Can you help me about storage limits of firebase cloud storage? - flutter

I am very confused about storage limits of cloud storage. I am new for firebase. Can you help me?
ı have a project about share documents. Users can upload projects and then others can see these documents. I use cloud storage. In graphics of usages, I understood that an app's tenure is only 5 gb area for upload(this is not for each day,totaly 5gb). ıf app exceeds this limit I pay extra money. Is this true?
ı think my app have potential of exceed this limit. Can you offer me some solutions.
Thanks...

According to Firebase prices if you are a free user you will limited to 5GB per project and you can't exceed them and download capacity of 1 GB/day - 50K operation/day.
However, if you want more storage move to Blaze plan and you will pay $0.026/GB after first 5GB and Pay as you go.

Related

How much data can be stored using Parse?

I am thinking about coding an application that allows users to create profiles and navigate to other profiles.
I notice that Google Firebase has a free limit of about 1 GB along with some other limits. Realm seems to have something similar for storage.
How much could I possibly store for free using Parse? I believe you can store online and offline using Parse. I don't think it would be possible for other profiles to access data stored locally on another profile. Is that right?
I do not know much about Parse even after trying to Google the limits for data storage.
Parse is an open-source suite and you can host Parse Server in your self-hosted servers or in a Parse Server BaaS provider, such as Back4App.
In the case of self-hosting, the limit are the ones of your server hosting provider.
In the case of Back4App, there is a 250M limit for database and 1GB limit for file storage in the free plan.

Google Cloud Storage maximum access limits

The system i am building is currently storing videos with Google Cloud Storage, my server will return the link from Google Cloud Storage which is used to play the video on mobile platforms. Is there a limit for how many user can access that link at the same time? . Thank You!
All of the known limits for Cloud Storage are listed in the documentation. It says:
There is no limit to reads of objects in a bucket, which includes reading object data, reading object metadata, and listing objects. Buckets initially support roughly 5000 object reads per second and then scale as needed.
So, no, there are effectively no limits to the number of concurrent downloads.

Google Cloud Storage quota hit - how?

When my app is trying to access files in a bucket using a SignedURL, a 429 response is received:
<Error>
<Code>InsufficientQuota</Code>
<Message>
The App Engine application does not have enough quota.
</Message>
<Details>App s~[myappname] not have enough quota</Details>
</Error>
This error continues until the end of the day, when the quota is apparently reset, then I can use storage again. It's only a small app and does not have much usage. The project that contains the storage is set up to use billing. The files are being accessed from another project, which is also set up to use billing.
I'm not aware that Google Cloud Storage has any quotas that could be hit in this fashion. The only ones I know of are the ones here: https://cloud.google.com/storage/quotas but as far as I am aware, none of them apply.
Buckets are not being created or destroyed.
Updates are not being made to buckets.
There are only a couple of IAM identities.
There are no Pub/Sub notifications.
Objects stored in the buckets are small.
Is there any way I can find out why the quota is being exceeded?
It turns out it was because of a spending limit I had set on app engine. I didn't think those spending limits applied any more, but it turns out that's for new projects. Spending limits that have already been set on existing projects are effective, and I can personally attest that they do work!
Thanks for the comments #KevinQuinzel and #gso_gabriel.

QuickBlox storage limitation

I would like to use QuickBlox service in my application. Users can send images/audios/videos to the dialog. QuickBlox supports it, but I can't find more information about limitations
What is the storage size for files?
How long files can store there?
What will happen with if storage is full?
storage is unlimited (you are subject to fair usage)
no expiration date for files
max file size is 100 mb per one file

Caching data on the iphone. Max size of stored data

I was discussing the requirements of an app and I am a little lost with a few things.
1)
I will be getting data back from a web server via JSON. The user wants the data cached for a month so that there is no unnecessary data usage. My concern is that the data base on the webserver is about 300mb in size. If the user is very active this could mean there could be a lot of data cached on the phone. Is there a limit to the amount of storage you can use? Would 50mb of cached data be realistic to store?
2)
If i was to store all this data, what would be the best way to handle it? Since i would need to be able to search and manage the data from the device. Is this a realistic request from the client, or is the iphone really not suited to this kind of operation. Would it be best to not cache the data at all and just pull it down with JSON as required.
Many Thanks,
-Code
You can use CoreData framework with SQLite for storage.
According to the accepted answer to this question, there is no specific limit to how much data you can store other than the device's flash storage size.
Is there a limit to the amount of storage you can use? Would 50mb of cached data be realistic to store?
No, there is no limit except the capacity of the iPhone's flash memory. 50 MB is not that much IMO, considering there are apps that are hundreds of megabytes large.