Flutter & Woocommerce rest api for order notes - flutter

Hello I have been having hard time solving the following problem I would like to show only order notes from woocommmerce with the value "customer_note": true , see the Json request downward
{
"id": 281,
"author": "system",
"date_created": "2017-03-21T16:46:41",
"date_created_gmt": "2017-03-21T19:46:41",
"note": "Order ok!!!",
"customer_note": false,
}
This is how the data from order notes is held in my flutter code.
#override
Future<List<OrderNote>> getOrderNote(
{String? userId, String? orderId}) async {
try {
var response = await wcApi
.getAsync('orders/$orderId/notes?customer=$userId&per_page=20');
var list = <OrderNote>[];
if (response is Map && isNotBlank(response['message'])) {
throw Exception(response['message']);
} else {
for (var item in response) {
// if (item.type == 'customer') {
/// it is possible to update to `any` note
/// ref: https://woocommerce.github.io/woocommerce-rest-api-docs/#list-all-order-notes
list.add(OrderNote.fromJson(item));
// }
}
return list;
}
} catch (e) {
rethrow;
}
}

What about adding a condition inside the for loop to check the value of customer_note in the item to decide whether to add it to the list or not like the following:
for (var item in response) {
if (item['customer_note'])
{
// customer_note == true
list.add(OrderNote.fromJson(item));
}
}

I Also filter the order note containing a specific word with the following
if (item['note'].contains('État'))
{
list.add(OrderNote.fromJson(item));
}

Related

Can a Future internally retry an http request if it fails in Flutter?

I'm using the following code to successfully poll mysite for JSON data and return that data. If the request fails, then it successfully returns an error message as well return Result.error(title:"No connection",msg:"Status code not 200", errorcode:0);.
What I'd like to happen is have the app retry the request 3 times before it returns the error message.
Basically have the future call itself for some number of iterations.
I did try to create an external function that would get called from the outer catch which then would in turn call the getJSONfromTheSite function a second and then a third time, but the problem was that you would have a non-null return from the Future so the app wouldn't accept that approach
Is there another way of doing this?
Future<Result> getJSONfromTheSite(String call) async {
debugPrint('Network Attempt by getJSONfromTheSite');
try {
final response = await http.get(Uri.parse('http://www.thesite.com/'));
if (response.statusCode == 200) {
return Result<AppData>.success(AppData.fromRawJson(response.body));
} else {
//return Result.error("Error","Status code not 200", 1);
return Result.error(title:"Error",msg:"Status code not 200", errorcode:1);
}
} catch (error) {
return Result.error(title:"No connection",msg:"Status code not 200", errorcode:0);
}
}
The following extension method will take a factory for futures, create them and try them until the retry limit is reached:
extension Retry<T> on Future<T> Function() {
Future<T> withRetries(int count) async {
while(true) {
try {
final future = this();
return await future;
}
catch (e) {
if(count > 0) {
count--;
}
else {
rethrow;
}
}
}
}
}
Assuming you have a rather plain dart method:
Future<AppData> getJSONfromTheSite(String call) async {
final response = await http.get(Uri.parse('http://www.thesite.com/'));
if (response.statusCode == 200) {
return AppData.fromRawJson(response.body);
} else {
throw Exception('Error');
}
}
You can now call it like this:
try {
final result = (() => getJSONfromTheSite('call data')).withRetries(3);
// succeeded at some point, "result" being the successful result
}
catch (e) {
// failed 3 times, the last error is in "e"
}
If you don't have a plain method that either succeeds or throws an exception, you will have to adjust the retry method to know when something is an error. Maybe use one of the more functional packages that have an Either type so you can figure out whether a return value is an error.
Inside catch() you can count how many times have you retried, if counter is less than three you return the same getJSONfromTheSite() function, but with the summed counter. And if the connection keeps failing on try{} and the counter is greater than three it will then returns the error.
Future<Result> getJSONfromTheSite(String call, {counter = 0}) async {
debugPrint('Network Attempt by getJSONfromTheSite');
try {
String? body = await tryGet();
if (body != null) {
return Result<AppData>.success(AppData.fromRawJson(response.body));
} else {
//return Result.error("Error","Status code not 200", 1);
return Result.error(title:"Error",msg:"Status code not 200", errorcode:1);
}
} catch (error) {
if(counter < 3) {
counter += 1;
return getJSONfromTheSite(call, counter: counter);
} else {
return Result.error(title:"No connection",msg:"Status code not 200", errorcode:0);
}
}
}

How to avoid unexpected side effect in computed properties - VueJS

I am trying to prefill a form with data from a vuex store.In the code provided is the expected result, I need but I know that this is not the way to do it. I am fairly new to Vue/Vuex. The inputs use a v-model thats why i cant use :value="formInformation.parentGroup" to prefill.
data() {
return {
groupName: { text: '', state: null },
parentName: { text: '', state: null },
};
},
computed: {
formInformation() {
const groups = this.$store.getters.groups;
const activeForm = this.$store.getters.activeForm;
if (activeForm.groupIndex) {
const formInfo = groups[0][activeForm.groupIndex][activeForm.formIndex]
this.groupName.text = formInfo.name // Is there a way to not use this unexpected side effect ?
return formInfo;
} else {
return 'No Form Selected';
}
},
},
I searched for an answere for so long now that i just needed to ask it. Maybe i am just googling for something wrong, but maybe someone here can help me.
You are doing all right, just a little refactoring and separation is needed - separate all the logic to computed properties (you can also use mapGetters):
mounted() {
if (this.formInformation) {
this.$set(this.groupName.text, this.formInformation.name);
}
},
computed: {
groups() {
return this.$store.getters.groups;
},
activeForm() {
return this.$store.getters.activeForm;
},
formInformation() {
if (this.activeForm.groupIndex) {
return this.groups[0][this.activeForm.groupIndex][
this.activeForm.formIndex
];
}
}
}
You could either make groupName a computed property:
computed: {
groupName() {
let groupName = { text: '', state: null };
if (formInformation.name) {
return groupName.text = formInfo.name;
}
return groupName;
}
Or you could set a watcher on formInformation:
watch: {
formInformation: function (newFormInformation, oldFormInformation) {
this.groupName.text = formInfo.name;
}
},
Avoid mutating data property in computed.
Computed are meant to do some operation (eg. reduce, filter etc) on data properties & simply return the result.
Instead, you can try this:
computed: {
formInformation() {
const groups = this.$store.getters.groups;
const activeForm = this.$store.getters.activeForm;
if (activeForm.groupIndex) {
const formInfo = groups[0][activeForm.groupIndex][activeForm.formIndex]
// this.groupName.text = formInfo.name // <-- [1] simply, remove this
return formInfo;
} else {
return 'No Form Selected';
}
}
},
// [2] add this, so on change `formInformation` the handler will get called
watch: {
formInformation: {
handler (old_value, new_value) {
if (new_value !== 'No Form Selected') { // [3] to check if some form is selected
this.groupName.text = new_value.name // [4] update the data property with the form info
},
deep: true, // [5] in case your object is deeply nested
}
}
}

jasmine: Async callback was not invoked within timeout specified by jasmine.DEFAULT_TIMEOUT_INTERVAL.. When i am trying get a non present element

When I am trying to check presence of not presented element/ button. I am getting:
Jasmine timeout exception
My code like
getName(): any {
let name = element(by.id("xxxxxx"));
return name.isPresent().then((ispresent) => {
if (ispresent) {
return name.getText();
} else {
return '';
}
})
}
I am trying to access that method expect(method).toequal('');
It should run, because if not present i am expecting empty string but i am getting Jasmine timeout.. I didn't added any waits any where.
isPresent()
From the GitHub repo, ElementFinder.isPresent
isPresent(): wdpromise.Promise<boolean> {
return this.count().then((count) => {
return count > 0;
});
}
isPresent checks for a count, but does not catch if there is an error. If the count throws, we should probably return 0. Getting a text for an element that does not exist should also have throw a promise rejection.
Note: It might be better to change your method to async / await (optional).
async getName(): webdriver.promise.Promise<string> {
const name = element(by.id("xxxxxx"));
try {
return name.getText();
} catch (e) {
return '';
}
}
Or not async / await
getName(): webdriver.promise.Promise<string> {
const name = element(by.id("xxxxxx"));
return name.getText().catch(e) {
return '';
}
}
Try the below one
async getName() {
let name = element(by.id("xxxxxx"));
let value: string = '';
await name.ispresent().then((ispresent) => {
if (ispresent) {
value=name.getText();
}
});
return value;
}
Hope it helps you

How to move a document in Cloud Firestore?

Can someone help me how to rename, move or update document or collection names in Cloud Firestore?
Also is there anyway that I can access my Cloud Firestore to update my collections or documents from terminal or any application?
Actually there is no move method that allows you to simply move a document from a location to another. You need to create one. For moving a document from a location to another, I suggest you use the following method:
public void moveFirestoreDocument(DocumentReference fromPath, final DocumentReference toPath) {
fromPath.get().addOnCompleteListener(new OnCompleteListener<DocumentSnapshot>() {
#Override
public void onComplete(#NonNull Task<DocumentSnapshot> task) {
if (task.isSuccessful()) {
DocumentSnapshot document = task.getResult();
if (document != null) {
toPath.set(document.getData())
.addOnSuccessListener(new OnSuccessListener<Void>() {
#Override
public void onSuccess(Void aVoid) {
Log.d(TAG, "DocumentSnapshot successfully written!");
fromPath.delete()
.addOnSuccessListener(new OnSuccessListener<Void>() {
#Override
public void onSuccess(Void aVoid) {
Log.d(TAG, "DocumentSnapshot successfully deleted!");
}
})
.addOnFailureListener(new OnFailureListener() {
#Override
public void onFailure(#NonNull Exception e) {
Log.w(TAG, "Error deleting document", e);
}
});
}
})
.addOnFailureListener(new OnFailureListener() {
#Override
public void onFailure(#NonNull Exception e) {
Log.w(TAG, "Error writing document", e);
}
});
} else {
Log.d(TAG, "No such document");
}
} else {
Log.d(TAG, "get failed with ", task.getException());
}
}
});
}
In which fromPath is the location of the document that you want to be moved and toPath is the location in which you want to move the document.
The flow is as follows:
Get the document from fromPath location.
Write the document to toPath location.
Delete the document from fromPath location.
That's it!
Here's another variation for getting a collection under a new name, it includes:
Ability to retain original ID values
Option to update field names
$(document).ready(function () {
FirestoreAdmin.copyCollection(
'blog_posts',
'posts'
);
});
=====
var FirestoreAdmin = {
// to copy changes back into original collection
// 1. comment out these fields
// 2. make the same call but flip the fromName and toName
previousFieldName: 'color',
newFieldName: 'theme_id',
copyCollection: function (fromName, toName) {
FirestoreAdmin.getFromData(
fromName,
function (querySnapshot, error) {
if (ObjectUtil.isDefined(error)) {
var toastMsg = 'Unexpected error while loading list: ' + StringUtil.toStr(error);
Toaster.top(toastMsg);
return;
}
var db = firebase.firestore();
querySnapshot.forEach(function (doc) {
var docId = doc.id;
Logr.debug('docId: ' + docId);
var data = doc.data();
if (FirestoreAdmin.newFieldName != null) {
data[FirestoreAdmin.newFieldName] = data[FirestoreAdmin.previousFieldName];
delete data[FirestoreAdmin.previousFieldName];
}
Logr.debug('data: ' + StringUtil.toStr(data));
FirestoreAdmin.writeToData(toName, docId, data)
});
}
);
},
getFromData: function (fromName, onFromDataReadyFunc) {
var db = firebase.firestore();
var fromRef = db.collection(fromName);
fromRef
.get()
.then(function (querySnapshot) {
onFromDataReadyFunc(querySnapshot);
})
.catch(function (error) {
onFromDataReadyFunc(null, error);
console.log('Error getting documents: ', error);
});
},
writeToData: function (toName, docId, data) {
var db = firebase.firestore();
var toRef = db.collection(toName);
toRef
.doc(docId)
.set(data)
.then(function () {
console.log('Document set success');
})
.catch(function (error) {
console.error('Error adding document: ', error);
});
}
}
=====
Here's the previous answer where the items are added under new IDs
toRef
.add(doc.data())
.then(function (docRef) {
console.log('Document written with ID: ', docRef.id);
})
.catch(function (error) {
console.error('Error adding document: ', error);
});
I solved this issue in Swift. You retrieve info from the document, put it into a new document in new location, delete old document.
Code looks like this:
let sourceColRef = self.db.collection("/Users/users/Collection/")
colRef.document("oldDocument").addSnapshotListener { (documentSnapshot, error) in
if let error = error {
print(error)
} else {
DispatchQueue.main.async {
if let document = documentSnapshot?.data() {
let field1 = document["Field 1"] as? String // or Int, or whatever you have)
let field2 = document["Field 2"] as? String
let field3 = document["Field 3"] as? String
let newDocRef = db.document("/Users/users/NewCollection/newDocument")
newDocRef.setData([
"Field 1" : field1!,
"Field 1" : field2!,
"Field 1" : field3!,
])
}
}
}
}
sourceColRef.document("oldDocument").delete()

How to return an array of ParseObject from CloudCode call

There is a parse CloudCode function created as such:
Parse.Cloud.define("getCurrentEvents", function(request, response) {
var TimedEvent = Parse.Object.extend("TimedEvent");
var query = new Parse.Query(TimedEvent);
query.greaterThan("expiresOn", new Date());
query.find({
success: function(results) {
response.success(results);
},
error: function(error) {
response.error("There was an error while looking for TimedEvents");
}
});
});
It returns an array of TimedEvent, as shown in the curl test here:
{"result":[{"expiresOn":{"__type":"Date","iso":"2014-07-31T22:31:00.000Z"},"playMode":"Normal","tableId":"Carnival","objectId":"J1LSO3EnKi","createdAt":"2014-07-28T21:48:22.983Z","updatedAt":"2014-07-28T22:32:14.304Z","__type":"Object","className":"TimedEvent"}]}
When trying to access it from Unity SDK however, I get a "cannot convert to destination type" exception with the following line:
System.Threading.Tasks.Task<Parse.ParseObject[]> task =
Parse.ParseCloud.CallFunctionAsync<Parse.ParseObject[]> ("getCurrentEvents", parameters);
I also tried
System.Threading.Tasks.Task<IEnumerable<Parse.ParseObject>> task =
Parse.ParseCloud.CallFunctionAsync<IEnumerable<Parse.ParseObject[]>> ("getCurrentEvents", parameters);
with the same (lack of) results. What kind of signature is the SDK expecting?
Have you tried something like this (without IEnumerable?):
Threading.Tasks.Task<Parse.ParseObject> task = Parse.ParseCloud.CallFunctionAsync<Parse.ParseObject>("getCurrentEvents", parameters);
But better yet, you could extend ParseObject to create your own TimedEvent class in Unity, like this:
[ParseClassName("TimeEvent")]
public class TimeEvent : ParseObject
{
[ParseFieldName("expiresOn")]
public DateTime expiresOn
{
get { return GetProperty<DateTime>("expiresOn"); }
set { SetProperty(value, "expiresOn"); }
}
[ParseFieldName("playMode")]
public string playMode
{
get { return GetProperty<string>("playMode"); }
set { SetProperty(value, "playMode"); }
}
[ParseFieldName("tableId")]
public string tableId
{
get { return GetProperty<string>("tableId"); }
set { SetProperty(value, "tableId"); }
}
// any other fields you want to access
}
Then you can query your data like this:
IEnumerator getTimedEvents(Dictionary<string, object> parameters)
{
var cloudTask = Parse.ParseCloud.CallFunctionAsync<TimeEvent>("getCurrentEvents", parameters);
while (!cloudTask.IsCompleted)
yield return null;
if (cloudTask.IsCanceled || cloudTask.IsFaulted)
{
// handle error
}
else
{
TimeEvent t = cloudTask.Result;
// do stuff with t
}
}
P.S. Don't forget to register your Parse class somewhere (I usually do it in the Awake() of an early GameObject). In your case, you would do it like this:
Parse.ParseObject.RegisterSubclass<TimedEvent>();