Streambuilder, ChangeNotifier and Consumer cannot figure out how to use correctly. Flutter
I've tried and tried and tried, I've searched a lot but I cannot figure this out:
I'm using a Streambuilder this should update a ChangeNotifier that should trigger rebuild in my Consumer widget. Supposedly...
but even if I call the provider with the (listen: false) option I've got this error
The following assertion was thrown while dispatching notifications for
HealthCheckDataNotifier: setState() or markNeedsBuild() called during
build. the widget which was currently being built when the offending call was made was:
StreamBuilder<List>
Important: I cannot create the stream sooner because I need to collect other informations before reading firebase, see (userMember: userMember)
Widget build(BuildContext context) {
return MultiProvider(
providers: [
/// I have other provider...
ChangeNotifierProvider<HealthCheckDataNotifier>(create: (context) => HealthCheckDataNotifier())
],
child: MaterialApp(...
then my Change notifier look like this
class HealthCheckDataNotifier extends ChangeNotifier {
HealthCheckData healthCheckData = HealthCheckData(
nonCrewMember: false,
dateTime: DateTime.now(),
cleared: false,
);
void upDate(HealthCheckData _healthCheckData) {
healthCheckData = _healthCheckData;
notifyListeners();
}
}
then the Streambuilder
return StreamBuilder<List<HealthCheckData>>(
stream: HeathCheckService(userMember: userMember).healthCheckData,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.active) {
if (snapshot.hasData) {
if (snapshot.data!.isNotEmpty) {
healthCheckData = snapshot.data?.first;
}
if (healthCheckData != null) {
timeDifference = healthCheckData!.dateTime.difference(DateTime.now()).inHours;
_cleared = healthCheckData!.cleared;
if (timeDifference < -12) {
healthCheckData!.cleared = false;
_cleared = false;
}
///The problem is here but don't know where to put this or how should be done
Provider.of<HealthCheckDataNotifier>(context, listen: false).upDate(healthCheckData!);
}
}
return Builder(builder: (context) {
return Provider<HealthCheckData?>.value(
value: healthCheckData,
builder: (BuildContext context, _) {
return const HealthButton();
},
);
});
} else {
return const Text('checking health'); //Scaffold(body: Loading(message: 'checking...'));
}
});
and finally the Consumer (note: the consumer is on another Route)
return Consumer<HealthCheckDataNotifier>(
builder: (context, hN, _) {
if (hN.healthCheckData.cleared) {
_cleared = true;
return Container(
color: _cleared ? Colors.green : Colors.amber[900],
Hope is enough clear,
Thank you so very much for your time!
it is not possible to setState(or anything that trigger rerender) in the builder callback
just like you don't setState in React render
const A =()=>{
const [state, setState] = useState([])
return (
<div>
{setState([])}
<p>will not work</p>
</div>
)
}
it will not work for obvious reason, render --> setState --> render --> setState --> (infinite loop)
so the solution is similar to how we do it in React, move them to useEffect
(example using firebase onAuthChange)
class _MyAppState extends Stateful<MyApp> {
StreamSubscription<User?>? _userStream;
var _waiting = true;
User? _user;
#override
void initState() {
super.initState();
_userStream = FirebaseAuth.instance.authStateChanges().listen((user) async {
setState(() {
_waiting = false;
_user = user;
});
}, onError: (error) {
setState(() {
_waiting = false;
});
});
}
#override
void dispose() {
super.dispose();
_userStream?.cancel();
}
#override
Widget build(context) {
return Container()
}
}
Related
I have a ListView.builder widget wrapped inside a RefreshIndicator and then a FutureBuilder. Refreshing does not update my list, I have to close the app and open it again but the refresh code does the same as my FutureBuilder.
Please see my code below, when I read it I expect the widget tree to definitely update.
#override
void initState() {
super.initState();
taskListFuture= TaskService().getTasks();
}
#override
Widget build(BuildContext context) {
return Consumer<TaskData>(builder: (context, taskData, child) {
return FutureBuilder(
future: taskListFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
taskData.tasks = (snapshot.data as ApiResponseModel).responseBody;
return RefreshIndicator(
onRefresh: () async {
var responseModel = await TaskService().getTasks();
setState(() {
taskData.tasks = responseModel.responseBody;
});
},
child: ListView.builder(
...
...
Let me know if more code is required, thanks in advance!
Points
I am using a StatefulWidget
Task data is a class that extends ChangeNotifier
When I debug the refresh I can see the new data in the list, but the UI does not update
getTasks()
Future<ApiResponseModel> getTasks() async {
try {
var _sharedPreferences = await SharedPreferences.getInstance();
var userId = _sharedPreferences.getString(PreferencesModel.userId);
var response = await http.get(
Uri.parse("$apiBaseUrl/$_controllerRoute?userId=$userId"),
headers: await authorizeHttpRequest(),
);
var jsonTaskDtos = jsonDecode(response.body);
var taskDtos= List<TaskDto>.from(
jsonTaskDtos.map((jsonTaskDto) => TaskDto.fromJson(jsonTaskDto)));
return ApiResponseModel(
responseBody: taskDtos,
isSuccessStatusCode: isSuccessStatusCode(response.statusCode));
} catch (e) {
return null;
}
}
The issue here seems to be that you are updating a property that is not part of your StatefulWidget state.
setState(() {
taskData.tasks = responseModel.responseBody;
});
That sets a property part of TaskData.
My suggestion is to only use the Consumer and refactor TaskService so it controls a list of TaskData or similar. Something like:
Provider
class TaskService extends ChangeNotifier {
List<TaskData> _data;
load() async {
this.data = await _fetchData();
}
List<TaskData> get data => _data;
set data(List<TaskData> data) {
_data = data;
notifyListeners();
}
}
Widget
class MyTaskList extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Consumer<TaskService>(builder: (context, service, child) {
return RefreshIndicator(
onRefresh: () {
service.getTasks();
},
child: ListView.builder(
itemCount: service.data.length,
itemBuilder: (BuildContext context, int index) {
return MyTaskItem(data:service.data[index]);
},
),
);
});
}
}
and make sure to call notifyListeners() in the service.getTasks() method to make the Consumer rebuild
I think (someone will correct me if I'm wrong) the problem is that you are using the FutureBuilder, once it's built, you need to refresh to whole widget for the FutureBuilder to listen to changes. I can suggest a StreamBuilder that listens to any changes provided from the data model/api/any kind of stream of data. Or better yet, you can use some sort of state management like Provider and use Consumer from the Provider package that notifies the widget of any changes that may occurred.
Say, I have 2 widgets, A and B, where B is nested inside A. Both widgets are wrapped using Consumer. However, only widget A is able to get latest values from the provider, whereas widget B remains as the initial state.
class WidgetA extends StatelessWidget {
Widget build(BuildContext context) {
final FooProvider fooProvider = Provider.of<FooProvider>(context, listen: false);
fooProvider.fetchData();
return Consumer<FooProvider>(
builder: (context, value, child) {
print(value.modelList[0].name); //able to get latest value whenever changes are made to FooProvider.
return GestureDetector(
onTap: () async {
foodProvider.fetchData();
return showDialog(
context: context,
builder: (BuildContext context) {
return WidgetB(); //NOTICE I'm calling WidgetB here
}
)
},
child: WidgetB(); //NOTICE I'm calling WidgetB here
);
}
)
}
}
class WidgetB extends StatelessWidget {
Widget build(BuildContext context) {
return Consumer<FooProvider>(
builder: (context, value, child) {
print(value.modelList[0].name); //unable to get latest in showDialog
return Container();
}
)
}
}
EDIT The code for ChangeNotifier:
It's just a regular Provider doing its work.
List<FooModel> modelList = [];
bool isWithinTimeFrame = false;
Future<void> fetchData(email, token, url) async {
await Service(
email,
token,
).fetchCutOff(url).then((response) {
if (response.statusCode == 200) {
var jsonResponse = json.decode(response.body.toString());
bool isSuccess = jsonResponse["success"];
if (isSuccess) {
dynamic formattedResponse = jsonResponse["data"];
List<FooModel> modelList = formattedResponse
.map<FooModel>((json) => FooModel.fromJson(json))
.toList();
setModelList(modelList);
setIsWithinTimeFrame(computeTime(modelList));
} else {}
} else {}
});
}
void setModelList(value) {
modelList = value;
notifyListeners();
}
void setIsWithinTimeFrame(value) {
isWithinTimeFrame = value;
notifyListeners();
}
I am new in state Management in flutter with provider package .
How many different cause for generate these types of exception and How can I fix it,
this exception was generate when getFollowing() method was called in didChangeDependencies.
Follows.dart
class Follows with ChangeNotifier{
List<Follow> _following =[];
String userid;
String token;
List<Follow> get followingUser{
return [..._following];
}
void updates(String token,String userid){
this.userid = userid;
this.token = token;
}
Future<void> getFollowing(String id) async {
final response = await http.get("${Domain.ADDRESS}/user/following/$id",headers: {"auth-token" : this.token});
final data =json.decode(response.body)["following"] as List;
List<Follow> followingData =[];
data.forEach((user){
followingData.add(Follow(
id: user["_id"],
username: user["username"],
fullname: user["fullname"],
imageUrl: user["imageUrl"],
followerCount : (user["followers"] as List).length
));
});
_following = [...followingData];
notifyListeners();
}
.........
}
Main.dart
return MultiProvider(
providers: [
ChangeNotifierProvider(
create: (ctx) => Auth(),
),
ChangeNotifierProxyProvider<Auth , Follows>(
create: (ctx)=>Follows(),
update : (context, auth, previous) => Follows()..updates(auth.token, auth.userId)
),
]
child : .......
);
FollowList.dart
class FollowList extends StatefulWidget {
static const followRoutes = "/follow-list";
final String id;
FollowList({this.id});
#override
_FollowListState createState() => _FollowListState();
}
class _FollowListState extends State<FollowList> {
bool isLoading = false;
#override
void didChangeDependencies() {
setState(() {
isLoading = true;
});
Provider.of<Follows>(context,listen: false).getFollowing(widget.id).then((_){
setState(() {
isLoading = false;
});
});
super.didChangeDependencies();
}
#override
Widget build(BuildContext context) {
List<Follow> following = Provider.of<Follows>(context,listen: false).followingUser;
return Scaffold(
appBar: AppBar(title: Text("following),),
body: isLoading ? Center(child: CircularProgressIndicator(strokeWidth: 1,))
: ListView.builder(
itemBuilder: (context, index) => UserCard(
id: following[index].id,
fullname :following[index].fullname,
username :following[index].username,
followerCount : following[index].followerCount,
imageUrl: following[index].imageUrl,
followPressed: true,
),
itemCount: following.length,
),
);
}
}
Please specify where dispose method was called for
Unhandled Exception: A Follows was used after being disposed.
E/flutter ( 8465): Once you have called dispose() on a Follows, it can no longer be used.
ChangeNotifierProxyProvider<Auth , Follows>(
create: (ctx) => Follows(),
//update : (context, auth, previous) => Follows()..updates(auth.token, auth.userId)
// You're creating a new Follow object and disposing the old one
update: (context, auth, previous) => previous..updates(auth.token, auth.userId)
),
Instead of creating a new Follows object try to update the previous one, the listen: false will keep the reference of the old object if the ChangeNotifier updates to the new value
Same problem with me.
I Bring "Future.delayed" to apply this resolved below,
Future.delayed
[/] Your MultiProvider Correct.
#override
void didChangeDependencies() {
setState(() {
isLoading = true;
});
Future.delayed(Duration(milliseconds: 300)).then((_) async {
await Provider.of<Follows>(context, listen: false)
.getFollowing(widget.id)
.then((_) {
setState(() {
isLoading = false;
});
});
});
super.didChangeDependencies();
}
Work for me.
I am building a flutter app and I get some data from a future, I also got the same data with a changenotifier. Well the logic is that while some object doesn't have data because its waiting on the future then display a spinning circle. I have already done this in the app and I have a widget called Loading() when the object has not received data. The problem I have run into is that I get the data, but it doesn't display anything.
the data displays correctly until I perform a hot refresh of the app. a capital R instead of a lowercase r. The difference is that it starts the app and deletes all aggregated data.
when this happens it seems that the data fills the object but I hypothesize that it is becoming not null meaning [] which is empty but not null and is displaying the data "too quickly" this in turn displays nothing for this widget until I restart "r" which shows me the above screenshot.
here is the offending code.
import 'package:disc_t/Screens/LoggedIn/Classes/classTile.dart';
import 'package:disc_t/Screens/LoggedIn/Classes/classpage.dart';
import 'package:disc_t/Screens/LoggedIn/Classes/classpageroute.dart';
import 'package:disc_t/Services/database.dart';
import 'package:disc_t/models/user.dart';
import 'package:disc_t/shared/loading.dart';
import 'package:flutter/material.dart';
import 'package:morpheus/page_routes/morpheus_page_route.dart';
import 'package:provider/provider.dart';
class ClassList extends StatefulWidget {
#override
_ClassListState createState() => _ClassListState();
}
class _ClassListState extends State<ClassList> {
#override
void initState() {
ClassDataNotifier classdatanotif =
Provider.of<ClassDataNotifier>(context, listen: false);
// final user = Provider.of<User>(context);
// getTheClasses(classdatanotif);
// List<ClassData> d = classes;
}
#override
Widget build(BuildContext context) {
ClassDataNotifier classdatanotif = Provider.of<ClassDataNotifier>(context);
List<ClassData> cData = Provider.of<List<ClassData>>(context);
bool rebd = false;
Widget checker(bool r) {
if (cData == null) {
return Loading();
} else {
if (rebd == false) {
setState(() {
rebd = true;
});
rebd = true;
return checker(rebd);
// return Text("Still Loading");
} else {
return PageView.builder(
scrollDirection: Axis.horizontal,
itemCount: cData.length,
// controller: PageController(viewportFraction: 0.8),
itemBuilder: (context, index) {
return Hero(
tag: cData[index],
child: GestureDetector(
onTap: () {
// Navigator.of(context).push(ClassPageRoute(cData[index]));
Navigator.push(
context,
MorpheusPageRoute(
builder: (context) =>
ClassPage(data: cData[index]),
transitionToChild: true));
},
child: ClassTile(
classname: cData[index].classname,
description: cData[index].classdescription,
classcode: cData[index].documentID,
),
),
);
});
}
}
}
return checker(rebd);
}
}
here is how the provider is implemented
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
// final DatabaseService ds = DatabaseService();
#override
Widget build(BuildContext context) {
return MultiProvider(
providers: [
StreamProvider<User>.value(
value: AuthService().user,
// child: MaterialApp(
// home: Wrapper(),
// ),
),
ChangeNotifierProvider<ClassDataNotifier>(
create: (context) => ClassDataNotifier(),
),
FutureProvider(
create: (context) => DatabaseService().fetchClassdata,
)
],
child: MaterialApp(home: Wrapper()),
);
}
}
and here is the function that is ran to get the data
Future<List<ClassData>> get fetchClassdata async {
QuerySnapshot snapshot = await classesCollection.getDocuments();
List<ClassData> _classList = List<ClassData>();
snapshot.documents.forEach((element) async {
QuerySnapshot pre = await Firestore.instance
.collection("Classes")
.document(element.documentID)
.collection("Pre")
.getDocuments();
List<Preq> _preList = List<Preq>();
pre.documents.forEach((preClass) {
Preq preqData = Preq.fromMap(preClass.data);
if (preClass.data != null) {
_preList.add(preqData);
}
});
ClassData data =
ClassData.fromMap(element.data, element.documentID, _preList);
if (data != null) {
_classList.add(data);
}
});
return _classList;
}
I think the logic of your provider is fine, the problem lies in the line
snapshot.documents.forEach((element) async {
...
}
The forEach is not a Future (what is inside it's a future because the async, but the method itself not) so the code runs the first time, it reaches the forEach which does its own future on each value and propagate to the next line of code, the return, but the list is empty because the forEach isn't done yet.
There is a special Future.forEach for this case so you can wait for the value method before running the next line
Future<List<ClassData>> get fetchClassdata async {
QuerySnapshot snapshot = await classesCollection.getDocuments();
List<ClassData> _classList = List<ClassData>();
await Future.forEach(snapshot.documents, (element) async {
QuerySnapshot pre = await Firestore.instance
.collection("Classes")
.document(element.documentID)
.collection("Pre")
.getDocuments();
List<Preq> _preList = List<Preq>();
pre.documents.forEach((preClass) {
Preq preqData = Preq.fromMap(preClass.data);
if (preClass.data != null) {
_preList.add(preqData);
}
});
ClassData data =
ClassData.fromMap(element.data, element.documentID, _preList);
if (data != null) {
_classList.add(data);
}
});
return _classList;
}
Here is a similar problem with provider with a forEach. Maybe it can help you understand a bit better
I have an API that returns content and I put this content in a GridView.builder to allow pagination.
I have architected the page in such a way that I have a FutureBuilder on a stateless widget and when the snapshot is done I then pass the snapshot data to a stateful widget to build the grid.
It is all working fine, however I want now to implement a functionality that allows me to reload the widget by placing a reload icon when snapshot has error and on click reloading widget. How can I accomplish this?
The following is my FutureBuilder on my Stateless widget:
return new FutureBuilder<List<Things>>(
future: apiCall(),
builder: (context, snapshot) {
if (snapshots.hasError)
return //Reload Icon
switch (snapshots.connectionState) {
case ConnectionState.waiting:
return Center(child: CircularProgressIndicator());
case ConnectionState.done:
return StatefulWidhet(things: snapshot.data);
default:
}
});
}
You'll need to lift the state up. The whole loading concept is abstracted by the FutureBuilder, but because you don't want to do one-time-loading, that's not the right abstraction layer for you. That means, you'll need to implement the "waiting for the future to complete and then build stuff" yourself in order to be able to trigger the loading repeatedly.
For example, you could put everything in a StatefulWidget and have isLoading, data and error properties and set these correctly.
Because this is probably a recurring task, you could even create a widget to handle that for you:
import 'package:flutter/material.dart';
class Reloader<T> extends StatefulWidget {
final Future<T> Function() loader;
final Widget Function(BuildContext context, T data) dataBuilder;
final Widget Function(BuildContext context, dynamic error) errorBuilder;
const Reloader({
Key key,
this.loader,
this.dataBuilder,
this.errorBuilder,
}) : super(key: key);
#override
State<StatefulWidget> createState() => ReloaderState<T>();
static of(BuildContext context) =>
context.ancestorStateOfType(TypeMatcher<ReloaderState>());
}
class ReloaderState<T> extends State<Reloader<T>> {
bool isLoading = false;
T data;
dynamic error;
#override
void initState() {
super.initState();
reload();
}
Future<void> reload() async {
setState(() {
isLoading = true;
data = null;
error = null;
});
try {
data = await widget.loader();
} catch (error) {
this.error = error;
} finally {
setState(() => isLoading = false);
}
}
#override
Widget build(BuildContext context) {
if (isLoading) {
return Center(child: CircularProgressIndicator());
}
return (data != null)
? widget.dataBuilder(context, data)
: widget.errorBuilder(context, error);
}
}
Then, you can just do
Reloader(
loader: apiCall,
dataBuilder: (context, data) {
return DataWidget(things: data);
},
errorBuilder: (context, error) {
return ...
RaisedButton(
onPressed: () => Reloader.of(context).reload(),
child: Text(reload),
),
...;
},
)
Also, I wrote a package for that case which has some more features built-in and uses a controller-based architecture instead of searching the state through Reload.of(context): flutter_cached
With it, you could just do the following:
In a state, create a CacheController (although you don't need to cache things):
var controller = CacheController(
fetcher: apiCall,
saveToCache: () {},
loadFromCache: () {
throw 'There is no cache!';
},
),
Then, you could use that controller to build a CachedBuilder in the build method:
CachedBuilder(
controller: controller,
errorScreenBuilder: (context, error) => ...,
builder: (context, items) => ...,
...
),
When the reload button is pressed, you can simply call controller.fetch(). And you'll also get some cool things like pull-to-refresh on top.