went and bought a cheap iPod Touch (you can get an 8GB one for $199 or less now) to use as a dedicated development device, but obviously it can't receive phone calls or other iPhone specific features.