Use SetIcon in leaflet tochange the Icon - leaflet

I try to use the mouseover Event to Change the Icon to another. SetIcon will make a New. But my mouseout Event is lost after the SetIcon. Then I am Not able to restore the old Icon. Any Idea? A good Plugin?
Also i try to Change the Position of the Pop-up. I disabled the paning. And now the Pop-up is opened relative to the Icon in Hidden when the Icon ist near the top Border.
Regards
Chris

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How can I implement the native macOS screenshot mouse behavior?

I'm implementing a screenshotting app that captures a portion of the screen. I'm currently:
listening for a keyboard shortcut
drawing a transparent view on top of the entire screen
having the user click and drag to select an area inside of that view
screenshotting the coordinates inside of that bounding area.
Here's an example of what it looks like (the transparent view is tinted blue):
This works, but it causes the mouse to stop focusing on whatever it was previously focusing on. In other words, if I'm hovering over a tooltip and I hit the screenshot shortcut, the tooltip vanishes before I have a chance to screenshot it.
It looks like macOS's own screenshot command does not have this problem. If I hover over a date in StackOverflow in order to see the time tooltip, I can press Cmd+Shift+4 and screenshot it pretty easily:
If I try and do the same thing with my own code, the tooltip vanishes after I render my transparent view, even if I haven't moved my mouse.
Is Apple doing something specific to maintain the focus state of the mouse that I could be doing? Alternatively, should I somehow take advantage of Apple's own screenshotting flow myself inside of this app? If it helps, I'm currently using CGWindowListCreateImage to actually take the screenshot.

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I want to have this component's size to only encapsulate the info button not the whole area. Is there a way to have a component have different sizes depending on components state.
Right now when i hover over that entire green area it changes to hover state, i want it to only activate when the "i" is hovered
If you choose the component state and go to the left menu you can hide layer you dont want
I know this is an old post but hopefully this helps someone. This same problem was driving me insane! But there is a simple solution:
Rather than using the default "Hover State" in the component create a "New State" which will function as your hover state and name it whatever you like and design the default and new states. Then, go to the Prototype tab, select the icon you want to trigger the hover animation, then add a new Interaction on the right panel. Set the Trigger to Hover, and the Destination to your new state. Works perfectly, and now you will only trigger the hover animation when hover over your icon rather than the entire component area.

My button Not responding on Hover or Click in Unity 2D UI

Ok as you read title you will know problem. The problem is very old and much people tell fixes. But nothing works for me. So please help another time. I have EventSystem in hierchy. See picture
Let me show you my canvas picture of inspector
As you can see I have other Canvas so let me see you picture of that name "Shop Canvas"
My EventSystem in inspector
Panel of buttons in Inspector
And finally button in inspector(These 2 images for buttons because button in inspector is some long).
If you need more Info right below and I will edit the post. Thanks for your help
I had a similar issue of not being able to engage with a button. The reason being there was another UI component with ray cast enabled that did not allow inputs to reach the button.
For your case, I think it's the "The things...". Try disabling that and see if you can engage with the button again.
I had a similar issue, where I couldn't see button interactions in a scroll view. I eventually created a click event (which worked) to find the source of my problem. While it wasn't a Raycast problem, someone else might find this handy (or I will see it in the future!)
Mine (an issue I've accidentally 🤦‍♂️ created in the past) was that I set the color of the attached Image component to black and couldn't see the interaction states in the Button. So to restate, leave Image.Color white/opaque but change button states if you want dark menus.

How to have fusioncharts time marker mouse click event keep tooltip open

I'd like to be able to trigger a mouse click event on this: https://www.fusioncharts.com/dev/fusiontime/fusiontime-component/time-marker so that the tooltip does not close.
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As of now FusionCharts do not have support for triggering timeMarkerClick or timeMarkerRollover event to keep the tool-tip of the time marker open without any actual timeMarkerClick or timeMarkerRollover action over it.
Hope this would help.

How to use Focus on GWT?

I have strange problem..
I want to do this:
I have a focuspanel. In default I want to give him focus:
this.setFocus(true);
I have function onBlur which is able to save all information from focuspanel. But the focus panel doesn's have focus... I must click on him, and in other place to start function onBlur..
Second problem is a... When I have focus and I click on other widget in my focus panel I lose focus.. (Which I have from click on this panel.) It is not expect.
Only way to save information is to fill it in the focus panel, click on the blank space in focus panel and in other place out focus panel.. I don't know how to fix it..
Please, help!
A FlowPanel is a div and can't have focus by default, you need to set the tabindex: https://stackoverflow.com/a/3656524/66416