Support for remote reboot of Google Meet Hardware Device - google-workspace

We are looking for a solution to programmatically reboot Google Meet Hardware devices (ASUS Chromebox) through an REST API. We can press the reboot-button in the Admin UI and we have tried the https://developers.google.com/admin-sdk/directory/reference/rest/v1/customer.devices.chromeos.commands reboot command, but that seems only to work on regular ChromeOS devices, not Google Meet hardware devices.
Any known solutions for this?
Cheers
Olof

I don't believe that Google Meet Hardware have their API, and if I remember correctly the policies for regular Chrome devices and Google Meet hardware are different, and they are managed in different places in the Admin console. You can add a feature request for Google Meet hardware in here

Related

Is there an emulator for Google Assistant?

I am developing Google Actions for Google Assistant. Is there an emulator of Google Assistant for Linux available? I believe this would be easier during development, instead of having to use my phone all the time.
I know there is https://console.actions.google.com, but I am not sure if this has all capabilities built in. Should Google Actions (such as cards, suggestion clips, carousel, ...) also work here?
You should be able to do almost all of your development using the actions simulator: https://developers.google.com/actions/tools/simulator
There are a few exceptions dealing with cross device scenarios and intent invocation for Android.
The simulator is better than developing on a phone since it provides detailed logging and request/response JSON payloads.

Can we use android phones as google home device

After creating private API.AI agent, I can test it using the simulator. But is it possible to test it in Android phones ?
Not yet. But you can use the "Agent Page" under Integration in API.AI to give you a web view you can use from the phone. Easy to share too!
As given in https://docs.api.ai/docs/sdks API.AI has provided support for many platforms and using it we can access our private agent.
i.e as given in https://github.com/api-ai/api-ai-android-sdk#getting_started , I created android app by providing access_token detail of my agent and now I can pass the request via my android phone; similarly i used node.js and can make request to my API.AI agent from Linux PC
You can do this now that Google has pushed the Assistant to the Google Pixel, Nexus 6p, and Nexus 5x. No other phone currently can use the assistant.
Edit 4/17/17: Upon successfully deploying my own agent I was expecting to be able to use it on my phone after being able to test and preview it on my phone. However it was not working so I contacted their support and got the following answer:
Sorry for the inconvenience, but Actions on Google are not currently
supported on any device other than Google home. The functionality you
are referring to was the result of a bug that allowed access across
multiple devices to a subset of users, that bug was patched and that
is why you lost the functionality. Google is planning to make Actions
on Google available across multiple devices, but as per policy, we
don't comment on timelines for releases in support.

Server side support for Google TV

Does Google Server provide any server side support for Google TV devices? Does it provides any plugin or installables specific to Google? For example, Google advertisement or something like that?
Nothing specific that's targeted at the developer. We support our apps with significant server side infrastructure. (Beyond that statement I'm not going to discuss specifics)
Google App Engine is targeted at all developers and is an excellent way to provide server side support for your apps.

Custom Android Emulators

I currently have an Android app on the Android Market. One of it's main purposes involves detecting incoming calls. Unfortunately, some phone models don't seem to be detecting this correctly. The version of Android isn't the problem (other phones with 2.1 and 2.2 work fine), so I'm wondering if the phones have something unique about them.
Because the main phone I've had problems with is the Epic 4g, I was hoping to get an emulator running simulating the phone. Is it possible to do this? I don't know anyone that personally has that model of phone, so this seems like my only option to debug the issue.
Thanks!
I've found this for Motorola Phones
which has helped me.
Generally, the emulator is based on QEMU, so it can be configured deeply. But thats not very useful as it is hard to get the actual hardware specs of any specific device as long it's developing company don't like to talk and share their secrets and flaws.
This said, it would be quite easy for an phone company insider to set up an exact emulator but very hacker style to set up for ourselves, needing days of investigation on the actual phone to check out its hardware details.

Where can I find a good iPhone/GWT/AppEngine example? [closed]

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
Questions asking us to recommend or find a tool, library or favorite off-site resource are off-topic for Stack Overflow as they tend to attract opinionated answers and spam. Instead, describe the problem and what has been done so far to solve it.
Closed 9 years ago.
Improve this question
These seem like a great combination--I'd expect to see more on at least GWT/iPhone integration, but there isn't much.
I've looked through the reader example that Google made, but it doesn't seem to take advantage of many of the iPhone features.
I was wondering if anyone knew of a tutorial/resource that showed how to use things like location, orientation, stretch/squeeze and various iPhone-specific controls--as well as integration with services like Google maps.
It would be nice if it also used AppEngine, but that is pretty easy to integrate later if not.
Perhaps I'm asking for too much, but I'd even settle for a very technical blog that focused on these platforms...
We have developed a GPS App for iPhone/Android with GWT and AppEngine (m.geotako.com):
Technical Info:
Back-end using Google AppEngine cloud infrastructure
Front-end using Google Web Toolkit which can run on both iPhone
Safari and Android Chrome (also other desktop browsers)
GWT based internationalization
Integrated with Facebook Connect for wall posting
Using Google Maps API for reverse geocoding (retrieve your address
automatically when you add a new
location)
HTML5 based Geolocation for tracking your location with GPS
HTML5 based Web Database for storing local information in the browser
Features:
Discover interesting locations around you with beautiful photos
Share your journey with friends by checking-in to locations around you
Grabbing mayorship of a location when you checkin frequently
Post to Facebook wall when you checkin
Locate where your friends have been to
Add new locations with photos
A ranking showing the top travelers with the highest number of mayorships
Support English, Traditional Chinese and Simplified Chinese
You may try it here: m.geotako.com
The app can also be found in Google App Engine Applications Gallery
GWT doesn't actually support most mobile browser features (touch events, geolocation, orientation, etc.) out of the box, but the gwt-mobile-webkit project aims to add those features, specifically for the iPhone browser. They even have some demos and example code on their project home page.
Have you looked through the Apple sample code? They wrote example programs for most of the iPhone specific features.
http://developer.apple.com/iphone/