Unity Disable Safe Mode - unity3d

I need to disable Safe Mode for Unity. I'm trying to launch Unity from the terminal using Jenkins. I need it to stay open for 2-3 minutes and then terminate itself. (It is downloading some script this is the reason why unity says there are compilation errors.)
/Applications/Unity/Hub/Editor/UNITY_VERSION/Unity.app/Contents/MacOS/Unity -projectPath . -stackTraceLogType Full -buildTarget BUILD_TARGET
I'm trying to automize the build process but because of this pop-up, I'm failing. Is there any way that I can disable this pop-up? I know I can disable the pop-up from Preferences but if I do it Unity automatically enters Safe Mode. I have to launch Unity without safe mode and pop-up.

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Flutter cannot connect to emulator in VSCode. Waiting for a connection from Flutter

I can see the device list on VSCode in Windows.
And I can select any one.
And the emulator is opening.
But I can see a single message. "Waiting for a connection from Flutter.."
Application does not open.
It doesn't get any errors either. Waiting like this.
Make sure that your API level you're running your device on is the
same as what you have installed on Android Studio.
1.1 Click on the SDK Manager button around the top right corner of AS (The icon is a box with a down arrow next to it).
1.2 Choose the same API level as your device, (When I didn't do this I had a partial install and it took some time to compile), then
click apply and wait for it to install.
We're going to run the project to our avd or mobile device from the directory of ourproject.
2.1 Open up the Command Prompt (preferably as Admin), and chage the directoy to where your project is, the command should look something
like this:
cd Documents/flutterprojects/yourflutterproject.
2.2 Finally type the command flutter run.
Restart the Emulator by holding the power Button and Selecting restart and then try again.
if that failed to work, simply restart your computer.

phaser on vscode launch

I've created a simple game using Phaser on vscode.
I read that i need to run it locally in order to run it on chrome and i can't manage to do so using vscode's F5.
when im on "index.html" and pressing F5 it pops out an alert box that says "cannot find progrem to debug".
pressing F5 while im on any other file causes a error in the debugger "window is not defined"(when im on phanser.js)/"Phaser is not defined"(when im on any other file)
how can i start this program correctlly ? sorry for the basic question .
http-server works just fine. But if you want to debug the game easily. You might want to follow the steps in this post: https://divillysausages.com/2015/06/09/using-phaser-with-visual-studio-code/
It is an instruction for setting up Typescript phaser development in vscode, but the steps that teach you how to set up node server also applies to a javascript usage case. If you want to make it easy to debug(pause code executing while game running, etc.) Try to set it up in that way.
Had to install http-server from npm and run it in terminal.
tried it before, but accidently installed it not globaly.
now it works. thanks!

Every time I start debugger for Unity in Visual Studio Mac, it almost immediately stops

The debugging options are greyed out and only default is selected. I have the plugin installed. What else can I do?
I don't see a unity editor option. I can go to Attach to process and click Unity Debugger and I get a generic error.

how to pause Console window of Eclipse for Bosch XDK110

I just got the XDK110.
I run an example program using the Eclipse IDE.
I want to pause the continuous printf outputs in the Console window.
I don't have a Jlink debugger yet.
I assume the IDE comes with NO debug capability whatsoever, which is frustrating.
To pause, I click the COM button in the XDK Devices window.
To continue, click again.

How can i know an application running in debug or run mode in eclipse

I do start/stop my application more than 15 to 20 times every day. Every time i start app in debug mode only. But some times the debug(break points) would not work, then i will get confuse that is my app running in debug or run mode.
Do you have any idea to find out.
Even some times, I started my app in debug mode and it runs in debug mode for some time, suddenly works as run mode, it would not consider my break points. so, if i restart my app in debug mode only, i can do debug again.
While the application is running, open the Debug view in Eclipse. If all that you see in the tree is a path to your Java distribution under the project name then you are in run mode. If you are in debug mode then you will see the above information plus all the threads that are currently running in your application.
When you launch your application, the mode into which it runs is indicated in the "server" panel, like this :
or
Sometimes, when the debug mode doesn't work(for example it can't start), I remove all the break points, then I set them again.
Make sure what you run 1st.
Debug mode should display you code with variables in debug tab in eclipse while program is running.
Is your application a standalone application or a server hosted application which you remote debug? In both cases as soon as the debugger is connected to whatever local or remote process the signs left to your debuger icon get enabled. Those are in a row a few arrows (Step back, Step into, Step over) a green Arrow for Resume, a Suspend Icon, one for Stop and one for Disconnect.
If you open the debug View (Window->Show View->Other... type in "Debug") you should as well see if your Debugger is currently connected to any process.