Kauffman NK Model for Modeling Human Performance - simulation

I have been looking at the NK model developed by Kauffman and am considering a possible idea for an interesting project.
I had been considering using the NK model for the study of human performance in relation to vital signs, such as heart rate, blood pressure, and temperature. Considering that vital signs are often interdependent, I considered the NK model to be an appropriate tool to capture this.
I know that NK models are often used to capture the evolution of something (decision, genes, etc.) in a complex landscape. However, it could be interesting to explore how such a model can be used in other fields.
I would love to hear your thoughts on this.

Related

Does image augmentation helps?

I am trying to build cnn model (keras) that can classify image based on users emotions. I am having issues with data. I have really small data for training. Will augmenting data help? Does it improve accuracy? In which case one should choose to augment data and should avoid?
Will augmenting data help? Does it improve accuracy?
That's hard to say in advance. But almost certainly, when you already have a model which is better than random. And when you choose the right augmentation method.
See my masters thesis Analysis and Optimization of Convolutional Neural Network Architectures, page 80 for many different augmentation methods.
In which case one should choose to augment data and should avoid?
When you don't have enough data -> augment
Avoid augmentations where you can't tell the emotion after the augmentation. So in case of character recognition, rotation is a bad idea (e.g. due to 6 vs 9 or u vs n or \rightarrow vs \nearrow)
Yes, data augmentation really helps, and sometimes it's really necessary. (But take a look at Martin Thoma's answer, there are more details there and some important "take-cares").
You should use it when:
You have too little data
You notice your model is overfitting too easily (may be a model too powerful too)
Overfitting is something that happens when your model is capable of memorizing the data. Then it gets splendid accuracy for training data, but terrible accuracy for test data.
Increasing the size of training data will make it more difficult for your model to memorize. Small changes here and there will make your model stop paying attention to details that don't mean anything (but are capable of creating distinctions between images) and start paying attention to details that indeed cause the desired effect.

Output of Artificial Neural Network in Othello

I'm implementing Othello using Artificial neural network. When I read document (here, page 19), I don't understand some points.
They calculate the output:
image
I dont know if they calculate that, how this my AI know what the legal moves in game to choose the best legal move. That ouput is only a float number (I think so) and how I can use it?
The good news
It's super simple: the Neural-Network (NN) is a Value-Network (instead of a Policy-Network). This Value-Network takes a board-state as input and calculates some score describing how good the position is. It's the basic building-block of all Minimax-based Game-AIs, often called the evaluation function. (A Policy-Network output would give a probability-distribution over all possible moves)
So the NN gives you this score. You can then combine this score with some algorithm of your choice. Minimax (nearly all Chess-AIs) and MCTS (AlphaGo) are the most common.
Basic idea of Minimax: play a move, opponent plays a move, (repeat), evaluate with your NN -> do this for all possible combinations and propagate with Minimax. Only a few ply's (half-moves) will be possible with this NN, but it will be very powerful for Othello and it's easy to implement.
Basic idea of MCTS: play random move, play random move, (repeat), until game ends -> build-winner statistic. Now compare the average scores of all possible "first" moves. Pick the best. (Harder to incorporate NN as a heuristic.)
The calculation you mentioned is just the classic rule in Neural Networks to define the activation together with a dense-layer.
The bad news
I didn't read the paper, but the hard thing is to train and prepare your NN. You need to provide some data. Maybe it will be supervised (if you have historical games; easier), maybe unsupervised (Q-learning and co.). This will be very hard to do without experience.
I think I know all the theory needed, but I still failed to do this with some other (stochastic) games, because there are many many issues with autocorrelation and co, there is also a lot of hyperparameter-tuning needed.
Conclusion
This project is kind of complicated and there are many many pitfalls. Please be sure you understand the algorithms you want to try. It looks like you are kind of missing the basics. Game-theory (Minimax), AI/Learning-Theory (MCTS, Markov-Decision-Processes, Q-Learning...), NN (basic internals of a NN).

Evaluation of user-based collaborative filtering K-Nearest Neighbor Algorithm

I was trying to find evaluation mechanisms of collaborative K-Nearest neighbor algorithm, but i am confused how can I evaluate this algorithm. How can I be sure that the recommendation done by this algorithm is correct or good. Actually I have also developed an algorithm that i want to compare with it. but i am not sure how can i compare and evaluate both of them. The data set used by me is of movie lens.
your people help on evaluating this recomender system will be highly appreciated.
Evaluating recommender systems is a large concern of its research and industry communities. Look at "Evaluating collaborative filtering recommender systems", a Herlocker et al paper. The people who publish MovieLens data (the GroupLens research lab at the University of Minnesota) also publish many papers on recsys topics, and the PDFs are often free at http://grouplens.org/publications/.
Check out https://scholar.google.com/scholar?hl=en&q=evaluating+recommender+systems.
In short, you should use a method that hides some data. You will train your model on a portion of the data (called "training data") and test on the remainder of the data that your model has never seen before. There's a formal way to do this called cross-validation, but the general concept of visible training data versus hidden test data is the most important.
I also recommend https://www.coursera.org/learn/recommender-systems, a Coursera course on recommender systems taught by GroupLens folks. In that course you'll learn to use LensKit, a recommender systems framework in Java that includes a large evaluation suite. Even if you don't take the course, LensKit may be just what you want.

Which predictive modelling technique will be most helpful?

I have a training dataset which gives me the ranking of various cricket players(2008) on the basis of their performance in the past years(2005-2007).
I've to develop a model using this data and then apply it on another dataset to predict the ranking of players(2012) using the data already given to me(2009-2011).
Which predictive modelling will be best for this? What are the pros and cons of using the different forms of regression or neural networks?
The type of model to use depends on different factors:
Amount of data: if you have very little data, you better opt for a simple prediction model like linear regression. If you use a prediction model which is too powerful you run into the risk of over-fitting your model with the effect that it generalizes bad on new data. Now you might ask, what is little data? That depends on the number of input dimensions and on the underlying distributions of your data.
Your experience with the model. Neural networks can be quite tricky to handle if you have little experience with them. There are quite a few parameters to be optimized, like the network layer structure, the number of iterations, the learning rate, the momentum term, just to mention a few. Linear prediction is a lot easier to handle with respect to this "meta-optimization"
A pragmatic approach for you, if you still cannot opt for one of the methods, would be to evaluate a couple of different prediction methods. You take some of your data where you already have target values (the 2008 data), split it into training and test data (take some 10% as test data, e.g.), train and test using cross-validation and compute the error rate by comparing the predicted values with the target values you already have.
One great book, which is also on the web, is Pattern recognition and machine learning by C. Bishop. It has a great introductory section on prediction models.
Which predictive modelling will be best for this? 2. What are the pros
and cons of using the different forms of regression or neural
networks?
"What is best" depends on the resources you have. Full Bayesian Networks (or k-Dependency Bayesian Networks) with information theoretically learned graphs, are the ultimate 'assumptionless' models, and often perform extremely well. Sophisticated Neural Networks can perform impressively well too. The problem with such models is that they can be very computationally expensive, so models that employ methods of approximation may be more appropriate. There are mathematical similarities connecting regression, neural networks and bayesian networks.
Regression is actually a simple form of Neural Networks with some additional assumptions about the data. Neural Networks can be constructed to make less assumptions about the data, but as Thomas789 points out at the cost of being considerably more difficult to understand (sometimes monumentally difficult to debug).
As a rule of thumb - the more assumptions and approximations in a model the easier it is to A: understand and B: find the computational power necessary, but potentially at the cost of performance or "overfitting" (this is when a model suits the training data well, but doesn't extrapolate to the general case).
Free online books:
http://www.inference.phy.cam.ac.uk/mackay/itila/
http://ciml.info/dl/v0_8/ciml-v0_8-all.pdf

Why do we use neural networks in computers?

Why do we use neural networks? It's biologic. Aren't there any more solutions that're more "suitable" for computers?
In other words: Why do we use the human brain as a model for inspiration for artifical intelligence?
Neural networks aren't really very biological. They resemble, at a very general level, the architecture of neurons, but it's a great exaggeration to say that they work "just like the brain" (an exaggeration that's encouraged by some neural-net advocates, alas).
Neural nets are mostly used for fuzzy, difficult problems that don't yield to traditional algorithmic approaches. IOWs, there are more "suitable" solutions for computers, but sometimes those solutions don't work, and in those cases one approach is a neural network.
Why do we use neural networks?
Because they're simple to construct, and often appear to be a good approach to certain classes of problems, such as pattern recognition.
Aren't there any more solutions that're more "suitable" for computers?
Yes, implementations that more closely match a computer's architecture can be more suitable for the computer, but then can be less suitable for an effective solution.
Why do we use the human brain as a model for inspiration for artifical intelligence?
Because our brain is the superior example we have of something intelligent.
Neural Networks are still used for two reasons.
They are easy to understand for people who don't want to delve into the math of a more complicated algorithm.
They have a really good name. I mean when you role into a CEO's office to sell him your model which would you rather say, Neural Network or Support Vector Machine. When he asks how it works you can just say "just like the neurons in your brain", which is something most people understand. If you try and explain a support vector machine Mr. CEO is going to be lost (Not because he is dumb but because SVMs are harder to understand).
Sometimes they are still useful however I think that the training time is often just too long.
I don't understand the question. Neural nets are suitable for certain functions, and not others. The same is true for various other sorts of classes of algorithms, regardless of what they might have been inspired by.
If we have a good many inputs to something, and we want some outputs, and we have a set of example inputs with known desired outputs, and we don't want to calculate a function ourselves, neural nets are excellent. We feed in the example inputs, compare the output to the example outputs, and adjust the inner workings of the NN in an automatic fashion, to make the NN output closer to the desired output.
This sort of function derivation is very useful in various forms of pattern recognition and general classification. It isn't a panacea, of course. It has no explanatory power (in that you can't look at the innards to see why it classifies something in a particular way), it doesn't offer guarantees of correctness within certain limits, validating how well it works is difficult, and gathering enough examples for training and validation can be expensive or even impossible. The trick is to know when to use a NN and what sort to use.
There are, of course, people who oversell the things as some sort of super solution or even an explanation of human thought, and you might be reacting to them.
Neural network are only "inspired" by the neural structure of our brain, but they are not even close to the complexity of the behaviour of a real neuron (to date there is no neuron model that captures the complexity of a SINGLE neuron, don't even think about a neuronal population...)
Although "neural", machine "learning" and other "pseudo-bio" (like "genetic algorithms") terms are very "cool", that does not mean that they are actually based on real biological processes.
Just that they may very approximatively remind of a biological situation.
NB: of course this does not make them useless! They're very very important in many fields!
Neural networks have been around for a while, and originally were developed to model as close an understanding as we had at the time to the way neurons work in the brain. They represent a network of neurons, hence "neural network." Since computers and brains are very different hardware-wise, implementing anything like a brain with a computer is going to be rather clunky. However, as others have stated so far, neural networks can be useful for some things that are vague such as pattern recognition, facial recognition, and other similar uses. They are also still useful as a basic model of how neurons connect and are often used in Cognitive Science and other fields of artificial intelligence to try to understand how small parts of the complex human brain might make simple decisions. Unfortunately, once a neural network "learns" something, it is very difficult to understand how it actually makes its decisions.
There are, of course, many misuses of neural networks and in most non-research applications, other algorithms have been developed that are much more accurate. If a piece of business software proudly proclaims it uses a neural network, chances are it probably doesn't need it, and might be using it to inefficiently perform a task that could be performed in a much easier way. Unless the software is actually "learning" on the fly, which is very rare, neural networks are pretty much useless. And even when the software is "learning", sometimes neural networks aren't the best way to go.
While I admit, I tinker with Neural Networks because of my hopes in creating high level AI, however, you can look at a Neural Network as being more than just just an artificial representation of a human brain, but as a Mathematical construct.
For example Let's say you have a function y = f(x) or more abstractly y = f(x1, x2, ..., xn-1, xn), Neural networks themselves act as functions, or even a set of functions, taking in a large input and producing some output [y1, y2, ..., yn-1, yn] = f(x1, x2, ..., xn-1, xn)
Furthermore, they are not static, but instead can continue adapting and learning and eventually extrapolate(predict) interesting things. Their abstractness can even result in them coming up with unique solutions to problems that haven't haven't been thought up yet. For example the TDGammon program learned to play backgammon and beat the world champion. The world champion stated that the program play a unique end game that he had never seen. (that's pretty awesome if you ask me considering the complexity of NNs)
And then when you look at recurrent neural networks (i.e. can have internal feedback loops, or pipe their output back into their input, while consuming new input) they can solve even more interesting problems, and map even more complex functions.
In a nutshell Neural Networks are like a very very abstract high dimensional function and capable of mapping/learning very interesting things that would be otherwise impossible to program programmatically. For example, the energy needed to calculate the total net Forces of Gravity on a large number of objects is intense (you have to calculate it for each object, and against each object), but once a neural network learns how to map it they can do these complex calculations that would run in exponential or combinatoric? time in polynomial time. Just look at how fast your brain processes physics data, spatial data/ images / sound when you dream. That's the potential computation power of Neural Networks. And to also mention the way they store data is very clever as well (in synaptics patterns, i.e. memories)
Artificial intelligence is a branch of computer science devoted to making computers more 'biologic.' This is useful when you want a computer to do human(biologic) things like play chess, or imitate casual conversation.
Human brains are much more efficient and powerful in some ways than the most powerful computers, so it makes sense to try to imitate a biological way of processing information.
Most neural networks I'm aware of are nothing more than flexible interpolators. Backpropagating of errors is easy and fast, here are some possible uses :
Classification of data
Some games (modern backgammon AIs beat the best players in the world, the evaluation function is a neural net)
Pattern recognition (OCR ?)
There is nothing particularly related to human intelligence. There are other uses of neural nets, I have seen an implementation of associative memory which allowed for degradation without (much) data loss, pretty much like the brain which sees some neurons die with time.