StoreKit 2 unexpected behavior with consumable items - swift

I'm trying to implement iAP with StoreKit 2. Maybe my code isn't very elegant but seems to work ;-)
But the following behavior I can#t understand:
If I first start my app in simulator or on my test device I can bought a consumable item. If I want to buy it again (how consumables should work) the app automatically restores the purchase and don't ask for purchase.
Is this a specific behavior in my test environment or do I understand consumables wrong?
Because StoreKit 2 is quite new I haven't found a tutorial in the internet that's fits for me.
Any hints are very wellcome :-)

Maybe I solved my problem. Can please someone approve it if I'm right?
I added await transaction.finish() to my purchase()
func purchaseTSBooster() {
self.boughtItem = true
Task.init {
guard let tsProduct = tsBoosterProducts.first else {return}
do {
let result = try await tsProduct.purchase()
switch result {
case .success(let verification):
switch verification {
case .verified(let transaction):
DispatchQueue.main.async {
self.tsBoosterID.append(transaction.productID)
}
await transaction.finish()
case .unverified(_, _):
break
}
case .userCancelled:
buyaborted = true
case .pending:
break
#unknown default:
break
}
}
catch {
print(error)
}
}
}

Related

how to validate document paths in firestore?

So, in my previous question, I ended up figuring out my own issue, (I would recommend taking a look at that before reading this one), but the 20 seconds of glory was cut short when I realized that the outcome was similar across all users on the app, which is what I didn't want and totally forgot about.
With the function down below, I can purchase the event and the buttons will show up for that event and go away if I cancel, and it's unique for each event, which I adore. Now, the problem with the function down below is that if I make a purchase on user1 account and the buttons show up and stay there how they're supposed to, when I log into user2 account and perhaps want to purchase that same event, the buttons are already showing up even though user2 hasn't done anything.
getSchoolDocumentID { (schoolDocID) in
if let schID = schoolDocID {
self.db.document("school_users/\(schID)/events/\(self.selectedEventID!)").getDocument { (documentSnapshot, error) in
if let error = error {
print("There was an error fetching the document: \(error)")
} else {
guard let docSnap = documentSnapshot!.get("purchased") else {
return
}
if docSnap as! Bool == true {
self.viewPurchaseButton.isHidden = false
self.cancelPurchaseButton.isHidden = false
self.creditCard.isHidden = true
self.purchaseTicketButton.isHidden = true
} else {
self.creditCard.isHidden = false
self.purchaseTicketButton.isHidden = false
}
}
}
}
}
So i tried to solve the problem on my own but ran into a roadblock. I tried to make a subcollection of events_bought when users purchase an event and have the details stored in fields that I can call later on in a query. This was something I thought I could use to make the purchases unique amongst all users.
The function below looks through events_bought subcollection and pulls up a field and matches it with a piece of data on the displayedVC, the issue is if the event hasn't been purchased and I go on it with that user, it crashes and says how the document reference path has the wrong number of segments which I don't get because it's the same as the function above, so I realized that the path wouldn't exist and tried to figure out ways to validate the path and came up with the function down below.
getEventsBoughtEventID { (eventBought) in
if let idOfEventBought = eventBought {
let docPath = self.db.document("student_users/\(self.user?.uid)/events_bought/\(idOfEventBought)")
if docPath.path.isEmpty {
self.creditCard.isHidden = false
self.purchaseTicketButton.isHidden = false
} else {
self.db.document("student_users/\(self.user?.uid)/events_bought/\(idOfEventBought)").getDocument { (documentSnapshot, error) in
if let error = error {
print("There was an error trying to fetch this document: \(error)")
} else {
guard let docSnapEventName = documentSnapshot!.get("event_name") else {
return
}
if docSnapEventName as! String == self.selectedEventName! {
self.viewPurchaseButton.isHidden = false
self.cancelPurchaseButton.isHidden = false
self.creditCard.isHidden = true
self.purchaseTicketButton.isHidden = true
}
}
}
}
}
}
I wasn't really sure if it would work or not so I tried my luck, but I still end up getting the same document reference errors. If anyone can figure out how I can validate a document path and use logic to make certain things happen, that would be great. Thanks.
So i finally figured out how to come about doing this. It was a 4 hour grind and struggle but i got it, with a few bugs of course. So i found out the reason my app crashed was not just because of the path segments, but cause of the fact that the idOfEventBought didn't exist for some events because those events weren't purchased yet and that there was no subcollection called events_bought even created yet.
Firstly, I added a test document in a subcollection called events_bought when a user signs up, which makes sense because it would have to be made eventually anyways.
db.document("student_users/\(result?.user.uid)/events_bought/test_document").setData(["test": "test"])
This line of code allowed me to come up with my next method, that can verify if an event was bought or not.
func checkIfUserMadePurchase(shouldBeginQuery: Bool) -> Bool {
if shouldBeginQuery == true {
getEventsBoughtEventID { (eventBought) in
if let idOfEventBought = eventBought {
self.docListener = self.db.document("student_users/\(self.user?.uid)/events_bought/\(idOfEventBought)").addSnapshotListener(includeMetadataChanges: true) { (documentSnapshot, error) in
if let documentSnapshot = documentSnapshot {
if documentSnapshot.exists {
self.creditCard.isHidden = true
self.purchaseTicketButton.isHidden = true
self.viewPurchaseButton.isHidden = false
self.cancelPurchaseButton.isHidden = false
}
}
}
}
}
return true
} else {
creditCard.isHidden = false
purchaseTicketButton.isHidden = false
viewPurchaseButton.isHidden = true
cancelPurchaseButton.isHidden = true
return false
}
}
I used this method to verify if the event has been purchased yet, and if it hasn't show the right buttons.
I then call it in the process of when the purchase button in my UIAlertController is pressed.
self.checkIfUserMadePurchase(shouldBeginQuery: true)
Lastly, I create a function that uses logic to verify is the event has been purchased, and if it has been purchased, do something specific. I then call this function in the viewDidLoad() , viewWillAppear(), and viewWillDisappear().
func purchasedStatusVerification() {
db.collection("student_users/\(user?.uid)/events_bought").whereField("event_name", isEqualTo: self.selectedEventName!).getDocuments { (querySnapshot, error) in
if let querySnapshot = querySnapshot {
if querySnapshot.isEmpty {
self.checkIfUserMadePurchase(shouldBeginQuery: false)
} else {
self.checkIfUserMadePurchase(shouldBeginQuery: true)
}
}
}
}
With all this in place, my app runs how i want to, I can successfully purchase an event and it won't show up in another users account. There are a few bugs like when a new event is created, the wrong and the right buttons are all displayed, but the wrong buttons go away after logging in and out. Also, the isHidden() method moves pretty slow, when i load the vc and the event has a status of purchased, the purchaseTicketButton is there for a split second, then disappears, which is quite annoying. All in all, I figured it out, and will try to improve it near production time.
In your document path "student_users/\(self.user?.uid)/events_bought/\(idOfEventBought)" you use self.user?.
? will produce
student_users/Optional(uid)/events_bought string,
but not
student_users/uid/events_bought string.
Use self.user! or if let user = self.user {

paymentQueue always going for .restored option

I'm facing a very strange behaviour, As the code was not changed, It seems to me like a version specific issue, as it comes from nowhere
I'm testing on sandbox environment
the scenario is when I tries to buy product using
let payment = SKPayment(product: product)
SKPaymentQueue.default().add(payment)
the apple default purchase or any other popup didn't show
and the control goes directly into restored transactionState
public func paymentQueue(_: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
DispatchQueue.main.async {
for transaction in transactions {
switch transaction.transactionState {
case .purchased:
self.complete(transaction: transaction)
break
case .failed:
hideLoader()
self.fail(transaction: transaction)
break
case .restored:
hideLoader()
self.restore(transaction: transaction)
break
case .deferred:
hideLoader()
break
case .purchasing:
showLoader()
break
#unknown default:
break
}
}
}
}
I'm not sure why it is going there, as apple need to show any popup or any information related to the process
After this function we are validating reciept and reciept returns
"pending_renewal_info": [
{
"expiration_intent": "1",
"auto_renew_product_id": "BUNDLE_ID",
"original_transaction_id": "transaction_id",
"is_in_billing_retry_period": "0",
"product_id": "PRODUCT ID",
"auto_renew_status": "0"
}
]
I'm not sure why the expiration_intent is coming 1 in this case
I had the same issue. Problem was that iTunes/Store account is separated from sandbox testing account.
Settings > iTunes & App Stores > at the bottom there should be SANDBOX ACCOUNT section. Change that account to some other that doesn't have the purchase on it.

API network request error on iOS device, not simulator

ok so i've been trying to get this problem figured out for 2 days now, hoping someone can help.
quick background, i’m making an api request for data. using a function that calls a service function i made. now everything works good on the first load, collectionview loads fine. at some point i run another call for more data. accept now i get a URL Error.
This doesn’t work on my iphone, but does work perfectly on simulator, so not sure what it could be.
heres the service function that makes the api request:
func fetchYoutubeData(interest: String, maxResult: Int, pageToken: String, completion: #escaping(Result<Youtube, WHError>) -> Void) {
let urlString = baseYoutubeURL+interest+youtubeAPIKey+"&maxResults=\(maxResult)&pageToken=\(pageToken)"
guard let url = URL(string: urlString) else {
completion(.failure(.URLError))
return
}
let session = URLSession.shared
let task = session.dataTask(with: url) { (data, _, error) in
if let _ = error {
completion(.failure(.DataError))
return
}
guard let data = data else { return }
do {
let result = try JSONDecoder().decode(Youtube.self, from: data)
print(result)
completion(.success(result))
} catch {
completion(.failure(.JSONError))
}
}
task.resume()
}
heres my controller function that calls service and handles the data on completion:
func fetchNewData(maxResult: Int, pageToken: String) {
guard let interest = self.interest.text else { return }
print(pageToken)
NetworkServices.shared.fetchYoutubeData(interest: interest, maxResult: maxResult, pageToken: pageToken) { [unowned self] (result) in
switch result {
case .success(let youtubeGroup):
let items = youtubeGroup.items
self.youtubeData.items.append(contentsOf: items)
DispatchQueue.main.async {
self.horizontalCollectionView.reloadData()
}
case .failure(let error):
print("DOES GET ERROR")
print(error)
}
}
}
again it works perfectly on simulator, but not on my device, i can get first call to work, but after that, once i use pageToken to get more data, i get a URL Error.
any help would be seriously appreciated
so of course like alot of things , it's something small I missed. I'll keep the question here, incase someone finds themself in a similar situation.
the problem was in the first request I reformat the "interest" to remove spaces from the string and replace them with +. you need to do this for the Youtube API query string that you provide.
i did this in the first request, but for my query for additional data, I forgot to reformat the request in the separate call.
easy fix thankfully
I added "App Transport Security Settings" to the Info.plist file then selected "Allow Arbitrary Loads" and set that value to "YES" and that worked. My assumption is that there was an issue with the security cert on the client development environment that was preventing the app from making calls over HTTPS.
And never fear, I only allow arbitrary loads in the dev and qa environments.

Reading Data from Realm Database (Swift)

I am new to Realm DataBase and I need a way to read data from realmCloud, but from two different app projects. The way I have tried to implement this is by using query-synced realm. At the moment I'm using a singe realm user to write the data in one app, and the same realm user to read data from another app. The problem is that making a query from the second app(the one used for reading) doesn't return any realm objects ( I have also noticed that user identifier is different from the first one, and also the user permissions are nil.
I have tried setting permissions directly from RealmStudio since documentation is not precise on how to set them from code
func openRealm() {
do {
realm = try Realm(configuration: SyncUser.current!.configuration())
let queryResults = realm.objects(*className*.self)
let syncSubscription = queryResults.subscribe()
let notificationToken = queryResults.observe() { [weak self] (changes) in
switch (changes) {
case .initial: print(queryResults)
case .error(let error): print(error)
default: print("default")
}
}
for token in queryResults {
print(token.tokenString)
}
syncSubscription.unsubscribe()
notificationToken.invalidate()
} catch {
print(error)
}
}
This function prints the data in one app project, but used in another app project with the same user logged in, and the same classFile referenced in the project, it does not. (note that SyncUser.current.identifier is different also
There are a couple of issues.
Some of these calls are asynchronous and the code in your question is going out of scope before the data is sync'd (retreived). The bottom line is code is faster than the internet and you need to design the flow of the app around async calls; don't try to work with the data until it's available.
For example
let notificationToken = queryResults.observe() { [weak self] (changes) in
//here is where results are fully populated
}
// this code may run before results are populated //
for token in queryResults {
print(token.tokenString)
}
Also, let notificationToken is a local var and goes out of scope before the results are populated as well.
These issues are super easy to fix. First is to keep the notification token alive while waiting for results to be populated and the second is to work with the results inside the closure, as that's when they are valid.
var notificationToken: NotificationToken? = nil //a class var
func openRealm() {
do {
let config = SyncUser.current?.configuration()
let realm = try Realm(configuration: config!)
let queryResults = realm.objects(Project.self)
let syncSubscription = queryResults.subscribe(named: "my-projects")
self.notificationToken = queryResults.observe() { changes in
switch changes {
case .initial:
print("notification: initial results are populated")
queryResults.forEach { print($0) }
case .update(_, let deletions, let insertions, let modifications):
print("notification: results, inserted, deleteed or modified")
insertions.forEach { print($0) } //or mods or dels
case .error(let error):
fatalError("\(error)")
}
}
} catch {
print(error)
}
}
deinit {
self.notificationToken?.invalidate()
}
The other advantage of keeping that token (and its corresponding code) alive is when there are further changes, your app will be notified. So if another project is added for example, the code in the 'changes' section will run and display that change.

CKContainer.discoverAllIdentities always fails

The CKContainer.discoverAllIdentities request always fails in my CloudKit app. It has continually failed over the course of several days.
A simplified version of the code that is failing (which results in the same error) is:
private func getContacts(completion: (([CKUserIdentity]?) -> Void)?) {
container.status(forApplicationPermission: .userDiscoverability) { [weak self] status, error in
if let error = error {
print(error)
}
switch status {
case .granted:
self?.discover(completion: completion)
default:
print("status not granted")
}
}
}
private func discover(completion: (([CKUserIdentity]?) -> Void)?) {
let op = CKDiscoverAllUserIdentitiesOperation()
op.qualityOfService = .userInitiated
op.discoverAllUserIdentitiesCompletionBlock = { error in
if let error = error {
print(error)
}
}
op.userIdentityDiscoveredBlock = { identity in
print(identity)
}
op.start()
}
It results in an error being passed to the op.discoverAllUserIdentitiesCompletionBlock. The description of the error in the log is:
<CKError 0x1c4a51a60: "Server Rejected Request" (15/2000); server message = "Internal server error"; uuid = F67453B9-712D-4E5E-9335-929123E3C978; container ID = "iCloud.com.huntermaximillionmonk.topdraw">
Previously, this operation would work, but only for certain iCloud users. Now it's not for both of my test users.
Problem:
This was a problem in iOS 11.0
Based on my testing:
This works ok in Xcode 9.2 / iOS 11.2.1 on the device (not simulator)
After resetting the simulator works for the first time, doesn't work subsequently, however on the device it works repeatedly.
Code:
let queue = OperationQueue()
func requestPermissions(for permissions: CKApplicationPermissions,
completionHandler: #escaping (CKApplicationPermissionStatus, Error?) -> ()) {
CKContainer.default().requestApplicationPermission(permissions) { status, error in
if let error = error {
print("Error for requesting \(permissions) - \(error)")
}
let statusMessage : String
switch status {
case .granted:
statusMessage = "Granted"
case .denied:
statusMessage = "Denied"
case .couldNotComplete:
statusMessage = "Could not complete"
case .initialState:
statusMessage = "Initial state"
}
print("Permission - \(statusMessage)")
completionHandler(status, error)
}
}
private func discoverAllUsers() {
let operation = CKDiscoverAllUserIdentitiesOperation()
operation.userIdentityDiscoveredBlock = { userIdentity in
print("userIdentity = \(userIdentity)")
}
operation.discoverAllUserIdentitiesCompletionBlock = { error in
if let error = error {
print("Discover all users Error: \(error) ")
}
else {
print("Discover all users completed successfully")
}
}
queue.addOperation(operation)
}
Edit:
Apple fixed this issue day after this answer was posted, coincidence?! I don't think so :)
This is not actually the answer to the question, but a fix that helped me to cross over this error. It will require you to change your app UI interaction and add ContactsUI framework to your project, moreover your user will be responsible for selecting a contact with iCloud related email.
Good news is that the method discoverUserIdentity is still works. So, you can use it to get CKUserIdentity from manually selected contact.
func addContact(_ contact:CNContact) {
var lookUpEmails = [CKUserIdentityLookupInfo]()
for email in contact.emailAddresses {
lookUpEmails.append(CKUserIdentityLookupInfo(emailAddress: (email.value as String)))
}
let checkUserOperation = CKDiscoverUserIdentitiesOperation()
checkUserOperation.userIdentityLookupInfos = lookUpEmails
checkUserOperation.userIdentityDiscoveredBlock = { [unowned self] (identity, info) -> Void in
if identity.hasiCloudAccount {
if let recordID = identity.userRecordID {
//do something with discovered user
}
checkUserOperation.cancel()
}
}
checkUserOperation.queuePriority = Operation.QueuePriority.high
CKContainer.default().add(checkUserOperation)
}
It might sound useless, but in my case, it helped me to solve the Server Rejected Request" (15/2000) error, to fix one of the features of my app and continue to use the other feature related code with less efforts than I thought.
I hope someone will find this helpful.
Just another data point on this that might help with the overall picture. I was still seeing this error on 11.2.5 when I used my own iCloud AppleID (with hundreds of contacts) while running a Test App that called discoverAllIdentitiesWithCompletionHandler. I'd get the dreaded
CKError 0x1c0051730: "Server Rejected Request" (15/2000); server message = "Internal server error".
When I switched to run the exact same code on my daughters iOS11.2.5 device (with just a handful of contacts) the code worked fine.
Leads me to believe there is some rate limiting going on when there are a lot of contacts with iOS11.
(P.S. No errors at all running on iOS10)